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Skyrior

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Skyrior last won the day on March 6

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  1. View File 3D Pubic Hair for SAM Light + SOS Patch ESL-ified. Based on https://www.nexusmods.com/skyrimspecialedition/mods/63882. I'm not really a texture or mesh artist so this is more of a patch to get it to work with SAM Light. There's some clipping. Uses SAM and SOS assets. Requirements: Optional: Load order in parentheses. I couldn't get SOSAM to work, unfortunately, so I'm not sure if this is compatible with that. There's some clipping and IDK how to fix that. Load order if you use everything (LEFT on MO2): [1] SAM LIGHT [2] SAM High Poly [3] HDT-BBB for SAM [4] SavrenX Schlong HDT-BBB [4.5] Cocks Update [5] SAM Light Texture Add-on [6] Body Texture Add-on Slots [7] SAM Morphs for RaceMenu [8] SAM Light Bodyhair expansion esp load order (RIGHT on MO2): Schlongs of Skyrim.esm RaceMenuPluginSAM.esp, eslify everything else below it, eslify Note: you can eslify everything except schlongs of skyrim.esm Submitter Skyrior Submitted 01/11/2024 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Vector, Osmelmc, KouLeifoh, SavrenX, Kija, infiniteone, Skyrior Anniversary Edition compatible No  
  2. Version 1.0.0

    373 downloads

    ESL-ified. Based on https://www.nexusmods.com/skyrimspecialedition/mods/63882. I'm not really a texture or mesh artist so this is more of a patch to get it to work with SAM Light. There's some clipping. Uses SAM and SOS assets. Requirements: Optional: Load order in parentheses. I couldn't get SOSAM to work, unfortunately, so I'm not sure if this is compatible with that. There's some clipping and IDK how to fix that. Load order if you use everything (LEFT on MO2): [1] SAM LIGHT [2] SAM High Poly [3] HDT-BBB for SAM [4] SavrenX Schlong HDT-BBB [4.5] Cocks Update [5] SAM Light Texture Add-on [6] Body Texture Add-on Slots [7] SAM Morphs for RaceMenu [8] SAM Light Bodyhair expansion esp load order (RIGHT on MO2): Schlongs of Skyrim.esm RaceMenuPluginSAM.esp, eslify everything else below it, eslify Note: you can eslify everything except schlongs of skyrim.esm
  3. 1.8 randomly resets weights and cause soldiers to get perks when on slider-only mode (no stat progression and no immersive) when used with LWOTC (and probably other mods). This requires a script change. I've recompiled the mod and uploaded a quick fix. Note that this allows "cheating" by setting weight to 90, for instance, then going into stat progression/immersive mode and get the perks for free. This fix still allows you to play on immersive or stat progression mode. It just stops randomly resetting soldier weights. Conflicts reported in X2L can be mostly ignored. However, there are some things that you might want to change if you're using this mostly for the aesthetics and not the gameplay: 1. remove all PCS entries in XCOMGameCore.ini 2. remove all PCS entries in XCOMGameData.ini 3. remove +AbilityPointCosts[7]=16 ; Field Marshall in XCOMGameData.ini 4. remove all of XCOMGameData_XpData.ini While Central cannot be removed easily without running into issues (removing him requires a script fix), you can easily just pretend he's not there. He's pretty imbalanced in a LWOTC/Mod Jam playthrough. https://mega.nz/file/MsADnDZB#9mVdGbgdU3slUJqCzPAuzodeat5QYnWssgub3txTTgM The changes can are all in XSoldier.u. If you rebuild the mod by just changing that it'll be the same if you don't trust a random stranger. Make sure to put Vector's cache back into Content though.
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