Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
vectorplexus.com is at https://vectorplexis.com until further notice. Γ—

Search the Community

Showing results for tags '[SE]'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Public
    • Announcements
    • Problems and Suggestions
    • Welcome and User Registrations
  • Games&Mods
    • The Elder Scrolls V: Skyrim
    • XCOM 2
    • Fallout 4
    • The Sims 4
    • Other Games
  • Community
    • Other Game related Topics
    • LGBT+
    • Off-topic


  • The Elder Scrolls V: Skyrim
  • XCOM 2
  • Fallout 4
  • The Sims 4
  • Divinity: Original Sin
  • Torchlight II
  • Other Games


There are no results to display.

There are no results to display.

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



About Me

Favorite Games


Staff notice

Found 263 results

  1. Version 1.0.2


    My game borked, so I started a new playthrough and I needed an armor to wear that isn't vanilla but I'm too lazy to literally make an original armor. Inspired from typical isekai-hero look mixed with Folsom street fair aesthetic coz I'm a nasty wh0re. The mod consists of Fledgling Armor and Adventurer Armor; both are Steel Armor & Steel Plate Armor tiers, respectively. I intend to wear the Fledgling Armor for the first few levels and upgrade to Adventurer Armor later; hence why I made two version. Smithing/Temper recipes included. Or AddItem them, idc. No pants versions coz I don't use it and I made this one for my own self. Feel free to edit and share if you want to. Only Chest part included. Get the Boots and Gauntlets from my Heavy Armor Redux II if you haven't already. Follower in the screenshot is Benor by @ Darnexx Enjoy, peace.
  2. Version 1.4


    High poly heads for all playable vanilla races based on the vanilla head meshes (male and female). A simple name for a not-so-simple mod. Available for both LE and SE. Features smooth high poly male and female heads complementary high poly brows, beards, scars, and hair to fit new head shape includes morphs for RaceMenu's extended sliders compatible with vanilla-based head textures compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data) Requirements RaceMenu (LE, SE) Expressive Facegen Morphs (LE, SE) [optional] Expressive Facial Animation Male Edition (LE, SE) [optional] Expressive Facial Animation Female Edition (LE, SE) [optional] Installation Use a mod manager to install the original .zip file and follow the install script for easy installation. Do not manually extract anything. Manual Installation 00 - Base mod (required) 01 - Loose files needed for FaceGen creation in the Creation Kit (optional) 02 - no Dawnguard DLC (optional) 03 - vampire head fix (optional) 04 - remove sunken vampire face morphs (optional) 05 - symmetrical eye sockets (female) (optional) 06 - adds Aesthetic Elves (optional) 07 - adds Expressive Facegen Morphs (optional) 08 - adds Expressive Facial Animation Male edition (optional) 09 - adds Expressive Facial Animation Female edition (optional) 10 - adds high poly vanilla hair as optional replacers (optional) Usage For the player character Use the Face Part slider in RaceMenu to switch to the high poly head. If the head turns dark, change the player weight to force the skin shader to update. Don't forget to also change the vanilla brows/beard/scars to the included high poly versions. For NPC/follower mods Add this mod as a master and then swap the vanilla head parts with the high poly version Generate new FaceGen data (Ctrl + F4) in the Creation Kit. This method does not work for sculpted head meshes. Known Issues minor clipping with certain vanilla hair meshes eyes/scars appear darker than vanilla in SE. can be fixed by changing player weight. changing to vampire race will reset the high poly head back to vanilla eye mesh may have flickering/rendering issue after switching to high poly head. can be fixed by closing RaceMenu and opening it again. Modder Resource (xEdit Scripts) Skyrim - KL Filter Race.pas Filters NPC records based on races supported. Skyrim - KL Swap Headparts.pas Swaps vanilla head part records for their high poly versions. Custom head parts are not supported. Requires High Poly Head.esm to be loaded into xEdit. Skyrim - KL Copy NPC Protected Status.pas Copies NPC Protected status found on all plugins currently loaded (eg. NPCs Protected Redux.esp) Tools Used 3DS Max Nifskope Animation Tools N2 Permissions You may use this mod for your NPC/follower mods that will be shared with others. For clarification, these NPC/follower mods may be uploaded to other sites. You may add extra RaceMenu morphs. You are not allowed to modify (in part or in whole) and claim it in its entirety as your own. You are not allowed to reupload this mod to other sites. For other usage not mentioned, please ask me first. Credits Niroku for Expressive Facegen Morphs and Expressive Facial Animation tktk1 for Enhanced Character Edit head mesh reference ruddy88 for Aesthetic Elves
  3. Version 1.0.0


