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Showing content with the highest reputation on 01/21/2023 in all areas

  1. 12 points

    Version 1.15

    4,495 downloads

    A bodyhair expansion pack for SamLight . This mod provides 9 different overlay bodyhair styles with modular arms , hands and buttock hairmap. The screenshots are only showing some of them , you will have to find out the rest in game. Why make this ? We have had the default SamLight bodyhair made by Kouleifoh for awhile now , which sufficient to say remain as one of the more accurate bodyhair map behind the male modding scenes. This mod aims to serve as an expansion of that and continue to provide styles and man fur options for SamLight users. We already have a lot of bodyhair mods on Nexusmods , what makes this different ? No offense to the modders , many of the nexus bodyhair mods are but the work of copy and paste . Some are bake-in diffuse textures which also strips away the option of hair colors . We actually painted this over Sam Light body to ensure that the transition of hair between limbs are as smooth as it can be. How did you do this ? The transition from skins to the hairy spots need not to be overlooked . The key lies in the strength of Alpha maps, gradient of hair transition need to be procedural or it will cause clumpy mascara effects which has plagued many other bodyhair mods. To rectify this , we created a SamLight body clone in our rendering engine. We then put these new assets under different HDRI set up to ensure each patch of hair has got its position and depth right to mimic those of Fibermesh hairs . The result is a clean , sharp and most importantly , anatomically accurate bodyhair distribution . It is a time consuming process but we are the male bodies specialist in Skyrim's modding scene , that's why we need to throw in the extra effort to make sure we meet our community's high expectation. Disclaimer : A lot of mod ownership drama recently , so let's get straight to the point . As usual , this mod is open to editing for all of our bros and sis on Vectorplexis as long as it stays here. Any unauthorized distribution of the textures outside of Vectorplexis (like nexusmods) is STRICTLY prohibited . I keep the original blue print so it is easy to tell if you steal anything . It is unfortunate some people have been stealing assets from our community without giving any credits . If you want to use any them in your work , please have the courtesy to ask and I will most likely say yes . You should also do the same for other mods found here. Requirement : SKSE64 Racemenu Notes : **Adjusting brightness and saturation of hair colors will increase or decrease density of hairs . Darker tones = thicker and more dense hairs . * Mod is created for Sam Light body only . If you use it on other body mods , it may not have the same effects . * The Hairy feet , Hairy wrist & Hairy limbs maps are meant to be used together as they provide hairs for arms to hands , legs to feet. * A hairy back option (and buttock) is provided as a modular map as more customization for the users. * There is an additional bodyhair style ( CurlyTwirly ) which is made for character with darkerskin tones . They will not have the same impact if being used on lighter skin tones . As always we will not discriminate anyone in this community. * Pubes remain a problem , the Schlong will not accept any overlay textures . That is how the system is designed , so there is nothing I can do about it . For bodyhair styles which extend into the groin , you can still use the Sam Light default hairy map . It will not look as good but this is the only solution we have until someone ( or eventually me ) come up with a new option . I have a fibermesh pube mod which is currently in W.I.P but that will take a long while to finish. * The UV map around the wrists are stretched over some distance. The connecting area between Sam Light hands and arms therefore , will not look as smooth as the feet . We have did our tricks to ensure they blend together well . The feet will have no such problem. * Not tested on AE so I have no idea if it works. * Load Order ? Put this below Racemenu & Sam Light morph of Racemenu by KouLeiFoh . Credits : Every one of you lovely ppl on vectorplexis. KouLeiFoh : For Sam Light.
  2. 2 points
    Looks pretty cool in the shots, gonna try this whenever I'm back to Skyrim.
  3. 2 points
    Well done, Hawke is now perfected for my taste in my game with this. You, KouLeifoh and Savren. Thank you guys for making body hair I actually can like hehe. Hawke face preset is made by remancos and is publicly available on nexus for anyone wondering.
  4. 2 points
  5. 2 points

