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5 Screenshots

About This File

DISCLAIMER

1) This is not my work, this is an old project Vector Plexus began but never publicly shared. ALL CREDIT TO VECTOR

2) I am generally not sure of the specifics of this file. There is a Read Me, but if there are issues or bugs then you might have to troubleshoot yourself or hope someone can update this file to be less buggy.

3) I mean no disrespect. It's been over 5 years since this file was worked on and about 7 years since the release of XCOM 2. I just want to bring a bit of life to my favorite game so many years after this was shared with me.

4) If someone truly wants me to take this down, please just contact me and I will do so. Again I mean no disrespect to Vector, I just didn't want a project like this to never see the light of day.

 

Again, I don't really know the ins and outs of X-SCHLONG if you wanna call it, so please don't ask me the specifics. It might be a good idea to troubleshoot together if there's any issues.

 

You might have to delete/remove the file in your game that is called XComXSoldier.ini . However I'm not sure if that still applies all these years later.

I believe that the console command to make your soldier erect is: XSoldierErection "Soldier Name" true 100 . Test it out and see if it works.

You might get the best results using the XCOM2 Alternative Mod Launcher. Try it out for yourself, no promises.

 

 

 

 

 

Please don’t post this file anywhere else + please credit VectorPlexus if this file is changed in any way.

 

  • Like 15
  • 🍑 1
  • 🍆 by Kazu 2
  • Hot 3
  • Thanks! 8
  • Thumbs up 1



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Thanks for the upload.

It seems the 1st tier armor and special version of 2nd tier armor are fully edited; base version of 2nd tier and all 3rd tier armor are same as the public release.

Engineers and Scientists customize seems not working for me. And I didn't see Central hanging around anywhere.

I'd say this mod is the first reason I play this game. Sad that I don't know how to mod.

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On 6/8/2023 at 9:24 AM, ink_design said:

Thanks for the upload.

It seems the 1st tier armor and special version of 2nd tier armor are fully edited; base version of 2nd tier and all 3rd tier armor are same as the public release.

Engineers and Scientists customize seems not working for me. And I didn't see Central hanging around anywhere.

I'd say this mod is the first reason I play this game. Sad that I don't know how to mod.

Did you get it work? I put it in the game but it doesn't really work for me. some weird glitch. Any idea what should I do?

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Hi, thanks for sharing.

Not sure if it's just me, but is it normal that the regular console command (e.g. PowerUp in a battle game, additem/giveresource in the ship) stopped working?

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8 hours ago, Ben said:

Did you get it work? I put it in the game but it doesn't really work for me. some weird glitch. Any idea what should I do?

just put the "XSoldier" folder under "Mods" like the old one. My final path is: SteamLibrary\steamapps\common\XCOM 2\XComGame\Mods\XSoldier

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I remember when i was able to use XSoldier on my Xcom, but know for some reason when i try to use it my game wont start T_T

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On 6/9/2023 at 9:56 AM, SilverHawk2947 said:

Hi, thanks for sharing.

Not sure if it's just me, but is it normal that the regular console command (e.g. PowerUp in a battle game, additem/giveresource in the ship) stopped working?

I have the same problem. Been trying to troubleshoot it since yesterday. Anyone know what might be causing this?

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On 6/10/2023 at 4:17 AM, ink_design said:

just put the "XSoldier" folder under "Mods" like the old one. My final path is: SteamLibrary\steamapps\common\XCOM 2\XComGame\Mods\XSoldier

Ok, I manage to get it work, but does the skin normally looks so greasy or oily? Even in the character creation it still looks like that.

Edited by Ben

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3 hours ago, Ben said:

Ok, I manage to get it work, but does the skin normally looks so greasy or oily? Even in the character creation it still looks like that.

Skin wetness can be adjusted in mod setting. I haven't got CTD so far. Native console commands somehow not working (someone say it's because of game language), but mod console commands like camera debug works fine. Sometimes my crew on board (clerks I think) only have a head no body (I suppose this have something to do with Avenger outfit feature, which is not working for me.) Nothing bugged on character customize, though I was wrong before, all the 1st and 2nd tier armor are fully edited. Erection command effect all soldiers at same time, seems not working on start menu.

Edited by ink_design

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This mod disables all default console commands. I think it might be caused by a newer patch that broke compatibility with one of the cheat files (changed to a different system). The XSoldier cheat file looks like a subclass of another file that doesn't seem to exist anymore

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have somebody tried to edit XComXSoldier.ini and made it work?

I know nando915 have mentioned that this INI may wont work but I just wanna make that muscle buff more powerful... :( 

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Remove old Xsoldier mod from XCOM 2\XComGame\Mods folder & put this mod (X-Soldier (Schlong Edition) 1.0.0) here: XCOM 2\XCom2-WarOfTheChosen\Mods

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Installed this without any problems but my soldiers are always wet, like if they've been in rain even tho they haven't, is there any way to fix this? 

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this mod seems have two problems.

1. it makes the regular console command stopped working.

2.it cause some wrong red and yellow lines in battle map.I only use this mod and loading screens.So I pretty sure it's the problem with this mod.

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Couldnt really get it to work. Hopefully someone can crack it open and make it 100% compatible with the latest patch/expansions.

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Thank you for sharing this. I hope one day VectorPlexus will arise again and make more mods. His works brought me a lot of happiness.

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Big thanks to VectorPlexus. Thank you for sharing NudeWIPVersion!

In my environment, when I started a new campaign, the character was created with 0 muscle mass ignoring the previous customization, but I was able to return it to 100 if I advanced to the point where I could customize soldiers.I remembered it while writing, but I remember that this was solved by selecting the game mode. I think it was IMMERSIVE instead of NORMAL. The same troubled memory came back when I played before.
And I'm so happy to see my favorite Bradford nude.

I would like to thank him again someday when he comes back!

Poster_007.png

Edited by Grays

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For some reason, certain torso parts will cause certain arm/leg parts to not appear.

I think it's because the config file wasn't setup to use it for anything but torso2/3 of XSoldier.

Here's an updated one, it seems to work fine:

[XComGame.X2BodyPartTemplateManager]

;----------------------------------------------------------------------------------------------------
;-------------------------------------------  VALIDPARTS  -------------------------------------------
;----------------------------------------------------------------------------------------------------

+ValidPartTypes=TorsoTattoos
+ValidPartTypes=LegLeftTattoos
+ValidPartTypes=LegRightTattoos
+ValidPartTypes=HeadTattoos

;----------------------------------------------------------------------------------------------------
;------------------------------------  REMOVE TEMPLATES - PAWNS  ------------------------------------
;----------------------------------------------------------------------------------------------------

;----- PAWNS -----
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="Soldier")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Central", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="TutorialCentral", SpecializedType=true)
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_StratCentral", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="StrategyCentral", SpecializedType=true)
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Soldier_VIP_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="Soldier_VIP")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Scientist_VIP_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="Scientist_VIP")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Engineer_VIP_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="Engineer_VIP")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Civilian_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="Civilian")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="HostileCivilian_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="HostileCivilian")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="FacelessCivilian_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="FacelessCivilian")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Engineer_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="Engineer")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Scientist_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="Scientist")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="FriendlyVIPCivilian_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="FriendlyVIPCivilian")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="HostileVIPCivilian_M", ArchetypeName="GameUnit_Civilian.ARC_CivilianHostile_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="HostileVIPCivilian")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Clerk_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="Clerk")

;----- PAWNS WOTC -----
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_Reaper_M", ArchetypeName="GameUnit_Reaper.ARC_Reaper_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="ReaperSoldier")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_Skirmisher_M", ArchetypeName="GameUnit_Skirmisher.ARC_Skirmisher_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="SkirmisherSoldier")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_Templar_M", ArchetypeName="GameUnit_Templar.ARC_Templar_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="TemplarSoldier")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_Templar_Ghost_M", ArchetypeName="GameUnit_Templar.ARC_Templar_Ghost_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="TemplarSoldier", bGhostPawn=true)
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="CivilianMilitia_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="CivilianMilitia")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="CivilianMilitiaM2_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="CivilianMilitiaM2")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="CivilianMilitiaM3_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="CivilianMilitiaM3")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="VAMilitia_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="VolunteerArmyMilitia")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="VAMilitiaM2_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="VolunteerArmyMilitiaM2")
-BodyPartTemplateConfig=(PartType="Pawn", TemplateName="VAMilitiaM3_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="VolunteerArmyMilitiaM3")

;----------------------------------------------------------------------------------------------------
;------------------------------------  REMOVE TEMPLATES - ARMORS ------------------------------------
;----------------------------------------------------------------------------------------------------

;----- UNDERLAY -----
-BodyPartTemplateConfig=(PartType="Torso", TemplateName="Clerk_Std_Torsos_A_M", ArchetypeName="SldCnvUnderlay_Std_GD.ARC_SldCnvUnderlay_Std_Full_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="", CharacterTemplate="Clerk")
-BodyPartTemplateConfig=(PartType="Torso", TemplateName="CnvUnderlay_Std_Torsos_A_M", ArchetypeName="SldCnvUnderlay_Std_GD.ARC_SldCnvUnderlay_Std_Torsos_A_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="Underlay", CharacterTemplate="Soldier")
-BodyPartTemplateConfig=(PartType="Arms", TemplateName="CnvUnderlay_Std_Arms_A_M", ArchetypeName="SldCnvUnderlay_Std_GD.ARC_SldCnvUnderlay_Std_Arms_A_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="Underlay", CharacterTemplate="Soldier")
-BodyPartTemplateConfig=(PartType="Legs", TemplateName="CnvUnderlay_Std_Legs_A_M", ArchetypeName="SldCnvUnderlay_Std_GD.ARC_SldCnvUnderlay_Std_Legs_A_M", Gender=eGender_Male, bVeteran=false,  ArmorTemplate="Underlay", CharacterTemplate="Soldier")

-BodyPartTemplateConfig=(PartType="Torso", TemplateName="Central_Torso_A", ArchetypeName="Central_GD.ARC_Central_Torso_A", Gender=eGender_Male, bVeteran=false,   CharacterTemplate="TutorialCentral", SpecializedType=true)
-BodyPartTemplateConfig=(PartType="Arms", TemplateName="Central_Arms_A", ArchetypeName="Central_GD.ARC_Central_Arms_A", Gender=eGender_Male, bVeteran=false,  CharacterTemplate="TutorialCentral", SpecializedType=true)
-BodyPartTemplateConfig=(PartType="Legs", TemplateName="Central_Legs_A", ArchetypeName="Central_GD.ARC_Central_Legs_A", Gender=eGender_Male, bVeteran=false,  CharacterTemplate="TutorialCentral", SpecializedType=true)

