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  1. View File HDT Mesh and Textures for Realistic Chubby Body First of all, I apologize for my terrible English. I thought Samuel from the original Sam Light was too muscular, so I created a slightly softer body mesh and texture. This body can be used for soft muscles or for chubby boys. There are no changes to the Samson values. This mesh only changes for Samuel values. Since I have no modeling expertise, these meshes and textures can be very coarse. Compared with the original Sam body This texture was created based on KouLeifoh's Texture Add-on. Therefore, textures compatible with the Texture Add-on can be used without borders. This file is just a naked body. If you wear clothes that include a body, it will return to the original body. Body slide files are included, so please refit the clothes you want. There are no changes to the hand and foot mesh, but hand and foot files are included for ease of refit. Body mesh support for LE. I am not sure how LE SAM works. So, I couldn't apply the texture properly, so I uploaded the body mesh first. I've seen this mesh working, but I'm not sure if it works properly with LE SAM. Since I mainly play SE, there may be no more support for the LE version. If you are capable of porting, please use it by porting it yourself. Since it doesn't contain soft textures, it can look a lot different from what it looks like in the screenshots in this post when only the mesh is applied. Installation Use MO2 to place it below the mod containing the SAM male body mesh. Requirements Sam Light SAM Morphs for RaceMenu HDT BBB SAM Textures additionally used in the screenshot Specular map of Skysight Skins for SAM Light by y_sengaku head normal map for SAM Pretty Face For Male Textures by Don Credits SAM High Poly Conversion by KouLeifoh SAM Light Texture Add-on by KouLeifoh SAM Daddy Chubby Body Map by Don Thanks to KouLeifoh and Don for allowing the modification. Modifications are possible without permission from me within the permission of the original authors. Submitter Somsommi Submitted 02/28/2021 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Somsommi
  2. Version 1.4

    1,723,913 downloads

    High poly heads for all playable vanilla races based on the vanilla head meshes (male and female). A simple name for a not-so-simple mod. Available for both LE and SE. Features smooth high poly male and female heads complementary high poly brows, beards, scars, and hair to fit new head shape includes morphs for RaceMenu's extended sliders compatible with vanilla-based head textures compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data) Requirements RaceMenu (LE, SE) Expressive Facegen Morphs (LE, SE) [optional] Expressive Facial Animation Male Edition (LE, SE) [optional] Expressive Facial Animation Female Edition (LE, SE) [optional] Installation Use a mod manager to install the original .zip file and follow the install script for easy installation. Do not manually extract anything. Manual Installation 00 - Base mod (required) 01 - Loose files needed for FaceGen creation in the Creation Kit (optional) 02 - no Dawnguard DLC (optional) 03 - vampire head fix (optional) 04 - remove sunken vampire face morphs (optional) 05 - symmetrical eye sockets (female) (optional) 06 - adds Aesthetic Elves (optional) 07 - adds Expressive Facegen Morphs (optional) 08 - adds Expressive Facial Animation Male edition (optional) 09 - adds Expressive Facial Animation Female edition (optional) 10 - adds high poly vanilla hair as optional replacers (optional) Usage For the player character Use the Face Part slider in RaceMenu to switch to the high poly head. If the head turns dark, change the player weight to force the skin shader to update. Don't forget to also change the vanilla brows/beard/scars to the included high poly versions. For NPC/follower mods Add this mod as a master and then swap the vanilla head parts with the high poly version Generate new FaceGen data (Ctrl + F4) in the Creation Kit. This method does not work for sculpted head meshes. Known Issues minor clipping with certain vanilla hair meshes eyes/scars appear darker than vanilla in SE. can be fixed by changing player weight. changing to vampire race will reset the high poly head back to vanilla eye mesh may have flickering/rendering issue after switching to high poly head. can be fixed by closing RaceMenu and opening it again. Modder Resource (xEdit Scripts) Skyrim - KL Filter Race.pas Filters NPC records based on races supported. Skyrim - KL Swap Headparts.pas Swaps vanilla head part records for their high poly versions. Custom head parts are not supported. Requires High Poly Head.esm to be loaded into xEdit. Skyrim - KL Copy NPC Protected Status.pas Copies NPC Protected status found on all plugins currently loaded (eg. NPCs Protected Redux.esp) Tools Used 3DS Max Nifskope Animation Tools N2 Permissions You may use this mod for your NPC/follower mods that will be shared with others. For clarification, these NPC/follower mods may be uploaded to other sites. You may add extra RaceMenu morphs. You are not allowed to modify (in part or in whole) and claim it in its entirety as your own. You are not allowed to reupload this mod to other sites. For other usage not mentioned, please ask me first. Credits Niroku for Expressive Facegen Morphs and Expressive Facial Animation tktk1 for Enhanced Character Edit head mesh reference ruddy88 for Aesthetic Elves
  3. Version 1.3