    Credit to author Aberin and for mod Males of Skyrim. https://www.nexusmods.com/skyrim/mods/61937 This males skyrim now use any body mod you installed on your game including my sos patch. Only replacing the body will not solve samuel or samson body morph and sos patch. So i edit them to use our default body. You need sam light add on skin because i put fine face for sam light add on. If you want another face, you must change textures face that compatible with your own body skin. Say you want use SAM original skin, change that face and normal map with your own face textures. Short word, this males of skyrim now become NEUTRAL. You only need change face textures inside the folder with anything you want. Neck gap will happen if you install this mid game. This problem exist from original mod but you can solve it easily with console command. But...if you start new game, usually that neck game won't happen. I experience neck gap when i install it middle gameplay. When i restart my new game, all fine. The author write this on that page : Q&A: If anyone encounter the neck line trouble... Press a button ` key, and click the male. Enter nether phrases in order. setnpcweight XX disable enable XX is... Ralof=75 Hadvar=50 Vilkas=40 Farkas=40 Cicero=30 General Tullius=70 Ulfric Stormcloak=70 Argis the Bulwark=100 Calder=30 Gregor=100 Valdimar=60 Brynjolf=40 Delvin Mallory=20 Marcurio=10 Stenvar=100 Vorstag=80 Belrand=40 Erik the Slayer=4020 Benor=90 Roggi Knot-Beard=70 Cosnach=50 Golldir=50 Faendal=40 Sven=40 Ahtar=90 Erandur=00 Enjoy then.
  4. Version 1.0.0


    I think many of you already use this follower before. The author, Elza left skyrim and closed her data ( From what i read on loverslab ). Still Credit to her because this Severini originally belong to her. This file spreading everywhere like abandoned. But like i said before, credit to her. Incase she contact me someday and want me to remove it, i will. For now just enjoy SAM Severini. I patched the neck and Severini automatically use any sam body. You need SAM Light and SAM Light Add On skin. This Severini compatible with my sos patch too directly. Enjoy then. Find him in The Frozen Hearth of Winterhold.
  5. Version 1.0.0


    This is simple mesh replacer that fixes a number of issues with the mods Creation Club outfits SAM Refit and Bodyslide and Miscellaneous Refits for Skyrim Vanilla and Creation Club SAM Light. -It fixes the missing fingernail textures on the Spell Knight, Steel Soldier, and Daedric Mail gauntlets. -It fixes the broken normal map on Wraithguard. -It adds underwear to the Lord's Mail, the Golden Saint and Dark Seducer Cuirasses, and the Morrowind-style robes. Installation: This mod requires the following mods and their requirements, as it only replaces meshes. Creation Club outfits SAM Refit and Bodyslide Miscellaneous Refits for Skyrim Vanilla and Creation Club SAM Light https://www.nexusmods.com/skyrimspecialedition/mods/61438 If installing manually, allow this mod to overwrite any existing files. If using a mod manager, load this mod after the preceding two.
  6. Version 2.0


    The armor from Creation Club content refitted to SAM. Bodyslide files are included. Included refitted outfits for the mods: Saints and Seducers Civil War Champions Dead Man's Dread Divine Crusader Lord's Mail Netch Leather Armor Saturalia Holiday Pack Spell Knight Armor Vigil Enforcer Dwarven Mail Ebony Plate Armor Stalhrim Fur Armor Steel Soldier Armor Daedric Mail Elven Hunter Armor Studded Dragonscale Armor Adventurer's Backpack Wraithguard Installation: Install Creation Club mods first. Install content of the archive into Data folder or use your mod manager. Requirements: Skyrim Special Edition Creation Club
  7. View File Fixes for SAM Creation Club Refits This is simple mesh replacer that fixes a number of issues with the mods Creation Club outfits SAM Refit and Bodyslide and Miscellaneous Refits for Skyrim Vanilla and Creation Club SAM Light. -It fixes the missing fingernail textures on the Spell Knight, Steel Soldier, and Daedric Mail gauntlets. -It fixes the broken normal map on Wraithguard. -It adds underwear to the Lord's Mail, the Golden Saint and Dark Seducer Cuirasses, and the Morrowind-style robes. Installation: This mod requires the following mods and their requirements, as it only replaces meshes. Creation Club outfits SAM Refit and Bodyslide Miscellaneous Refits for Skyrim Vanilla and Creation Club SAM Light https://www.nexusmods.com/skyrimspecialedition/mods/61438 If installing manually, allow this mod to overwrite any existing files. If using a mod manager, load this mod after the preceding two. Submitter cascade10 Submitted 10/06/2023 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Anniversary Edition compatible Yes  
  8. View File [SE] Creation Club outfits SAM Refit and Bodyslide The armor from Creation Club content refitted to SAM. Bodyslide files are included. Included refitted outfits for the mods: Saints and Seducers Civil War Champions Dead Man's Dread Divine Crusader Lord's Mail Netch Leather Armor Saturalia Holiday Pack Spell Knight Armor Vigil Enforcer Dwarven Mail Ebony Plate Armor Stalhrim Fur Armor Steel Soldier Armor Daedric Mail Elven Hunter Armor Studded Dragonscale Armor Adventurer's Backpack Wraithguard Installation: Install Creation Club mods first. Install content of the archive into Data folder or use your mod manager. Requirements: Skyrim Special Edition Creation Club Submitter merry Submitted 05/09/2020 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Created by Guest  
  9. Version v1.1a


