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129 files

  1. NCR Outfit Pack Atomic Muscle Expansion and Outfits Distribution

    Description
    This mod adds 65 skimpy or revealing variants of NCR Outfit Pack, only available for Atomic Muscle. You can also optionally inject these outfits into leveled lists. 
    Requirements
    NCR Outfit Pack for Atomic Muscle and its requirements. 
    Installation
    First install original mod and its requirements. Then install this mod by mod manager. 
    The esps in this mod are esl-flagged. 
    BodySlide files are uploaded as a seperate file and only download it if you need. 
    Contents
    65 pieces of skimpy or revealing outfits, only available for male characters (They will stay the same as their corresponding original ones for female characters). A list of all the outfits is in spoiler. 
    Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File (Hard Requirement) for script file and my Outfit Leveled Lists Expansion Framework (Hard Requirement) for new leveled lists. This file injects NCR Outfit Pack Atomic Muscle Expansion into basegame leveled lists. They are injected into leveled lists of Minuteman, Settlers, Wastelanders, Triggerman, Diamond City Guard, Caravan, Vendor, Container, Loot. They are sorted for each faction so they will not break lore friendly immersion. Detailed leveled list injection info in spoiler below. 
    Get in Game
    Chem Station under "(Atomic Muscle) NCR Outfits".  Console command "Help NCR 4 FLST".  Notes
    The coats have inevitable clippings and they are very frustrating to eliminate since they require also some bone weight adjustments.  Credits
    GrilledTurkey for NCR Outfit Pack @ Ulfberto for Atomic Muscle which I never could lose my passion for Folks in Bearhood of Steel for helping Bodyslide and Outfit Studio by ousnius FO4Edit by ElminsterAU DankRafft for Leveled List Injection guidance and script file reference Mods used in screenshots
    Male Curie by me Male Cait by me Dx's Male Presets by @ Darnexx Reactor ENB by Sevenence Sporty Sweat Overlay for Atomic Muscle by me Screen Archer Menu by maximusmaxy  

    43 downloads

       (1 review)

    0 comments

    Updated

  2. NCR Outfit Pack for Atomic Muscle

    Description
    This mod adds refits for NCR Outfit Pack, as well as optionally injects them into leveled lists. I also included an optional patch which adds some QoL changes to these items. 
    Requirements
    Original Mod by GrilledTurkey Atomic Muscle 2.0+ by Ulfberto Installation
    First install original mod. Then install this mod by mod manager. 
    The esps in this mod are esl-flagged. 
    BodySlide files are uploaded as a seperate file and only download it if you need. 
    Contents
    12 semi-lore-friendly fullbody outfits, plus some helmets. 
    Tweaks and Fixs: Optional in FOMOD installation. This optional patch file adds prefix "NCR" to names of all the items, and adds INNR, legendary slot and railroad weave support to all the items. It also adjust the values, weights, health, effects and damage resistance to match vanilla ones (Highly recommended to pair with leveled list injection, otherwise these items might be too strong). Last, it adds underarmor biped slots and missing keywords (Such as ArmorTypeHelmet), as well as allows Nick Valentine to wear all the items. 
    Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File (Hard Requirement) for script file and my Outfit Leveled Lists Expansion Framework (Soft Requirement) for leveled lists fixes. This file injects NCR Outfit Pack into basegame leveled lists. They are injected into Minutemen, Triggermen, Wastelander, Settler, Vendor, Loot and Container. The helmets will only spawn with the outfits from NCR Outfit Pack and the chance is 25%. Personally I don't use this injection because I would like to only inject skimpy & revealing outfits in my playthrough. Detailed leveled list injection info in spoiler below. 
    Get in Game
    Chem Station under "(Atomic Muscle) NCR Outfits". You need to purchase crafting plans from Diamond City Fallon Store or any other armor vendors before crafting.  I removed those crafting plans requirement to craft these items since I don't see there is any sense in using them.  Console command "Help NCR 4 FLST". Then there will be 3 FormID lists to quickly add items into inventory. For Atomic Muscle Expansion, there will be 1 more FormID list.  Notes
    I have made chest / butt / bulge parts of all the outfits to high poly version.  Bulge silder is added to most outfits, though it remains nearly flat at 0 value.  I have tried to fix most of clippings with capes, but there might still be some clippings when characters running, posing or aiming. For skimpy or revealing version, the clipping between the cape and the body is inevitable when characters running, couching or posing. 

    495 downloads

       (0 reviews)

    7 comments

    Updated

  3. TRS for Atomic Muscle

    Requirements
    Original Mod by humannature66: Link Atomic Muscle 2.0+ by Ulfberto: Link Installation
    First install original mod. Then install this mod by mod manager. 
    The esps in this mod are esl-flagged. 
    BodySlide files are uploaded as a seperate file and only download it if you need. 
    Optional: if you only want to use male version, delete original mod's esp file. 
    Contents
    Currently, there are 34 outfits (See spoiler below). I might add more mash-up ones in future. 
    Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File. This file injects TRS Outfits into basegame leveled lists. They are injected into leveled lists of Settler, Wastelander, Raider, BoS, Vendor, Resident, Loot and Container. 
    Get in Game
    Chem Station under "(Atomic Muscle) TRS Outfits".  Type in console "Help TRS 4 FLST". Then there will be some Form ID lists showing up in the console.  Notes
    Most outfits have the same appearance as Casual Outfit or Road Leather for female characters. 

    475 downloads

       (0 reviews)