    160,221 downloads

    This is a modified version of SAM that removes dependencies on scripts and .esp to allow the genitals to show when fully nude by resizing and placing the genital texture on the body texture layout. As a result, body morphs are not supported. It's a basic body replacer along the same lines as Better Males and SOS Light. Compatible with classic Skyrim and Special Edition. This mod is not an official release of SAM. Therefore, if you encounter any issues with it, please do not contact Vector about them. Difference between full SAM Lightweight due to no scripts or .esp used No body morphs* No dynamic body type and genital adjustments No dynamic body texture options Revealing armor with "SAMRevealing" node not supported Werewolf and Vampire Lord not supported *morph functionality can be added with SAM Morphs for RaceMenu Installation If using a mod manager, just follow the installer. Manual installation 00 and 01 are required for core functionality. 02 Genital Option - Select between Cut, Uncut, or Underwear (non-nude) version 03 Human Body Texture - Select one body texture for human races 04 Khajiit Body Texture - Select one body texture for Khajiit race Custom Textures If you'd like to use your own body textures, use the layout template to resize and align the genital correctly. Base texture 2k, resize genital texture to 256x256 Base texture 4k, resize genital texture to 512x512 Align genital texture in the green box, create selection mask with the green color, and delete the selection. Due to genital texture resizing, minor texture seams may be visible. Regarding Refits Armor refits are not required for basic functionality. They're only needed if you use SAM Morphs for RaceMenu and want the morph features. Credit goes to Vector for the creation of Shape Atlas for Men.
  4. Welcome to the Unofficial SAM "Full" User Guide ABOUT THIS GUIDE This is a simple guide intended for new users who are looking for a walkthrough of the basic functions of Shape Atlas for Men by Vectorplexus. It assumes that the user has successfully installed SAM and its components and is now seeking guidance in making use of SAM's main features. DISCLAIMER 1: I am just a long-term user who was in no way involved in making SAM or any of its assets and has no insight in SAM's coding. As such, some pieces of information might be slightly inaccurate. Corrections and suggestions are always welcome. DISCLAIMER 2: This guide is specifically for the original "SAM Full" release for the old 32-bit version of TESV: Skyrim. Later unofficial releases such as "SAM Light" for SSE/AE do not have the same functionality provided via the MCM. WHAT IS SAM? SAM is a male body replacer mod for the old 32-bit version of TESV: Skyrim and is meant to replace and go beyond the capabilities of its predecessor, Schlongs of Skyrim (aka SOS). It introduces a wide variety of body forms, also called morphs, that can be assigned directly or randomly to male characters in Skyrim. That way, it's possible that no two male NPCs will look exactly the same. This is achieved by introducing three basic body types: "Normal" - Similar to the vanilla body. Ranges from skinny to, well, normal. "Samson" - Muscular, top heavy body. Wide shoulders, small hips. Adds muscle definition to the body. "Samuel" - Fat, almost pear-shaped body. Narrow shoulders, wide hips. Adds softness to the body. To create a virtually endless amount of body shapes, the Samson and/or Samuel morphs are "injected" into the normal body on a scale from 0 to 100. This will be explained in more detail in the "Actor" section further down below. Furthermore, SAM adds male genitals, lovingly called schlongs, that can be scaled and toggled on and off in-game, 5 different degrees of body hair, beast character support, werewolf support and 13 bodybuilder-inspired poses. Whew. As a caveat, all armor and clothes have to be refitted for all three body types in order to function as intended, which was, and still is, a large community effort. If you want to see more armor, clothing and other items for SAM, become active and support this little community! GETTING TO KNOW THE MCM MENU So, you have managed to get SAM up and running. Huzza! But wait a minute, where are the beefcakes, where are the bears? Everybody still looks more or less the same! That's not what we signed up for! Well, to get the most out of SAM, you have to get accustomed to and make use of the settings offered in its MCM menu. Let's take a look. The MCM menu is part of SkyUI, so if it's not in your game, check that SkyUI is installed correctly. If the MCM menu is there, but the SAM menu isn't, wait a few minutes and see if it pops up. If it doesn't, start a new game and see if it loads there. It is possible that SkyUI wouldn't load some MCM menus even though everything is set up correctly. That's a problem within SkyUI, not within SAM and it can happen to any mod with an MCM menu. Sorry. GENERAL SETTINGS Most of the options here alter the way SAM assigns values to NPCs. Enable Automatic Race Settings: If enabled, SAM will assign values to NPCs according to their race. The default values for all races are set to 0 / medium hair, so it is highly recommended to define your own race adjustments in the "Races" tab. Class morph offsets: If enabled, SAM will also morph NPCs according to their class: warriors are more muscular, mages are leaner, etc. Weight Cap: If enabled, the Samuel and Samson values cannot exceed the overall weight of the NPC. For example, if an NPC has the weight 37, the Samuel and Samson values can only add up to 37. If disabled, this rule no longer applies. Note: The weight of an NPC is usually set by the game when the NPC spawns and cannot be changed directly by the player. Variaton Range: The higher the value, the more varied and extreme the randomly assigned body morphs become. At lower values, SAM will adhere more closely to the values set in the "Races" tab. Enable schlongs: If enabled, all male characters will have genitals. If a character is dressed, the schlong will usually be hidden by their clothes (duh). To see what they're packing, you will have to find a way to undress them (e.g. Sexlab or similar mods) or install skimpy armor and clothes, which are available on this website. Skimpy armor that was made for SOS is not supported because it needs to be refitted first. If disabled, schlongs will be replaced by black underwear. WARNING: every now and then, schlongs might still peek through some characters' clothes, especially if they just spawned. That's because schlongs are enabled by default and hiding them is step 2 for the game's engine, which may take a moment to happen (I think). As a work-around, if you absolutely do not want even just the tip of a single dingeling to be seen anywhere at any moment in your game, rename/delete the schlong meshes in the SAM core file in addition to disabling them here. If you activated schlongs but guards still wear undies, that's most likely because you've installed Vector's Optional Legacy Skimpy armors. In which case, those undies are in fact their armor. They are very effective. Absolutely necessary and in no way superfluous visual aid for the schlong toggle: (Note: Game does not actually display eggplants. There's a schlong under there.) Overrides: this button resets the values SAM has assigned to all characters up to that point. Meant for trouble-shooting primarily. Export/Import settings: all your settings can be saved and loaded via these buttons. By pressing the Export button, a file called "SAM.json" containing your current settings will be created in your data folder. Pressing "Import" will read that file and apply its settings to your save file. Very useful if you start new games often. SCALING In this menu, you can chose which characters SAM should affect and customise the scaling of different body parts to your liking. Body Options Most of these options are fairly self-explanatory. However, the schlong options won't be present if schlongs are disabled in the general tab. NPC body scaling and NPC Schlong scaling are toggled off by default to save system resources. Enabling them means that the engine will assign moprhs to all male characters that get loaded into the game. This can stress the engine considerably as NPCs are loaded and unloaded constantly in the background. The Scale multiplier affects all male NPCs. It is set to a believable value by default. Use responsibly. Or be an insufferable size queen, it's your game and nobody is judging you (openly). Proportion Settings Here, you can adjust the proportions of the Samson and Samuel morphs to your liking. If things get too wild, the Original Values buttons reset your inputs in this menu. ACTORS In this menu, you can assign Samuel and Samson values as well as schlong options to your character and currently loaded male NPCs around you. Actor: Choose which currently loaded male actor you want to alter. Default is your character. Overrides: Same button as the one under the general tab. Body Options These options are probably the ones you will use the most. Here, the values SAM applies to the character that you chose in the Actor field are shown and can be adjusted to your liking. The weight slider is only available for the player character. Schlong options are hidden if schlongs are disabled in the general tab. Weight: Vanilla weight slider. Make the character broader or slimmer. Height: Make characters bigger or smaller. Adjust in small steps as even a change by 1 unit already makes a noticeable difference. Samson / Samuel slider: Choose how much of each body morph should be injected. Max combined value is 100 by default. See table below for visual aid. Texture: Choose between different texture sets. Available options are based on the character's race. By default, there are 5 degrees of hairiness for human and elf races. Khajiits have two texture options (smooth and striped), Argonians only have one default option. Body hair is black by default, which cannot be altered. For coloured body hair, choose the smooth option and use Racemenu overlays (i.e. tattoos) as a work-around. Here is a table of different combos of Weight, Samson and Samuel values at default scaling settings. And here are the default hair textures (part of the default texture set in the download section of SAM after clicking the "Download this file" button): (Note: Khajiits and Argonians have their own texture sets not shown above. Body morph values used for this character are 100 weight, 40 Samson, 60 Samuel.) Schlong Options Note: To keep this guide SFW, there is no visual aid available for this section. Schlong Size: Alters the schlong's size, primarily its length. Schlong Taper: Makes the tip of the schlong narrower. 0= evenly wide, 100 = strongly tapered towards the tip. High values also shorten the schlong noticeably. Testicle Size: slider from -50 to +50, default is 0. Makes the testicles bigger or smaller. Cut: Toggle foreskin on and off. RACES This menu lets you define different base values for each race. If you want all your Orcs to be shaved bodybuilders with footlong schlongs and all Nords to be hairy uncut bears without having to adjust them all one by one, this is where you can make this happen. Settings made in this menu will only be applied if the "Enable Automatic Race Settings" option is toggled ON in the general tab. Note: Values entered here usually only affect NPCs that have never been loaded before by the game. NPCs you have encountered before will already have values assigned to them that persist within your save file. Most options work exactly like the options in the Actor tab. Options that behave differently are: Race: choose which race you want to alter. Texture Lock: Make all characters of the chosen race have that particular texture. If unticked, variations can occur based on the "Variation Range" setting in the general tab. Cut: In this tab, the cut option is a slider rather than a toggle on/off button. Sets the probability of characters of the chosen race being cut or uncut. 0= everyone is uncut, 100 = everyone is cut. Werewolf Options in this tab are fairly self-explanatory. IMPORTANT: Werewolf options can only be set when the character in question is currently in werewolf form. Vice versa, the values in the "Actors" tab can only be changed while the character is in its human form. Values from the "Actors" tab carry over for the character's werewolf form and adjustments made in this menu persist over transformations. Finally, let's talk about the features not accessible via MCM. SAM Poses and SOS console commands SAM contains 13 poses for your pleasure. FNIS is required to play them in-game. Important note: when running the FNIS tool, make sure to toggle the "Skeleton Arm Fix" option ON. To play the poses, open the console in-game and use one of the following commands. Note: console commands are not case-sensitive when entered into the console in-game. player.SAE SAMPoseXX SAE SAMPoseXX The first version plays the pose for the player character, the second version plays the pose for the character selected in the console (left click on them while the console is open). Replace XX with a value from 01 to 13 to play the according pose. Alternatively, you can use mods such as Poser Hotkeys to access poses, be it from SAM or other poser mods. Also, some console commands carry over from SOS (Schlongs of Skyrim). These include: SAE SOSFlaccid //turn schlong flaccid SAE SOSFastErect //get erection quickly SAE SOSErect //get erection gradually SAE SOSBendXX //replace xx with value from -9 to 9 to adjust erection angle, default=0 Again, add player. before the command to target the player character. After entering these commands, the error message "The event was not processed by the graph" will be displayed; this is expected behaviour and can safely be ignored. The commands will be executed once you close the console. Thank you for reading the unofficial SAM User Guide. Thank you so much @Vector for making SAM and entertaining this forum, and thank you to all mods and active community members for making this a lively place. Thank you @Felio for providing some corrections and clarifications. Additions, corrections and suggestions are always welcome. Have fun with Skyrim and Shape Atlas for Men! Last note: Screenshots were taken by me. ENB preset is Rudy ENB (NLA version). Body textures are the default SAM HD textures. Beard is from Hirsute Beards.
  5. I've been noticing a few people having issues with their SAM installation so I've finally gotten around to writing a quick tutorial for you guys. First off you will need: SKSE SkyUI Realistic Ragdolls & Force (Needed for RaceMenu 3.4.5 & SAM-based physics mods) HDT Physics Extensions (For RaceMenu 3.4.5 & physics) RaceMenu (Use the older v3-3-0 if you don't want to install the HDT stuff) SAM Core SAM Textures (SD, HD or 3rd Party) SAM Vanilla Skyrim Refits XP32 Maximum Skeleton Extended (For RaceMenu 3.4.5 & physics, overwrite SAM's skeleton) Soft requirement: The Unofficial Patch (currently USLEEP) And optional but really tasty: Modular/Skimpy Armours (Install after / on top of the Vanilla Refits since these only change the body armour) Once you've got all the files install them manually (not recommended) or with your favourite mod manager (Nexus Mod Manager or Mod Organizer). Once you've got that your load order should look something like this. The screenshot from Mod Organizer so my mod list is on the left and load order on the right. USLEEP, Bug Fixes, Crash Fixes & OneTweak are stability/performance mods I also use, Alternate Start skips the intro cutscene before character creation and gives you different starting options and RaceMenu adds extra character customisation options. The Unofficial Patch & Alternate Start mods are not required, but you'll see a neck gap on some clothes if you don't install USKP/USLEEP. Below are pics of the Wolf Armour in Normal, Skimpy and Nude (With schlongs disabled in the MCM menu) And if all goes well hopefully you'll be able to enjoy the (much improved) male population of Skyrim a little more. UPD.: In order to fix neck gap on some clothes, move USLEEP below SAM armor refit mods.
  6. Version v1.1a