    Version 1.0.0

    264 downloads

    Hello, guys! This follower Balin is originally from rurotan2032. Balin is a voiced follower. I have converted his head to high poly head and now he is SAM light body. But I don’t give him a standalone body. So you must have the following mod: SAM Light SAM Morphs for RaceMenu SAM High Poly Conversion SE SAM Light Texture Add-on Besides, the original mod is also needful. You can download it in here. After installing Balin Follower in MO, you need to unzip the files I uploaded and then copy meshes, textures, and KKFollowerBalin.esp this three files to cover the original file in CustomVoice_HeroFollowerBalin. If you're worried something wrong, you could make a backup in advance. Credit Balin Follower- https://www.nexusmods.com/skyrimspecialedition/mods/8864 High Poly Head- https://vectorplexis.com/files/file/283-high-poly-head/ ApachiiSkyHair- https://www.nexusmods.com/skyrimspecialedition/mods/2014 The Eyes of Beauty-https://www.nexusmods.com/skyrimspecialedition/mods/70263 Hvergelmir's Aesthetics - Brows-https://www.nexusmods.com/skyrimspecialedition/mods/1062 Northborn Scars-https://www.nexusmods.com/skyrimspecialedition/mods/720
  6. 1 point

    Version 1.4

    1,727,987 downloads

    High poly heads for all playable vanilla races based on the vanilla head meshes (male and female). A simple name for a not-so-simple mod. Available for both LE and SE. Features smooth high poly male and female heads complementary high poly brows, beards, scars, and hair to fit new head shape includes morphs for RaceMenu's extended sliders compatible with vanilla-based head textures compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data) Requirements RaceMenu (LE, SE) Expressive Facegen Morphs (LE, SE) [optional] Expressive Facial Animation Male Edition (LE, SE) [optional] Expressive Facial Animation Female Edition (LE, SE) [optional] Installation Use a mod manager to install the original .zip file and follow the install script for easy installation. Do not manually extract anything. Manual Installation 00 - Base mod (required) 01 - Loose files needed for FaceGen creation in the Creation Kit (optional) 02 - no Dawnguard DLC (optional) 03 - vampire head fix (optional) 04 - remove sunken vampire face morphs (optional) 05 - symmetrical eye sockets (female) (optional) 06 - adds Aesthetic Elves (optional) 07 - adds Expressive Facegen Morphs (optional) 08 - adds Expressive Facial Animation Male edition (optional) 09 - adds Expressive Facial Animation Female edition (optional) 10 - adds high poly vanilla hair as optional replacers (optional) Usage For the player character Use the Face Part slider in RaceMenu to switch to the high poly head. If the head turns dark, change the player weight to force the skin shader to update. Don't forget to also change the vanilla brows/beard/scars to the included high poly versions. For NPC/follower mods Add this mod as a master and then swap the vanilla head parts with the high poly version Generate new FaceGen data (Ctrl + F4) in the Creation Kit. This method does not work for sculpted head meshes. Known Issues minor clipping with certain vanilla hair meshes eyes/scars appear darker than vanilla in SE. can be fixed by changing player weight. changing to vampire race will reset the high poly head back to vanilla eye mesh may have flickering/rendering issue after switching to high poly head. can be fixed by closing RaceMenu and opening it again. Modder Resource (xEdit Scripts) Skyrim - KL Filter Race.pas Filters NPC records based on races supported. Skyrim - KL Swap Headparts.pas Swaps vanilla head part records for their high poly versions. Custom head parts are not supported. Requires High Poly Head.esm to be loaded into xEdit. Skyrim - KL Copy NPC Protected Status.pas Copies NPC Protected status found on all plugins currently loaded (eg. NPCs Protected Redux.esp) Tools Used 3DS Max Nifskope Animation Tools N2 Permissions You may use this mod for your NPC/follower mods that will be shared with others. For clarification, these NPC/follower mods may be uploaded to other sites. You may add extra RaceMenu morphs. You are not allowed to modify (in part or in whole) and claim it in its entirety as your own. You are not allowed to reupload this mod to other sites. For other usage not mentioned, please ask me first. Credits Niroku for Expressive Facegen Morphs and Expressive Facial Animation tktk1 for Enhanced Character Edit head mesh reference ruddy88 for Aesthetic Elves
  7. 1 point