    0 comments

    Updated

  4. Outfit Leveled Lists Expansion Framework

    Description
    A lightweight and simple framework which fixes some inconsistency and minor bugs of leveled lists containing armors, clothings or headwears in Fallout 4.
    Besides, it also expands the leveled lists for more NPCs and hence contributes to more varied leveled list injection. Without other injection, this framework barely changes what NPCs wear by itself. 
    Generally this framework can be considered as a bug fix mod and optionally serve as a modder resource. 
    Requirement
    Fallout 4 basegame + Automatron + Nuka World + Far Harbor. 
    Compatibility
    If you are using any outfit replacer mods (such as Look At Me - Institute Edition), then let them overwrite my esp so they will take effects. 
    If you are using any DLC item distribution mods (such as DLC Leveled List Integration and Rebalance), then let them overwrite my esp so they will take effects. 
    For Infamous's Combined Tweaks and Changes or Eli's Armour Compendium, let mine overwrite them. 
    Features
    Fixes
    Fixes regarding leveled lists of armors, clothings and headwears from Unofficial Fallout 4 Patch, Leveled Item Framework (LIF) and Infamous's Combined Tweaks and Changes are mostly forwarded.  Fixes from Wastelander Outfit UFO4P Patch are forwarded. Therefore, the Settlers will use the correct leveled list for their outfits. You don't need that mod if you use mine.  Fixes from Randomized Diamond City Guard Outfits are forwarded. Therefore, the Diamon City Security will use all the possible armor pieces from basegame instead of only a few. You don't need that mod if you use mine.  Moved global "Chance None" for a leveled item form to each of its "leveled list entries". Therefore, newly injected items will not be affected by the global "Chance None" value and hence have more control over item spawning chance. Added flag "Calculate from all levels <= player's level" to most apparel leveled lists where suitable. Therefore, newly injected items can be given a different spawning level other than 1.  Corrected and rearranged the leveled lists regarging clothings, headwears and armors for Container, Vendor Shops and Loots. Therefore, newly injected items will have higher chance to appear alongside vanilla ones.  Fixed outfit leveled list for Railroad NPCs with flag "Calculate from all levels <= player's level". But it doesn't affect vanilla progression. As a result, newly injected items will continue to spawn randomly and will not be overwritten by vanilla higher spawning level items. Fixed outfit leveled list for BoS Soldier NPCs with flag "Calculate from all levels <= player's level". But it doesn't affect vanilla progression. As a result, newly injected items will continue to spawn randomly and will not be overwritten by vanilla higher spawning level items. Fixed outfit leveled lists for Raider and Raider Boss NPCs with flag "Calculate from all levels <= player's level". But it doesn't affect vanilla progression. As a result, newly injected items will continue to spawn randomly and will not be overwritten by vanilla higher spawning level items.  Fixed outfit leveled lists for Gunner and Gunner Boss NPCs with flag "Calculate from all levels <= player's level". But it doesn't affect vanilla progression. As a result, newly injected items will continue to spawn randomly and will not be overwritten by vanilla higher spawning level items.  Fixed obsolete outfit leveled list for Far Harbor NPCs. Now they will choose outfits from a mix of basegame and far harbor ones.  More info concerning "Vanilla Progression": 
    New Leveled Lists
    This mod adds several new leveled lists intended for more options when adding leveled list injection. It mainly focuses on those respawnable NPCs, so most unique or named NPCs will not be affected. 
    Institute
    LL_Clothing_InstituteCourser_Any
    Note: Final outfit leveled list for "Institute Courser" NPCs. Accepts any outfits. 
    LL_Clothing_InstituteDivision_Any | LL_Clothing_InstituteJumpsuit_Any | LL_Clothing_InstituteSciAdv_Any | LL_Clothing_InstituteSciBio_Any | LL_Clothing_InstituteSciFacilities_Any | LL_Clothing_InstituteScRobotics_Any | LL_Clothing_InstituteScSRB_Any | LL_Clothing_InstituteWorker_Any
    Note: Final outfit leveled list for Institute NPCs. Accept any outfits. 
    DC Guard
    LL_Clothing_DCGuard_Underarmor
    Note: Underarmor leveled list for "Diamond City Guard" NPCs. Only accepts underarmor which will spawn with other armor pieces. 
    LL_Clothing_DCGuard_Any
    Note: Final outfit leveled list for "Diamond City Guard" NPCs. Accepts any outfits. 
    LL_Armor_DCGuard_RArm | LL_Armor_DCGuard_LArm
    Note: Arm armor pieces leveled lists for "Diamond City Guard" NPCs. Only accepts armor piece with correct biped slot. No legendary loot pool. 
    LL_Armor_DCGuard_Headwear
    Note: Headwears for "Diamond City Guard" NPCs. Only accepts headwears. They will spawn with underarmor and armor pieces. 
    Caravan Guard
    LL_Clothing_CaravanGuard_Underarmor
    Note: Underarmor leveled list for "Caravan Guard" NPCs. Only accepts underarmor which will spawn with other armor pieces.
    LL_Clothing_CaravanGuard_Any
    Note: Final outfit leveled list for "Caravan Guard" NPCs. Accepts any outfits.
    LL_Armor_CaravanGuard_Torso | LL_Armor_CaravanGuard_RArm | LL_Armor_CaravanGuard_LArm
    Note: Arm and torso armor pieces leveled lists for "Caravan Guard" NPCs. Only accepts armor piece with correct biped slot. No legendary loot pool.
    BoS
    LL_Clothing_BoSPilot_NoHelmet
    Note: Final outfit leveled list for some "BoS Pilot" NPCs. Accepts outfits without headwears. 
    LL_Clothing_BoSPilot_Any
    Note: Final outfit leveled list for some "BoS Pilot" NPCs. Accepts any outfits. 
    LL_Clothing_BoSSoldier_NoHelmet
    Note: Final outfit leveled list for a few "BoS Soldier" NPCs. Accepts outfits without headwears. 
    LL_Armor_BoSScribe_Science [LVLI:0016BAD1] | LL_Armor_BoSScribe_Field [LVLI:0016BAD2] | LL_Armor_BoSScribe_Engineer [LVLI:0016BAD0]
    Note: These leveled lists are vanilla ones and now they can be used without any problem. They are final outfit leveled lists for most of "BoS Scribes". Accepts any outfits. 
    Vault 81
    LL_Clothing_Vault81Security_Underarmor
    Note: Underarmor leveled list for "Vault 81 Security" NPCs. Only accepts underarmor without headwears which will spawn with other armor pieces.
    LL_Headwear_Vault81Security_Any
    Note: Headwears leveled list for "Vault 81 Security" NPCs. Only accepts headwears. They will spawn with underarmor and armor pieces.
    LL_Armor_Vault81Security_FullSet
    Note: Armor set leveled list for "Vault 81 Security" NPCs. Only accepts [41][42][43][44][45] biped slot(s) or their combinatoin. No legendary pool. 
    LL_Clothing_Vault81Security_Any
    Note: Final outfit leveled list for "Vault 81 Security" NPCs. Accepts any outfits. 
    LL_Clothing_Vault81Citizen_Any
    Note: Final outfit leveled list for "Vault 81 Citizen" NPCs. Accepts any outfits. 
    Rust Devil
    DLC01LL_Clothing_Raider_Underarmor
    Note: Underarmor leveled list for Automatron "Rust Devil" NPCs. Only accepts underarmor without headwears which will spawn with other armor pieces.
    Nuka World Trader
    DLC04_LL_Clothing_Trader_Any
    Note: Final outfit leveled list for Nuka World "Trader" NPCs. Accepts any outfits. 
    DLC04_LL_Clothing_Trader_NoNeck
    Note: Final outfit leveled list for Nuka World "Trader" NPCs. Accepts any outfits without [50] biped slot. 

    110 downloads

       (1 review)

    0 comments

    Updated

  5. Point Lookout Atomic Muscle Expansion and Outfits Distribution

    Description
    This mod adds 43 skimpy or revealing variants of outfits from Point Lookout, only available for Atomic MuscleūüėČ. You can also optionally inject these outfits into Commonwealth so we can see them more frequently.
    Requirements
    Point Lookout by TheCapitalWastelandProject Atomic Muscle 2.0+ by Ulfberto Installation
    First, install original mod. Then install this mod by mod manager. 
    The esps in this mod are esl-flagged. 
    BodySlide files are uploaded as a seperate file and only download it if you need. 
    Content
    43 pieces of skimpy or revealing outfits, only available for male characters (They will stay the same as their corresponding original ones for female characters). Besides, I also added them alongside their original ones into Chem Station crafting lists. A list of all the outfits is in spoiler. 
    Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File (Hard Requirement) for script file and my Outfit Leveled Lists Expansion Framework (Hard Requirement) for new leveled lists. Adds skingen or bodygen support to all the human and ghoul male NPCs in Point Lookout. They are injected into leveled lists of Vendors, Containers, Loots, Settlers, Minuteman, Raiders, The Forged, Caravan, Wastelanders and Triggerman. They are sorted for each faction so basically this injection will not break lore friendly immersion. Besides, I didn't change the stats of these clothings, so I have set the minimum spawning levels for raiders and the Forged at level 20 since they are quite over powerful (Be prepared). 
    Get in Game
    Chem Station under "(Atomic Muscle) Point Lookout".  Console command "Help Point 4 FLST". Then there will be 2 FormID lists to add all the original version or skimpy/revealing version of items into your inventory.  Notes
    Some outfits could have clippings. But generally should be fine. I will refine those details in future I guess.  Credits
    TheCapitalWastelandProject for Point Lookout @ Ulfbertofor Atomic Muscle which I never could lose my passion for Folks in Bearhood of Steel for helping Bodyslide, Outfit Studio and Material Editor by ousnius Blender and PyNifly Blender Export-Import Add-On by BadPup FO4Edit by ElminsterAU DankRafft for Leveled List Injection guidance and script file reference Mods used in screenshots
    Male Curie by me Male Cait by me Reactor ENB by Sevenence Sporty Sweat Overlay for Atomic Muscle by me Screen Archer Menu by maximusmaxy