-BodyPartTemplateConfig=(PartType="Torso", TemplateName="Central_Torso_B", ArchetypeName="Central_GD.ARC_Central_Torso_B", Gender=eGender_Male, bVeteran=false,  CharacterTemplate="StrategyCentral", SpecializedType=true)
-BodyPartTemplateConfig=(PartType="Arms", TemplateName="Central_Arms_B", ArchetypeName="Central_GD.ARC_Central_Arms_B", Gender=eGender_Male, bVeteran=false, CharacterTemplate="StrategyCentral", SpecializedType=true)
-BodyPartTemplateConfig=(PartType="Legs", TemplateName="Central_Legs_B", ArchetypeName="Central_GD.ARC_Central_Legs_B", Gender=eGender_Male, bVeteran=false, CharacterTemplate="StrategyCentral", SpecializedType=true)

;----------------------------------------------------------------------------------------------------
;------------------------------------  REMOVE TEMPLATES - HEADS  ------------------------------------
;----------------------------------------------------------------------------------------------------

;----- HEADS -----
-BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_A",		ArchetypeName="Head_AfrMale_A.ARC_Head_AfrMale_A",		Gender=eGender_Male,	Race=eRace_African)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_B",		ArchetypeName="Head_AfrMale_B.ARC_Head_AfrMale_B",		Gender=eGender_Male,	Race=eRace_African)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_C",		ArchetypeName="Head_AfrMale_C.ARC_Head_AfrMale_C",		Gender=eGender_Male,	Race=eRace_African)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_D",		ArchetypeName="Head_AfrMale_D.ARC_Head_AfrMale_D",		Gender=eGender_Male,	Race=eRace_African)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_E",		ArchetypeName="Head_AfrMale_E.ARC_Head_AfrMale_E",		Gender=eGender_Male,	Race=eRace_African)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_F",		ArchetypeName="Head_AfrMale_F.ARC_Head_AfrMale_F",		Gender=eGender_Male,	Race=eRace_African)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_A",		ArchetypeName="Head_AsnMale_A.ARC_Head_AsnMale_A",		Gender=eGender_Male,	Race=eRace_Asian)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_B",		ArchetypeName="Head_AsnMale_B.ARC_Head_AsnMale_B",		Gender=eGender_Male,	Race=eRace_Asian)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_C",		ArchetypeName="Head_AsnMale_C.ARC_Head_AsnMale_C",		Gender=eGender_Male,	Race=eRace_Asian)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_D",		ArchetypeName="Head_AsnMale_D.ARC_Head_AsnMale_D",		Gender=eGender_Male,	Race=eRace_Asian)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_E",		ArchetypeName="Head_AsnMale_E.ARC_Head_AsnMale_E",		Gender=eGender_Male,	Race=eRace_Asian)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_F",		ArchetypeName="Head_AsnMale_F.ARC_Head_AsnMale_F",		Gender=eGender_Male,	Race=eRace_Asian)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_A",	ArchetypeName="Head_CaucMale_A.ARC_Head_CaucMale_A",	Gender=eGender_Male,	Race=eRace_Caucasian)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_B",	ArchetypeName="Head_CaucMale_B.ARC_Head_CaucMale_B",	Gender=eGender_Male,	Race=eRace_Caucasian)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_C",	ArchetypeName="Head_CaucMale_C.ARC_Head_CaucMale_C",	Gender=eGender_Male,	Race=eRace_Caucasian)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_D",	ArchetypeName="Head_CaucMale_D.ARC_Head_CaucMale_D",	Gender=eGender_Male,	Race=eRace_Caucasian)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_E",	ArchetypeName="Head_CaucMale_E.ARC_Head_CaucMale_E",	Gender=eGender_Male,	Race=eRace_Caucasian)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_F",	ArchetypeName="Head_CaucMale_F.ARC_Head_CaucMale_F",	Gender=eGender_Male,	Race=eRace_Caucasian)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_A",		ArchetypeName="Head_LatMale_A.ARC_Head_LatMale_A",		Gender=eGender_Male,	Race=eRace_Hispanic)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_B",		ArchetypeName="Head_LatMale_B.ARC_Head_LatMale_B",		Gender=eGender_Male,	Race=eRace_Hispanic)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_C",		ArchetypeName="Head_LatMale_C.ARC_Head_LatMale_C",		Gender=eGender_Male,	Race=eRace_Hispanic)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_D",		ArchetypeName="Head_LatMale_D.ARC_Head_LatMale_D",		Gender=eGender_Male,	Race=eRace_Hispanic)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_E",		ArchetypeName="Head_LatMale_E.ARC_Head_LatMale_E",		Gender=eGender_Male,	Race=eRace_Hispanic)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_F",		ArchetypeName="Head_LatMale_F.ARC_Head_LatMale_F",		Gender=eGender_Male,	Race=eRace_Hispanic)

;----- HEADS SUPERSOLDIERS -----
-BodyPartTemplateConfig=(PartType="Head", TemplateName="Supersoldier1_M", ArchetypeName="Head_Supersoldier1.ARC_Head_Supersoldier1",	Gender=eGender_Male, Race=eRace_Caucasian, SpecializedType=true)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="Supersoldier2_M", ArchetypeName="Head_Supersoldier2.ARC_Head_Supersoldier2",	Gender=eGender_Male, SpecializedType=true)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="Supersoldier3_M", ArchetypeName="Head_Supersoldier3.ARC_Head_Supersoldier3",	Gender=eGender_Male, SpecializedType=true)

;----- HEADS NPCS -----
-BodyPartTemplateConfig=(PartType="Head", TemplateName="Central", ArchetypeName="Head_Central.ARC_Head_Central", Gender=eGender_Male,	Race=eRace_Caucasian, CharacterTemplate="TutorialCentral", SpecializedType=true)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="Central_StratHead", ArchetypeName="Head_Central.ARC_Head_Central", Gender=eGender_Male,	Race=eRace_Caucasian, CharacterTemplate="StrategyCentral", SpecializedType=true)

;----- HEADS WOTC -----
-BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMale_A_Afr", ArchetypeName="Head_Skirmisher.ARC_Head_SkirmisherMaleA_Afr", Gender=eGender_Male, Race=eRace_African, CharacterTemplate="SkirmisherSoldier")
-BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMale_A_Asn", ArchetypeName="Head_Skirmisher.ARC_Head_SkirmisherMaleA_Asn", Gender=eGender_Male, Race=eRace_Asian, CharacterTemplate="SkirmisherSoldier")
-BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMale_A_Cauc", ArchetypeName="Head_Skirmisher.ARC_Head_SkirmisherMaleA_Cauc", Gender=eGender_Male, Race=eRace_Caucasian, CharacterTemplate="SkirmisherSoldier")
-BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMale_A_Lat", ArchetypeName="Head_Skirmisher.ARC_Head_SkirmisherMaleA_Lat", Gender=eGender_Male, Race=eRace_Hispanic, CharacterTemplate="SkirmisherSoldier")
-BodyPartTemplateConfig=(PartType="Head", TemplateName="ReaperMale_A", ArchetypeName="Head_Reaper.ARC_Head_ReaperMaleA", Gender=eGender_Male, Race=eRace_Caucasian)
-BodyPartTemplateConfig=(PartType="Head", TemplateName="TemplarMale_A", ArchetypeName="Head_Templar.ARC_Head_TemplarMaleA", Gender=eGender_Male, Race=eRace_Hispanic)

;----------------------------------------------------------------------------------------------------
;------------------------------------  REMOVE TEMPLATES - HAIRS  ------------------------------------
;----------------------------------------------------------------------------------------------------

;----- HAIRS -----
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Male_LongCurls",	ArchetypeName="Hair_Male_LongCurls.ARC_Hair_Male_LongCurls",	Gender=eGender_Male,		bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Male_LongLayers",	ArchetypeName="Hair_Male_LongLayers.ARC_Hair_Male_LongLayers",	Gender=eGender_Male,		bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHairShort_A",	ArchetypeName="Hair_MaleHairShortA.ARC_Hair_MaleHairShortA",	Gender=eGender_Male,		bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHairShort_B",	ArchetypeName="Hair_MaleHairShortB.ARC_Hair_MaleHairShortB",	Gender=eGender_Male,		bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHairShort_C",	ArchetypeName="Hair_MaleHairShortC.ARC_Hair_MaleHairShortC",	Gender=eGender_Male,		bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_A",	ArchetypeName="Hair_MaleHairA.ARC_Hair_MaleHairA",	Gender=eGender_Male,		bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_B",	ArchetypeName="Hair_MaleHairB.ARC_Hair_MaleHairB",	Gender=eGender_Male,		bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_C",	ArchetypeName="Hair_MaleHairC.ARC_Hair_MaleHairC",	Gender=eGender_Male,		bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_D",	ArchetypeName="Hair_MaleHairD.ARC_Hair_MaleHairD",	Gender=eGender_Male,		bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_E",	ArchetypeName="Hair_MaleHairE.ARC_Hair_MaleHairE",	Gender=eGender_Male,		bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_F",	ArchetypeName="Hair_MaleHairF.ARC_Hair_MaleHairF",	Gender=eGender_Male,		bCanUseOnCivilian=true)

-BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_Buzzcut",	ArchetypeName="Hair_MaleHairBuzzcut.ARC_Hair_MaleHairBuzzcut",	Gender=eGender_Male,		bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_Buzzcut_2",	ArchetypeName="Hair_MaleHairBuzzcut.ARC_Hair_MaleHairBuzzcut_2",	Gender=eGender_Male,		bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="AfroShort_M",	ArchetypeName="Hair_Veteran.ARC_Hair_AfroShort_M",	Gender=eGender_Male,		bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Flattop_M",	ArchetypeName="Hair_Veteran.ARC_Hair_Flattop_M",	Gender=eGender_Male,		bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="SidMeier_Hair",	ArchetypeName="Hair_SidMeier.ARC_Hair_SidMeier",	Gender=eGender_Male,		bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Beaglerush_Hair",	ArchetypeName="Hair_Beaglerush.ARC_Hair_Beaglerush",	Gender=eGender_Male,		bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="VanDoorn_Hair",	ArchetypeName="Hair_VanDoorn.ARC_Hair_VanDoorn",	Gender=eGender_Male,		bCanUseOnCivilian=false)