    Version 1.0.5

    92,868 downloads

    This is a RaceMenu plugin that adds SAM morphs without using any of SAM's scripts. It's mainly intended to add SAM morphing features to SE, but a version for Oldrim is also provided. Using armor refits for SAM is highly recommended. For SE users, the refits must be converted to SE format using NIF Optimizer. RaceMenu SE 0.2.4+ requires .tri morphs to be using the newer format exported by Outfit Studio. Main Features Body Morphs for different body types Texture selection for custom textures Body hair overlays for extra body hair control BodyGen Morphs for diverse body types on all male NPC's based on class (optional) Body Morphs Samson/Samuel morphs with a toggle for skeleton scaling Genital morphs based on SAM genital bones scaling formula Foreskin morph to toggle foreskin Individual bone scaling used in Samson/Samuel morphs for finer tuning Genital skeleton scaling for compatiblity with genital accessories Texture Selection (SAM Light only, textures not included) Swap to different diffuse, normal, and specular maps for the body, hands, and feet* Requires refits with body parts correctly named for SAM (SAMBody, SAMHands, SAMFeet, SAMGenitals, SAMForeskin) Textures follow the naming convention BaseName_xx.dds (diffuse), BaseName_xx_msn.dds (normal), BaseName_xx_s.dds (specular) where xx ranges from 01 to 10 For example, base texture malebody_1.dds would be named malebody_01.dds, malebody_02.dds, malebody_03.dds, etc. Feet textures have the BaseName of MaleFeet (default races), ArgonianMaleFeet (Argonian), and FeetMale (Khajiit) *feet uses body texture by default Usage Three custom spells are automatically added under Powers. SAM Morphs (Self)* Opens a minimal version of RaceMenu on the player character SAM Morphs (Target)* Opens a minimal version of RaceMenu on the target character SAM Textures Config Configures setting for feet texture mode and resets texture overrides *requires UIExtensions Requirements SKSE / SKSE64 RaceMenu (Oldrim, SE) SAM Light* UIExtensions** (Oldrim, SE) *not required, but SAM assets are required in some type of setup (like SOS). SAM scripts/.esp/.dll are not used. **only required for editing morphs on NPC's Manual Installation 00 Textures for overlays 01 Base mod for either Oldrim or SE 02 BodyGen morphs (1 for basic setup, 2 for overrides from other mods) (optional) 03 Genital Morphs if not using SAM Light (optional) Notes Foreskin morph requires SAM Light "un-cut" option during installation. BodyGen for RaceMenu SE can make the game unstable based on individual setups. BodyGen morphs are saved in the SKSE co-save alongside the game save. NetImmerse Override Cleaner can be used to remove the morph data in Oldrim saves. I'm not aware of any equivalent tool for SE. Body hair overlay only applies to the main body mesh, not the genitals. This is due to how the overlay system was designed. RaceMenu for NPC's will show them in a T-pose during slider changes. This is intentional and required when updating skeleton scaling since the game is paused. NPC will resume animations once the menu is closed. Genital morphs don't use genital skeleton scaling and are intended for BodyGen randomization. If used alongside the full SAM, the morphs and scaling are not synchronized and will add on top of each other. Credits expired6978 for RaceMenu and UIExtensions Vector for the creation of Shape Atlas for Men
  8. 1 point

    Version 2.0

    2,608 downloads

    The armor from Creation Club content refitted to SAM. Bodyslide files are included. Included refitted outfits for the mods: Saints and Seducers Civil War Champions Dead Man's Dread Divine Crusader Lord's Mail Netch Leather Armor Saturalia Holiday Pack Spell Knight Armor Vigil Enforcer Dwarven Mail Ebony Plate Armor Stalhrim Fur Armor Steel Soldier Armor Daedric Mail Elven Hunter Armor Studded Dragonscale Armor Adventurer's Backpack Wraithguard Installation: Install Creation Club mods first. Install content of the archive into Data folder or use your mod manager. Requirements: Skyrim Special Edition Creation Club
  9. 1 point
  10. 1 point