    45 downloads

       (0 reviews)

    4 comments

    Updated

  6. Point Lookout for Atomic Muscle

    Description
    This mod refits all the clothing items in Point Lookout for Atomic Muscle, as well as optionally provides skingen and bodygen support for all the male NPCs in Point Lookout. 
    Requirements
    Point Lookout by TheCapitalWastelandProject Atomic Muscle 2.0+ by Ulfberto Installation
    First, install original mod. Then install this mod by mod manager. 
    The esps in this mod are esl-flagged. 
    BodySlide files are uploaded as a seperate file and only download it if you need. 
    Content
    Points Lookout outfits and armors, plus many headwears (Hats and masks).
    Skingen & Bodygen: Optional in FOMOD installation. Adds skingen or bodygen support to all the human and ghoul male NPCs in Point Lookout. 
    Tweaks and fixes: Optional in FOMOD installation. This plugin adds legendary slots, instance naming rules and railroad weave to some items. It also reduces biped slots usage and makes Nick Valentine wearble. 
    Get in Game
    In-Game ESP Explorer. 
    Mods used in screenshots
    Male Curie by me Male Cait by me Reactor ENB by Sevenence

    577 downloads

       (0 reviews)

    2 comments

    Updated

  7. Children of Atom Fanatics Outfits for Atomic Muscle

    Description
    This mod adds a lot of lore friendly sexy revealing variants of Children of Atom outfits. You can optionally inject them into leveled lists of Children of Atom in both Commonwealth and Far Harbor. 
    Requirements
    Original Mod by 7StarC: Link Atomic Muscle 2.0+ by Ulfberto: Link Far Harbor DLC Installation
    First, install original mod. Then install this mod by mod manager. 
    The esps in this mod are esl-flagged. 
    BodySlide files are uploaded as a seperate file and only download it if you need. 
    Optional: if you only want to use male version of this outfit pack, just don't put the esp of original mod into your load order. My mod has a seperate esl-flagged esp file. (See spoiler)
    But since original mod uses .ba2 files, so if you don't want to use female contents, you should unpack the .ba2 files from original mod (Use BA2 Unpacker). Unpack the "Materials" and "Textures" folders into the same folder of my mod (alongside with my .esp file). 
    Contents
    A lot of Children of Atom outfits (revealing), 4 different color swaps. One body decal Two hoods Three pairs of boots, 4 different color swaps. Two sets of armors (highly modular and many variants) One sexy fishnet outfit.  Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File. This file injects CoA Fanatics Outfits into basegame leveled lists. They are injected into leveled lists of Settler and CoA in both Commonwealth and Far Harbor, as well as some leveled lists of vendors. This file does overwrite some "Outfit" records of Far Harbor DLC, but don't worry about the load order since the majority of the leveled lists injection are CoA and Settlers. 
    Improved Naming Rules: Optional in FOMOD installation. Requires Equipment and Crafting Overhaul - Redux. This patch improves and expands the Instance Naming Rules (INNR) based on the one from ECO, so the colorswaps, linings, weaves, legendaries will show up in the name dynamically. It is primarily designed for FallUI series but works with other UI mods without problem. 
    Patch for Clothing Color Variety: Optional in FOMOD installation.
    This patch adds a lot of colorswaps to CoA Fanatics outfits from Clothing Color Variety. These color will not appear in leveled lists due to their possible immersion breaking. But if you want all the colors to show up randomly, you can open FO4Edit and you will find a mod collection I have prepared for all the possible colorswaps. There is a simple script file which will detect if you have "Improved Naming Rules" option selected and if yes it will update the Instance Naming Rules (INNR) for CoA Fanatics outfits, as a result of which all the colorswaps will show up in the item name dynamically.  Get in Game
    Chemlab under "(Atomic Muscle) CoA Fanatics Outfits".  Or you can simply type in console "Help Fanatic 4 FLST". Then there will be some Form ID lists for you to quickly add some outfits into your inventory.  Notes
    Fishnet might clip with outfits or boots.  Most of these outfits can be worn by female characters but the appearance for females remains the same. 

    1,063 downloads

       (0 reviews)

    9 comments

    Updated

  8. A Taste of Blues for Atomic Muscle

    Description
    I have just finished this short quest mod "A Taste of Blues" and have found that the clothings and weapons therein are very unique. So I did a quick refit of 3 pieces of outfits, 1 backpack and 1 weapon glove for Atomic Muscle. The outfits are refined into high poly in their butt, chest and back parts. 
    Requirements
    A Taste of Blues by ZanthirEAS Atomic Muscle 2.0+ by Ulfberto Installation
    Install by mod manager. 
    There is an esl-flagged esp file which fixes some minor issues so that the body morph will work correctly. Make sure it is not being overwritten by other mods (Currently there is no such mod on Nexus yet). 
    Bodyslide files are uploaded as a seperate file, and only download it if you need. 
    Contents
    3 outfits, one of which has some color variants; a lot of headwears and weapons.
    Get in Game
    In-game ESP explorer. 

    34 downloads

       (0 reviews)

    0 comments

    Submitted

  9. Male Curie with AI Generated Male Voice

    Description
    This mod changes synth Curie into a male character as well as gives him male voice generated by xVASynth 2. I intentionally have given him a synthetic voice since he is a robot originally. Besides, I also adjusted the pacing so he will speak as slowly as vanilla or maybe slower. 
    The robot form of Curie is not changed except its voice so this mod definitely will not break anything such as robot modification, if you prefer keeping Curie in robot form. 
    Requirements
    Atomic Muscle 2.0+ by Ulfberto: Hard Requirement. Otherwise it requires to add specific body mesh path for Curie.  Installation
    Install by mod manager. The esp file is esl-flagged.
    The esp file must be loaded after any other esp files which modify Curie, such as appearance or level. 
    There is an optional file which contains the Looksmenu preset of male Curie. 
    Notes
    The FaceGen data is included as loose files which should prevent rusty fix bug. However it is still recommended to pack FaceGen data into .ba2 file if you haven't reach ba2 limit.  This mod will not break quests or dialogue scenes, because it only overwrites three records of basegame.  Synth Curie will use the default male idle animation from Atomic Muscle. But some idles and dialogue animations will remain the same as those of female Curie.  Any mods which add new lines to Curie will not be affected, which means that they will still be in female voice.  The interjection words are harsh and inconsonant, limited by AI model and I am reluctant to refine them since there are more than 1600 audio files.  If you don't want to see synth Curie with a body shape like in the screenshots by default, delete the "F4SE" folder of this mod.  You can modify the appearance and body shape of synth Curie as you want. If the new appearance is not persistent, delete the "Mesh" and "Textures" folders of this mod. Compatible with Unofficial Fallout 4 Patch.  Credits
    xVASynth 2 by DanRuta Voice File Reference Tool 2 by greentea10 .lip and .fuz plugin for xVASynth v2 by DanRuta Creation Kit FO4Edit

    94 downloads

       (0 reviews)