;----- HAIRS VETERAN -----
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_Afro_M",	ArchetypeName="Hair_Veteran.ARC_Hair_Vet_Afro_M",	Gender=eGender_Male, bveteran=false,	bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_CleanDreadDown_M",	ArchetypeName="Hair_Veteran.ARC_Hair_Vet_CleanDreadDown_M",	Gender=eGender_Male, bveteran=false,	bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_CleanDreadPony_M",	ArchetypeName="Hair_Veteran.ARC_Hair_Vet_CleanDreadPony_M",	Gender=eGender_Male, bveteran=false,	bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_Cornrows_M",	ArchetypeName="Hair_Veteran.ARC_Hair_Vet_Cornrows_M",	Gender=eGender_Male, bveteran=false,	bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_DirtyDreadDown_M",	ArchetypeName="Hair_Veteran.ARC_Hair_Vet_DirtyDreadDown_M",	Gender=eGender_Male, bveteran=false,	bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_DirtyDreadPony_M",	ArchetypeName="Hair_Veteran.ARC_Hair_Vet_DirtyDreadPony_M",	Gender=eGender_Male, bveteran=false,	bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_SpikeMohawk_M",	ArchetypeName="Hair_Veteran.ARC_Hair_Vet_SpikeMohawk_M",	Gender=eGender_Male, bveteran=false,	bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_ThickMohawk_M",	ArchetypeName="Hair_Veteran.ARC_Hair_Vet_ThickMohawk_M",	Gender=eGender_Male,	bveteran=false, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_Viking_M",	ArchetypeName="Hair_Veteran.ARC_Hair_Vet_Viking_M",	Gender=eGender_Male, bveteran=false,	bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Classic_M",	ArchetypeName="Hair_Classic.ARC_Hair_Classic_M", Gender=eGender_Male, bveteran=false, bCanUseOnCivilian=false)

;----- HAIRS NPCS -----
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Central_Hair", ArchetypeName="Hair_Central.ARC_Hair_Central", Gender=eGender_Male, bCanUseOnCivilian=false, CharacterTemplate="TutorialCentral", SpecializedType=true)
-BodyPartTemplateConfig=(PartType="Hair", TemplateName="Central_StratHair", ArchetypeName="Hair_Central.ARC_Hair_Central", Gender=eGender_Male, bCanUseOnCivilian=false, CharacterTemplate="StrategyCentral", SpecializedType=true)

;----- HAIRS DLC 1 -----
-BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_A_TopKnot_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_A_TopKnot_M", Gender=eGender_Male, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_A_TopKnot2_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_A_TopKnot2_M", Gender=eGender_Male, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_B_ExtremeMohawk_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_B_ExtremeMohawk_M", Gender=eGender_Male, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_B_ExtremeMohawk2_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_B_ExtremeMohawk2_M", Gender=eGender_Male, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_C_StripedMohawk_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_C_StripedMohawk_M", Gender=eGender_Male, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_C_StripedMohawk2_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_C_StripedMohawk2_M", Gender=eGender_Male, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_D_TopBraid_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_D_TopBraid_M", Gender=eGender_Male, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_E_Spikes_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_E_Spikes_M", Gender=eGender_Male, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_F_Pigtails_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_F_Pigtails_M", Gender=eGender_Male, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_F_Pigtails2_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_F_Pigtails2_M", Gender=eGender_Male, bCanUseOnCivilian=false)

;----- HAIRS DLC 2 -----
-BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_2", TemplateName="DLC_60_Hair_AdvPsiWitch_M", ArchetypeName="DLC_60_Hair_GD.ARC_Hair_AdvPsiWitch_M", Gender=eGender_Male, bCanUseOnCivilian=false)

;----------------------------------------------------------------------------------------------------
;------------------------------------  REMOVE TEMPLATES - BEARDS ------------------------------------
;----------------------------------------------------------------------------------------------------

;----- BEARDS -----
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Chin",	ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardA", Gender=eGender_Male, bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Lincoln",	ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardB", Gender=eGender_Male,	bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Goatee",	ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardI", Gender=eGender_Male, bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Full",	ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardC", Gender=eGender_Male, bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Handlebar",	ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardD", Gender=eGender_Male, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Moustache",	ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardE", Gender=eGender_Male, bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_MuttonChop",	ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardF", Gender=eGender_Male, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Sideburns",	ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardG", Gender=eGender_Male, bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_FriendlyChops",	ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardH", Gender=eGender_Male, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_HalfBurns",	ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardJ", Gender=eGender_Male, bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Scruffy",	ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardK", Gender=eGender_Male, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Sulz",	ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardL", Gender=eGender_Male, bCanUseOnCivilian=false)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="ShortFullBeard", ArchetypeName="FacialHair_Short.ARC_FacialHair_ShortFullBeard", Gender=eGender_Male, bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="ShortGoatee", ArchetypeName="FacialHair_Short.ARC_FacialHair_ShortGoatee", Gender=eGender_Male, bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="ShortHandlebar", ArchetypeName="FacialHair_Short.ARC_FacialHair_ShortHandlebar", Gender=eGender_Male, bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="ShortMoustache", ArchetypeName="FacialHair_Short.ARC_FacialHair_ShortMoustache", Gender=eGender_Male, bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="ShortMuttonChops", ArchetypeName="FacialHair_Short.ARC_FacialHair_ShortMuttonChops", Gender=eGender_Male, bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="ShortSideburns", ArchetypeName="FacialHair_Short.ARC_FacialHair_ShortSideburns", Gender=eGender_Male, bCanUseOnCivilian=true)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="Beard_Beaglerush", ArchetypeName="FacialHair_Beard_Beaglerush.ARC_FacialHair_Beard_Beaglerush", Gender=eGender_Male, bCanUseOnCivilian=false)

;----- BEARDS NPCS -----
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="Central_Beard", ArchetypeName="FacialHair_Central_Beard.ARC_FacialHair_Central_Beard", Gender=eGender_Male, CharacterTemplate="TutorialCentral", SpecializedType=true)
-BodyPartTemplateConfig=(PartType="Beards", TemplateName="Central_StratBeard", ArchetypeName="FacialHair_Central_Beard.ARC_FacialHair_Central_Beard", Gender=eGender_Male, CharacterTemplate="StrategyCentral", SpecializedType=true)

;----------------------------------------------------------------------------------------------------
;------------------------------------  REMOVE TEMPLATES - ARMORS ------------------------------------
;----------------------------------------------------------------------------------------------------

;----- ALIEN HUNTER ARMORS -----
-BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienMed_Std_A_M", ArchetypeName="DLC_2_IcarusSuit_GD.ARC_IcarusSuit_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier")
-BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienHvy_Std_A_M", ArchetypeName="DLC_2_RageSuit_GD.ARC_RageSuit_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="HeavyAlienArmor", CharacterTemplate="Soldier")
-BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienHvyMk2_Std_A_M", ArchetypeName="DLC_2_RageSuit_GD.ARC_RageSuit_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="HeavyAlienArmorMk2", CharacterTemplate="Soldier")
-BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgt_Std_A_M", ArchetypeName="DLC_2_SerpentSuit_GD.ARC_SerpentSuit_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier")
-BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgtMk2_Std_A_M", ArchetypeName="DLC_2_SerpentSuit_GD.ARC_SerpentSuit_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier")

;----------------------------------------------------------------------------------------------------
;-------------------------------------  ADD TEMPLATES - PAWNS  --------------------------------------
;----------------------------------------------------------------------------------------------------

;----- PAWNS -----
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="XCom_Soldier_M",					ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="XCom_Central",					ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="TutorialCentral", SpecializedType=true)
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="XCom_StratCentral",				ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="StrategyCentral", SpecializedType=true)
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="Soldier_VIP_M",					ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Soldier_VIP")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="Scientist_VIP_M",					ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Scientist_VIP")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="Engineer_VIP_M",					ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Engineer_VIP")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="Civilian_M",						ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Civilian")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="HostileCivilian_M",				ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="HostileCivilian")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="FacelessCivilian_M",				ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="FacelessCivilian")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="Engineer_M",						ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Engineer")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="Scientist_M",						ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Scientist")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="FriendlyVIPCivilian_M",			ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="FriendlyVIPCivilian")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="HostileVIPCivilian_M",			ArchetypeName="XSoldier_GameUnits.ARC_CivilianHostile_M",	Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="HostileVIPCivilian")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="XCom_Clerk_M",					ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Clerk")

;----- PAWNS WOTC -----
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="XCom_Soldier_Reaper_M",			ArchetypeName="WotC_XSoldier_GameUnits.ARC_XReaper_M",		Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="ReaperSoldier")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="XCom_Soldier_Skirmisher_M",		ArchetypeName="WotC_XSoldier_GameUnits.ARC_XSkirmisher_M",	Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="SkirmisherSoldier")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="XCom_Soldier_Templar_M",			ArchetypeName="WotC_XSoldier_GameUnits.ARC_XTemplar_M",		Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="TemplarSoldier")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="XCom_Soldier_Templar_Ghost_M",	ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="TemplarSoldier", bGhostPawn=true)
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="CivilianMilitia_M",				ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="CivilianMilitia")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="CivilianMilitiaM2_M",				ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="CivilianMilitiaM2")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="CivilianMilitiaM3_M",				ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="CivilianMilitiaM3")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="VAMilitia_M",						ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="VolunteerArmyMilitia")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="VAMilitiaM2_M",					ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="VolunteerArmyMilitiaM2")
+BodyPartTemplateConfig=(PartType="Pawn",	TemplateName="VAMilitiaM3_M",					ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M",			Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="VolunteerArmyMilitiaM3")

;----------------------------------------------------------------------------------------------------
;-------------------------------------  ADD TEMPLATES - ARMORS --------------------------------------
;----------------------------------------------------------------------------------------------------

;----- TEST -----
;+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="Body_Test",									ArchetypeName="XSoldier_Base_GD.ARC_Central_Torso",																		CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")

;----- NAKED -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_BareTorso_M",						ArchetypeName="XSoldier_Base_GD.ARC_Torso_M",								ArmorTemplate="Naked",						CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_BareArms_M",							ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="Naked",						CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_BareLegs_M",							ArchetypeName="XSoldier_Base_GD.ARC_Legs_M",								ArmorTemplate="Naked",						CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")