    5,470 downloads

    Been a long time comin' huh? An equippable SAM body with an HDT enabled vagina. The body mesh is based on the High Poly SAM Body by @KouLeifoh, vagina from UUNP Special, mesh expertise by @Ulfberth. Works with both regular SAM and SAM Light (my personal pick). Obtain item through console or AddItemMenu. Requirements: SAM or SAM Light + HDT BBB (highly recommend the High Poly edition to eliminate seams) HDT Physics Extension (LE)/HDT Skinned Mesh Physics (SE/AE) UUNP Special Physics XMLs from here (for LE only) CBPC (for SE/AE only) XPMSE/XPMSSE This mod overrides the male skeleton nif with an edited version of XPMSE that adds vagina bones (I will try to keep it updated to the latest version). On LE it overrides the male hands meshes as well, to account for collision (hand mesh from High Poly SAM). It is not affected by SAM's body hair system as the mesh uses its own separate texture paths. Enjoy! Footnote credits: Dorian and Iron Bull Location mods here and here.
  7. Version 2.0

    46,644 downloads

    Installation: Here are some archives. Choose and install. Just drop the data folder into the root folder of the game. This is a set of textures for men that I made for my personal use. But I decided to put it here. What's inside ? - Variations of body textures (from hairless to full bear). -Muscular normal maps. (genitals, main, samuel, samson) -Better hands (diffuse and normal maps() -Better head textures. -Specular and subsurface maps -hd mouth (orc and human) Archives: Standard: I don’t Hairless: think less hair: you more hair: need bear: to explain full bear: anything Body: Textures that uses without samson or samuel morphs Samuel: Muscular with soft belly Samson: Just muscular Genitals: I don't know what to say Specular maps: just install if you want Red Subsurface maps: just install if you want HD mouth: just install if you want
  8. Version 2.011.19