    0 comments

    Updated

  10. Male Piper with AI Generated Male Voice

    Description
    This mod changes Piper into a male character as well as gives him male voice generated by xVASynth 2. But don't have too much high expectation with the quality and impressiveness of his voice. 
    Requirements
    Atomic Muscle 2.0+ by Ulfberto: Hard Requirement. Otherwise it requires to add specific body mesh path for Piper.  Installation
    Install by mod manager. The esp file is esl-flagged.
    The esp file must be loaded after any other esp files which modify Piper, such as appearance, level or AI. 
    There is an optional file which contains the Looksmenu preset of male Piper. 
    Notes
    The FaceGen data is included as loose files which should prevent rusty fix bug. However it is still recommended to pack FaceGen data into .ba2 file if you haven't reach ba2 limit.  This mod will not break quests or dialogue scenes, because it only overwrites two records of basegame.  Piper will use the default male idle animation from Atomic Muscle. But some idles and dialogue animations will remain the same as those of female Piper.  Any mods which add new lines to Piper will not be affected, which means that they will still be in female voice.  The interjection words are harsh and inconsonant, limited by AI model and I am reluctant to refine them since there are more than 2000 audio files.  If you don't want to see Piper with a body shape like in the screenshots by default, delete the "F4SE" folder of this mod.  You can modify the appearance and body shape of Piper as you want. If the new appearance is not persistent, delete the "Mesh" and "Textures" folders of this mod. Credits
    xVASynth 2 by DanRuta Voice File Reference Tool 2 by greentea10 .lip and .fuz plugin for xVASynth v2 by DanRuta Creation Kit FO4Edit

    98 downloads

       (0 reviews)

    0 comments

    Updated

  11. Male Cait with AI Generated Male Voice

    Description
    This mod changes Cait into a male character as well as gives him male voice generated by xVASynth 2. But don't have too much high expectation with the quality and impressiveness of his voice. 
    Requirements
    Atomic Muscle 2.0+ by Ulfberto: Hard Requirement. Otherwise it requires to add specific body mesh path for Cait.  Installation
    Install by mod manager. The esp file is esl-flagged. 
    The esp file must be loaded after any other esp files which modify Cait, such as appearance or level. 
    There is an optional file which contains the Looksmenu preset of male Cait. 
    Notes
    The FaceGen data is included as loose files which should prevent rusty fix bug. However it is still recommended to pack FaceGen data into .ba2 file if you haven't reach ba2 limit.  This mod will not break quests or dialogue scenes, because it only overwrites two records of basegame.  Cait will use the default male idle animation from Atomic Muscle. But some idles and dialogue animations will remain the same as those of female Cait.  Any mods which add new lines to Cait will not be affected, which means that they will still be in female voice.  The interjection words are harsh and inconsonant, limited by AI model and I am reluctant to refine them since there are more than 2000 audio files.  If you don't want to see Cait with a body shape like in the screenshots by default, delete the "F4SE" folder of this mod.  You can modify the appearance and body shape of Cait as you want. If the new appearance is not persistent, delete the "Mesh" and "Textures" folders of this mod. Compatible with Unofficial Fallout 4 Patch.  Credits
    xVASynth 2 by DanRuta Voice File Reference Tool 2 by greentea10 .lip and .fuz plugin for xVASynth v2 by DanRuta BOS Synthetic Facelift by iSirAlex: The appearance of male Cait is based on that of Mess Officer from this mod.  Creation Kit FO4Edit

    73 downloads

       (0 reviews)

    0 comments

    Updated

  12. NPCs Travel - Male Takeover, Outfits Fixes and Remove Holotape

    Description
    NPCs Travel is an essential mod to populate the Commonwealth. But as a gaymer, I would like to only see the male ones traveling around. 
    Besides, I also fixed a minor bug regarding the outfits and integrated some vanilla clothings and armors leveled lists into the outfit leveled lists, so that if we use some leveled lists injection or manual edits, then those NPCs from NPCs Travel can also have access to mod-added outfits. 
    Last, I have included an optional file which prevents the holotape from automatically being added to your inventory when you start a new game as well as removes it from Chem Station crafting list. This is used to pair with NPCs Travel - MCM Settings Menu. 
    Requirements
    NPCs Travel by win2009 Installation
    There are 3 files to install. They are independent to each other but do compliment with each other, so choose the one(s) as you prefer. 
    1. NPCs Travel - Male Takeover
    Soft Requirement: More Different Male Face + All Male Takeover 1.0.6 by @love7732851. If you don't have that mod installed, then Raiders, Gunners and Harbormen might spawn as females. 
    This file by itself will make most of the human NPCs in NPCs Travel become males. This mod doesn't overwrite any vanilla records, and thus if you want all the NPCs in NPCs Travel spawning as male, then you are supposed to have "More Different Male Face + All Male Takeover" installed as well. 
    If used on a current playthrough, then it will need several in-game days for NPCs to reset. 
    2. NPCs Travel - Outfits Fixes
    Fixes a bug that Children of Atom might spawn withou any outfits.  Integrates some vanilla clothings and armors leveled lists for all the NPCs in NPCs Travel. As a result, these NPCs will have access to the mod-added outfits if you use a lot of leveled lists injection or leveled lists manual hard edits. We can see a lot of men traveling around the Commonwealth with more diversity of apparels.  Optional in FOMOD installation: Removes all the headwears, eyewears and masks from some NPCs in NPCs Travel. Therefore, we can see their faces clearly. This optional plugin only works for some NPCs in NPCs Travels, otherwise it will require to overwrite some vanilla records which is prevented in this mod. But I do have a plan to apply this to all the vanilla random NPCs.   3. NPCs Travel - Remove Holotape
    This file does what it says in its title. It will prevent the holotape of NPCs Travel from automatically being added into your inventory upon a new game. Besides, it also removes it from Chem Station crafting list. This is only intended to pair with NPCs Travel - MCM Settings Menu. 

    197 downloads

       (0 reviews)

    2 comments

    Updated

  13. G12 Far Harbor Skimpy Outfits Replacer and Standalone

    Description
    Literally my first mod mostly done by myself. This mod adds or/and replaces all the clothings and armors (torso parts) in Far Harbor (Check screenshots for vanilla and skimpy comparision). 
    Requirements
    Atomic Muscle 2.0+ by Ulfberto: Link Far Harbor DLC Installation
    Install this mod by mod manager. During FOMOD installation, choose either replacer version or standalone version, or even both.
    There is also one optional file injecting standalone version into leveled lists, which requires my Leveled List Injection Core File. 
    The esps in this mod are esl-flagged. 
    BodySlide files are uploaded as a seperate file and only download it if you need. 
    Contents
    Replacer Version: All the armors and clothings in Far Harbor DLC are replaced with skimpy versions. 
    Standalone Version: Add the skimpy version of all the armors and clothings in Far Harbor DLC into Chem Station crafting lists. They have their names starting with "Skimpy" to differentiate from vanilla ones. The gloves are seperated from clothings. 
    Standalone Version - Leveled List Injection: Requires my Leveled List Injection Core File. This file injects standalone version outfits into basegame leveled lists. The armors will appear as basegame counterparts, and some clothings are injected into leveled lists of Raider, Container, Settler, Resident, Wastelander and Vendor. 
    There are some other patches dedicated to more colorswaps, bundled in the FOMOD installation: 
    Get in Game
    Only available if you install Standalone Version: 
    Chem Station under "(Atomic Muscle) Far Harbor Skimpy Outfits".  Type in console "Help Harbor 4 FLST". Then there will be some Form ID lists for you to quickly add all the outfits into your inventory.  Compatiblity
    Compatible with Equipment and Crafting Overhaul - Redux and New Equipment Overhaul. Make sure to put my Replacer esp after Dank_ArmorOverrides.esp if you are using it. For Standalone, the load order doesn't matter.  Not compatible with Honest Abe's Armor Series CBBE. But it can be solved by creating a patch in FO4Edit.  Fully compatible with all the DLC texture mods.  Patches available for Marine Armor Paints Pack (Highly recommended!). Please read the instructions during FOMOD installation.  Patch available for Marine Combat Armor Material Fix and Marine Wet suit Material Fix (Highly recommended!). Please read the instructions during FOMOD installation. There is no esp file for the patch so do make sure that my mod overwrites these two mods on the left panel of Mod Organizer 2.  Should be compatible with Fallout Lunar Overhaul, AWCKR, AE or Horizon.  Notes
    Hunter Coat and Chaser Uniform might have clippings when crouching, running or aiming. I tried my best to do the weight paint of the coat but the result is still not ideal.  Credits
    @ Ulfbertofor Atomic Muscle and refits for Far Harbor DLC AbeLincoln55 for Marine Armor Torso and Trapper Armor Torso @Sit for inspiring me to do this mod (After seeing his Tactical Wetsuit mod)  Bethesda for the game Material Editor for editing BGSM files Blender and Pynifly plugin for modifying models and UV maps FO4 Edit for creating esp files Bodyslide and Outfit Studio for generating morphs and building nifs Photoshop for processing dds files Permission
    The Marine Armor Torso and Trapper Armor Torso are edited from Abe's mod, so you should credit Abe as well if you use them. What I did is in spoiler: 
    You have permission to do anything with this mod as long as within VectorPlexus website or Ulf's discord, and you must credit AbeLincoln55 in the first place. 
    Support
    In case you want to support me¬†ūüėČ:¬†Kofi.¬†

