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High Poly Head 1.4

   (97 reviews)

10 Screenshots

About This File

High poly heads for all playable vanilla races based on the vanilla head meshes (male and female).  A simple name for a not-so-simple mod.  Available for both LE and SE.

Features

  • smooth high poly male and female heads
  • complementary high poly brows, beards, scars, and hair to fit new head shape
  • includes morphs for RaceMenu's extended sliders
  • compatible with vanilla-based head textures
  • compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data)

Requirements

  • RaceMenu (LE, SE)
  • Expressive Facegen Morphs (LE, SE) [optional]
  • Expressive Facial Animation Male Edition (LE, SE) [optional]
  • Expressive Facial Animation Female Edition (LE, SE) [optional]

Installation

  • Use a mod manager to install the original .zip file and follow the install script for easy installation.  Do not manually extract anything.

Manual Installation

  • 00 - Base mod (required)
  • 01 - Loose files needed for FaceGen creation in the Creation Kit (optional)
  • 02 - no Dawnguard DLC (optional)
  • 03 - vampire head fix (optional)
  • 04 - remove sunken vampire face morphs (optional)
  • 05 - symmetrical eye sockets (female) (optional)
  • 06 - adds Aesthetic Elves (optional)
  • 07 - adds Expressive Facegen Morphs (optional)
  • 08 - adds Expressive Facial Animation Male edition (optional)
  • 09 - adds Expressive Facial Animation Female edition (optional)
  • 10 - adds high poly vanilla hair as optional replacers (optional)

Usage

  • For the player character
    • Use the Face Part slider in RaceMenu to switch to the high poly head.
    • If the head turns dark, change the player weight to force the skin shader to update.
    • Don't forget to also change the vanilla brows/beard/scars to the included high poly versions.
  • For NPC/follower mods
    • Add this mod as a master and then swap the vanilla head parts with the high poly version
    • Generate new FaceGen data (Ctrl + F4) in the Creation Kit.
    • This method does not work for sculpted head meshes.

Known Issues

  • minor clipping with certain vanilla hair meshes
  • eyes/scars appear darker than vanilla in SE.  can be fixed by changing player weight.
  • changing to vampire race will reset the high poly head back to vanilla
  • eye mesh may have flickering/rendering issue after switching to high poly head.  can be fixed by closing RaceMenu and opening it again.

Modder Resource (xEdit Scripts)

  • Skyrim - KL Filter Race.pas
    • Filters NPC records based on races supported.
  • Skyrim - KL Swap Headparts.pas
    • Swaps vanilla head part records for their high poly versions.
    • Custom head parts are not supported.
    • Requires High Poly Head.esm to be loaded into xEdit.
  • Skyrim - KL Copy NPC Protected Status.pas
    • Copies NPC Protected status found on all plugins currently loaded (eg. NPCs Protected Redux.esp)

Tools Used

Permissions

  • You may use this mod for your NPC/follower mods that will be shared with others.
    • For clarification, these NPC/follower mods may be uploaded to other sites.
  • You may add extra RaceMenu morphs.
  • You are not allowed to modify (in part or in whole) and claim it in its entirety as your own.
  • You are not allowed to reupload this mod to other sites.

For other usage not mentioned, please ask me first.

Credits

  • Niroku for Expressive Facegen Morphs and Expressive Facial Animation
  • tktk1 for Enhanced Character Edit head mesh reference
  • ruddy88 for Aesthetic Elves

What's New in Version 1.4   See changelog

Released

  • added high poly vanilla hair meshes as optional replacers
  • added high poly Argonian brows
  • replaced missing vanilla male Dremora racial morphs with Dark Elf
  • fixed UV mapping for humanbeardshort01.nif
  • adjusted Orc horns to fix gap
  • adjusted male Wood Elf racial morph to reduce clipping near ears
  • adjusted male Ear Shape morphs to reduce clipping
  • added custom xEdit scripts as a modder resource (updated since preview release)
  • Like 331
  • Woah! 3
  • Hmm… 1
  • 🍑 9
  • 🍆 by Kazu 11
  • Hot 19
  • Hyper! 6
  • Thanks! 36
  • Green Love 4
  • Dislike 2
  • Thumbs up 41



User Feedback

You may only provide a review once you have downloaded the file.


harcosdi

   14 of 14 members found this review helpful 14 / 14 members

The mod is amazing, but could you please update the vampire head fix plugin for anniversary edition?