    Version 1.3

    160,618 downloads

    This is a modified version of SAM that removes dependencies on scripts and .esp to allow the genitals to show when fully nude by resizing and placing the genital texture on the body texture layout. As a result, body morphs are not supported. It's a basic body replacer along the same lines as Better Males and SOS Light. Compatible with classic Skyrim and Special Edition. This mod is not an official release of SAM. Therefore, if you encounter any issues with it, please do not contact Vector about them. Difference between full SAM Lightweight due to no scripts or .esp used No body morphs* No dynamic body type and genital adjustments No dynamic body texture options Revealing armor with "SAMRevealing" node not supported Werewolf and Vampire Lord not supported *morph functionality can be added with SAM Morphs for RaceMenu Installation If using a mod manager, just follow the installer. Manual installation 00 and 01 are required for core functionality. 02 Genital Option - Select between Cut, Uncut, or Underwear (non-nude) version 03 Human Body Texture - Select one body texture for human races 04 Khajiit Body Texture - Select one body texture for Khajiit race Custom Textures If you'd like to use your own body textures, use the layout template to resize and align the genital correctly. Base texture 2k, resize genital texture to 256x256 Base texture 4k, resize genital texture to 512x512 Align genital texture in the green box, create selection mask with the green color, and delete the selection. Due to genital texture resizing, minor texture seams may be visible. Regarding Refits Armor refits are not required for basic functionality. They're only needed if you use SAM Morphs for RaceMenu and want the morph features. Credit goes to Vector for the creation of Shape Atlas for Men.
  11. 1 point

    Version 1.6

    61,989 downloads

    Add HDT butt, breast, and belly bounce physics to SAM's body mesh with this mod. Features supports HDT Physics Extensions (PE) for LE and Skinned Mesh Physics (SMP) for SE butt, breast, belly bounce scrotum bounce (optional for PE) thigh jiggles full body collisions (not extensively tested) Requirements SAM or SAM Light HDT-PE (LE only) or HDT-SMP (SE only) XPMSE (LE, SE) or my modified SAM skeleton *game will crash if an unsupported or vanilla skeleton is used Installation If using a mod manager, just follow the installer. Manual Installation _LE (PE) or _SE (SMP) - base SAM body 01 - PE or SMP config 02 - modified SAM skeleton (optional) My modified SAM skeleton includes the butt, breasts, belly, and front/rear thigh nodes as well as the changes from Realistic Ragdolls and Force. Credits HydrogensaysHDT for PE/SMP Vector for the creation of Shape Atlas for Men
  12. 1 point

    Version 1.3.0

    13,375 downloads

    V1.3 Added 24 new hairstyles and fixed some hair issues. There are now 82 hairstyles in total. Besides, the back of many hairstyles were modified. V1.2 Added 15 new hairstyles and fixed some hair issues. There are now 58 hairstyles in total. Besides, Increased salt and wind texture for all hairs. I don't think everyone likes it so i upload files separately. You just need to download the salt wind texture and install it with MO2 and cover the main file. End I'm not the original creator of these hairstyles, I just convert them and cut them to better match male head for skyrim. If you want to use these hairstyles for your mod, of course, just give a credit In your mod's introduction. Credit Daisy-Sims -https://www.thesimsresource.com/members/Daisy-Sims/ Wings-https://www.thesimsresource.com/artists/wingssims/ JavaSims -https://www.thesimsresource.com/members/JavaSims/ Remaron -https://www.thesimsresource.com/members/remaron/ Magpiesan -https://www.thesimsresource.com/members/magpiesan/ Nightcrawler -https://www.thesimsresource.com/artists/Nightcrawler_Sims/ Anto -https://www.thesimsresource.com/artists/Anto/ TsminhSims -https://www.thesimsresource.com/artists/TsminhSims/ Cazy -https://www.thesimsresource.com/artists/Cazy/ Wistfulcastle-https://www.patreon.com/wistfulcastle Reina -https://www.patreon.com/ReinaSims4/posts?filters[tag]=male hair Obsidian Sims - https://www.patreon.com/obsims/posts?filters[tag]=hairstyles Normal map from ks hairdos-https://www.nexusmods.com/skyrimspecialedition/mods/6817 Saltwind texture from Mashanen-https://www.nexusmods.com/skyrimspecialedition/mods/44975 LE port by Mayu Asuka -https://vectorplexus.com/files/file/591-hiro-male-hair-le-port Conversion and Retexture by me Thanks for them!
  13. 1 point