;----- UNDERLAY -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="CnvUnderlay_Std_Torsos_A_M",					ArchetypeName="XSoldier_Underlay_GD.ARC_SldCnvUnderlay_Std_Torsos_A_M",		ArmorTemplate="Underlay",					CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="CnvUnderlay_Std_Arms_A_M",					ArchetypeName="XSoldier_Underlay_GD.ARC_SldCnvUnderlay_Std_Arms_A_M",		ArmorTemplate="Underlay",					CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="CnvUnderlay_Std_Legs_A_M",					ArchetypeName="XSoldier_Underlay_GD.ARC_SldCnvUnderlay_Std_Legs_A_M",		ArmorTemplate="Underlay",					CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="Clerk_Std_Torsos_A_M",						ArchetypeName="XSoldier_Underlay_GD.ARC_SldCnvUnderlay_Std_Full_M",			ArmorTemplate="FullBodyUnderlay",			CharacterTemplate="Clerk",					Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")

;----- CENTRAL -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="Central_Torso_A",								ArchetypeName="XSoldier_Central_GD.ARC_Central_Torso",																	CharacterTemplate="TutorialCentral",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier",		SpecializedType=true)
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="Central_Arms_A",								ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",																	CharacterTemplate="TutorialCentral",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier",		SpecializedType=true)
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="Central_Legs_A",								ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs",																	CharacterTemplate="TutorialCentral",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier",		SpecializedType=true)

+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="Central_Torso_B",								ArchetypeName="XSoldier_Central_GD.ARC_Central_Torso",																	CharacterTemplate="StrategyCentral",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier",		SpecializedType=true)
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="Central_Arms_B",								ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",																	CharacterTemplate="StrategyCentral",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier",		SpecializedType=true)
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="Central_Legs_B",								ArchetypeName="XSoldier_Central_GD.ARC_Central_Shorts",																	CharacterTemplate="StrategyCentral",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", 	SpecializedType=true)

;----- SOLDIER CONVENTIONAL -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_CnvMed_BareTorso_M",					ArchetypeName="XSoldier_Base_GD.ARC_Torso_M",								ArmorTemplate="KevlarArmor",				CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_CnvMed_Central_Torso",				ArchetypeName="XSoldier_Central_GD.ARC_Central_Torso",						ArmorTemplate="KevlarArmor",				CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_CnvMed_Underlay_Torso_M",			ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Torsos_A_M",			ArmorTemplate="KevlarArmor",				CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_CnvMed_BareArms_M",					ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="KevlarArmor",				CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_CnvMed_Central_Arms",				ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",						ArmorTemplate="KevlarArmor",				CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_CnvMed_Underlay_Arms_M",				ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Arms_A_M",			ArmorTemplate="KevlarArmor",				CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_CnvMed_BareLegs_M",					ArchetypeName="XSoldier_Base_GD.ARC_Legs_M",								ArmorTemplate="KevlarArmor",				CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_CnvMed_Underlay_Legs_M",				ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Legs_A_M",			ArmorTemplate="KevlarArmor",				CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Central_Shorts",						ArchetypeName="XSoldier_Central_GD.ARC_Central_Shorts",						ArmorTemplate="KevlarArmor",				CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Central_Legs",						ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs",						ArmorTemplate="KevlarArmor",				CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Central_Legs_Naked",					ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs_Naked",					ArmorTemplate="KevlarArmor",				CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")

;----- REAPER CONVENTIONAL WOTC -----
+BodyPartTemplateConfig=(PartType="Torso", 		TemplateName="XSoldier_Cnv_Reaper_BareTorso_M",				ArchetypeName="XSoldier_Base_GD.ARC_Torso_M",								ArmorTemplate="ReaperArmor",				CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Cnv_Reaper_Central_Torso",			ArchetypeName="XSoldier_Central_GD.ARC_Central_Torso",						ArmorTemplate="ReaperArmor",				CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Cnv_Reaper_Underlay_Torso_M",		ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Torsos_A_M",			ArmorTemplate="ReaperArmor",				CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Cnv_Reaper_BareArms_M",				ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="ReaperArmor",				CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Cnv_Reaper_Central_Arms",			ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",						ArmorTemplate="ReaperArmor",				CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Cnv_Reaper_Underlay_Arms_M",			ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Arms_A_M",			ArmorTemplate="ReaperArmor",				CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Cnv_Reaper_Underlay_Legs_M",			ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Legs_A_M",			ArmorTemplate="ReaperArmor",				CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Reaper_Central_Shorts",				ArchetypeName="XSoldier_Central_GD.ARC_Central_Shorts",						ArmorTemplate="ReaperArmor",				CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Reaper_Central_Legs",				ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs",						ArmorTemplate="ReaperArmor",				CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Reaper_Central_Legs_Naked",			ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs_Naked",					ArmorTemplate="ReaperArmor",				CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")

;----- SKIRMISHER CONVENTIONAL WOTC -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Cnv_Skirmisher_BareTorso_M",			ArchetypeName="XSoldier_Base_GD.ARC_Torso_M",								ArmorTemplate="SkirmisherArmor",			CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Cnv_Skirmisher_Central_Torso",		ArchetypeName="XSoldier_Central_GD.ARC_Central_Torso",						ArmorTemplate="SkirmisherArmor",			CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Cnv_Skirmisher_Underlay_Torso_M",	ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Torsos_A_M",			ArmorTemplate="SkirmisherArmor",			CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Cnv_Skirmisher_BareArms_M",			ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="SkirmisherArmor",			CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Cnv_Skirmisher_Central_Arms",		ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",						ArmorTemplate="SkirmisherArmor",			CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Cnv_Skirmisher_Underlay_Arms_M",		ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Arms_A_M",			ArmorTemplate="SkirmisherArmor",			CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Cnv_Skirmisher_Underlay_Legs_M",		ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Legs_A_M",			ArmorTemplate="SkirmisherArmor",			CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Skirmisher_Central_Shorts",			ArchetypeName="XSoldier_Central_GD.ARC_Central_Shorts",						ArmorTemplate="SkirmisherArmor",			CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Skirmisher_Central_Legs",			ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs",						ArmorTemplate="SkirmisherArmor",			CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Skirmisher_Central_Legs_Naked",		ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs_Naked",					ArmorTemplate="SkirmisherArmor",			CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")

;----- TEMPLAR CONVENTIONAL MEDIUM -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Cnv_Templar_BareTorso_M",			ArchetypeName="XSoldier_Base_GD.ARC_Torso_M",								ArmorTemplate="TemplarArmor",				CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Cnv_Templar_Central_Torso",			ArchetypeName="XSoldier_Central_GD.ARC_Central_Torso",						ArmorTemplate="TemplarArmor",				CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Cnv_Templar_Underlay_Torso_M",		ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Torsos_A_M",			ArmorTemplate="TemplarArmor",				CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Cnv_Templar_BareArms_M",				ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="TemplarArmor",				CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Cnv_Templar_Central_Arms",			ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",						ArmorTemplate="TemplarArmor",				CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Cnv_Templar_Underlay_Arms_M",		ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Arms_A_M",			ArmorTemplate="TemplarArmor",				CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Cnv_Templar_Underlay_Legs_M",		ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Legs_A_M",			ArmorTemplate="TemplarArmor",				CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Templar_Central_Shorts",				ArchetypeName="XSoldier_Central_GD.ARC_Central_Shorts",						ArmorTemplate="TemplarArmor",				CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Templar_Central_Legs",				ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs",						ArmorTemplate="TemplarArmor",				CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Templar_Central_Legs_Naked",			ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs_Naked",					ArmorTemplate="TemplarArmor",				CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")

;----- SOLDIER PLATED LIGHT -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PltLgt_Torso_Bare_M",				ArchetypeName="XSoldier_Base_GD.ARC_Torso_M",								ArmorTemplate="LightPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PltLgt_Torso_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Torso_M",			ArmorTemplate="LightPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_PltLgt_Arms_Bare_M",					ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="LightPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_PltLgt_Arms_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Arms_M",			ArmorTemplate="LightPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PltLgt_Legs_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Legs_M",			ArmorTemplate="LightPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PltLgt_Chaps_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Chaps_M",			ArmorTemplate="LightPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PltLgt_ChapsLeather_M",				ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_ChapsLeather_M",	ArmorTemplate="LightPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PltLgt_Boots_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Boots_M",			ArmorTemplate="LightPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")

;----- SOLDIER PLATED MEDIUM -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PltMed_Torso_Bare_M",				ArchetypeName="XSoldier_Base_GD.ARC_Torso_M",								ArmorTemplate="MediumPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PltMed_Torso_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Torso_M",			ArmorTemplate="MediumPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_PltMed_Arms_Bare_M",					ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="MediumPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_PltMed_Arms_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Arms_M",			ArmorTemplate="MediumPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PltMed_Legs_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Legs_M",			ArmorTemplate="MediumPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PltMed_Chaps_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Chaps_M",			ArmorTemplate="MediumPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PltMed_ChapsLeather_M",				ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_ChapsLeather_M",	ArmorTemplate="MediumPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PltMed_Boots_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Boots_M",			ArmorTemplate="MediumPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")

;----- SOLDIER PLATED HEAVY -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PltHvy_Torso_Bare_M",				ArchetypeName="XSoldier_Base_GD.ARC_Torso_M",								ArmorTemplate="HeavyPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PltHvy_Torso_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Torso_M",			ArmorTemplate="HeavyPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_PltHvy_Arms_Bare_M",					ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="HeavyPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_PltHvy_Arms_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Arms_M",			ArmorTemplate="HeavyPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PltHvy_Legs_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Legs_M",			ArmorTemplate="HeavyPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PltHvy_Chaps_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Chaps_M",			ArmorTemplate="HeavyPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PltHvy_ChapsLeather_M",				ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_ChapsLeather_M",	ArmorTemplate="HeavyPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PltHvy_Boots_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Boots_M",			ArmorTemplate="HeavyPlatedArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")

;----- REAPER PLATED -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Reaper_Torso_Bare_M",				ArchetypeName="XSoldier_Base_GD.ARC_Torso_M",								ArmorTemplate="PlatedReaperArmor",			CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Reaper_Torso_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Torso_M",			ArmorTemplate="PlatedReaperArmor",			CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Reaper_Arms_Bare_M",					ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="PlatedReaperArmor",			CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Reaper_Arms_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Arms_M",			ArmorTemplate="PlatedReaperArmor",			CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Reaper_Legs_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Legs_M",			ArmorTemplate="PlatedReaperArmor",			CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Reaper_Chaps_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Chaps_M",			ArmorTemplate="PlatedReaperArmor",			CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Reaper_ChapsLeather_M",				ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_ChapsLeather_M",	ArmorTemplate="PlatedReaperArmor",			CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Reaper_Boots_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Boots_M",			ArmorTemplate="PlatedReaperArmor",			CharacterTemplate="ReaperSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")