    328,374 downloads

    Original description by Vector: SAM Shape Atlas for Men by VectorPlexus Available exclusively at https://www.vectorplexus.com Please read and adhere to SAM's EULA. Please do not distribute SAM or its assets in total or in part on any other website than https://vectorplexus.com Introduction What is SAM? SAM is a male body replacer mod for Skyrim (32-bit version) and is meant to replace SOS (Schlongs of Skyrim). It introduces a wide variety of body forms that can be assigned directly or randomly to male characters in Skyrim. This is achieved by introducing three basic body types: "Normal" - Similar to the vanilla body. Ranges from skinny to, well, normal. "Samson" - Muscular, top heavy body form. Wide shoulders, small hips. Adds muscle definition to the body. "Samuel" - Fat, almost pear-shaped body form. Narrow shoulders, wide hips. Adds softness to the body. To create a nearly unlimited amount of body shapes, the Samson and/or Samuel morphs are "injected" into the normal body on a scale from 0 to 100. Furthermore, SAM adds male genitals, also lovingly called schlongs, that can be morphed, scaled and toggled on and off in-game, 5 different degrees of body hair, Beast Character support, Werewolf support and 13 poses. INSTALLATION REQUIREMENTS Setup without HDT And XPMSE SKSE http://skse.silverlock.org/ SkyUI https://www.nexusmods.com/skyrim/mods/3863 Racemenu v3-3-0 or older https://www.nexusmods.com/skyrim/mods/29624/ OR NetImmerse Override Standalone https://www.nexusmods.com/skyrim/mods/37481 SAM Core https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ SAM Textures (SD, HD or third party) https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ SAM Vanilla Refits https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ Setup with HDT and XPMSE SKSE http://skse.silverlock.org/ SkyUI https://www.nexusmods.com/skyrim/mods/3863 Racemenu (latest) https://www.nexusmods.com/skyrim/mods/29624/ Realistic Ragdolls & Force https://www.nexusmods.com/skyrim/mods/601/ HDT Physics Extensions https://www.nexusmods.com/skyrim/mods/53996/ SAM Core https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ SAM Textures (SD, HD or third party) https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ SAM Vanilla Refits https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ XP32 Maximum Skeleton Extended (XPMSE) https://www.nexusmods.com/skyrim/mods/68000/? Soft requirements for SAM's integrated poses: FNIS https://www.nexusmods.com/skyrim/mods/11811 (toggle "Skeleton Arm Fix" ON when running the FNIS tool) for Werewolf support: Moonlight Tales - Werewolf and Werebear Essentials https://www.nexusmods.com/skyrim/mods/59463/ SAM Optional Moonlight Tales Essentials Patch https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ Highly recommended Dawnguard DLC Refits by Afendor https://www.nexusmods.com/skyrim/mods/65853 Dragonborn DLC Refits by Afendor https://www.nexusmods.com/skyrim/mods/61523 More armor and other optional content available on https://www.vectorplexus.com NOTE: Only armor, clothing and accessories that have been refitted for SAM specifically will work as intended. Items that have not been refitted will lead to visual issues when equipped. INCOMPATIBILITIES Schlongs of Skyrim (SOS) Armors and clothes created for SOS Latest version of Racemenu (unless SAM's skeleton is overwritten by XPMSE, see above) HOW TO USE To get the most out of SAM, you are encouraged to adjust SAM's settings in its MCM to your liking. Available settings in MCM: GENERAL SETTINGS Most of the options here alter the way SAM assigns values to NPCs. Enable Automatic Race Settings: If enabled, SAM will morph NPCs according to their race. Adjust race offsets in the "Races" tab. Class morph offsets: If enabled, SAM will also morph NPCs to fit their assigned class (muscular warriors, thin mages, etc.) Weight Cap: If enabled, the Samuel and Samson values cannot exceed the overall weight of the NPC. For example, if an NPC has the weight 37, the Samuel and Samson values can only add up to 37. If disabled, this rule no longer applies. Variaton Range: The higher the value, the more varied and extreme the randomly assigned body morphs become. Enable schlongs: If enabled, all male characters will have genitals. If disabled, schlongs will be replaced by black underwear. Overrides: this button resets textures applied to all characters. For trouble-shooting purposes only. Export/Import settings: all your settings can be saved and loaded via these buttons. Very useful if you start new games often. SCALING Body Options Most of these options are fairly self-explanatory. However, the schlong options won't be present if schlongs are disabled in the general tab. NPC body scaling and NPC Schlong scaling are toggled off by default to save system resources. Enabling them means that the engine will assign moprhs to all male characters that get loaded into the game. This can stress the engine considerably as NPCs are loaded and unloaded more or less all the time. The Scale multiplier affects all male NPCs. It is set to a believable value by default. Proportion Settings Here, you can adjust the proportion of the Samson and Samuel moprhs to your liking. The "Original Values" buttons reset your inputs in this menu. ACTORS In this menu, you can assign Samuel and Samson values as well as schlong options to your character and currently loaded male NPCs around you. Actor: Choose which currently loaded male actor you want to alter. Default is your character. Overrides: Same button as the one under the general tab. Body Options Here, the values SAM applied to the character that you chose in the Actor field are shown and can be adjusted to your liking. Weight: Vanilla weight slider. Makes the character broader or slimmer. Not available for NPCs. Height: Vanilla height slider. Use carefully as even small changes can have big impacts. Samson / Samuel sliders: Choose how much of each body morph should be injected. Max combined value is either 100 or the character's weight, depending on settings in the general tab. Texture: choose between up to 5 texture sets. By default, these contain different degrees of hairyness for human and elf races, from smooth to Furball. Khajiits have two texture options (smooth and stripes), Argonians only have one default option. Body hair is black by default, which cannot be altered without reworking the textures directly. Schlong Options Schlong Size: Alters the schlong's size, primarily its length. Schlong Taper: Makes the tip of the schlong narrower. 0= evenly wide, 100 = strongly tapered towards the tip. High values also shorten the schlong noticeably. Testicle Size: slider from -50 to +50, default is 0. Cut: Toggle foreskin on and off. RACES This menu lets you predetermine the values assigned to different races. Most options work exactly like the options in the Actor tab, so only the ones behaving differently will be discussed here. Race: choose which race you want to alter. Texture Lock: Make all characters of the chosen race have the chosen texture. If unticked, variations can occur. Cut: In this tab, the cut option is a slider rather than a toggle on/off button. Sets the probability of characters of the chosen race being cut or uncut. 0= everyone is uncut, 100 = everyone is cut. Werewolf This tab only works as intended if you have Moonlight Tales Essentials as well as the Moonlight Tales Essentials Patch installed. Options are fairly self-explanatory. Schlong options carry over from the Actor tab. SAM Poses and SOS console commands SAM contains 13 poses for your pleasure. FNIS is required to play them in-game. Important note: when running the FNIS tool, make sure to toggle the "Skeleton Arm Fix" option ON. To play the poses, open the console in-game and use one of the following commands: player.SAE SAMPose XX SAE SAMPose xx The first version plays the pose for the player character, the second version plays the pose for the character selected in the console (left click on them while the console is open). Replace XX with a value from 01 to 13 to play the according pose. Alternatively, you can use mods such as Poser Hotkeys to access poses, be it from SAM or other poser mods. Also, some console commands carry over from SOS (Schlongs of Skyrim). These include: SAE SOSFlaccid //turn schlong flaccid SAE SOSFastErect //get erection quickly SAE SOSErect //get erection gradually SAE SOSBendXX //replace xx with value from -9 to 9 to adjust erection angle, default=0 Again, add player. before the command to target the player character. Alternative download links Since downloading texture archives fails for a substantial number of members, here's alternative links for these files: SAM Textures HD SAM Textures SD Credits @Vector, the maker of SAM and maintainer of the vectorplexus.com website. FavoredSoul for the initial and unfinished body mesh. B3lisario for the SKSE plugin. Translators for providing SAM localization. "SAM Hands fix 2" by @KouLeifoh. Thank you! A big thank you goes to VectorPlexus community, authors and active members alike, for making the forums a lively place. ReadMe file created by @Dredd. Have fun with Skyrim and Shape Atlas for Men!
  9. Version 1.6