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nfmenbkdelta1

   8 of 8 members found this review helpful 8 / 8 members

now just need a anniversary edition 

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Kodo

   4 of 4 members found this review helpful 4 / 4 members

Is this incompatible with the current AE version? I get an immediate CTD when I try to launch with High Poly Head enabled. Disabling it fixes the CTD.

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zhuddy

   4 of 4 members found this review helpful 4 / 4 members

Thank you! Great mod! but is it normal that if I lower the ear height, there will be clipping on the right side of the neck?

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ShmooZ

   4 of 4 members found this review helpful 4 / 4 members

Absolute godsend, best mod ever.

  • Like 1

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Vendasia_x666x

   3 of 3 members found this review helpful 3 / 3 members

This mod is much appreciated. A must have for every LO!

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Screenshot548.png

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mkthunderwd

   3 of 3 members found this review helpful 3 / 3 members

Just - wow. High poly heads for everyone and it didn't crash the game with a mid-playthrough install.

  • Hot 1

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vanderauwera.j

   1 of 1 member found this review helpful 1 / 1 member

thank you it works fine

  • Like 1

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hercules69

   1 of 1 member found this review helpful 1 / 1 member

Excellent addition to the High Poly body!! You just created what was missing. Even a Vanilla NPC now looks awesome! I use your method to convert my NPC and the xEdit scripts are helping a lot.

I do have a glitch though when I try to export from the CK a Khajiit or Argonian Head. I revewed the changes made by the script and they look correct in xEdit, I guess I'm missing a mod in the CK because I have the typical Red sign when I try to visualize it in the CK. The result is a black face in game.

Are there pre-requisites for non humanoid to load other than expessive face morphs?

Thank you

  • Hot 1

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Alb Palace

   38 of 39 members found this review helpful 38 / 39 members

Thank you very much for such a great mod!. I got the update to the Anniversary Edition and, unfortunately, it has stopped to work. I am getting a CTD as soon as the initial logo of the game appears, which otherwise functions correctly when I disable the mod in MO2. Could you please update it for the Anniversary Edition? 

  • Like 1
  • Thumbs up 1

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Setian

· Edited by Setian

   30 of 32 members found this review helpful 30 / 32 members

Finallly after a fully modded quality Skyrim you can now have a character face blend in like it is supposed to be and have the looks of a finished modded revamped game. Thank you, thanks a lot!

I only have one issue with the enb and eye lashes, when you move the camera the eyes become light an the eye lashes do too (you then see a sharp edge of light near the lashes).
I use a ultra wide screen and I think ENB works worse on that so it might be something most of you won't even see this.

20200726180306_1.jpg

  • Woah! 1

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Olga1816

· Edited by Olga1816

   29 of 31 members found this review helpful 29 / 31 members

Hey . Thank you for your work, you and your mod encouraged me to return to Skyrim again, I bow to you😃

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  • Like 4
  • Dislike 1
  • Thumbs up 1

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stefanZ

   39 of 42 members found this review helpful 39 / 42 members

Thanks so much for your great work ! Now my character Kathy looks better :D. Indeed ,this is a remarkable mod .

KathyHi.jpg

  • Like 7

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AI09

   13 of 14 members found this review helpful 13 / 14 members

Fantastic mod, These meshes will give an astounding look to my presents, Thank you.

 

enb 2020_05_09 17_53_15_39.jpg

  • Like 1
  • Dislike 1
  • Thumbs up 1

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imhatedbychickens

   13 of 14 members found this review helpful 13 / 14 members

The mod god has given us a gift, so rejoice and be glad. Seriously, this mod is like a gift from heaven when it comes to character ascetics. 