    Version 1.0.0

    7,718 downloads

    All of the amazing vanilla outfit replacers made by Kreis in one installation! This compilation includes Kreis' heavy armors, light armors (plus alternate elven and glass armors), clothes, DLC1 and DLC 2 outfits, and imperial/stormcloak armors 😀 This is for skyrim SPECIAL EDITION. I don't know if it will work or not on LE, I don't have LE so I can't test it there. REQUIREMENTS -Bodyslide -SAM Light -SAM highpoly conversion (I'm not quite sure whether it would work without it or not) FEATURES -ALL THE PANTS! I added tons of pants versions, to all of the outfits that I felt could benefit from it 🤪 -There are two slidergroups: Pants Versions, and Thong Versions. Each slider group also includes whatever outfits don't have a specific thong/pant variant, and all of the gauntlets/boots, so now you can easily just batch build one of those groups and you're all set!😍 Only things you'll need to choose when batch building are the ebony/elven/glass variants and version 1,2, or 3 for DB robes. -Zap options: All zap options are present on both thong and pant variants. There are zap options for all of the piercings (Fine clothes, wedding clothes, imperial heavy armor, arch mage robes, DB robes 1,2,3, and Yarl outfit A,B, and C). There are zap options for the pasties on the bonemold guard armor and dwemer armor. Additionally, you can toggle on/off the tanktop and mantle of the 4 fur armors, and I added a zap option for the long part of the skirt on miraak's robes. CREDITS NONE of the original assets are mine, ALL of the original armors and the assets I used to make new pant variants come from Kreiste ❤️ All I did was compile everything into an AIO installation and add pants variants. I learned that he has stated that he is okay with people sharing/making changes to his work, so HUGE thank you to Kreiste!💖
  14. 1 point

    Version 1.5

    170,000 downloads

    This is a high poly conversion of SAM meshes. The resulting meshes are smooth and contain around 4x the amount of vertices while still being usable for general gameplay. It started out as something for my own personal use, but I decided to share it with everyone. Compatible with SAM and SAM Light for both LE and SE. High Poly Body Mesh high poly body for both SAM and SAM Light variants underwear was given high poly treatment there are some minor sharp edges on certain poses due to weights if you're on a low end system and worried about performance, stick with the default body mesh High Poly Genital Mesh new high poly genitals for both SAM and SAM Light smoother edges are noticeable when zoomed in High Poly Hand Mesh high poly hands for playable human and beast races new mesh is based on the vanilla HandMaleBig mesh optional fingernail mesh to enhance details hand mesh v2 requires manual texture editing for fingernail textures High Poly Feet Mesh symmetrical feet meshes (original mesh had a smaller right foot) optional toenail mesh to enhance details even further feet mesh v2 requires manual texture editing for toenail textures High Poly Tail Mesh new high poly tail meshes for Argonian and Khajiit races vertex weights smoothed to look less blocky during movement Refits full vanilla refits made specifically for high poly SAM minor clipping may occur during movement currently does not include: briarheart body mesh or USLEEP/USSEP changes Fingernail/Toenail Mesh Texture v1 mesh uses a separate texture for the fingernails/toenails. Color won't change, but certain skin tones might make the nails look out of place. v2 mesh requires the fingernail/toenail textures to be on the same texture as the hand/body. This allows the use of the skin shader to change the color of the nails to match skin tone. Use the provided texture resources to copy and paste the fingernails into the hand textures and the toenails into the body textures. Installation If using a mod manager, just follow the installer. Manual Installation 00 and 01 - high poly body + genital meshes, select between SAM or SAM Light (cut or uncut) 02 - hand mesh, select between high poly hand with or without fingernail meshes 03 - feet mesh, select between high poly feet with or without toenail meshes 04 - high poly tail meshes for Argonian and Khajiit 05 - refits, each subfolder covers a specific armor part (body, hand, feet), base folder covers all armor that does not include skin Credit goes to Vector for the creation of Shape Atlas for Men.
  15. 1 point

    Version 1.0.0

    7,546 downloads

    Just a quick conversion for Special Edition with Render permission granted ofc. It's not perfect, i'm not any photoshop expert, but since there's not a conversion for SE i feel like doing myself. Also feel free to make your own tweaks and upload them if you want to. Source for Oldrim: Credits goes to Render for making it SAM Compatible to Kraan for nipple textures to Fizsi for the first adaptation and to Monsterraider for the original textures. Edit: Uploaded Camaleon version, choose only one between them... Masculine Argonian Camaleon.rar
  16. 1 point