    1,926 downloads

       (0 reviews)

    7 comments

    Updated

  14. G12 Automatron Skimpy Outfits Replacer and Standalone

    Description
    This mod adds or/and replaces all the clothings and armors (torso parts) in Automatron (Check screenshots for vanilla and skimpy comparision). 
    Requirements
    Atomic Muscle 2.0+ by Ulfberto: Link Automatron DLC Installation
    Install this mod by mod manager. During FOMOD installation, choose either replacer version or standalone version, or even both.
    There is also one optional file injecting standalone version into leveled lists, which requires my Leveled List Injection Core File. 
    The esps in this mod are esl-flagged. 
    BodySlide files are uploaded as a seperate file and only download it if you need. 
    Contents
    Replacer Version: The Robor Armor Chest Piece and Mechanist Armor in Automatron DLC are replaced with skimpy versions. 
    Standalone Version: Add the skimpy version of Robor Armor Chest Piece and many skimpy and revealing variants of "Mechanist Armor" in Automatron DLC into Chem Station crafting lists. They have their names starting with "Skimpy" to differentiate from vanilla ones. 
    Standalone Version - Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File. This file injects standalone version outfits into basegame leveled lists. The Robot Armor will appear as basegame Robot Armor counterpart, and the underwear version of Mechanist Armor is injected into leveled lists of Container, Settler, Resident, Wastelander and Vendor. 
    There are some other patches dedicated to more colorswaps, bundled in the FOMOD installation: 
    Get in Game
    Only available if you install Standalone Version: 
    Chem Station under "(Atomic Muscle) Automatron Skimpy Outfits".  Type in console "Help Auto 4 FLST". Then there will be one Form ID list for you to quickly add all the outfits into your inventory.  Compatiblity
    Compatible with Equipment and Crafting Overhaul - Redux and New Equipment Overhaul. Make sure to put my Replacer esp after ECO_ArmorOverride.esp if you are using it. For Standalone, the load order doesn't matter.  Not compatible with Honest Abe's Armor Series CBBE. But it can be solved by creating a patch in FO4Edit.  Fully compatible with all the DLC texture mods.  Fully compatible with Robot Armor Modifications Overhaul.  Patch available for Robor Armor Paint. Replacer version doesn't need to patch with it while the standalone version needs this patch to have access to a lot of colorswaps. I have also included an optional Improved Naming Rules (INNR) for it, which requires Equipment and Crafting Overhaul - Redux, so that the colorswap will show up in the item name dynamically.  Should be compatible with Fallout Lunar Overhaul, AWCKR, AE or Horizon.  Notes
    Mechanist Armor might have clipping on shoulder when character aiming or posing.  You might encounter hands clipping with gloves when you change outfits in Pipboy. This might be a game bug and can't be fixed yet. The solution is to fast travel or load into interior, or restart game.  Credits
    @ Ulfbertofor Atomic Muscle and refits for Automatron DLC AbeLincoln55 for Robot Armor Torso @ SavrenX for inspiring me how to do a skimpy version of Mechanist Armor (After refering to his Savrenx Mechanist mod)  Bethesda for the game Blender and Pynifly plugin for modifying models and UV maps FO4 Edit for creating esp files Bodyslide and Outfit Studio for generating morphs and building nifs Permission
    You have permission to do anything with this mod as long as within VectorPlexus website or Ulf's discord, and you must credit AbeLincoln55 in the first place. 
    Support
    In case you want to support me¬†ūüėČ:¬†Kofi.¬†

    1,620 downloads

       (0 reviews)

    2 comments

    Updated

  15. Deathclaw Hunter Armor for Atomic Muscle

    Description
    This armor set is originally made by AbeLincoln55 from Nexus. Since original mod uses vanilla texture and the author also kindly gives open permission to his mods, I just upload a standalone refit version for Atomic Muscle users here. Don't forget to endorse original mod and give Abe a kudo on Nexus. 
    Requirements
    Atomic Muscle by Ulfberto: Link Nuka World DLC [Optional] LC's UHD Deathclaw by Thecrusader93: Link (If you want to have a better 4K texture) Installation
    Install this mod by mod manager. 
    All the esps in my mod are esl-flagged. 
    Bodyslide files are uploaded as a seperate file, and only download it if you need. 
    Contents
    An armor set with 4 variations (Extra Light - Light - Sturdy - Heavy) plus 10 color swaps (Change color at Armor Workbench). Change the size or colorswap at Armor Workbench. 
    The torso part has two variants: torso piece (slot [41]) and outfit version (slot [33] + [41]). The outfit version supports Railroad Weave. 
    Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File (Hard Requirement) for script file and my Outfit Leveled Lists Expansion Framework (Soft Requirement) for leveled lists fixes (If you don't use my framework, then these items will never spawn on raiders after a certain level). They are injected into leveled lists of Raiders. The single armor pieces and skimpy outfits will appear randomly on raiders and raider bosses. The single armor pieces are also injected into legendary loot pools. They might also spawn in some vendor shops. 
    Improved Naming Rules: Optional in FOMOD installation. Requires Equipment and Crafting Overhaul - Redux. This patch improves and expands the Instance Naming Rules (INNR) based on the one from ECO, so the colorswaps, linings, weaves, legendaries will show up in the name dynamically. It is primarily designed for FallUI series but works with other UI mods without problem. 
    Get in Game
    Chem Station under "(Atomic Muscle) Deathclaw Hunter Armor¬į. It requires "Deathclaw Hide" to craft so you must kill some Deathclaws before crafting.¬† Or you can simply use console command "Help Deathclaw 4 FLST". Then there will be five FormIDs show up in the console (See spoiler). Then type "player.additem XXXXXXXX" (change Xs to the FormID show up in your console)¬†so you will get everything from this list.¬† Notes
    This mod uses texture from base game and Nuka World DLC. So in order to have a better texture, I suggest using LC's UHD Deathclaw or any other texture mod improving Deathclaw texture.  The torso part could have clippings with other underarmors or genital morphs. I suggest only wearing outfit version if you want a skimpy look.  This mod only contains Deathclaw Hunter Armor for male characters (if you put them on females, they will wear metal armor or rags instead). You should download original mod if you also want to use female version.  Mods used in screenshots
    Male Presets by Darnexx Poses For The People by 9Spades

    560 downloads

       (0 reviews)