;----- SKIRMISHER PLATED -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Skirmisher_Torso_Bare_M",			ArchetypeName="XSoldier_Base_GD.ARC_Torso_M",								ArmorTemplate="PlatedSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Skirmisher_Torso_M",					ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Torso_M",			ArmorTemplate="PlatedSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Skirmisher_Arms_Bare_M",				ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="PlatedSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Skirmisher_Arms_M",					ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Arms_M",			ArmorTemplate="PlatedSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Skirmisher_Legs_M",					ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Legs_M",			ArmorTemplate="PlatedSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Skirmisher_Chaps_M",					ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Chaps_M",			ArmorTemplate="PlatedSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Skirmisher_ChapsLeather_M",			ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_ChapsLeather_M",	ArmorTemplate="PlatedSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Skirmisher_Boots_M",					ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Boots_M",			ArmorTemplate="PlatedSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier",		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")

;----- TEMPLAR PLATED -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Templar_Torso_Bare_M",				ArchetypeName="XSoldier_Base_GD.ARC_Torso_M",								ArmorTemplate="PlatedTemplarArmor",			CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Templar_Torso_M",					ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Torso_M",			ArmorTemplate="PlatedTemplarArmor",			CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Templar_Arms_Bare_M",				ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="PlatedTemplarArmor",			CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Templar_Arms_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Arms_M",			ArmorTemplate="PlatedTemplarArmor",			CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Templar_Legs_M",						ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Legs_M",			ArmorTemplate="PlatedTemplarArmor",			CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Templar_Chaps_M",					ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Chaps_M",			ArmorTemplate="PlatedTemplarArmor",			CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Templar_ChapsLeather_M",				ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_ChapsLeather_M",	ArmorTemplate="PlatedTemplarArmor",			CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Templar_Boots_M",					ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Boots_M",			ArmorTemplate="PlatedTemplarArmor",			CharacterTemplate="TemplarSoldier",			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard")

;----- SOLDIER POWERED LIGHT -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrLgt_Std_A_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_M",		ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrLgt_Std_A_1_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M",	ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrLgt_Std_A_2_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M",	ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrLgt_Std_A_3_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M",	ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrLgt_Std_A_4_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M",	ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrLgt_Std_A_5_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M",	ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrLgt_Std_A_7_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M",	ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_PwrLgt_BareArms_M",					ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_PwrLgt_Central_Arms",				ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",						ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrLgt_Std_A_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M",		ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrLgt_Std_A_1_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M",		ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrLgt_Std_A_2_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M",		ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrLgt_Std_A_3_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M",		ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrLgt_Std_A_4_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M",		ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrLgt_Std_A_5_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M",		ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrLgt_Std_A_6_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M",		ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrLgt_Std_A_7_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M",		ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrLgt_Std_B_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M",		ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrLgt_Std_B_1_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M",		ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrLgt_Std_B_2_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M",		ArmorTemplate="LightPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")

;----- SOLDIER POWERED MEDIUM -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrMed_Std_A_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_M",		ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrMed_Std_A_1_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M",	ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrMed_Std_A_2_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M",	ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrMed_Std_A_3_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M",	ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrMed_Std_A_4_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M",	ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrMed_Std_A_5_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M",	ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrMed_Std_A_7_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M",	ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_PwrMed_BareArms_M",					ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_PwrMed_Central_Arms",				ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",						ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrMed_Std_A_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M",		ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrMed_Std_A_1_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M",		ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrMed_Std_A_2_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M",		ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrMed_Std_A_3_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M",		ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrMed_Std_A_4_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M",		ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrMed_Std_A_5_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M",		ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrMed_Std_A_6_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M",		ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrMed_Std_A_7_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M",		ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrMed_Std_B_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M",		ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrMed_Std_B_1_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M",		ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrMed_Std_B_2_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M",		ArmorTemplate="MediumPoweredArmor",			CharacterTemplate="Soldier", 				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")

;----- SOLDIER POWERED HEAVY -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrHvy_Std_A_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_M",		ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrHvy_Std_A_1_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M",	ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrHvy_Std_A_2_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M",	ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrHvy_Std_A_3_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M",	ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrHvy_Std_A_4_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M",	ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrHvy_Std_A_5_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M",	ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_PwrHvy_Std_A_7_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M",	ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_PwrHvy_BareArms_M",					ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_PwrHvy_Central_Arms",				ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",						ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrHvy_Std_A_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M",		ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrHvy_Std_A_1_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M",		ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrHvy_Std_A_2_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M",		ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrHvy_Std_A_3_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M",		ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrHvy_Std_A_4_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M",		ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrHvy_Std_A_5_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M",		ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrHvy_Std_A_6_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M",		ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrHvy_Std_A_7_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M",		ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrHvy_Std_B_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M",		ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrHvy_Std_B_1_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M",		ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_PwrHvy_Std_B_2_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M",		ArmorTemplate="HeavyPoweredArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")

;----- REAPER POWERED -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Reaper_Std_A_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_M",		ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Reaper_Std_A_1_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M",	ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Reaper_Std_A_2_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M",	ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Reaper_Std_A_3_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M",	ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Reaper_Std_A_4_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M",	ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Reaper_Std_A_5_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M",	ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Reaper_Std_A_7_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M",	ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Pwr_Reaper_BareArms_M",				ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Pwr_Reaper_Central_Arms",			ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",						ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Reaper_Std_A_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M",		ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Reaper_Std_A_1_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M",		ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Reaper_Std_A_2_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M",		ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Reaper_Std_A_3_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M",		ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Reaper_Std_A_4_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M",		ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Reaper_Std_A_5_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M",		ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Reaper_Std_A_6_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M",		ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Reaper_Std_A_7_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M",		ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Reaper_Std_B_M",					ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M",		ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Reaper_Std_B_1_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M",		ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Reaper_Std_B_2_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M",		ArmorTemplate="PoweredReaperArmor",			CharacterTemplate="ReaperSoldier", 			Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")

;----- SKIRMISHER POWERED -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_M",		ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_1_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M",	ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_2_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M",	ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_3_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M",	ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_4_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M",	ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_5_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M",	ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_7_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M",	ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Pwr_Skirmisher_BareArms_M",			ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Pwr_Skirmisher_Central_Arms",		ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",						ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M",		ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_1_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M",		ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_2_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M",		ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_3_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M",		ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_4_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M",		ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_5_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M",		ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_6_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M",		ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Skirmisher_Std_A_7_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M",		ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Skirmisher_Std_B_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M",		ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Skirmisher_Std_B_1_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M",		ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Skirmisher_Std_B_2_M",			ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M",		ArmorTemplate="PoweredSkirmisherArmor",		CharacterTemplate="SkirmisherSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")

;----- TEMPLAR POWERED -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Templar_Std_A_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_M",		ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Templar_Std_A_1_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M",	ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Templar_Std_A_2_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M",	ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Templar_Std_A_3_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M",	ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Templar_Std_A_4_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M",	ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Templar_Std_A_5_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M",	ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="XSoldier_Pwr_Templar_Std_A_7_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M",	ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Pwr_Templar_BareArms_M",				ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="XSoldier_Pwr_Templar_Central_Arms",			ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",						ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Templar_Std_A_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M",		ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Templar_Std_A_1_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M",		ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Templar_Std_A_2_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M",		ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Templar_Std_A_3_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M",		ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Templar_Std_A_4_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M",		ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Templar_Std_A_5_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M",		ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Templar_Std_A_6_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M",		ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Templar_Std_A_7_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M",		ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Templar_Std_B_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M",		ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Templar_Std_B_1_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M",		ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="XSoldier_Pwr_Templar_Std_B_2_M",				ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M",		ArmorTemplate="PoweredTemplarArmor",		CharacterTemplate="TemplarSoldier", 		Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")

;----- ALIEN HUNTER ARMORS - SERPENT SUIT -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienLgt_Std_A_M",							ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienLgt_Std_A_1_M",							ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienLgt_Std_A_2_M",							ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienLgt_Std_A_3_M",							ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienLgt_Std_A_4_M",							ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienLgt_Std_A_5_M",							ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienLgt_Std_A_7_M",							ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="AlienLgt_Std_A_M",							ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="AlienLgt_Std_A_1_M",							ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",						ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgt_Std_A_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgt_Std_A_1_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgt_Std_A_2_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgt_Std_A_3_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgt_Std_A_4_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgt_Std_A_5_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgt_Std_A_6_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgt_Std_A_7_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgt_Std_B_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgt_Std_B_1_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgt_Std_B_2_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M",		ArmorTemplate="LightAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")

;----- ALIEN HUNTER ARMORS - SERPENT SUIT MK2 -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienLgtMk2_Std_A_M",							ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienLgtMk2_Std_A_1_M",						ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienLgtMk2_Std_A_2_M",						ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienLgtMk2_Std_A_3_M",						ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienLgtMk2_Std_A_4_M",						ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienLgtMk2_Std_A_5_M",						ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienLgtMk2_Std_A_7_M",						ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="AlienLgtMk2_Std_A_M",							ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="AlienLgtMk2_Std_A_1_M",						ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",						ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgtMk2_Std_A_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgtMk2_Std_A_1_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgtMk2_Std_A_2_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgtMk2_Std_A_3_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgtMk2_Std_A_4_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgtMk2_Std_A_5_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgtMk2_Std_A_6_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgtMk2_Std_A_7_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgtMk2_Std_B_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgtMk2_Std_B_1_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienLgtMk2_Std_B_2_M",						ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M",		ArmorTemplate="LightAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")

;----- ALIEN HUNTER ARMORS - RAGE SUIT -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienHvy_Std_A_M",							ArchetypeName="XSoldier_MutonArmor_GD.ARC_MutonArmor_Torso_M",				ArmorTemplate="HeavyAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="AlienHvy_Std_A_M",							ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="HeavyAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienHvy_Std_A_M",							ArchetypeName="XSoldier_MutonArmor_GD.ARC_MutonArmor_Legs_A_M",				ArmorTemplate="HeavyAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienHvy_Std_B_M",							ArchetypeName="XSoldier_MutonArmor_GD.ARC_MutonArmor_Legs_B_M",				ArmorTemplate="HeavyAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")

;----- ALIEN HUNTER ARMORS - RAGE SUIT MK2 -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienHvyMk2_Std_A_M",							ArchetypeName="XSoldier_MutonArmor_GD.ARC_MutonArmor_Torso_M",				ArmorTemplate="HeavyAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="AlienHvyMk2_Std_A_M",							ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="HeavyAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienHvyMk2_Std_A_M",							ArchetypeName="XSoldier_MutonArmor_GD.ARC_MutonArmor_Legs_A_M",				ArmorTemplate="HeavyAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienHvyMk2_Std_B_M",							ArchetypeName="XSoldier_MutonArmor_GD.ARC_MutonArmor_Legs_B_M",				ArmorTemplate="HeavyAlienArmorMk2",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier")