    Version 1.1

    86,046 downloads

    Custom skin textures I created for SAM Light for personal use. It's reached a point where I feel it's ready for everyone else to use. These textures are for human races only. Each texture set is custom made and meant to be used together. Hand and feet textures include fingernails/toenails and are meant to be used with hand/feet meshes from SAM High Poly Conversion. Face textures include high quality ears and no problematic seams commonly found in the back of the head. Requirements SAM Light Diffuse Maps created from various photo references slightly saturated and mainly tailored for Nords skin tone might be off for non-Nord races includes body hair options optional tanline body available in 2k (uncompressed) Normal Maps (_msn) baked from high poly models and blended with skin pores for extra details face maps use vanilla maps as base and blended to remove neck seams available in 4k and 2k (uncompressed) Specular Maps (_s) designed specifically to highlight fine skin pores while not being overly glossy available in 4k and 2k (compresed and uncompressed variants) Subsurface Maps (_sk) effect is subtle in Oldrim but much more noticeable in SE created from diffuse maps available in 1k (compressed and uncompressed variants) Face Complexion Maps custom-made complexion maps rough maps are freckles and age maps are sharper and appear younger than vanilla certain NPC's may look different due to age complexion available in 1k uncompressed (RGB 64:64:64) Installation If using a mod manager, just follow the installer. The quality 4k options are meant for screenarchery, but they're usable for general gameplay if you have a capable system. Manual Installation 00 Diffuse textures in _bodyBase, _hands, _head folders are required choose one body texture from _bodyDefault (normal body) or _bodyTan (tanline body) folders 01 Normal textures in _hands and _head folders are required. choose between 2k body (_body2k) or 4k body (_body4k) optionally install texture in _headCustom folder for custom head texture 02 Specular Quality: pick one body texture from _body2k or _body4k folder, then install all textures in _quality2k folder Performance: install all textures in the _performance2k folder 03 Subsurface Quality: install all textures in the _quality1k folder Performance: install all textures in the _performance1k folder 04 Face Detail optional for custom face complexion maps What about SAM (full)? Due to the vast amount of normal maps used, I decided to only support SAM Light since it uses only one set of normal maps. The other maps can be used for SAM, but some editing is needed if you want the genital textures. Please do not modify and share without my permission. Credit goes to Vector for the creation of Shape Atlas for Men.
  17. 1 point

    Version 1.0.1

    2,131 downloads

    Based on Ashtoreth Arabian Dancer for female, I made SAM version with other combination from Hillat, Graviczapa arabian, arabian Jackga, and Elden Ring from bro Full_Inu free pack. Recolor and modified everything. You can enjoy new persian modular armor now for SAM. For long time I really want good sexy persian style clothes for SAM. You can craft the part with tundra cotton and temper it. This armor considered Light Armor part so you will get all benefits from light armor perk. The pant act like base body for BILF if you don't have any BILF body. This cloth not support samson or samuel for now. Enjoy then. Credit to : Ashtoreth Graviczapa Jackga Full_inu Team Tal
  18. 1 point
    I have uploaded a new version which should fix Vortex FOMOD installation.
  19. 1 point