    3 comments

    Updated

  16. G12 Vanilla Skimpy Clothings Replacer and Standalone

    Description
    This mod adds or/and replaces almost all the clothings in Basegame.
    Requirements
    Atomic Muscle 2.0+ by Ulfberto: Link Installation
    Install this mod by mod manager. During FOMOD installation, choose either replacer version or standalone version, or even both.
    The esps in this mod are esl-flagged. 
    Contents
    Replacer Version: Replaces almost all of the clothings in Fallout 4 basegame. These outfits are excluded: All the dresses, Captain Zao's Uniform, Hancock's Uniform, Bathrobe. Some outfits might have the same appearance, such as "Hazmat Suit" and "Damaged Hazmat Suit". I have added railroad weave and legendary supports as well as nick valentine wearable to all the outfits in this mod. Besides, I also reduced biped slots usage for all the outfits so they can be worn with other armor pieces. 
    Standalone Version: Adds the skimpy version of most clothings in basegame into Chem Station crafting lists. They have their names starting with "Skimpy" to differentiate from vanilla ones. 
    Standalone Version - Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File. This file injects standalone version outfits into basegame leveled lists. Most of the clothings are injected into leveled lists of Raider, Rairoad, BoS, CoA, Minutemen, Institute, Gunner, Container, Settler, Resident, Wastelander and Vendor. The clothings are sorted for each faction so generally it should not break lore friendly immersion. 
    There are some other patches dedicated to more colorswaps, bundled in the FOMOD installation: 
    Get in Game
    Only available if you install Standalone Version: 
    Chem Station under "(Atomic Muscle) Vanilla Skimpy Clothings".  Type in console "Help Vanilla 4 FLST". Then there will be some Form ID lists for you to quickly add all the outfits into your inventory.  Compatiblity
    Compatible with Equipment and Crafting Overhaul - Redux and New Equipment Overhaul. Make sure to put my Replacer esp after Dank_ArmorOverrides.esp if you are using it. For Standalone, the load order doesn't matter.  Patches available for Synth Overhaul (C.A.S.T.) (a.k.a. SO) (Highly recommended!!!). Please read the instructions during FOMOD installation.  Patches available for Clothing Color Variety (Highly Recommended!!!). Please read the instructions during FOMOD installation. Most clothings in this mod can benefit from vanilla texture improvement mods. Recommended: Fallout 4 HD Overhaul 2k or SavrenX HD Vanilla Clothes.  Not compatible with some replacer mods. But usually can be solved by putting other replacer mods' esp files beneath mine or create a patch file in FO4Edit.  For Lunar Fallout Overhaul, AWKCR, AE, Horizon, etc, a patch file might also be needed.  Not comptatible with Raider Overhaul. That mod alters a lot of biped slots of vanilla outfits, which can cause missing hands bug with my mod. But this might be solved by putting my mod beneath Raider Overhaul or create a patch file in FO4Edit.  Notes
    All the clothings with robes or capes or coats could have clippings with butt or legs when character not standing still.  Let me know if you encounter any problem, since I didn't test thoroughly and there are so many stuff in this mod.  Credits
    @ Ulfbertofor Atomic Muscle and vanilla clothings refits.  QuietPippin for his wonderful True Wasteland Body Outfits which inspired me to do this mod.  AlexSlesh for ALSL Vault Suit Unzipped friffy for Just another Piper Outfit SVRGN for Maxson's battlecoat Standalone noLOVE for Hunter Set vhared55 for Chain Bikini Jordan1q2 for JC Bikini Mirjan for Athena Jumpsuits ferbii for Furby Custom Brotherhood Uniform 7StarC for Children of Atom - Fanatics Outfits Handsome Male Preset by @ Darnexx: Link Bethesda for the game Material Editor for editing BGSM files Blender and Pynifly plugin for modifying models and UV maps FO4 Edit for creating esp files Bodyslide and Outfit Studio for generating morphs and building nifs Photoshop for processing dds files Permission
    You have permission to do anything with this mod as long as within VectorPlexus website or Ulf's discord, and you must credit corresponding original mod authors of the assets you want to use in the first place. 
    Support
    In case you want to support me¬†ūüėČ:¬†Kofi.¬†

    3,374 downloads

       (1 review)

    68 comments

    Updated

  17. Capital Wasteland Raider Pack for Atomic Muscle

    Capital Wasteland Raider Pack for Atomic Muscle Legacy version can be found here. 
    Requirements
    Capital Wasteland Raider Pack by GrilledTurkey Atomic Muscle 2.0+ by Ulfberto Installation
    First, install original mod. Then install this mod by mod manager and let it overwrite original mod. 
    All the esps in my mod are esl-flagged. 
    Bodyslide files are uploaded as a seperate file, and only download it if you need. 
    Contents
    5 outfits and 5 helmets.
    Remove new NPCs and leveled list injection: You have to select at least one option in this group during FOMOD installation. Original mod adds several new Raider NPCs with new hairstyles which can affect game performance (Check comment section of original mod). Besides, it also adds its items into the final outfit leveled list of Raiders, which will dominate the outfit pool for Raiders. Therefore, I have provided 4 options as below in case that you don't want to use these features from original mod. The options for removal only work on a new game or a current playthrough where original mod has never been installed. 
    Keep both new NPCs and leveled list injection.  Remove new NPCs only.  Remove leveled list injection only.  Remove both new NPCs and leveled list injection. (The one I am using) Tweak and Fix: Optional in FOMOD installation. This optional plugin adds legendary slots and railroad weave support to some items, adds instance naming rules to all the items, makes all the items Nick Valentine wearable, adjusts some attributes of all the items to match vanilla ones, adds some missing keywords and adds lining options to all the helmets. 
    Atomic Muscle Expansion: Optional in FOMOD installation. Adds 15 skimpy and revealing variants of Capital Wasteland Raider Pack, as well as adds items from original mod into Chem Station crafting lists. 
    Atomic Muscle Expansion - Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File (Hard Requirement) for script file and my Outfit Leveled Lists Expansion Framework (Soft Requirement) for leveled list fixes (If you don't use this framework, then after a certain level, The Forged will only use these outfits instead of vanilla ones and some Raiders will not have access to these outfits anymore). This file injects standalone version outfits into basegame leveled lists. All the outfits are injected into leveled lists of Raiders and The Forged. They will start to spawn from level 14. The helmets have 25% chance to spawn only with these outfits. 
    Get in Game
    Only available if you install Atomic Muscle Expansion: 
    Chem Station under "(Atomic Muscle) Capital Wasteland Raider Pack".  Type in console "Help CWRaider 4 FLST". Then there will be 3 Form ID lists for you to quickly add all the outfits into your inventory.  Notes
    There are inevitable clippings around arms when characters aiming or posing.  Credits
    @ Ulfberto and folks in Bearhood of Steel discord providing guidance on Blender.  Male Presets by @ Darnexx Permission
    You have permission to do anything with this mod as long as within VectorPlexus website or Ulf's discord, and you must credit GrilledTurkey in the first place. 
    Support
    In case you want to support me¬†ūüėČ:¬†Kofi.¬†

    101 downloads

       (0 reviews)

    0 comments

    Updated

  18. GITS Motoko Outfit

    Requirements
    GITS Motoko Outfit - CBBE by newermind43 Atomic Muscle 2.0+ by Ulfberto Installation
    First, install original mod (Ignore its requirements). Then install this mod by mod manager and let it overwrite original mod. 
    All the esps in my mod are esl-flagged as well. 
    If you only want to use male version, delete original mod's esp file. 
    Bodyslide files are uploaded as a seperate file, and only download it if you need. 
    Contents
    1 Outfit, 1 Gloves, 1 Eye Cover, 1 Jacket (Use [55] slot). 
    All the items support legendary and railroad weave. The eye cover has some misc HUD addons, which can be added at Armor Workbench. 
    The outfit supports bulge slider. It remains flat at 0 slider value. 
    Leveled List Injection - Railroad: Optional in FOMOD installation. Requires my Leveled List Injection Core File for script file and my Outfit Leveled Lists Expansion Framework for leveled list fixes. This file injects GITS Motoko Outfits into basegame leveled lists. They are injected into leveled lists of Railroad. The goggles, jackets and gloves will spawn with the suit at a certain chance.
    Leveled List Injection - Institute Courser: Optional in FOMOD installation. Requires my Leveled List Injection Core File for script file and my Outfit Leveled Lists Expansion Framework for new leveled lists. This file injects GITS Motoko Outfits into basegame leveled lists. They are injected into leveled lists of Institute Courser. The goggles, jackets and gloves will spawn with the suit at a certain chance.
    Get in Game
    Chemlab under "(Atomic Muscle) GITS Motoko".  Type in console "Help Motoko 4 FLST", then there will be one form list for you to add all items into your inventory.  Notes
    Jacket can clip with underarmor or body when characters aiming.  The suit can be used by female characters by the appearance is the same as Courser Uniform. The goggles can be used by females as well. The jacket and gloves are not available for females. 