    61,870 downloads

    Add HDT butt, breast, and belly bounce physics to SAM's body mesh with this mod. Features supports HDT Physics Extensions (PE) for LE and Skinned Mesh Physics (SMP) for SE butt, breast, belly bounce scrotum bounce (optional for PE) thigh jiggles full body collisions (not extensively tested) Requirements SAM or SAM Light HDT-PE (LE only) or HDT-SMP (SE only) XPMSE (LE, SE) or my modified SAM skeleton *game will crash if an unsupported or vanilla skeleton is used Installation If using a mod manager, just follow the installer. Manual Installation _LE (PE) or _SE (SMP) - base SAM body 01 - PE or SMP config 02 - modified SAM skeleton (optional) My modified SAM skeleton includes the butt, breasts, belly, and front/rear thigh nodes as well as the changes from Realistic Ragdolls and Force. Credits HydrogensaysHDT for PE/SMP Vector for the creation of Shape Atlas for Men
  10. View File [SAM] BadDog's Skimpy Monk Robes converted to SAM BadDog's Skimpy Monk Robes converted for SAM This is a skimpy replacer for the game's monk robes. It also replaces the other robes that have the same mesh: Blue and Black mage robes, Necromancer Robes, Warlock Robes, and Vaermina Robes. There have been a few skimpified versions of these over the years, but my all time favorite are these ones, made by BadDog over on LoversLab. All I've done is convert them to SAM. You do not require the original file to use these. Details There are two versions, one is exposed and the other has underwear Both versions available for LE or SE. The LE version is available for both SAM Full and SAM Light The SE version is available for SAM Light It uses KouLeifoh's high poly HDT/SMP meshes. I don't know what's going to happen if you don't have HDT or SMP installed, but feel free to find out This is suitable for all weights, but at higher combined values of Samson/Samuel, you will begin to notice some clipping on the chest during crouching or extreme animations/poses. I cannot do much about this, because vanilla meshes are very low poly. They will use whatever texture you have installed. Screenshots were taken using Noble Skyrim textures. About CUT and UNCUT versions: There are two different revealing versions for SAM Light: Cut and Uncut Know that if you install cut version, you can't add foreskin at all, even in racemenu. If you install uncut version, you can toggle foreskin on and off in racemenu. Because of this I would pretty much recommend uncut version to anyone over the cut version since it allows you options. Blah Blah Blah: I tested everything for a little while, but it's hard to fully test so many versions. If you run into a major problem then let me know. Credits BadDog for the original meshes KouLeifoh - HDT/High Poly assets VectorpLexus & etc. - SAM Submitter air Submitted 08/16/2018 Category The Elder Scrolls V: Skyrim
  11. Version 1.1.0d

    5,163 downloads

    This is a crude SAM supported conversion package of my mashed-up male underwear mod, VLSIMU: Vanilla-Like Schlong Interactive Male Underwear, originally hosted on LL. This package (v 1.1.0) is standalone, so you don't have to download the original one from LL (optional outfitlist.esp is included in optional_outfitlistlist subfolder) as well as older version to update. [Add]: [Feb. 13, 2019]: This package does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ . Features: Almost vanilla-looking (loincloth-style) underwear for male actors, with flexible front side 'apron' that can move in accordance with the movement of the wearer's schlong. That is to say, no more his schlong sticking directly out from the cloth. Compatible with BOTH SAM: Shape Atlas for Men (full) & SAM Light , suporting from samson/ samuel from ca. -20 to +80 onwards, Use equipment slot 56 (instead of slot 52, unlike other male underwear mod), so it does not hide your PC's manly bit entirely while he put it on. No Script, very light-weight (i.e. low poly mesh/low-res texture...) I hope it works both for Skyrim LE and Skyrim SSE. Really sorry, I've also uploaded meshes (only) optimized version for SSE users, but you have to convert .esp file to SSE by youself (and SSE CK). [Updated] .esp/ .esl file, together with meshes, in v 1.1a package is finally properly converted fully to SSE. Constructable with one roll of linen wrap and two leather strips, at the tanning rack. No smithing skill/perk required. Supposed to be hidden under (almost) all vanilla armors or clothes. Male only. If female can try put it on, the underwear will just not show up on their body (i,e. she will remain nude). The mod itself does not distribute the underwear to other NPCs in the game. Although I personally cannot recommend, if you REALLY wish to achieve such a thing, check below. Also includes crafting only (i.e. not distributed to NPCs) three variants of the underwears. Red (linen: additionally requiring five pieces of Red Mountain Flowers as dye when crafted), Green (linen: additionally requiring five pieces of Lavenders as dye), and soft touch leather one (requiring one piece of Leather instead of Linen Wrap). Known Incompatibilities/ Problems: Basic Principle: While any SAM revealing replacers of the vanilla outfits should be loaded AFTER this mod, any NON-revealing armors/ clothings should be loaded BEFORE this one to patch AA (as for how to do, see below) for hiding the underwear. Any other armor/ cloth mod that occupies the equipment slot 56. I assume that, however, few male armor mods use this slot, and even if female actor tries to put it on, other equipments (using the same slot) should be prioritized in the game. Non-vanilla armors/ clothes (including Replacers) will not hide the underwear unless the patch is not made (how to make it compatible with TESVEdit, check the following SS: http://imgur.com/GTmOVO5 If you wish to use this underwear together (only) with some revealing armors, you don't have to tweak armor/cloth's AA for hiding slot 56, as instructed above. Just install and put on the underwear as well as the revealing armor together. Some clippings especially while sneaking/ running especially for HDT bouncing body. Due to its nature of tweaking armor add-ons of all the vanilla armors and clothes to hide the slot 56, I assume that I carry forwards almost all the 'fixes' of armor add-ons done by USLEEP (and CRF as well) that can be done without any dependency also into this mod's .esp. Fixes of the other overhaul mods like CCF are currently not supported, however. How to distribute the underwear to other NPCs in the game? (though I strongly wish to dissuade you to try) #Except for the option A, you will definitely need some basic knowledge on TESVedit/ CK. Option A: Use Underpants (http://www.loverslab.com/files/file/1878-underpants/) Option B: Integrate this mod's asset with Andrelo's Vanilla Underwear for ALL, and rely on her/ his other mods, Outfit filter and updater (http://www.nexusmods.com/skyrim/mods/71342/) and Undergarment distribution (http://www.nexusmods.com/skyrim/mods/71308/). Option C : If you achieve it by non-scripting ways, you can make use of my optional .esp, titled as vanilla_male_npc_outfitlist_vlsimu.esp, as instructed below. Put vanilla_male_npc_outfitlist_vlsimu.esp below in your load order (preferably just above your bashed/merged patch). Open this .esp and your other mods together with TESVEdit. Carry forward all the conflicting record into NPC's outfit entry of this .esp (see SS). http://imgur.com/5fSa1L1 NB: You have to make a patch by yourself by tweaking the outfit list of other additional mods. NB2: If you install vanilla_male_npc_outfitlist_vlsimu.esp in course of your play through (i.e. not from the new game), the actors those who had already appeared in the game would be not affected by this outfit change. So, it's best to install vanilla_male_npc_outfitlist_vlsimu.esp from the new game. Sorry for your inconvenience. Credits: SOS - Male Skimpy Crouch underwear for SOS by DarkSchneiderBS for the flexible mesh/ weighting of the front side 'apron'. It was her/him who invented the interactive mesh, and I just adapted it to the vanilla-style underwear. HD Sacks Retexture by Mazarin for the re-texture base (cloth/ soft-leather: diffuse as well as normal maps). Compared with other candidate material (some of them were clearly high-resolution like 1K/ even 2K), only 512x512 resolution pieces of her/his sack looked really good so that I decided to re-texture of the loincloth based on them. USLEEP team: for some additional meshes (Added patched Penitus Oclatus 1st person torso for maximum compatibility without any master dependency). Of course, Vector for SAM original. jorrob96 for the topic 'How I refit armors': https://vectorplexus.com/topic/651-how-i-refit-armors/
  12. Version 1.5