    From the album: Men and Muscle

    Like a little baby deer looking up at mama. <3
  20. 1 point

    From the album: Men and Muscle

    Zane's best boy, a demon with a big ol' dingus.
  21. 1 point
    I knew it !! Impeccable texture quality 😮 Unbelievably sexy
  22. 1 point
    View File Sam Light BodyHair Expansion A bodyhair expansion pack for SamLight . This mod provides 9 different overlay bodyhair styles with modular arms , hands and buttock hairmap. The screenshots are only showing some of them , you will have to find out the rest in game. Why make this ? We have had the default SamLight bodyhair made by Kouleifoh for awhile now , which sufficient to say remain as one of the more accurate bodyhair map behind the male modding scenes. This mod aims to serve as an expansion of that and continue to provide styles and man fur options for SamLight users. We already have a lot of bodyhair mods on Nexusmods , what makes this different ? No offense to the modders , many of the nexus bodyhair mods are but the work of copy and paste . Some are bake-in diffuse textures which also strips away the option of hair colors . We actually painted this over Sam Light body to ensure that the transition of hair between limbs are as smooth as it can be. How did you do this ? The transition from skins to the hairy spots need not to be overlooked . The key lies in the strength of Alpha maps, gradient of hair transition need to be procedural or it will cause clumpy mascara effects which has plagued many other bodyhair mods. To rectify this , we created a SamLight body clone in our rendering engine. We then put these new assets under different HDRI set up to ensure each patch of hair has got its position and depth right to mimic those of Fibermesh hairs . The result is a clean , sharp and most importantly , anatomically accurate bodyhair distribution . It is a time consuming process but we are the male bodies specialist in Skyrim's modding scene , that's why we need to throw in the extra effort to make sure we meet our community's high expectation. Disclaimer : A lot of mod ownership drama recently , so let's get straight to the point . As usual , this mod is open to editing for all of our bros and sis on Vectorplexis as long as it stays here. Any unauthorized distribution of the textures outside of Vectorplexis (like nexusmods) is STRICTLY prohibited . I keep the original blue print so it is easy to tell if you steal anything . It is unfortunate some people have been stealing assets from our community without giving any credits . If you want to use any them in your work , please have the courtesy to ask and I will most likely say yes . You should also do the same for other mods found here. Requirement : SKSE64 Racemenu Notes : **Adjusting brightness and saturation of hair colors will increase or decrease density of hairs . Darker tones = thicker and more dense hairs . * Mod is created for Sam Light body only . If you use it on other body mods , it may not have the same effects . * The Hairy feet , Hairy wrist & Hairy limbs maps are meant to be used together as they provide hairs for arms to hands , legs to feet. * A hairy back option (and buttock) is provided as a modular map as more customization for the users. * There is an additional bodyhair style ( CurlyTwirly ) which is made for character with darkerskin tones . They will not have the same impact if being used on lighter skin tones . As always we will not discriminate anyone in this community. * Pubes remain a problem , the Schlong will not accept any overlay textures . That is how the system is designed , so there is nothing I can do about it . For bodyhair styles which extend into the groin , you can still use the Sam Light default hairy map . It will not look as good but this is the only solution we have until someone ( or eventually me ) come up with a new option . I have a fibermesh pube mod which is currently in W.I.P but that will take a long while to finish. * The UV map around the wrists are stretched over some distance. The connecting area between Sam Light hands and arms therefore , will not look as smooth as the feet . We have did our tricks to ensure they blend together well . The feet will have no such problem. * Not tested on AE so I have no idea if it works. * Load Order ? Put this below Racemenu & Sam Light morph of Racemenu by KouLeiFoh . Credits : Every one of you lovely ppl on vectorplexis. KouLeiFoh : For Sam Light. Submitter kosmos84 Submitted 01/21/2023 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Anniversary Edition compatible No  
  23. 1 point
  24. 1 point

    Version 1.0.0

    6,624 downloads

    Just a quick conversion for Special Edition with Render permission granted ofc. It's not perfect, i'm not any photoshop expert, but since there's not a conversion for SE i feel like doing myself. Also feel free to make your own tweaks and upload them if you want to. Note that the feet textures for Mountain cat is messy and for Leopard is completely bug... unfortunately i don't have enough skills so i don't really know how to fix that. The main purpose for this is for the penis textures specifically, so i apologize not being able to make the feet textures look as they meant to be. Select only one of the textures. Both are illustrated with their differences in screenshots. Source for Oldrim: Credits goes to Render for making it Sam Compatible and to Monsterraider for the original textures.
  25. 1 point

    Version 1.0.0

    1,973 downloads

    * This mod is a collection of body NomalMap The route and name have not been changed, so you have to set it up Source https://www.nexusmods.com/skyrim/mods/74142/ This is a conversion of LE version of Skysight skin musles for SAM I modified all the body types to match the add-on version Features: -softer version for Samuel bodies, two version (realistic and more abs) for Samson -more abs changes all 3 Samson textures, the default one left Samson_25 untouched (for more variety) -bigger size is veiny - 2K and normal maps only-no beast race support-as seamless as the original If you have a desired body texture or normal map, please request it I am working on this and have various bases.
  26. 1 point

    Version 1.0.0

    1,086 downloads

    First of all, thanks again to Westlaketea for agreeing to port it to the skyrimSE game, his model is very sexy Ropes 'n Knots | XIV Mod Archive There are two styles in total. If you have any questions, please leave a message below. ENJOY
  27. 1 point