    Been a long time comin' huh? An equippable SAM body with an HDT enabled vagina. The body mesh is based on the High Poly SAM Body by @KouLeifoh, vagina from UUNP Special, mesh expertise by @Ulfberth. Works with both regular SAM and SAM Light (my personal pick). Obtain item through console or AddItemMenu. Requirements: SAM or SAM Light + HDT BBB (highly recommend the High Poly edition to eliminate seams) HDT Physics Extension (LE)/HDT Skinned Mesh Physics (SE/AE) UUNP Special Physics XMLs from here (for LE only) CBPC (for SE/AE only) XPMSE/XPMSSE This mod overrides the male skeleton nif with an edited version of XPMSE that adds vagina bones (I will try to keep it updated to the latest version). On LE it overrides the male hands meshes as well, to account for collision (hand mesh from High Poly SAM). It is not affected by SAM's body hair system as the mesh uses its own separate texture paths. Enjoy! Footnote credits: Dorian and Iron Bull Location mods here and here.
  10. Version 1.0.6


    Schlongs of Skyrim SE Full (1.1.4) fully packaged and converted for use with SAM Light and SAM High Poly with two (Cut, and Uncut) schlongs included Originally authored by @ Don continued by @Kija Base change-list: Schlongs of Skyrim base package updated to latest (1.1.4), which fixes some past issues with DLL incompatibility (Don't need to install the newest DLL/skeleton files manually anymore!) Full FOMOD addition with all optional patches included as options Cut and Uncut schlong addons have been re-named and re-labeled to their counterpart, so it's easy to identify in SOS and outside the game HDT SMP collision patches for both schlongs Notes: HDT SMP patches have not been extensively tested, basic testing indicates it works perfectly fine, but it's possible I've missed something I had to split the two genital meshes by the penis vertices, introducing a new "SAMPenis" mesh so collision could act accordingly, this could have adverse side affects that I'm not aware about This only applies if you're using the HDT SMP Collision Patch Werewolves have been removed from the list of compatible races for both schlongs this doesn't mean you can't enable them on werewolves, only that the schlongs won't be automatically chosen by SOS for werewolves You'll need to find a different addon for werewolves specifically, in the future I may add a link or even a patch here to make things easier Requirements: SAM Light SAM High Poly Conversation HDT BBB* (Optional, only if you're using SAM Light HDT BBB) HDT SMP* (Optional, only if you need it for collisions for SMP enabled parts like vagina-SMP-enabled CBBE/UUNP bodies) XPMSSE Load-order: SAM Light SAM High Poly Conversation HDT BBB* (Optional) SavrenX Schlong of SAM Light SAM Light Skin add on* (Optional) XPMSSE Credits: @ Donfor the original SavrenX Schlong of SAM Light + HDT Patch 1.0.1 They did a lot more work introducing the capability for SAM Light to work with SOS than I have with this continuation, please show them some love πŸ’—! Bakafactory for SOS and SAM SMP Collision patches that I could use as a reference to understand how things work, and their SAM SMP configurations @ KouLeifoh for pushing SAM forward in new directions, too many wonderful mods and contributions they've made to list, if you're using this mod you're using one of theirs! VectorPlexus, Smurf, and b3lisario for the original Schlongs of Skyrim
  11. Version 1.0.0


    This mod based on Oblivion mod. Credit to : Room207 New Year's Red Underwear ( https://www.nexusmods.com/oblivion/mods/29112 ) This mod contain thong with 3 colors. White, Black and Red. HDT ready. Compatible with ordinary sam light and sos patch. Btw I delete the doll because i want keep this close to casual males with extra colors so no doll for you XD. ESP Flagged as ESL so it will not take your actual esp slot. Use additem mod menu to get this thong or console command. When you search in console command, type OBLIVION. it will reveal them all. Don't ask me or pm me if you want convert this to LE for personal use. I don't have LE anymore so i don't want touch anything about LE anymore.
  12. Version 1.0.3


    While I'm working on a much better SOS V2, first update this SOS dll by downloading the file that I uploaded. Put that file DLL inside this folder path sos ( SKSE\Plugins ). If you are a BILF and TWINK RACE V2 user, keep using this SOS because the schlong patch uses the default. Put HDT patch manually inside meshes folder character male as usual. Load order very easy - SAM Light and everything including skin - SOS Patch ( + HDT patch if you need it ) - HDT SCHLONG mod from vectorplexis if you need one - TWINK Race V2 ( If you use it ) If you only use SAM Light without Twink or BILF, use SOS patch continuation here : SavrenX Schlong of SAM Light - Continuation | HDT BBB | HDT SMP - The Elder Scrolls V: Skyrim - VectorPlexus (vectorplexis.com) All my mods going forward will still be based on the default path because compatibility includes SOS V2. Be patient because SOS V2 very complicated with textures patch.
  13. Version 1.3


    This is a modified version of SAM that removes dependencies on scripts and .esp to allow the genitals to show when fully nude by resizing and placing the genital texture on the body texture layout. As a result, body morphs are not supported. It's a basic body replacer along the same lines as Better Males and SOS Light. Compatible with classic Skyrim and Special Edition. This mod is not an official release of SAM. Therefore, if you encounter any issues with it, please do not contact Vector about them. Difference between full SAM Lightweight due to no scripts or .esp used No body morphs* No dynamic body type and genital adjustments No dynamic body texture options Revealing armor with "SAMRevealing" node not supported Werewolf and Vampire Lord not supported *morph functionality can be added with SAM Morphs for RaceMenu Installation If using a mod manager, just follow the installer. Manual installation 00 and 01 are required for core functionality. 02 Genital Option - Select between Cut, Uncut, or Underwear (non-nude) version 03 Human Body Texture - Select one body texture for human races 04 Khajiit Body Texture - Select one body texture for Khajiit race Custom Textures If you'd like to use your own body textures, use the layout template to resize and align the genital correctly. Base texture 2k, resize genital texture to 256x256 Base texture 4k, resize genital texture to 512x512 Align genital texture in the green box, create selection mask with the green color, and delete the selection. Due to genital texture resizing, minor texture seams may be visible. Regarding Refits Armor refits are not required for basic functionality. They're only needed if you use SAM Morphs for RaceMenu and want the morph features. Credit goes to Vector for the creation of Shape Atlas for Men.
  14. Version 1.6