  • Like 2
  • Woah! 1

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PanNicek

   24 of 26 members found this review helpful 24 / 26 members

could u update to ae version? after i tried to upload to face using high poly head it kicks me out of game 

  • Like 4
  • Woah! 1

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AshnurLegba

   24 of 26 members found this review helpful 24 / 26 members

This mod is just an absolute blessing. Impressive total piece of fine art!

The last version (v1.3 on 07/30/20) allows even compatibility to Expressive Facegen Morphs... it's just crazy good.

Coupled with SAM/3BA, good skins, and so on... it's incedible.
Your work deserves to be EVEN more known. For every people involved in this, KouLeiFoh, Niroku, and every others that I'm not aware of : Kisses! Many mannnnnyyy kisses! :)

SkyrimSE_2020-07-30_02-19-18.png

  • Like 9

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Bullfye

· Edited by Bullfye

   11 of 12 members found this review helpful 11 / 12 members

I just love this head meshes.. Been using it for a short time , and thought very few Presets for it  ( Cause I am lazy to sculpt a face myself ) I manage to use one and make my personal changes for it ..

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However there is a slight step back for me and my Mods installed , I use Wet Function Redux  

Wet Function Redux Mod

And apparently the Wet function doesn't work with High Poly heads...At least that I know of .. If so and someone could share the Mod that makes it compatible please tell me ..

 

I will not change this Mod for another face so far cause its brilliant and flawless..so far no match for it ..

 

Thanks for the work ..

  • Like 1
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XenoZa

   10 of 11 members found this review helpful 10 / 11 members

Hello. this mod is pretty amazing.  Unfortunately, it seems as though i cannot use high poly head alongside 3BBB BHUNP body. is that not supposed to happen, or is it a problem on my end only? if so, how can i fix this!?!?    (For Exemple:  When i select high poly face part in racemenu, the breast can glitch out and the physics stops working properly).

Thank you!

  • Thanks! 1

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Danielgg

   10 of 11 members found this review helpful 10 / 11 members

This is awesome , i just got back to modding skyrim after 7 months  away and man this is huge compare to what i used to see  

ScreenShot0.png

  • Hmm… 1

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KrowJob

· Edited by KrowJob

   9 of 10 members found this review helpful 9 / 10 members

does this work with the latest AE version?

im assuming not since 1.4 came out 1 year ago and hasn't been updated since then, really hope this get picked up again.

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SassyLeaf

· Edited by sessyleaf

   17 of 19 members found this review helpful 17 / 19 members

thanks for the hard work!

 

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  • Like 3
  • 🍆 by Kazu 1
  • Dislike 1
  • Thumbs up 1

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IronChe49

   17 of 19 members found this review helpful 17 / 19 members

These meshes are simply unbelievable, they make your character creation 100x better and easier right off the bat. My character that I'd started before look like someone had used a chisel on her poor chin haha, this fixed that and fast. 😁

image.png

  • Like 1
  • Green Love 1

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miauking

   33 of 37 members found this review helpful 33 / 37 members

Thank you for this wonderful mod! You can tell this mod smooth out a lot of rough edges from vanilla poly. See picture below!

After / Before

image.png

  • Like 1
  • Sad 1

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Caffs

· Edited by Caffs

   16 of 18 members found this review helpful 16 / 18 members

Truly awesome work! 

I thought I made pretty decent presets before, but OMG! This takes them to another level. Thanks so much for your hard work creating this for us, really appreciate it! 

I also found a helpful Youtube video showing you how to convert your existing presets that originally used the vanilla head mesh, over to use the high poly version instead. So credit to them for helping me move over some of my older presets: https://www.youtube.com/watch?v=sL9_MZWxbC4

This is the first preset made from scratch that I have created using your amazing mod:

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  • Like 5
  • 🍆 by Kazu 1
  • Hot 2
  • Thanks! 1

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