;----- ALIEN HUNTER ARMORS - ICARUS SUIT -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienMed_Std_A_M",							ArchetypeName="XSoldier_IcarusSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienMed_Std_A_1_M",							ArchetypeName="XSoldier_IcarusSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienMed_Std_A_2_M",							ArchetypeName="XSoldier_IcarusSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienMed_Std_A_3_M",							ArchetypeName="XSoldier_IcarusSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienMed_Std_A_4_M",							ArchetypeName="XSoldier_IcarusSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienMed_Std_A_5_M",							ArchetypeName="XSoldier_IcarusSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienMed_Std_A_7_M",							ArchetypeName="XSoldier_IcarusSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="AlienMed_Std_A_M",							ArchetypeName="XSoldier_Base_GD.ARC_Arms_M",								ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Arms",		TemplateName="AlienMed_Std_A_1_M",							ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms",						ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienMed_Std_A_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienMed_Std_A_1_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienMed_Std_A_2_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienMed_Std_A_3_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienMed_Std_A_4_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienMed_Std_A_5_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienMed_Std_A_6_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienMed_Std_A_7_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienMed_Std_B_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienMed_Std_B_1_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="Vanilla")
+BodyPartTemplateConfig=(PartType="Legs",		TemplateName="AlienMed_Std_B_2_M",							ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M",		ArmorTemplate="MediumAlienArmor",			CharacterTemplate="Soldier",				Gender=eGender_Male,	bVeteran=false,		DLCName="XSoldier", SetNames[0]="AnarchysChildren")

;----- ALIEN HUNTER PLACEHOLDERS -----
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienArchonSuitAnimations",					ArchetypeName="DLC_2_IcarusSuit_GD.ARC_IcarusSuit_M",						SpecializedType=true)
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienBerserkerSuitAnimations",				ArchetypeName="DLC_2_RageSuit_GD.ARC_RageSuit_M",							SpecializedType=true)
+BodyPartTemplateConfig=(PartType="Torso",		TemplateName="AlienViperSuitAnimations",					ArchetypeName="DLC_2_SerpentSuit_GD.ARC_SerpentSuit_M",						SpecializedType=true)

;----------------------------------------------------------------------------------------------------
;-------------------------------------  ADD TEMPLATES - HEADS  --------------------------------------
;----------------------------------------------------------------------------------------------------

;----- HEADS AFRICAN -----
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AfrMale_A",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrMale_A",						Gender=eGender_Male,	Race=eRace_African)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AfrMale_B",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrMale_B",						Gender=eGender_Male,	Race=eRace_African)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AfrMale_C",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrMale_C",						Gender=eGender_Male,	Race=eRace_African)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AfrMale_D",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrMale_D",						Gender=eGender_Male,	Race=eRace_African)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AfrMale_E",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrMale_E",						Gender=eGender_Male,	Race=eRace_African)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AfrMale_F",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrMale_F",						Gender=eGender_Male,	Race=eRace_African)

+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AfrTrans_A",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrTrans_A",						Gender=eGender_Male,	Race=eRace_African,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AfrTrans_B",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrTrans_B",						Gender=eGender_Male,	Race=eRace_African,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AfrTrans_C",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrTrans_C",						Gender=eGender_Male,	Race=eRace_African,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AfrTrans_D",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrTrans_D",						Gender=eGender_Male,	Race=eRace_African,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AfrTrans_E",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrTrans_E",						Gender=eGender_Male,	Race=eRace_African,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AfrTrans_F",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrTrans_F",						Gender=eGender_Male,	Race=eRace_African,		DLCName="XSoldier")

;----- HEADS ASIAN -----
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AsnMale_A",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnMale_A",						Gender=eGender_Male,	Race=eRace_Asian)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AsnMale_B",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnMale_B",						Gender=eGender_Male,	Race=eRace_Asian)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AsnMale_C",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnMale_C",						Gender=eGender_Male,	Race=eRace_Asian)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AsnMale_D",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnMale_D",						Gender=eGender_Male,	Race=eRace_Asian)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AsnMale_E",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnMale_E",						Gender=eGender_Male,	Race=eRace_Asian)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AsnMale_F",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnMale_F",						Gender=eGender_Male,	Race=eRace_Asian)

+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AsnTrans_A",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnTrans_A",						Gender=eGender_Male,	Race=eRace_Asian,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AsnTrans_B",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnTrans_B",						Gender=eGender_Male,	Race=eRace_Asian,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AsnTrans_C",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnTrans_C",						Gender=eGender_Male,	Race=eRace_Asian,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AsnTrans_D",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnTrans_D",						Gender=eGender_Male,	Race=eRace_Asian,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AsnTrans_E",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnTrans_E",						Gender=eGender_Male,	Race=eRace_Asian,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="AsnTrans_F",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnTrans_F",						Gender=eGender_Male,	Race=eRace_Asian,		DLCName="XSoldier")

;----- HEADS CAUCASIAN -----
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="CaucMale_A",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucMale_A",						Gender=eGender_Male,	Race=eRace_Caucasian)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="CaucMale_B",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucMale_B",						Gender=eGender_Male,	Race=eRace_Caucasian)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="CaucMale_C",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucMale_C",						Gender=eGender_Male,	Race=eRace_Caucasian)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="CaucMale_D",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucMale_D",						Gender=eGender_Male,	Race=eRace_Caucasian)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="CaucMale_E",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucMale_E",						Gender=eGender_Male,	Race=eRace_Caucasian)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="CaucMale_F",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucMale_F",						Gender=eGender_Male,	Race=eRace_Caucasian)

+BodyPartTemplateConfig=(PartType="Head",		TemplateName="CaucTrans_A",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucTrans_A",						Gender=eGender_Male,	Race=eRace_Caucasian,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="CaucTrans_B",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucTrans_B",						Gender=eGender_Male,	Race=eRace_Caucasian,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="CaucTrans_C",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucTrans_C",						Gender=eGender_Male,	Race=eRace_Caucasian,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="CaucTrans_D",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucTrans_D",						Gender=eGender_Male,	Race=eRace_Caucasian,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="CaucTrans_E",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucTrans_E",						Gender=eGender_Male,	Race=eRace_Caucasian,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="CaucTrans_F",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucTrans_F",						Gender=eGender_Male,	Race=eRace_Caucasian,	DLCName="XSoldier")

;----- HEADS LATINO -----
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="LatMale_A",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatMale_A",						Gender=eGender_Male,	Race=eRace_Hispanic)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="LatMale_B",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatMale_B",						Gender=eGender_Male,	Race=eRace_Hispanic)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="LatMale_C",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatMale_C",						Gender=eGender_Male,	Race=eRace_Hispanic)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="LatMale_D",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatMale_D",						Gender=eGender_Male,	Race=eRace_Hispanic)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="LatMale_E",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatMale_E",						Gender=eGender_Male,	Race=eRace_Hispanic)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="LatMale_F",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatMale_F",						Gender=eGender_Male,	Race=eRace_Hispanic)

+BodyPartTemplateConfig=(PartType="Head",		TemplateName="LatTrans_A",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatTrans_A",						Gender=eGender_Male,	Race=eRace_Hispanic,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="LatTrans_B",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatTrans_B",						Gender=eGender_Male,	Race=eRace_Hispanic,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="LatTrans_C",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatTrans_C",						Gender=eGender_Male,	Race=eRace_Hispanic,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="LatTrans_D",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatTrans_D",						Gender=eGender_Male,	Race=eRace_Hispanic,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="LatTrans_E",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatTrans_E",						Gender=eGender_Male,	Race=eRace_Hispanic,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="LatTrans_F",					ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatTrans_F",						Gender=eGender_Male,	Race=eRace_Hispanic,	DLCName="XSoldier")

;----- HEADS WOTC -----
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="ReaperMale_A",				ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_ReaperMaleA",				Gender=eGender_Male,	Race=eRace_Caucasian)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="ReaperTrans_A",				ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_ReaperTransA",				Gender=eGender_Male,	Race=eRace_Caucasian,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleA_Afr",			ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleA_Afr",		Gender=eGender_Male,	Race=eRace_African,		CharacterTemplate="SkirmisherSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleB_Afr",			ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleB_Afr",		Gender=eGender_Male,	Race=eRace_African,		CharacterTemplate="SkirmisherSoldier",	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleC_Afr",			ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleC_Afr",		Gender=eGender_Male,	Race=eRace_African,		CharacterTemplate="SkirmisherSoldier",	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleD_Afr",			ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleD_Afr",		Gender=eGender_Male,	Race=eRace_African,		CharacterTemplate="SkirmisherSoldier",	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleA_Asn",			ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleA_Asn",		Gender=eGender_Male,	Race=eRace_Asian,		CharacterTemplate="SkirmisherSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleB_Asn",			ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleB_Asn",		Gender=eGender_Male,	Race=eRace_Asian,		CharacterTemplate="SkirmisherSoldier",	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleC_Asn",			ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleC_Asn",		Gender=eGender_Male,	Race=eRace_Asian,		CharacterTemplate="SkirmisherSoldier",	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleD_Asn",			ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleD_Asn",		Gender=eGender_Male,	Race=eRace_Asian,		CharacterTemplate="SkirmisherSoldier",	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleA_Cauc",		ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleA_Cauc",		Gender=eGender_Male,	Race=eRace_Caucasian,	CharacterTemplate="SkirmisherSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleB_Cauc",		ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleB_Cauc",		Gender=eGender_Male,	Race=eRace_Caucasian,	CharacterTemplate="SkirmisherSoldier",	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleC_Cauc",		ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleC_Cauc",		Gender=eGender_Male,	Race=eRace_Caucasian,	CharacterTemplate="SkirmisherSoldier",	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleD_Cauc",		ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleD_Cauc",		Gender=eGender_Male,	Race=eRace_Caucasian,	CharacterTemplate="SkirmisherSoldier",	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleA_Lat",			ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleA_Lat",		Gender=eGender_Male,	Race=eRace_Hispanic,	CharacterTemplate="SkirmisherSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleB_Lat",			ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleB_Lat",		Gender=eGender_Male,	Race=eRace_Hispanic,	CharacterTemplate="SkirmisherSoldier",	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleC_Lat",			ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleC_Lat",		Gender=eGender_Male,	Race=eRace_Hispanic,	CharacterTemplate="SkirmisherSoldier",	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="SkirmisherMaleD_Lat",			ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleD_Lat",		Gender=eGender_Male,	Race=eRace_Hispanic,	CharacterTemplate="SkirmisherSoldier",	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="TemplarMale_A",				ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_TemplarMaleA",				Gender=eGender_Male,	Race=eRace_Hispanic)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="TemplarTrans_A",				ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_TemplarTransA",				Gender=eGender_Male,	Race=eRace_Hispanic,	DLCName="XSoldier")