    169,522 downloads

    This is a high poly conversion of SAM meshes. The resulting meshes are smooth and contain around 4x the amount of vertices while still being usable for general gameplay. It started out as something for my own personal use, but I decided to share it with everyone. Compatible with SAM and SAM Light for both LE and SE. High Poly Body Mesh high poly body for both SAM and SAM Light variants underwear was given high poly treatment there are some minor sharp edges on certain poses due to weights if you're on a low end system and worried about performance, stick with the default body mesh High Poly Genital Mesh new high poly genitals for both SAM and SAM Light smoother edges are noticeable when zoomed in High Poly Hand Mesh high poly hands for playable human and beast races new mesh is based on the vanilla HandMaleBig mesh optional fingernail mesh to enhance details hand mesh v2 requires manual texture editing for fingernail textures High Poly Feet Mesh symmetrical feet meshes (original mesh had a smaller right foot) optional toenail mesh to enhance details even further feet mesh v2 requires manual texture editing for toenail textures High Poly Tail Mesh new high poly tail meshes for Argonian and Khajiit races vertex weights smoothed to look less blocky during movement Refits full vanilla refits made specifically for high poly SAM minor clipping may occur during movement currently does not include: briarheart body mesh or USLEEP/USSEP changes Fingernail/Toenail Mesh Texture v1 mesh uses a separate texture for the fingernails/toenails. Color won't change, but certain skin tones might make the nails look out of place. v2 mesh requires the fingernail/toenail textures to be on the same texture as the hand/body. This allows the use of the skin shader to change the color of the nails to match skin tone. Use the provided texture resources to copy and paste the fingernails into the hand textures and the toenails into the body textures. Installation If using a mod manager, just follow the installer. Manual Installation 00 and 01 - high poly body + genital meshes, select between SAM or SAM Light (cut or uncut) 02 - hand mesh, select between high poly hand with or without fingernail meshes 03 - feet mesh, select between high poly feet with or without toenail meshes 04 - high poly tail meshes for Argonian and Khajiit 05 - refits, each subfolder covers a specific armor part (body, hand, feet), base folder covers all armor that does not include skin Credit goes to Vector for the creation of Shape Atlas for Men.
  13. Version 1.5

    13,795 downloads

    This is a repost of my Daren armor mod for SAM with some bug fixes. Credit goes to SumireHaikuXNA for the original port. Armor and Weapon parts: It can be crafted under the Elven section. The chest armor is tagged as a helmet to take advantage of perks with set bonuses. Requirements: Male skeleton from SAM or XPMSE (classic, SE) High Poly SAM versions v0 - high poly body + high poly hands (no fingernail mesh) v1 - high poly body + high poly hands (fingernail mesh with separate texture) v2 - high poly body + high poly hands (fingernail mesh with texture on hands)
  14. Version 1.0.1

    3,685 downloads

    First of all, I apologize for my terrible English. I thought Samuel from the original Sam Light was too muscular, so I created a slightly softer body mesh and texture. This body can be used for soft muscles or for chubby boys. There are no changes to the Samson values. This mesh only changes for Samuel values. Since I have no modeling expertise, these meshes and textures can be very coarse. Compared with the original Sam body This texture was created based on KouLeifoh's Texture Add-on. Therefore, textures compatible with the Texture Add-on can be used without borders. This file is just a naked body. If you wear clothes that include a body, it will return to the original body. Body slide files are included, so please refit the clothes you want. There are no changes to the hand and foot mesh, but hand and foot files are included for ease of refit. Body mesh support for LE. I am not sure how LE SAM works. So, I couldn't apply the texture properly, so I uploaded the body mesh first. I've seen this mesh working, but I'm not sure if it works properly with LE SAM. Since I mainly play SE, there may be no more support for the LE version. If you are capable of porting, please use it by porting it yourself. Since it doesn't contain soft textures, it can look a lot different from what it looks like in the screenshots in this post when only the mesh is applied. Installation Use MO2 to place it below the mod containing the SAM male body mesh. Requirements Sam Light SAM Morphs for RaceMenu HDT BBB SAM Textures additionally used in the screenshot Specular map of Skysight Skins for SAM Light by y_sengaku head normal map for SAM Pretty Face For Male Textures by Don Credits SAM High Poly Conversion by KouLeifoh SAM Light Texture Add-on by KouLeifoh SAM Daddy Chubby Body Map by Don Thanks to KouLeifoh and Don for allowing the modification. Modifications are possible without permission from me within the permission of the original authors.
  15. Version 1.0.0

    960 downloads

    Just a backup upload of Vector's Male Flame Atronach and Male Spriggan mods, merged.
  16. Version 1.0.0

    7,021 downloads

    Want play as teen or boyish male than Muscular Stone breaker or Blacksmith ? Well now you can. With highest skin quality from bro Kouleifoh too. In Skyrim community, boyish body kind rare ( because mostly for females XD ). This boyish map compromised with Feminine too. So with this map, you can play as teen or play as young warrior with smoother body too. Very flexible. I suggest you use Smooth skin for feminine one or at least hybrid default ( both from sam add on ) to get maximum boyish style Use SAM Light Add On as Base because you will get seam if you combine this with Old SAM normal map. If you not read this...it's your fault. This map compatible for SE and LE player, you can directly use this map. 1 map for all. I suggest you use Custom Race too. Because if you apply this to default map folder, you will make all males in skyrim boyish including ulfric. That's why i only release this in zip without folder structure. Install this MANUAL. Enjoy your boy then. Do not reupload this outside Vectorplexus.
  17. Version 1.0.5