    220 downloads

       (1 review)

    0 comments

    Updated

  19. CROSS Vertibird Flightsuit

    Refit for Atomic Muscle legacy version is here: Link
    Requirements
    CROSS Vertibird Flightsuit by Niero Atomic Muscle 2.0+ by Ulfberto Installation
    First, install original mod. Then install this mod by mod manager and let it overwrite original mod. 
    All the esps in my mod are esl-flagged as well. 
    BodySlide files are uploaded as a seperate file and only download it if you need. 
    Contents
    1 outfit (2 variants), 1 helmet (3 variants), 1 headset, 1 gloves, 1 jacket (2 variants). 
    They have a lot of colorswap, which can be modified at Armor Workbench, as well as the variants. 
    Atomic Muscle Expansion: Optional in FOMOD installation. This pack adds 6 skimpy and revealing versions of CROSS Vertibird Flightsuit (A lof of colorswaps). 
    Leveled List Injection - Original Version: Optional in FOMOD installation. Requires my Leveled List Injection Core File for script file and my Outfit Leveled Lists Expansion Framework for new leveled lists. This file injects CROSS Vertibird Flightsuit original version into basegame leveled lists. They are injected into leveled lists of BoS Pilots. The helmets, jackets and gloves will spawn with the outfits at a certain chance. 
    Leveled List Injection - Expansion Version: Optional in FOMOD installation. Requires my Leveled List Injection Core File for script file and my Outfit Leveled Lists Expansion Framework for new leveled lists. This file injects CROSS Vertibird Flightsuit Atomic Muscle Expansion skimpy and revealing version outfits into basegame leveled lists. They are injected into leveled lists of BoS Pilots. The helmets, jackets and gloves will spawn with the outfits at a certain chance.
    Improved Naming Rules: Optional in FOMOD installation. Requires Equipment and Crafting Overhaul - Redux. This patch improves and expands the Instance Naming Rules (INNR) based on the one from ECO, so the colorswaps, linings, weaves, legendaries will show up in the name dynamically. It is primarily designed for FallUI series but works with other UI mods without problem. 
    Get in Game
    Chemlab under "(Atomic Muscle) CROSS Vertirbid Flightsuit".  Console command "Help Vertibird 4 FLST". Then there will be 1 FormID list to quickly add items into inventory. For Atomic Muscle Expansion, there will be 1 more FormID list. 

    308 downloads

       (0 reviews)

    0 comments

    Updated

  20. True Wasteland Muscle Outfits for Atomic Muscle

    This mod doesn't provide replacer version anymore and its successor you can find here. 
    Description
    This mod is refitted and remash-up from True Wasteland Body Outfits by QuietPippin (Creator of TWB) from Nexus. I got permission from him to do a male conversion and publish the conversion files exclusively on VectorPlexus. 
    Requirements
    True Wasteland Body Outfits by QuietPippin Absolutely Skimpy Attire by dikr Atomic Muscle 2.0+ by Ulfberto Installation
    First, install Absolutely Skimpy Attire original mod (Ignore its requirements) for the assets used in this mod. You can download either CBBE non physics or CBBE physics. (You can also download Atomic Muscle refit for Absolute Skimpy Attire here). 
    Then, install True Wasteland Body Outfits (Ignore its requirements). Only install the first main file "True Wasteland Body Outfits" which is enough for my mod to work. 
    Last, Install my mod and let it overwrite both mods from above. 
    Bodyslide files are uploaded as a seperate file and only download it if you need. 
    Optional: If you only want to use male version of these outfits, delete original esp file of True Wasteland Body Outfits. My mod has a seperated esl flagged esp file. 
    Contents
    25 pieces of outfits (lore-friendly) + one pair of gloves. 
    Leveled List Injection - Original Version: Optional in FOMOD installation. Requires my Leveled List Injection Core File. This file injects True Wasteland Muscle outfits into basegame leveled lists. They are injected into leveled lists of Settler, Raider, Gunner, Minutemen, Triggerman, Railroad, Redisdent, Loot, Vendor and Container. They are sorted for each faction. 
    Get in Game
    Chemlab under "(Atomic Muscle) True Wasteland Muscle".  Or you can simply type in console "Help True 4 FLST" or "Help Wasteland 4 FLST". Then there will be one Form ID list for you to quickly add some outfits into your inventory. Just type "player.additem XXXXXXXX" (Change Xs to the Form ID list).  Notes
    These refits are converted from TWB body.  The Armored Coat has some clippings with backside of the underwear with higher body morphs. It is a bit tough to solve it so now I just leave it like this.  All the highheels from original mod are either changed to normal boots or removed. I will not make a version with highheels.  I can't test all the outfits thoroughly. Just notify me if you find any problem regarding clippings, textures, weight issues or leveled list.  Mods used in screenshots
    Arthur - Male Preset by iSirAlex Classic Holstered Weapons by shavkacagarikia Luxor's Summer by luxor8071 Support
    In case you want to support me¬†ūüėČ: Kofi. Though my refits will never be behind a paywall.

    1,018 downloads

       (0 reviews)

    19 comments

    Updated

  21. Private Military Company for Atomic Muscle

    Requirements
    Original Mod: Link Atomic Muscle 2.0+: Link Installation
    First, install original mod. Only main file is required. Hotfix file is included here already. The optional "Glowmap" is recommended but not mandatory. 
    Then install this mod by mod manager and let it overwrite original mod. 
    The esp file of original mod is compacted to esl-flagged one in my mod. Other esps in my mod are esl-flagged as well. 
    BodySlide files are uploaded as a seperate file and only download it if you need. 
    Contents
    2 Helmets, 1 Outfit (5 variants and a lot of colorswaps), 1 Vest (Use [41] slot, 2 variants), 1 Gloves. 
    Modify the colors or variants at Armor Workbench. 
    The outfit supports bulge slider, and it uses all the underarmor slots plus [41] slot. 
    Atomic Muscle Expansion: Optional in FOMOD installation. This pack adds 3 skimpy versions of PMC outfits (A lof of colorswaps). 
    Leveled List Injection - Original Version: Optional in FOMOD installation. Requires my Leveled List Injection Core File. This file injects Private Military Outfits original version outfits into basegame leveled lists. They are injected into leveled lists of Gunners, and will start to appear after level 12. The helmets and gloves will spawn with the outfits at a certain chance. 
    Leveled List Injection - Expansion Version: Optional in FOMOD installation. Requires my Leveled List Injection Core File and select Atomic Muscle Expansion in FOMOD installation. This file injects Private Military Outfits expansion skimpy version outfits into basegame leveled lists. They are injected into leveled lists of Gunners, and will start to appear after level 12. The helmets, vest and gloves will spawn with the outfits at a certain chance. They are also injected into leveled lists of Settler. 
    Improved Naming Rules: Optional in FOMOD installation. Requires Equipment and Crafting Overhaul - Redux. This patch improves and expands the Instance Naming Rules (INNR) based on the one from ECO, so the colorswaps, linings, weaves, legendaries will show up in the name dynamically. It is primarily designed for FallUI series but works with other UI mods without problem. 
    Get in Game
    Chem Station under "(Atomic Muscle) Private Military Company".  Type in console "Help PMC 4 FLST". Then there will be some FormID lists for you to add all the items into your inventory.  Notes
    The weight of vest add-ons might be strange when characters jump or do pose. Currently unable to fix it. But in most cases it is fine. 