    Add HDT butt, breast, and belly bounce physics to SAM's body mesh with this mod. Features supports HDT Physics Extensions (PE) for LE and Skinned Mesh Physics (SMP) for SE butt, breast, belly bounce scrotum bounce (optional for PE) thigh jiggles full body collisions (not extensively tested) Requirements SAM or SAM Light HDT-PE (LE only) or HDT-SMP (SE only) XPMSE (LE, SE) or my modified SAM skeleton *game will crash if an unsupported or vanilla skeleton is used Installation If using a mod manager, just follow the installer. Manual Installation _LE (PE) or _SE (SMP) - base SAM body 01 - PE or SMP config 02 - modified SAM skeleton (optional) My modified SAM skeleton includes the butt, breasts, belly, and front/rear thigh nodes as well as the changes from Realistic Ragdolls and Force. Credits HydrogensaysHDT for PE/SMP Vector for the creation of Shape Atlas for Men
  15. View File [SAM] BadDog's Skimpy Monk Robes converted to SAM BadDog's Skimpy Monk Robes converted for SAM This is a skimpy replacer for the game's monk robes. It also replaces the other robes that have the same mesh: Blue and Black mage robes, Necromancer Robes, Warlock Robes, and Vaermina Robes. There have been a few skimpified versions of these over the years, but my all time favorite are these ones, made by BadDog over on LoversLab. All I've done is convert them to SAM. You do not require the original file to use these. Details There are two versions, one is exposed and the other has underwear Both versions available for LE or SE. The LE version is available for both SAM Full and SAM Light The SE version is available for SAM Light It uses KouLeifoh's high poly HDT/SMP meshes. I don't know what's going to happen if you don't have HDT or SMP installed, but feel free to find out This is suitable for all weights, but at higher combined values of Samson/Samuel, you will begin to notice some clipping on the chest during crouching or extreme animations/poses. I cannot do much about this, because vanilla meshes are very low poly. They will use whatever texture you have installed. Screenshots were taken using Noble Skyrim textures. About CUT and UNCUT versions: There are two different revealing versions for SAM Light: Cut and Uncut Know that if you install cut version, you can't add foreskin at all, even in racemenu. If you install uncut version, you can toggle foreskin on and off in racemenu. Because of this I would pretty much recommend uncut version to anyone over the cut version since it allows you options. Blah Blah Blah: I tested everything for a little while, but it's hard to fully test so many versions. If you run into a major problem then let me know. Credits BadDog for the original meshes KouLeifoh - HDT/High Poly assets VectorpLexus & etc. - SAM Submitter air Submitted 08/16/2018 Category The Elder Scrolls V: Skyrim
  16. Version 1.1.0d