    10,214 downloads

    BodySlide Slider Sets for SAM Refitting This download contains tools you can use to help you create refits for SAM. These files are meant for creating refits only. They are not meant to generate a male body to use for your game. Instructions: - Download BodySlide and Outfit Studio ( version 4.8.0 is the version I used to write the tutorial, but you can try using the latest version, it will probably work fine) - Download Caliente Tools Legendary or Caliente Tools Special depending on which version of skyrim you are making refits for. - Drag the tools to your BodySlide install folder. The goal was to even further simplify the refit process so that anyone can do it easily. I have included sets for both the high poly body and the low poly body, and each has hdt and non-hdt options too. I was recommended to post this as a download so that people can see it easier, so that's why I'm doing it. I made a guide on how to use these to do your refits. You can find it here: There are some optional files included, courtesy of @ kreiste. If you use these files and find them useful, please go and thank him for all his hard work. 👍 Weight 1 to 0 slider set, you might find this useful when you are refitting an outfit and having a difficult time, especially with the armpits and underarms. Merged References slider set, contains more varieties of body parts and combinations for you to work with. Images and details of these are below. Credits: VectorPlexus & others for SAM KouLeifoh for SAM Light and HDT BBB for SAM Caliente for BS/OS Kreiste for making the additional slider sets, and Ulfberto for sharing his knowledge on that
  18. View File SAM High Poly Conversion This is a high poly conversion of SAM meshes. The resulting meshes are smooth and contain around 4x the amount of vertices while still being usable for general gameplay. It started out as something for my own personal use, but I decided to share it with everyone. Compatible with SAM and SAM Light for both LE and SE. High Poly Body Mesh high poly body for both SAM and SAM Light variants underwear was given high poly treatment there are some minor sharp edges on certain poses due to weights if you're on a low end system and worried about performance, stick with the default body mesh High Poly Genital Mesh new high poly genitals for both SAM and SAM Light smoother edges are noticeable when zoomed in High Poly Hand Mesh high poly hands for playable human and beast races new mesh is based on the vanilla HandMaleBig mesh optional fingernail mesh to enhance details hand mesh v2 requires manual texture editing for fingernail textures High Poly Feet Mesh symmetrical feet meshes (original mesh had a smaller right foot) optional toenail mesh to enhance details even further feet mesh v2 requires manual texture editing for toenail textures High Poly Tail Mesh new high poly tail meshes for Argonian and Khajiit races vertex weights smoothed to look less blocky during movement Refits full vanilla refits made specifically for high poly SAM minor clipping may occur during movement currently does not include: briarheart body mesh or USLEEP/USSEP changes Fingernail/Toenail Mesh Texture v1 mesh uses a separate texture for the fingernails/toenails. Color won't change, but certain skin tones might make the nails look out of place. v2 mesh requires the fingernail/toenail textures to be on the same texture as the hand/body. This allows the use of the skin shader to change the color of the nails to match skin tone. Use the provided texture resources to copy and paste the fingernails into the hand textures and the toenails into the body textures. Installation If using a mod manager, just follow the installer. Manual Installation 00 and 01 - high poly body + genital meshes, select between SAM or SAM Light (cut or uncut) 02 - hand mesh, select between high poly hand with or without fingernail meshes 03 - feet mesh, select between high poly feet with or without toenail meshes 04 - high poly tail meshes for Argonian and Khajiit 05 - refits, each subfolder covers a specific armor part (body, hand, feet), base folder covers all armor that does not include skin Credit goes to Vector for the creation of Shape Atlas for Men. Submitter KouLeifoh Submitted 04/11/2018 Category The Elder Scrolls V: Skyrim
  19. View File SAM Vagina Been a long time comin' huh? An equippable SAM body with an HDT enabled vagina. The body mesh is based on the High Poly SAM Body by @KouLeifoh, vagina from UUNP Special, mesh expertise by @Ulfberth. Works with both regular SAM and SAM Light (my personal pick). Obtain item through console or AddItemMenu. Requirements: SAM or SAM Light + HDT BBB (highly recommend the High Poly edition to eliminate seams) HDT Physics Extension (LE)/HDT Skinned Mesh Physics (SE/AE) UUNP Special Physics XMLs from here (for LE only) CBPC (for SE/AE only) XPMSE/XPMSSE This mod overrides the male skeleton nif with an edited version of XPMSE that adds vagina bones (I will try to keep it updated to the latest version). On LE it overrides the male hands meshes as well, to account for collision (hand mesh from High Poly SAM). It is not affected by SAM's body hair system as the mesh uses its own separate texture paths. Enjoy! Footnote credits: Dorian and Iron Bull Location mods here and here. Submitter Maars Submitted 07/08/2020 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Maars, Ulfberth Anniversary Edition compatible Yes  
  20. Version 1.0.0

    1,861 downloads

    If you don't read description below, I will not answer your question. Description : A set of craft-able modular clothing pieces, tailored to a youthful scientist, philosopher, amateur wizard, and something of a musician (though supposedly that's more of a hobby); who's on an academic expedition in Skyrim. Inspired by his original look, this is a remodeled Fine Clothes, dyed in green and blue color to represent his scholarly background and adorable personality. Of course, since in my version of Tamriel, everyone else is proudly half-naked, he embraced the exhibitionist nature of the culture by adorning his torso with expensive gold jewelry. The armor consists of : Belt [Slot 49] Pouch [Slot 47] Capelet [Slot 56] Jewelry [Slot 35] Sash [Slot 58] Skirt [Slot 53] Sleeves [Slot 34] Thong [Slot 32, Body] Chaps [Slot 54] Pants [Slot 32 + 54, Body and overwrite the Chaps] Boots [Slot 37, Feet] Gloves [Slot 33, Hands] If it wasn't already obvious, for the lower half, you can choose a combination of Pants or Thong (and/or Chaps). The Jewelry is equivalent to an amulet/necklace and pre-enchanted with Fortify Magicka, while the Pouch is pre-enchanted with Fortify Carry Weight to accommodate making him a pack mule (Just don't give him tons of firewood, he'll hate you for it). Requirements : HDT BBB Bounce by KouLeiFoh. This armor has HDT applied. No support will be given to users who install this armor without HDT BBB Bounce. Installation : Install normally with your preferred mod manager. I personally use MO2. Permission : Feel free to alter the meshes to your liking if you know how to. I encourage you to share your derivations for others who cannot do it themselves with no charge. The reason why I learn to mod is because 9 out of 10 armors in the screenshot threads were unobtainable for downloads so I say, screw it, I'll learn to do it myself and be the change I want to see in the gay Skyrim community. Conversion to LE : I don't know, sorry. If anyone want to convert it to LE, I'll put it up as a link here. LE conversion done by @ljtysunsky! Send him loves if you uses it ❤️ Known Issues : Sometimes when wearing Thong/Pants, the Sleeves failed to appear. This is an innate bug inside Skyrim engine that, until today, no one knows how to permanently fix it. If it happens to you, do a quicksave and reload. Since I don't work in Bethesda Studios, I can't fix this. If you fail to read this little footnote in the bottom, I won't reply your message Credits : Obviously, Joseph Russell for his amazing mod that inspires me to create this outfit. And @ljtysunsky for his handsome overhaul to the mod. Also if it wasn't clear enough, neither mods are required for this armor. Though this was pretty much a tribute to both mods ❤️ Footnotes : In the words of a wise and adorable scholar, donation is always appreciated. If you feeling generous, you can donate to me in ko-fi.com/kreiste or paypal.me/ChristopherKho My creations will always remain free and would never be locked behind paywall.
  21. View File BodySlide Slider Sets for SAM Refits BodySlide Slider Sets for SAM Refitting This download contains tools you can use to help you create refits for SAM. These files are meant for creating refits only. They are not meant to generate a male body to use for your game. Instructions: - Download BodySlide and Outfit Studio ( version 4.8.0 is the version I used to write the tutorial, but you can try using the latest version, it will probably work fine) - Download Caliente Tools Legendary or Caliente Tools Special depending on which version of skyrim you are making refits for. - Drag the tools to your BodySlide install folder. The goal was to even further simplify the refit process so that anyone can do it easily. I have included sets for both the high poly body and the low poly body, and each has hdt and non-hdt options too. I was recommended to post this as a download so that people can see it easier, so that's why I'm doing it. I made a guide on how to use these to do your refits. You can find it here: There are some optional files included, courtesy of @ kreiste. If you use these files and find them useful, please go and thank him for all his hard work. 👍 Weight 1 to 0 slider set, you might find this useful when you are refitting an outfit and having a difficult time, especially with the armpits and underarms. Merged References slider set, contains more varieties of body parts and combinations for you to work with. Images and details of these are below. Credits: VectorPlexus & others for SAM KouLeifoh for SAM Light and HDT BBB for SAM Caliente for BS/OS Kreiste for making the additional slider sets, and Ulfberto for sharing his knowledge on that Submitter air Submitted 11/11/2019 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Anniversary Edition compatible No
  22. Version 3.0.0