;----- HEADS SUPERSOLDIERS -----
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="Supersoldier1_M",				ArchetypeName="XSoldier_Heads_GD.ARC_Head_Supersoldier1",					Gender=eGender_Male,	Race=eRace_Caucasian,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="Supersoldier2_M",				ArchetypeName="XSoldier_Heads_GD.ARC_Head_Supersoldier2",					Gender=eGender_Male,	Race=eRace_Caucasian,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="Supersoldier3_M",				ArchetypeName="XSoldier_Heads_GD.ARC_Head_Supersoldier3",					Gender=eGender_Male,	Race=eRace_Caucasian,	DLCName="XSoldier")

;----- HEADS NPCS -----
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="Central",						ArchetypeName="XSoldier_Central_GD.ARC_Head_Central",						Gender=eGender_Male,	Race=eRace_Caucasian,	CharacterTemplate="TutorialCentral",	SpecializedType=true)
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="Central_StratHead",			ArchetypeName="XSoldier_Central_GD.ARC_Head_Central",						Gender=eGender_Male,	Race=eRace_Caucasian,	CharacterTemplate="StrategyCentral",	SpecializedType=true)

;----- HEADS USABLE NPCS -----
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="XSoldier_Tygan",				ArchetypeName="XSoldier_Tygan_GD.ARC_Head_Tygan",							Gender=eGender_Male,	Race=eRace_African,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="XSoldier_Shen",				ArchetypeName="XSoldier_Shen_GD.ARC_Head_Shen",								Gender=eGender_Male,	Race=eRace_Asian,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="XSoldier_Central",			ArchetypeName="XSoldier_Central_GD.ARC_Head_Central",						Gender=eGender_Male,	Race=eRace_Caucasian,	DLCName="XSoldier")

;----- HEADS CUSTOM -----
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="Gurak",						ArchetypeName="XSoldier_Heads_GD.ARC_Head_Gurak",							Gender=eGender_Male,	SpecializedType=true,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="Dustin",						ArchetypeName="XSoldier_Dustin_GD.ARC_Head_Dustin",							Gender=eGender_Male,	Race=eRace_Caucasian,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="ChrisRedfield_RE5",			ArchetypeName="XSoldier_ChrisRedfield_GD.ARC_Head_ChrisRedfield_RE5",		Gender=eGender_Male,	Race=eRace_Caucasian,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="ChrisRedfield_RE6",			ArchetypeName="XSoldier_ChrisRedfield_GD.ARC_Head_ChrisRedfield_RE6",		Gender=eGender_Male,	Race=eRace_Caucasian,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Head",		TemplateName="JamesVega",					ArchetypeName="XSoldier_JamesVega_GD.ARC_Head_JamesVega",					Gender=eGender_Male,	Race=eRace_Hispanic,	DLCName="XSoldier")

;----------------------------------------------------------------------------------------------------
;-------------------------------------  ADD TEMPLATES - HAIRS  --------------------------------------
;----------------------------------------------------------------------------------------------------

;----- HAIRS -----
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Male_LongCurls",					ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Male_LongCurls",					Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Male_LongLayers",					ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Male_LongLayers",					Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="MaleHairShort_A",					ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairShortA",					Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="MaleHairShort_B",					ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairShortB",					Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="MaleHairShort_C",					ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairShortC",					Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="MaleHair_A",						ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairA",						Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="MaleHair_B",						ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairB",						Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="MaleHair_C",						ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairC",						Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="MaleHair_D",						ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairD",						Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="MaleHair_E",						ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairE",						Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="MaleHair_F",						ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairF",						Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="MaleHair_Buzzcut",				ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairBuzzcut",					Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="MaleHair_Buzzcut_2",				ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairBuzzcut_2",				Gender=eGender_Male,	bCanUseOnCivilian=false)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="AfroShort_M",						ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_AfroShort_M",						Gender=eGender_Male,	bCanUseOnCivilian=false)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Flattop_M",						ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Flattop_M",						Gender=eGender_Male,	bCanUseOnCivilian=false)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="SidMeier_Hair",					ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_SidMeier",						Gender=eGender_Male,	bCanUseOnCivilian=false)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Beaglerush_Hair",					ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Beaglerush",						Gender=eGender_Male,	bCanUseOnCivilian=false)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="VanDoorn_Hair",					ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_VanDoorn",						Gender=eGender_Male,	bCanUseOnCivilian=false)

;----- HAIRS VETERAN -----
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Vet_Afro_M",						ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_Afro_M",						Gender=eGender_Male,	bCanUseOnCivilian=false,	bveteran=false)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Vet_CleanDreadDown_M",			ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_CleanDreadDown_M",			Gender=eGender_Male,	bCanUseOnCivilian=false,	bveteran=false)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Vet_CleanDreadPony_M",			ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_CleanDreadPony_M",			Gender=eGender_Male,	bCanUseOnCivilian=false,	bveteran=false)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Vet_Cornrows_M",					ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_Cornrows_M",					Gender=eGender_Male,	bCanUseOnCivilian=false,	bveteran=false)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Vet_DirtyDreadDown_M",			ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_DirtyDreadDown_M",			Gender=eGender_Male,	bCanUseOnCivilian=false,	bveteran=false)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Vet_DirtyDreadPony_M",			ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_DirtyDreadPony_M",			Gender=eGender_Male, 	bCanUseOnCivilian=false,	bveteran=false)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Vet_SpikeMohawk_M",				ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_SpikeMohawk_M",				Gender=eGender_Male,	bCanUseOnCivilian=false,	bveteran=false)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Vet_ThickMohawk_M",				ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_ThickMohawk_M",				Gender=eGender_Male,	bCanUseOnCivilian=false,	bveteran=false)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Vet_Viking_M",					ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_Viking_M",					Gender=eGender_Male,	bCanUseOnCivilian=false,	bveteran=false)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Classic_M",						ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Classic_M",						Gender=eGender_Male,	bCanUseOnCivilian=false,	bveteran=false)

;----- HAIRS NPCS -----
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Central_Hair",					ArchetypeName="XSoldier_Central_GD.ARC_Hair_Central",						Gender=eGender_Male,	bCanUseOnCivilian=false,	CharacterTemplate="TutorialCentral",	SpecializedType=true)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Central_StratHair",				ArchetypeName="XSoldier_Central_GD.ARC_Hair_Central",						Gender=eGender_Male,	bCanUseOnCivilian=false,	CharacterTemplate="StrategyCentral",	SpecializedType=true)
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="Central_CustomHair",				ArchetypeName="XSoldier_Central_GD.ARC_Hair_Central",						Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="XSoldier")

;----- HAIRS DLC 1 -----
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="DLC_30_Hair_A_TopKnot_M",			ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_A_TopKnot_M",				Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="DLC_1")
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="DLC_30_Hair_A_TopKnot2_M",		ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_A_TopKnot2_M",				Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="DLC_1")
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="DLC_30_Hair_B_ExtremeMohawk_M",	ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_B_ExtremeMohawk_M",			Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="DLC_1")
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="DLC_30_Hair_B_ExtremeMohawk2_M",	ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_B_ExtremeMohawk2_M",		Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="DLC_1")
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="DLC_30_Hair_C_StripedMohawk_M",	ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_C_StripedMohawk_M",			Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="DLC_1")
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="DLC_30_Hair_C_StripedMohawk2_M",	ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_C_StripedMohawk2_M",		Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="DLC_1")
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="DLC_30_Hair_D_TopBraid_M",		ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_D_TopBraid_M",				Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="DLC_1")
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="DLC_30_Hair_E_Spikes_M",			ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_E_Spikes_M",				Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="DLC_1")
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="DLC_30_Hair_F_Pigtails_M",		ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_F_Pigtails_M",				Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="DLC_1")
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="DLC_30_Hair_F_Pigtails2_M",		ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_F_Pigtails2_M",				Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="DLC_1")

;----- HAIRS DLC 2 -----
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="DLC_60_Hair_AdvPsiWitch_M",		ArchetypeName="XSoldier_Hairs_DLC_2_GD.ARC_Hair_AdvPsiWitch_M",				Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="DLC_2")

;----- HAIRS CUSTOM -----
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="ChrisRedfield_RE5_Hair",			ArchetypeName="XSoldier_ChrisRedfield_GD.ARC_Hair_ChrisRedfield_RE5",		Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="ChrisRedfield_RE6_Hair",			ArchetypeName="XSoldier_ChrisRedfield_GD.ARC_Hair_ChrisRedfield_RE6",		Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Hair",		TemplateName="JamesVega_Hair",					ArchetypeName="XSoldier_JamesVega_GD.ARC_Hair_JamesVega",					Gender=eGender_Male,	bCanUseOnCivilian=false,	DLCName="XSoldier")

;----------------------------------------------------------------------------------------------------
;-------------------------------------  ADD TEMPLATES - BEARDS --------------------------------------
;----------------------------------------------------------------------------------------------------

;----- BEARDS SHORT -----
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="Short_Full",					ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_Full",					Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="Short_Balbo",					ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_Balbo",					Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="Short_Goatee",				ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_Goatee",					Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="Short_Handlebar",				ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_Handlebar",				Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="Short_Moustache",				ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_Moustache",				Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="Short_MuttonChops",			ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_MuttonChops",			Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="Short_NeckLine",				ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_NeckLine",				Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="Short_Sideburns",				ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_Sideburns",				Gender=eGender_Male,	bCanUseOnCivilian=true)

;----- BEARDS FULL -----
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="SM_Beard_Chin",				ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardA",						Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="SM_Beard_Goatee",				ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardI",						Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="SM_Beard_Full",				ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardC",						Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="SM_Beard_Moustache",			ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardE",						Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="SM_Beard_Sideburns",			ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardG",						Gender=eGender_Male,	bCanUseOnCivilian=true)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="SM_Beard_HalfBurns",			ArchetypeName="XSoldier_Beards_GD..ARC_FacialHair_BeardJ",						Gender=eGender_Male,	bCanUseOnCivilian=true)

+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="SM_Beard_Lincoln",			ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardB",						Gender=eGender_Male,	bCanUseOnCivilian=false)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="SM_Beard_Handlebar",			ArchetypeName="XSoldier_Beards_GD..ARC_FacialHair_BeardD",						Gender=eGender_Male,	bCanUseOnCivilian=false)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="SM_Beard_MuttonChop",			ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardF",						Gender=eGender_Male,	bCanUseOnCivilian=false)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="SM_Beard_FriendlyChops",		ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardH",						Gender=eGender_Male,	bCanUseOnCivilian=false)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="SM_Beard_Scruffy",			ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardK",						Gender=eGender_Male,	bCanUseOnCivilian=false)
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="SM_Beard_Sulz",				ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardL",						Gender=eGender_Male,	bCanUseOnCivilian=false)