    This is a crude SAM supported conversion package of my mashed-up male underwear mod, VLSIMU: Vanilla-Like Schlong Interactive Male Underwear, originally hosted on LL. This package (v 1.1.0) is standalone, so you don't have to download the original one from LL (optional outfitlist.esp is included in optional_outfitlistlist subfolder) as well as older version to update. [Add]: [Feb. 13, 2019]: This package does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ . Features: Almost vanilla-looking (loincloth-style) underwear for male actors, with flexible front side 'apron' that can move in accordance with the movement of the wearer's schlong. That is to say, no more his schlong sticking directly out from the cloth. Compatible with BOTH SAM: Shape Atlas for Men (full) & SAM Light , suporting from samson/ samuel from ca. -20 to +80 onwards, Use equipment slot 56 (instead of slot 52, unlike other male underwear mod), so it does not hide your PC's manly bit entirely while he put it on. No Script, very light-weight (i.e. low poly mesh/low-res texture...) I hope it works both for Skyrim LE and Skyrim SSE. Really sorry, I've also uploaded meshes (only) optimized version for SSE users, but you have to convert .esp file to SSE by youself (and SSE CK). [Updated] .esp/ .esl file, together with meshes, in v 1.1a package is finally properly converted fully to SSE. Constructable with one roll of linen wrap and two leather strips, at the tanning rack. No smithing skill/perk required. Supposed to be hidden under (almost) all vanilla armors or clothes. Male only. If female can try put it on, the underwear will just not show up on their body (i,e. she will remain nude). The mod itself does not distribute the underwear to other NPCs in the game. Although I personally cannot recommend, if you REALLY wish to achieve such a thing, check below. Also includes crafting only (i.e. not distributed to NPCs) three variants of the underwears. Red (linen: additionally requiring five pieces of Red Mountain Flowers as dye when crafted), Green (linen: additionally requiring five pieces of Lavenders as dye), and soft touch leather one (requiring one piece of Leather instead of Linen Wrap). Known Incompatibilities/ Problems: Basic Principle: While any SAM revealing replacers of the vanilla outfits should be loaded AFTER this mod, any NON-revealing armors/ clothings should be loaded BEFORE this one to patch AA (as for how to do, see below) for hiding the underwear. Any other armor/ cloth mod that occupies the equipment slot 56. I assume that, however, few male armor mods use this slot, and even if female actor tries to put it on, other equipments (using the same slot) should be prioritized in the game. Non-vanilla armors/ clothes (including Replacers) will not hide the underwear unless the patch is not made (how to make it compatible with TESVEdit, check the following SS: http://imgur.com/GTmOVO5 If you wish to use this underwear together (only) with some revealing armors, you don't have to tweak armor/cloth's AA for hiding slot 56, as instructed above. Just install and put on the underwear as well as the revealing armor together. Some clippings especially while sneaking/ running especially for HDT bouncing body. Due to its nature of tweaking armor add-ons of all the vanilla armors and clothes to hide the slot 56, I assume that I carry forwards almost all the 'fixes' of armor add-ons done by USLEEP (and CRF as well) that can be done without any dependency also into this mod's .esp. Fixes of the other overhaul mods like CCF are currently not supported, however. How to distribute the underwear to other NPCs in the game? (though I strongly wish to dissuade you to try) #Except for the option A, you will definitely need some basic knowledge on TESVedit/ CK. Option A: Use Underpants (http://www.loverslab.com/files/file/1878-underpants/) Option B: Integrate this mod's asset with Andrelo's Vanilla Underwear for ALL, and rely on her/ his other mods, Outfit filter and updater (http://www.nexusmods.com/skyrim/mods/71342/) and Undergarment distribution (http://www.nexusmods.com/skyrim/mods/71308/). Option C : If you achieve it by non-scripting ways, you can make use of my optional .esp, titled as vanilla_male_npc_outfitlist_vlsimu.esp, as instructed below. Put vanilla_male_npc_outfitlist_vlsimu.esp below in your load order (preferably just above your bashed/merged patch). Open this .esp and your other mods together with TESVEdit. Carry forward all the conflicting record into NPC's outfit entry of this .esp (see SS). http://imgur.com/5fSa1L1 NB: You have to make a patch by yourself by tweaking the outfit list of other additional mods. NB2: If you install vanilla_male_npc_outfitlist_vlsimu.esp in course of your play through (i.e. not from the new game), the actors those who had already appeared in the game would be not affected by this outfit change. So, it's best to install vanilla_male_npc_outfitlist_vlsimu.esp from the new game. Sorry for your inconvenience. Credits: SOS - Male Skimpy Crouch underwear for SOS by DarkSchneiderBS for the flexible mesh/ weighting of the front side 'apron'. It was her/him who invented the interactive mesh, and I just adapted it to the vanilla-style underwear. HD Sacks Retexture by Mazarin for the re-texture base (cloth/ soft-leather: diffuse as well as normal maps). Compared with other candidate material (some of them were clearly high-resolution like 1K/ even 2K), only 512x512 resolution pieces of her/his sack looked really good so that I decided to re-texture of the loincloth based on them. USLEEP team: for some additional meshes (Added patched Penitus Oclatus 1st person torso for maximum compatibility without any master dependency). Of course, Vector for SAM original. jorrob96 for the topic 'How I refit armors': https://vectorplexus.com/topic/651-how-i-refit-armors/
  17. Version 1.3.0


    V1.3 Added 24 new hairstyles and fixed some hair issues. There are now 82 hairstyles in total. Besides, the back of many hairstyles were modified. V1.2 Added 15 new hairstyles and fixed some hair issues. There are now 58 hairstyles in total. Besides, Increased salt and wind texture for all hairs. I don't think everyone likes it so i upload files separately. You just need to download the salt wind texture and install it with MO2 and cover the main file. End I'm not the original creator of these hairstyles, I just convert them and cut them to better match male head for skyrim. If you want to use these hairstyles for your mod, of course, just give a credit In your mod's introduction. Credit Daisy-Sims -https://www.thesimsresource.com/members/Daisy-Sims/ Wings-https://www.thesimsresource.com/artists/wingssims/ JavaSims -https://www.thesimsresource.com/members/JavaSims/ Remaron -https://www.thesimsresource.com/members/remaron/ Magpiesan -https://www.thesimsresource.com/members/magpiesan/ Nightcrawler -https://www.thesimsresource.com/artists/Nightcrawler_Sims/ Anto -https://www.thesimsresource.com/artists/Anto/ TsminhSims -https://www.thesimsresource.com/artists/TsminhSims/ Cazy -https://www.thesimsresource.com/artists/Cazy/ Wistfulcastle-https://www.patreon.com/wistfulcastle Reina -https://www.patreon.com/ReinaSims4/posts?filters[tag]=male hair Obsidian Sims - https://www.patreon.com/obsims/posts?filters[tag]=hairstyles Normal map from ks hairdos-https://www.nexusmods.com/skyrimspecialedition/mods/6817 Saltwind texture from Mashanen-https://www.nexusmods.com/skyrimspecialedition/mods/44975 LE port by Mayu Asuka -https://vectorplexus.com/files/file/591-hiro-male-hair-le-port Conversion and Retexture by me Thanks for them!
  18. Version 1.0.0