    632 downloads

       (1 review)

    4 comments

    Updated

  22. N7 Combat Armor for Atomic Muscle

    Requirements
    N7 Combat Armor by Ruddy88 Atomic Muscle 2.0+ by Ulfberto Installation
    First, install original mod. Then install this mod by mod manager and let it overwrite original mod. 
    The esp file of original mod is compacted to esl-flagged one in my mod. 
    BodySlide files are uploaded as a seperate file and only download it if you need. 
    Contents
    1 Helmet, 1 Cap, 1 Outfit (3 color variants),1 pair of Gloves, 1 set of armor (Light - Medium - Heavy). 
    I have made bulge, butt and breaset into high poly version. 
    Since this mod is not skimpy or revealing one, I have decided not to do a leveled list injection. You can do your own leveled list injection by following my guide. Do note that the armor pieces in this mod are not available for legendary loot pool due to missing legendary object templates. 
    Get in Game
    Chem Station under "(Atomic Muscle) N7 Combat Armor".  Type in console "Help N7 4 FLST". Then there will be one FormID list for you to add all the items into your inventory.  Mods used in screenshots
    Male Presets by @ Darnexx

    51 downloads

       (0 reviews)

    0 comments

    Submitted

  23. Grease Rat Garbs for Atomic Muscle

    Requirements
    Grease Rat Garbs by Tinuvia Atomic Muscle 2.0+ by Ulfberto Installation
    First, install original mod (Either CBBE or Vanilla version). You could also choose to install leveled list injection files from original mod page, in case that you don't want to use mines. 
    Then install this mod by mod manager and let it overwrite original mod. .
    All the esps in my mod are esl-flagged as well. 
    BodySlide files are uploaded as a seperate file and only download it if you need. 
    Contents
    21 pieces of outfits (lore friendly), 20 pieces of backpacks, 1 scarf, Many headwears. 
    Tweaks: Optional in FOMOD installation. This plugin adds legendary slots, instance naming rules, railroad weave support and some missing keywords to some items. 
    Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File. This file injects Grease Rat Garbs outfits and headwears into basegame leveled lists. They are injected into leveled lists of Raider and Settler. The difference between my injection and original mod optional injection is that mine has higher spawning chance and doesn't inject backpacks. 
    Atomic Muscle Expansion: Optional in FOMOD installation. Adds a lot of skimpy and revealing outfit variants of Grease Rat Garbs outfits. 
    Atomic Muscle Expansion - Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File. This file injects skimpy and revealing outfits from Atomic Muscle Expansion into basegame leveled lists. They are injected into leveled lists of Raider and Settler. 
    Get in Game
    Chem Station under "(Atomic Muscle) Grease Rat Garbs". 
    For "Atomic Muscle Expansion": You can either craft in Chem Station or use console command "Help Grease 4 FLST". 
    In-Game ESP Explorer is also doable to quickly grab some outfits since this mod is not esl-flagged one. 
    Notes
    There might be clippings when wearing both outfit and backpack.  Please notify me if there is any problem since I didn't test thoroughly.  Mods used in screenshots
    Male Presets by @ Darnexx Grungy Gage by mystolle Paladin Danse Synthetic Facelift by iSirAlex

    602 downloads

       (0 reviews)

    0 comments

    Updated

  24. Courier Duster for Atomic Muscle

    Requirements
    Courier Duster by darkman32197 Atomic Muscle 2.0+ by Ulfberto Installation
    First install original mod. Then install this mod by mod manager and let it overwrite original mod. . 
    The esp file of original mod is compacted to esl-flagged one in my mod. Other esps in my mod are esl-flagged as well. 
    BodySlide files are uploaded as a seperate file and only download it if you need. 
    Contents
    1 outfit, 1 coat, 1 pair of gloves, 1 hat. The coat has many decal modifications, and the outfit has some minor variants which can be modified at Armor Workbench. 
    Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File. This file injects Courier Duster outfits into basegame leveled lists. They are injected into Minutemen leveled lists. The coat and gloves will have 75% chance to spawn with the suit. 
    Atomic Muscle Expansion: Optional in FOMOD installation. Adds 4 skimpy and revealing outfit variant of Courier Duster Suit. 
    Atomic Muscle Expansion - Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File. This file injects skimpy and revealing outfits from Atomic Muscle Expansion into basegame leveled lists. They are injected into Minutemen leveled lists. The coat and gloves will have 75% chance to spawn with the suit. 
    Get in Game
    Chem Station under "(Atomic Muscle) Courier Duster". Console command "Help Courier 4 FLST", and then the Form ID lists will show up in the console.  Notes
    Coat could have clippings.  The sleeves version might have hollow body part due to seperate meshes. 

    81 downloads

       (0 reviews)

    0 comments

    Submitted

  25. New Vegas Stealth Suit for Atomic Muscle

    Requirements
    Stealth Suit - New Vegas: Link Atomic Muscle 2.0+ by Ulfberto: Link Installation
    First install original mod. Don't forget to also install its UPDATE file. Then install this mod by mod manager and let it overwrite original mod. . 
    The esp file of original mod is compacted to esl-flagged one in my mod. Other esps in my mod are esl-flagged as well. 
    BodySlide files are uploaded as a seperate file and only download it if you need. 
    Contents
    1 outfit with 6 variants and 11 colorswaps. Change the variants and colorswaps at Armor Workbench. It has its own weaves and 3 types of linings modifications. There is also one UNIQUE version (Check description on original mod page). 
    Tweaks and Fixs: Optional in FOMOD installation. This optional patch file adds INNR and legendary slot, reduces biped slots usage and allows Nick Valentine to wear. Bedies, it also corrects modification slot names showing in Armor Workbench, renames the MODs to initiate with "New Vegas Stealth Suit", and fixes some minor bugs such as duplicated modification options. 
    Improved Naming Rules: Optional in FOMOD installation. Requires Equipment and Crafting Overhaul - Redux. This patch improves and expands the Instance Naming Rules (INNR) based on the one from ECO, so the colorswaps, linings, weaves, legendaries will show up in the name dynamically. It is primarily designed for FallUI series but works with other UI mods without problem. 
    Atomic Muscle Expansion: Optional in FOMOD installation. Adds 6 skimpy and revealing outfit variants, each with 6 sub-variants and 11 colorswaps. 
    Atomic Muscle Expansion - Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File. This file injects skimpy and revealing outfits from Atomic Muscle Expansion into basegame leveled lists. They are injected into Settlers, Vendors, Gunners, Minutemen and BoS leveled lists. The colorswaps are sorted for different factions, such as only BoS colorswap spawning on BoS Soldiers and Scribes. For Settlers and Gunners, most colorswaps are available to randomly spawn. The outfit will start to spawn from level 1 for gunners and it has same chance to spawn as other vanilla gunner underarmors. 
    I didn't inject non-skimpy/non-revealing versions into leveled lists because it requires adding colorswap templates to them and I was reluctant to do it. 
    Get in Game
    Chem station under "(Atomic Muscle) New Vegas Stealth Suit". Console command "Help Vegas 4 FLST", and then the Form ID lists will show up in the console.  Notes
    Gloves could have clippings in 1st person.  Credits
    iSirAlex for male preset

    96 downloads

       (0 reviews)

    2 comments

    Updated

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