;----- BEARDS SUPERSOLDIERS -----
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="Beard_Beaglerush",			ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Beard_Beaglerush",			Gender=eGender_Male, bCanUseOnCivilian=false)

;----- BEARDS NPCS -----
+BodyPartTemplateConfig=(PartType="Beards",		TemplateName="Central_Beard",				ArchetypeName="XSoldier_Central_GD.ARC_FacialHair_Central_Beard",			Gender=eGender_Male,	bCanUseOnCivilian=false)

;----------------------------------------------------------------------------------------------------
;------------------------------------  ADD TEMPLATES - TATTOOS  -------------------------------------
;----------------------------------------------------------------------------------------------------

+BodyPartTemplateConfig=(PartType="TorsoTattoos",		TemplateName="Torso_Tattoo_BLANK",			ArchetypeName="XSoldier_Tattoos_GD.Tattoo_BLANK",				bCanUseOnCivilian=false, bVeteran=false,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="TorsoTattoos",		TemplateName="XSoldier_TorsoTattoo_01",		ArchetypeName="XSoldier_Tattoos_GD.XSoldier_TorsoTattoo_01",	bCanUseOnCivilian=false, bVeteran=true,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="TorsoTattoos",		TemplateName="XSoldier_TorsoTattoo_02",		ArchetypeName="XSoldier_Tattoos_GD.XSoldier_TorsoTattoo_02",	bCanUseOnCivilian=false, bVeteran=true,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="TorsoTattoos",		TemplateName="XSoldier_TorsoTattoo_03",		ArchetypeName="XSoldier_Tattoos_GD.XSoldier_TorsoTattoo_03",	bCanUseOnCivilian=false, bVeteran=true,		DLCName="XSoldier")

+BodyPartTemplateConfig=(PartType="LegLeftTattoos",		TemplateName="LegLeft_Tattoo_BLANK",		ArchetypeName="XSoldier_Tattoos_GD.Tattoo_BLANK",				bCanUseOnCivilian=false, bVeteran=false,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="LegLeftTattoos",		TemplateName="XSoldier_LegLeftTattoo_01",	ArchetypeName="XSoldier_Tattoos_GD.XSoldier_LegsTattoo_01",		bCanUseOnCivilian=false, bVeteran=true,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="LegLeftTattoos",		TemplateName="XSoldier_LegLeftTattoo_02",	ArchetypeName="XSoldier_Tattoos_GD.XSoldier_LegsTattoo_02",		bCanUseOnCivilian=false, bVeteran=true,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="LegLeftTattoos",		TemplateName="XSoldier_LegLeftTattoo_03",	ArchetypeName="XSoldier_Tattoos_GD.XSoldier_LegsTattoo_03",		bCanUseOnCivilian=false, bVeteran=true,		DLCName="XSoldier")

+BodyPartTemplateConfig=(PartType="LegRightTattoos",	TemplateName="LegRight_Tattoo_BLANK",		ArchetypeName="XSoldier_Tattoos_GD.Tattoo_BLANK",				bCanUseOnCivilian=false, bVeteran=false,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="LegRightTattoos",	TemplateName="XSoldier_LegRightTattoo_01",	ArchetypeName="XSoldier_Tattoos_GD.XSoldier_LegsTattoo_01",		bCanUseOnCivilian=false, bVeteran=true,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="LegRightTattoos",	TemplateName="XSoldier_LegRightTattoo_02",	ArchetypeName="XSoldier_Tattoos_GD.XSoldier_LegsTattoo_02",		bCanUseOnCivilian=false, bVeteran=true,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="LegRightTattoos",	TemplateName="XSoldier_LegRightTattoo_03",	ArchetypeName="XSoldier_Tattoos_GD.XSoldier_LegsTattoo_03",		bCanUseOnCivilian=false, bVeteran=true,		DLCName="XSoldier")

+BodyPartTemplateConfig=(PartType="HeadTattoos",		TemplateName="Tattoo_Head_BLANK",			ArchetypeName="XSoldier_Tattoos_GD.Tattoo_BLANK",				bCanUseOnCivilian=false, bVeteran=false,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="HeadTattoos",		TemplateName="XSoldier_HeadTattoo_01",		ArchetypeName="XSoldier_Tattoos_GD.XSoldier_HeadTattoo_01",		bCanUseOnCivilian=false, bVeteran=true,		DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="HeadTattoos",		TemplateName="XSoldier_HeadTattoo_02",		ArchetypeName="XSoldier_Tattoos_GD.XSoldier_HeadTattoo_02",		bCanUseOnCivilian=false, bVeteran=true,		DLCName="XSoldier")

;----------------------------------------------------------------------------------------------------
;------------------------------------  ADD TEMPLATES - PATTERNS -------------------------------------
;----------------------------------------------------------------------------------------------------

+BodyPartTemplateConfig=(PartType="Patterns",			TemplateName="Pattern_Central_A",			ArchetypeName="XSoldier_Patterns_GD.Central_A",					bCanUseOnCivilian=false, bVeteran=true,	DLCName="XSoldier")
+BodyPartTemplateConfig=(PartType="Patterns",			TemplateName="Pattern_Central_B",			ArchetypeName="XSoldier_Patterns_GD.Central_B",					bCanUseOnCivilian=false, bVeteran=true,	DLCName="XSoldier")

;----------------------------------------------------------------------------------------------------
;-----------------------------------  ADD TEMPLATES - PHOTOBOOTH ------------------------------------
;----------------------------------------------------------------------------------------------------

[XComGame.X2Photobooth]
+m_arrBackgroundOptions=(BackgroundName="WotC_XSoldier_PhotoBooth.XSoldier_Posterback_1",		BackgroundDisplayName="XSoldier 1",		UsableByTeam=ePBT_XCOM,		bAllowTintingOnRandomize=true)
+m_arrBackgroundOptions=(BackgroundName="WotC_XSoldier_PhotoBooth.XSoldier_Posterback_2",		BackgroundDisplayName="XSoldier 2",		UsableByTeam=ePBT_XCOM,		bAllowTintingOnRandomize=true)
+m_arrBackgroundOptions=(BackgroundName="WotC_XSoldier_PhotoBooth.XSoldier_Posterback_3",		BackgroundDisplayName="Vector",			UsableByTeam=ePBT_XCOM,		bAllowTintingOnRandomize=true)

;----------------------------------------------------------------------------------------------------
;------------------------------------------  SHENANIGANS  -------------------------------------------
;----------------------------------------------------------------------------------------------------

[Engine.PatchPackages]
;+Package=XSoldier_GameUnits
;+Package=XSoldier_Base_GD
;+Package=XSoldier_Beards_GD
;+Package=XSoldier_Central_GD
;+Package=XSoldier_ChrisRedfield_GD
;+Package=XSoldier_JamesVega_GD
;+Package=XSoldier_Cyberus_GD
;+Package=XSoldier_Dustin_GD
;+Package=XSoldier_Hairs_GD
;+Package=XSoldier_Hairs_DLC_1_GD
;+Package=XSoldier_Hairs_DLC_2_GD
;+Package=XSoldier_Heads_GD
;+Package=XSoldier_IcarusSuit_GD
;+Package=XSoldier_MutonArmor_GD
;+Package=XSoldier_Patterns_GD
;+Package=XSoldier_PlatedHeavy_GD
;+Package=XSoldier_PoweredHeavy_GD
;+Package=XSoldier_RageSuit_GD
;+Package=XSoldier_SerpentSuit_GD
;+Package=XSoldier_StunLancer_GD
;+Package=XSoldier_Shen_GD
;+Package=XSoldier_Tattoos_GD
;+Package=XSoldier_Tygan_GD
;+Package=XSoldier_Underlay_GD
;+Package=WotC_XSoldier_GameUnits
;+Package=WotC_XSoldier_Heads_GD

; Objective map updates
+Package=WotC_XSoldier_Obj_Blacksite

Replace your XComContent.ini in XSoldier with this version.

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Hi, i wonder if anyone has manage to make the penis bigger? the only slider that seem to work is penis length, but not size, girth or ball related sliders, I have managed to make them erect via console commands but if anyone knows how to make the sliders work... well its appreciated ^^

 

edit: solved it, just change the hyper scaling settings from the mcm menu found in settings, anybody knows whats the command for turning erections off?

Edited by Passionlips
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Ran into a major issue. After they reach a certain rank/the game goes long enough, Bradford and Rangers become completely unselectable during missions. The game skips them when switching between soldiers, but they're still there and enemies can interact with them, and if it's a mission where you have to manually evacuate you're screwed. It only happens with them, my guess is being sword users is somehow bugging them out, but mod classes that use swords like the Samurai and Stormrider are unaffected.

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On 9/13/2023 at 12:11 PM, chenchanghan said:

how can i disable a buff called 'massive', it make my soldier slow like a turtle

Go into the ini and look for the part that changes the mobility and put them back to normal. Unfortunately I don't know how to disable Massive revealing you the moment you move.

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1.8 randomly resets weights and cause soldiers to get perks when on slider-only mode (no stat progression and no immersive) when used with LWOTC (and probably other mods). This requires a script change. I've recompiled the mod and uploaded a quick fix.

Note that this allows "cheating" by setting weight to 90, for instance, then going into stat progression/immersive mode and get the perks for free. This fix still allows you to play on immersive or stat progression mode. It just stops randomly resetting soldier weights.

Conflicts reported in X2L can be mostly ignored. However, there are some things that you might want to change if you're using this mostly for the aesthetics and not the gameplay:

1. remove all PCS entries in XCOMGameCore.ini

2. remove all PCS entries in XCOMGameData.ini

3. remove +AbilityPointCosts[7]=16 ; Field Marshall in XCOMGameData.ini

4. remove all of XCOMGameData_XpData.ini

While Central cannot be removed easily without running into issues (removing him requires a script fix), you can easily just pretend he's not there. He's pretty imbalanced in a LWOTC/Mod Jam playthrough.

https://mega.nz/file/MsADnDZB#9mVdGbgdU3slUJqCzPAuzodeat5QYnWssgub3txTTgM

The changes can are all in XSoldier.u. If you rebuild the mod by just changing that it'll be the same if you don't trust a random stranger. Make sure to put Vector's cache back into Content though.

Edited by Skyrior

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