    All of the amazing vanilla outfit replacers made by Kreis in one installation! This compilation includes Kreis' heavy armors, light armors (plus alternate elven and glass armors), clothes, DLC1 and DLC 2 outfits, and imperial/stormcloak armors πŸ˜€ This is for skyrim SPECIAL EDITION. I don't know if it will work or not on LE, I don't have LE so I can't test it there. REQUIREMENTS -Bodyslide -SAM Light -SAM highpoly conversion (I'm not quite sure whether it would work without it or not) FEATURES -ALL THE PANTS! I added tons of pants versions, to all of the outfits that I felt could benefit from it πŸ€ͺ -There are two slidergroups: Pants Versions, and Thong Versions. Each slider group also includes whatever outfits don't have a specific thong/pant variant, and all of the gauntlets/boots, so now you can easily just batch build one of those groups and you're all set!😍 Only things you'll need to choose when batch building are the ebony/elven/glass variants and version 1,2, or 3 for DB robes. -Zap options: All zap options are present on both thong and pant variants. There are zap options for all of the piercings (Fine clothes, wedding clothes, imperial heavy armor, arch mage robes, DB robes 1,2,3, and Yarl outfit A,B, and C). There are zap options for the pasties on the bonemold guard armor and dwemer armor. Additionally, you can toggle on/off the tanktop and mantle of the 4 fur armors, and I added a zap option for the long part of the skirt on miraak's robes. CREDITS NONE of the original assets are mine, ALL of the original armors and the assets I used to make new pant variants come from Kreiste ❀️ All I did was compile everything into an AIO installation and add pants variants. I learned that he has stated that he is okay with people sharing/making changes to his work, so HUGE thank you to Kreiste!πŸ’–
  19. Version 1.5


    This is a high poly conversion of SAM meshes. The resulting meshes are smooth and contain around 4x the amount of vertices while still being usable for general gameplay. It started out as something for my own personal use, but I decided to share it with everyone. Compatible with SAM and SAM Light for both LE and SE. High Poly Body Mesh high poly body for both SAM and SAM Light variants underwear was given high poly treatment there are some minor sharp edges on certain poses due to weights if you're on a low end system and worried about performance, stick with the default body mesh High Poly Genital Mesh new high poly genitals for both SAM and SAM Light smoother edges are noticeable when zoomed in High Poly Hand Mesh high poly hands for playable human and beast races new mesh is based on the vanilla HandMaleBig mesh optional fingernail mesh to enhance details hand mesh v2 requires manual texture editing for fingernail textures High Poly Feet Mesh symmetrical feet meshes (original mesh had a smaller right foot) optional toenail mesh to enhance details even further feet mesh v2 requires manual texture editing for toenail textures High Poly Tail Mesh new high poly tail meshes for Argonian and Khajiit races vertex weights smoothed to look less blocky during movement Refits full vanilla refits made specifically for high poly SAM minor clipping may occur during movement currently does not include: briarheart body mesh or USLEEP/USSEP changes Fingernail/Toenail Mesh Texture v1 mesh uses a separate texture for the fingernails/toenails. Color won't change, but certain skin tones might make the nails look out of place. v2 mesh requires the fingernail/toenail textures to be on the same texture as the hand/body. This allows the use of the skin shader to change the color of the nails to match skin tone. Use the provided texture resources to copy and paste the fingernails into the hand textures and the toenails into the body textures. Installation If using a mod manager, just follow the installer. Manual Installation 00 and 01 - high poly body + genital meshes, select between SAM or SAM Light (cut or uncut) 02 - hand mesh, select between high poly hand with or without fingernail meshes 03 - feet mesh, select between high poly feet with or without toenail meshes 04 - high poly tail meshes for Argonian and Khajiit 05 - refits, each subfolder covers a specific armor part (body, hand, feet), base folder covers all armor that does not include skin Credit goes to Vector for the creation of Shape Atlas for Men.
  20. Version 1.0.0


    An addon for CBPC Physics to make it jiggle. REQUIREMENTS: - any sos-based schlong mod (I use SavrenX's) - CBPC - Physics with Collisions for SSE and VR INSTALLATION: You may just drop it into mod manager (however if you already use CBPC and especially if you modified something - better merge CBPCMasterConfig.txt files). Voila, it should work now. You can play with settings in CBPConfig_SOS.txt (there are some comments) and CBPConfig_SOSScrotum.txt. I didn't manage to get any significant results for scrotum, sorry for that. NB! Forgot to mention that physics work both while erected and while not, so it might get weird while hard. Use reduced jiggle file to make it less visible. ========================================================================================================================== Should work fine with CBPC 1.5 ==========================================================================================================================
  21. Version 1.0.5