    Version 1.0.0

    2,321 downloads

    This is just normal map so your Samuel mix with samson will get chubby shape like realistic fat guy. Bigger boobs. You can use it for normal body too to get smooth chubby abs. Not all peoples in skyrim sixpack. Replace manually in your folder textures. I suggest use custom race mod so only your character use it. If you want all males in skyrim use this map, just replace normal map in your default textures path. This mod not compatible with old sam. Only compatible with SAM Light Add On skin. Make sure you use that mod or you will get seam.
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    Version 1.0.0

    4,083 downloads

    This is Fine Face by Urshi patch for SAM Light Add On. Credit to Fine Face by Urshi : https://www.nexusmods.com/skyrimspecialedition/mods/4759?tab=files You need SAM Light add on 1.1 skin for this. No need download original mod fine face. Enjoy then.
  34. 1 point

    Version 1.0.2

    6,718 downloads

    Note: I didn't create any of these textures or meshes. This is a merged and refitted version of three LE mods: SOS - Mens Nipple Rings for Schlongs of Skyrim Body and Navel Piercings for Men and Adult Accessories for SAM. Since the authors explicitly stated that their assets could be used, i decided to make this, but all the credits for the original work should go to them. Requirements: SAM Light Sam High Poly Conversion HDT BBB Bounce for SAM (more about that below) You don't need the original mods! Content: Pretty much everything from the original mods: 10 Nipple Rings (5 Golden +5 Silver), about 40 navel piercings and 30 Prince Albert Piercings. All of them are set to use the hdt body and will jiggle with it (like in the GIF =D). If you use the standard piercings with a non-hdt body or armor it won't be positioned right. That's why i made an extra set of all the nipple rings and navel piercings that use the normal high poly meshes. They have a "(No HDT)" attached to them in-game and will be properly positioned, so you can use them with the normal body (or a skimpy armor ;D). The Non-hdt Navel Piercings and the RCB Meshes are separate addons and they can be used together, just download the one you want and overwrite (or load after) the main file. I tested the PAs with SavrenX Schlong of SAM Light, and it worked!! just remember to download the HDT version and follow the installation instructions carefully. Can't guarantee it will work with any other SOS patches though. The PAs will still appear if you wear armor, so you should unequip them if your character isn't naked. They can be worn during Sexlab or Osex animations too, just be careful not to hurt your boys.😅 If you have any problems you can contact me or leave a comment (͡• ͜ʖ ͡•). Installation: Just download the main file plus the addons you want and drop them in your favorite mod manager, or copy the files to the data folder manually. To get the rings and piercings in-game you can use the console (not recommended), craft them at the forge (for immersion) or use AddItemMenu (recommended). Recommended: Pierced Ears, for the full piercing pack ;D Sam Light Texture Addon, for the appropriate belly button positioning in the body texture. Any skimpy armors, i recommend kreiste's, just search for him in the site. Credits: Lord Skass (now KraanRastaban) for SOS - Mens Nipple Rings for Schlongs of Skyrim Body. Shazar for the Original Nipple Ring Assets. Kraan for Adult Accessories for SAM - Prince Albert Meshes and Textures. Deleted6973877User for Navel Piercings for Men. Saeri (Saerileth) for the gold and silver textures i used in the nipple rings.
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    Version 1.0.0

    1,110 downloads

    This is my Seamless snow elf skin for personal use ( and my personal taste ) actually but i think SAM users may need it too. I only provide Diffuse aka textures. So the final look will depends on your normal map and other stuff too. For now i only made one for SAM Light. For LE, you need convert this to DXT5 because i saved it in BC7. If happen any of you want help convert it to DXT5, feel free post it on comment section i don't mind. We all SAM user must working together to keep our beloved SAM gorgeous. If you want play as Snow Elf you can download true snow elf mod from nexus. This skin will show for males. Final word, you will get Body, Head and Hand textures. Seamless including Neck. Thank you to Vector and bro Kouleifoh so i can experiment lot of things about males mod.
  43. 1 point

    Version 1.0.0

    12,877 downloads

    Need good muscular body map and natural like porn star ? Try this then. This map combined from all Free permission mod ( females to males ). Blended it with bro Kouleifoh sam light normal map. I release this one because sweetspot between casual muscle, gym body, and daddy style. This is just replacer for MaleBody_1_msn.dds. Extract and replace manually. Compatible with LE and SE because i save this file in Uncompressed format. 1 map for LE and SE. Credit to Vector, bro Kouleifoh, all females and males modder out there.
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