    11,819 downloads

    BadDog's Skimpy Monk Robes converted for SAM This is a skimpy replacer for the game's monk robes. It also replaces the other robes that have the same mesh: Blue and Black mage robes, Necromancer Robes, Warlock Robes, and Vaermina Robes. There have been a few skimpified versions of these over the years, but my all time favorite are these ones, made by BadDog over on LoversLab. All I've done is convert them to SAM. You do not require the original file to use these. Details There are two versions, one is exposed and the other has underwear Both versions available for LE or SE. The LE version is available for both SAM Full and SAM Light The SE version is available for SAM Light It uses KouLeifoh's high poly HDT/SMP meshes. I don't know what's going to happen if you don't have HDT or SMP installed, but feel free to find out This is suitable for all weights, but at higher combined values of Samson/Samuel, you will begin to notice some clipping on the chest during crouching or extreme animations/poses. I cannot do much about this, because vanilla meshes are very low poly. They will use whatever texture you have installed. Screenshots were taken using Noble Skyrim textures. About CUT and UNCUT versions: There are two different revealing versions for SAM Light: Cut and Uncut Know that if you install cut version, you can't add foreskin at all, even in racemenu. If you install uncut version, you can toggle foreskin on and off in racemenu. Because of this I would pretty much recommend uncut version to anyone over the cut version since it allows you options. Blah Blah Blah: I tested everything for a little while, but it's hard to fully test so many versions. If you run into a major problem then let me know. Credits BadDog for the original meshes KouLeifoh - HDT/High Poly assets VectorpLexus & etc. - SAM
  23. Version 1.0.0

    1,435 downloads

    It's time for some sexy butt and back view. Let's see your character manly butt bounce when playing Skyrim ^.^ Replace Darkbrotherhood armor and Glass armor. Butt and chest bounce support, Samson & Samuel morph support. This is simple mesh replacement. Back up your Darkbrotherhood armor and Glass armor meshes before replace! This is Skyrim LE mesh, but it should work on Skyrim SE, too. Required SAM or SAM Light, HDT BBB Bounce for SAM Update: Thank Kyoshi very much for the SE tweaks
  24. View File Alduin Armor SAM Refit This is refit of Alduin Armor for Shape Atlas of Men. In armor was gap on SAM male so it need be fill gap. I could not make armor relieving so had to use protective undies mod and patch for sam to fix this problem, sorry for this + 2 requirement mods. 1. Requirements: Alduin Armor SAM — Shape Atlas for Men Additional SOS - Protective Undies for Schlongs of Skyrim for underwear version Additional [SAM] Protective Underwear Patch for underwear version Additional SOS - Schlongs of Skyrim if u use SOS with SAM together. Its have another version + SOS for it. 2. Install: Install through MO2 or put files to data game folder. Records Alduin Armor files. 3. Enjoy! Now this armor no only for womens! Hip Hip! Hooray! 4. Credits Thank maker of Alduin Armor for this cool armor. Thank Vector for best (my opinion) male replacer SAM — Shape Atlas for Men. Thank VectorPlexus and Smurf for SOS - Schlongs of Skyrim. 5. Expect, wait other conversions, share your conversions for SAM, please. Armors and clothes for SAM is very few, need to change it. Everyone can use my refits as you want, distribute, taking into account the original requirements. Submitter WolfKent Submitted 08/13/2019 Category The Elder Scrolls V: Skyrim Special Edition compatible No Created by  
  25. View File Kreis' Skimpy Attires - Flavius Finery If you don't read description below, I will not answer your question. Description : A set of craft-able modular clothing pieces, tailored to a youthful scientist, philosopher, amateur wizard, and something of a musician (though supposedly that's more of a hobby); who's on an academic expedition in Skyrim. Inspired by his original look, this is a remodeled Fine Clothes, dyed in green and blue color to represent his scholarly background and adorable personality. Of course, since in my version of Tamriel, everyone else is proudly half-naked, he embraced the exhibitionist nature of the culture by adorning his torso with expensive gold jewelry. The armor consists of : Belt [Slot 49] Pouch [Slot 47] Capelet [Slot 56] Jewelry [Slot 35] Sash [Slot 58] Skirt [Slot 53] Sleeves [Slot 34] Thong [Slot 32, Body] Chaps [Slot 54] Pants [Slot 32 + 54, Body and overwrite the Chaps] Boots [Slot 37, Feet] Gloves [Slot 33, Hands] If it wasn't already obvious, for the lower half, you can choose a combination of Pants or Thong (and/or Chaps). The Jewelry is equivalent to an amulet/necklace and pre-enchanted with Fortify Magicka, while the Pouch is pre-enchanted with Fortify Carry Weight to accommodate making him a pack mule (Just don't give him tons of firewood, he'll hate you for it). Requirements : HDT BBB Bounce by KouLeiFoh. This armor has HDT applied. No support will be given to users who install this armor without HDT BBB Bounce. Installation : Install normally with your preferred mod manager. I personally use MO2. Permission : Feel free to alter the meshes to your liking if you know how to. I encourage you to share your derivations for others who cannot do it themselves with no charge. The reason why I learn to mod is because 9 out of 10 armors in the screenshot threads were unobtainable for downloads so I say, screw it, I'll learn to do it myself and be the change I want to see in the gay Skyrim community. Conversion to LE : I don't know, sorry. If anyone want to convert it to LE, I'll put it up as a link here. LE conversion done by @ljtysunsky! Send him loves if you uses it ❤️ Known Issues : Sometimes when wearing Thong/Pants, the Sleeves failed to appear. This is an innate bug inside Skyrim engine that, until today, no one knows how to permanently fix it. If it happens to you, do a quicksave and reload. Since I don't work in Bethesda Studios, I can't fix this. If you fail to read this little footnote in the bottom, I won't reply your message Credits : Obviously, Joseph Russell for his amazing mod that inspires me to create this outfit. And @ljtysunsky for his handsome overhaul to the mod. Also if it wasn't clear enough, neither mods are required for this armor. Though this was pretty much a tribute to both mods ❤️ Footnotes : In the words of a wise and adorable scholar, donation is always appreciated. If you feeling generous, you can donate to me in ko-fi.com/kreiste or paypal.me/ChristopherKho My creations will always remain free and would never be locked behind paywall. Submitter kreiste Submitted 08/09/2020 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by  
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