    Problem The SOS + SAM HDT-SMP schlongs on SkyrimSE didnt have working collisions for me, the balls flew around a lot, through the thighs, penis, etcetera, nothing collided as it should. There was only one schlong type in cut/uncut The conflicts (for me at least) were causing HDT problems and gave me the twitchy body parts bug. Solutions & Additions Done Made this patch for the existing SavrenX continuation mod to fix some things and add more, eventually we might merge these for easier installation. I investigated the HDT-SMP xml files and setup, found & fixed things until balls were behaiving. Bonus was fixing all that all the twitching body parts issues went away. πŸ˜ƒ Recreated Muscular Schlong in High poly Recreated a Cut schlong type that looks circumcised & has no foreskin mesh. Theres now 3 Schlong types Regular, Muscular, Cut (more to come), all schlongs are the High Poly based version now. Added Support for SAM Morphs for Racemenu mod Regular And Muscular Schlongs have retractable foreskin. Added updated HDT capable underwear - visible with some revealing armors, & if using no-shlong option on character or npc. Added optional patch for esl flagged schlong plugin esp's, its in downloads, it will have same version number as release it goes with in its file name. __________________________________________________________________________________________________________________________________________________________________ Info Update Ive been investigating and learning HDT & its aspects, as well as animations, and even the SAM hdt anus mesh lol, I have more learning to go, but things are progressing nicely to be able to add the full feature-set of working body collisions including anus/throat/schlong , with dynamic schlong floppiness, auto retracting foreskin for schlongs that have em, & potentially also custom beast race plus werewolf retractable & sheathed schlongs. I still need to test a ton and tweak but the next update here will include the following. Update to the muscular schlong's mesh shape, I think I made it a bit too muscular and texture stretched too much, so thats fixed I will add some new updated xml for collisions including a schlong xml Add new version of each schlong mesh, all of which now include a new virtualPenis(simplified collision mesh). Most likely updates after that Add version utilizing classic texture arrangement with schlongs having their own texture outside of the body texture. I will keep working on getting functional HDT Anus & Throat into the SAM & HIMBO HDT body meshes, and more floppyness for the schlongs when flaccid. For more see Future Tweaks & Additions section lower on this page. Install Instructions You need to follow the main mods install instructions before you use this mod to patch theirs. (This is at least until we merge all these, or a new SAM is released.) Download is here -> SavrenX Schlong of SAM Light SE - Continuation Install HDT options in the FOMOD. Load my mod after SavrenX Schlong of SAM Light SE - Continuation. Modify from SavrenX Schlong of SAM Light SE - Continuation listed in step 1 delete their sos schlongs from mesh directory in their mod delete their schlong esp's SOS - SAM Light Cut Addon.esp and SOS - SAM Light Uncut Addon.esp, since they're named differently than the ones I provide. ? I may merge these together for a future release to remove all these steps ? If you want there are Optional eslsified schlong plugins in the downloads here now. The esp's will no longer count against basic load order plugin limit (I think it requires new game) let me know how it works for you. I am going to be adding more schlongs so this is great news! Theres a new version of HDT-SMP thats faster, its recommended, you dont need its xml config files for SAM to work, but if you install them from its FOMOD, be sure its DefaultBBPs.xml is deleted/hidden or doesnt overwrite the SAM one provided here. Known Issues SAM MORPHS When using SAM Morphs for Racemenu mod, the PenisSize, PenisTaper, ScrotumSize did not work for me (even though I added in the morphs in bodyslide), however those three right below it do work, they're named similarly, PenisSize 2, PenisTaper 2, ScrotumSize 2, you can also use the other menu labeled Genitals thats provided by SOS to tweak the schlong. FORESKIN HIDE When using SAM Morphs for Racemenu mod, the Foreskinhide setting does indeed work, but not instantly, after sliding it on/off you have to move Samson/Samuel left/right a touch to trigger the update, not sure if this is my mod or just a skyrim issue, either way, it works and thats what counts, if thats fixable I will do that in a future version. PUBIC TEXTURES Im not happy with textures of the pubic hair zoomed up close, maybe only solvable by going back to the old way of schlong textures separate from the body texture? I will try some UV tweaks, but if that doesnt work, then I will make schlongs have independent textures again like original SAM & SOS did. Notes & Tips MUSCLE DEFINITION For different very smooth to muscular definition (based on body size slider thus distributed automatically by game) I recommend Sandow PP Ripped Bodies SAM edition. This allows for a lot of variation(see in my screenshot), by combining this with SAM morphs for racemenu mod you can make several stages of smooth to super muscularly defined twinks, beefcakes, or chubby buddies, tweak to your hearts content. SCHLONGS You dont have to enable all schlong esps if you dont want, with the SAM Morphs for Racemenu mod you can make a lot of variations with just the one Vector Regular schlong, however, the additional esp's do allow for easy automatic distribution & tweaking via the SOS api. WEREWOLF If you want werewolf schlongs, check this out. https://www.loverslab.com/files/file/15605-hdt-werewolves-overhaul/ I might include werewolf like Vector had it in SAM here eventually, just have to look into it. IF YOU USE CBPC Use other mod on VectorPlexus made for that, these configs here are made for HDT-SMP not CBPC. TEXTURES these are made to work with SAM Light Texture Add-on just like the mods its patching. If you use with SAM Morphs for Racemenu mod it provides menus to change textures, for different hair levels, and the normal map & textures per NPC live in game, if you follow the naming conventions & instructions in their install guide its easy to get working. FOR SKYRIM LE You dont need this mod, go download the original SAM mod here on VP, its for LE and has all SAM features, im unsure of the way to do HDT on that version, but im certain its been done, instructions are there on its page, or here on the website somewhere. Future Tweaks & Additions Maybe add enhanced pubic hair mesh + overlays?. Add FOMOD installer for merging things into easy installation with choices. There needs to be a SAM HDT Anus & Throat addition at some point right? πŸ˜„πŸ‘ Add other schlongs if they're out there, & we're allowed to post them here, also make new ones. Im investigating the sheathing schlongs from Bad Dog Hoodies, I think doing it a different way may be possible thats simpler by animating, rather than 4 mesh swap per peen like he has. Make a new mod that uses separate textures for schlongs, as it is now, they're contained in the body texture, and are slightly blurry compared to the body, I will leave this version up for those who want to do it this way though. Write a script that detects state of schlong and swaps hdt xml settings between more firm when boner, and really floppy when flaccid. the same script should be able to retract foreskin when boner too. NOTICE: This is Vector Plexus Exclusive, Do not upload these anywhere, its permissions are for here only. Thanks! πŸ’š Credits & Thanks KouLeifoh for the many SAM updates we all need and love! His HDT XML files are the ones used, his high poly conversion of SAM mesh, his texture pack, & many more essentials. HIMBO builder Kreis for inspiration on how HDT-SMP is working & ways to setup things for Skyrim SE/AE that helped me a lot! SavrenX for the original SavrenX Schlong of SAM Light + HDT Patch 1.0.1 Kija for SavrenX Schlong of SAM Light SE - Continuation which was my inspiration to make this mod VectorPlexus for the original SAM (Shape Atlas for Men). VectorPlexus, Smurf, & b3lisario for the original SOS (Schlongs of Skyrim).
  22. Version 1.5


    This is a repost of my Daren armor mod for SAM with some bug fixes. Credit goes to SumireHaikuXNA for the original port. Armor and Weapon parts: It can be crafted under the Elven section. The chest armor is tagged as a helmet to take advantage of perks with set bonuses. Requirements: Male skeleton from SAM or XPMSE (classic, SE) High Poly SAM versions v0 - high poly body + high poly hands (no fingernail mesh) v1 - high poly body + high poly hands (fingernail mesh with separate texture) v2 - high poly body + high poly hands (fingernail mesh with texture on hands)
  23. View File SAM Light SMP patch Implemented SMP collision to SAM Light body. Features SMP Collision to hands and genitalia Notes Great for those who are running BHUNP with full SMP Replaces meshes for male body Only has cut version Work well with Schlong Key , which is SOS strip down version for SAM Light. For use only the bend penis option from SOS Sadly it's only on Ostim NG Discord, you can download form there. Installation Recommended to Use a mod manager to install the original .zip file. Requirements SAM Light SAM High Poly Conversation HDT SMP or FSMP (I personally use FSMP. for SMP enabled parts like vagina-SMP-enabled CBBE/UUNP bodies) XPMSSE Load-order SAM Light SAM High Poly Conversation SAM Light SMP patch (this mod) SAM Light Skin add on* (Optional) XPMSSE Credits Bakafactory for SAM SMP Collision patches that I could use as a reference to understand how things work. Big thanks KouLeifoh for his High Poly Conversion Submitter backwords Submitted 01/17/2023 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Anniversary Edition compatible Yes  
  24. Version 1.0.0


    This is patch from Pretty Face mod. Original link and Credit to : PRETTY FACE : https://www.nexusmods.com/skyrimspecialedition/mods/12134?tab=description You need SAM Light Add On 1.1 Skin to use this one. Thank you to bro Kouleifoh too made that gorgeous skin. Enjoy then.
  25. Version 1.0.1


    First of all, I apologize for my terrible English. I thought Samuel from the original Sam Light was too muscular, so I created a slightly softer body mesh and texture. This body can be used for soft muscles or for chubby boys. There are no changes to the Samson values. This mesh only changes for Samuel values. Since I have no modeling expertise, these meshes and textures can be very coarse. Compared with the original Sam body This texture was created based on KouLeifoh's Texture Add-on. Therefore, textures compatible with the Texture Add-on can be used without borders. This file is just a naked body. If you wear clothes that include a body, it will return to the original body. Body slide files are included, so please refit the clothes you want. There are no changes to the hand and foot mesh, but hand and foot files are included for ease of refit. Body mesh support for LE. I am not sure how LE SAM works. So, I couldn't apply the texture properly, so I uploaded the body mesh first. I've seen this mesh working, but I'm not sure if it works properly with LE SAM. Since I mainly play SE, there may be no more support for the LE version. If you are capable of porting, please use it by porting it yourself. Since it doesn't contain soft textures, it can look a lot different from what it looks like in the screenshots in this post when only the mesh is applied. Installation Use MO2 to place it below the mod containing the SAM male body mesh. Requirements Sam Light SAM Morphs for RaceMenu HDT BBB SAM Textures additionally used in the screenshot Specular map of Skysight Skins for SAM Light by y_sengaku head normal map for SAM Pretty Face For Male Textures by Don Credits SAM High Poly Conversion by KouLeifoh SAM Light Texture Add-on by KouLeifoh SAM Daddy Chubby Body Map by Don Thanks to KouLeifoh and Don for allowing the modification. Modifications are possible without permission from me within the permission of the original authors.
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.