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Oozaru85

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About Oozaru85

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  1. Could you make this an ESL file? I tried doing it myself, but xEdit says "Record 000man_BardOutfit [OTFT:0800590D] has invalid ObjectID 00590D for a light module". Which sucks, since my plugins limit is almost reached, so more ESP files are no bueno. Edit: The names of the NPCs are not being displayed for me. Instead I'm getting rectangle symbols. Did you use some foreign font in this?
  2. Does anyone know why racemenu overlays disappear when I equip this thong? Is anyone else having this issue? I'm really confused why this is happening and only with this one particular mod. EDIT: So, it seems this has something to do with converting the thong via OutfitStudio and Bodyslide. I still don't understand, why this happens only with this one mod tho. I have converted dozens other armors with Bodyslide/OS and this has never happened before. Any ideas? Nevermind, looks like installing the latest version of Bodyslide and OS fixed this issue.
  3. Great mod. But for some reason it makes racemenu overlays disappear when equipped. Any idea why and how to fix this?
  4. No helmet? The helmet is probs the coolest part of the outfit.
  5. How can I convert this to the SMMB Body without loosing the HDT physics in the process? This seems to work with one body type only. Lots of clipping on my buff guy.
  6. Thanks for the warning. I was just about to download this. The outfit looks amazing, but if it causes CTDs, I rather not use it.
  7. Wait, so this IS for SSE, right? Why does it say "No" on the right where it says "SSE compatible"? I'm confused. Edit: Didn't realize the pauldron is attached to the cape. Weird design decision. Changed that and attached the pauldron to the chest piece instead. Looks much better, especially since I didn't want to wear the cape. Too bad the helmets are closed and the face isn't visible. Maybe someone could make an open version?
  8. These look awesome. Can't wait to try them out. May I ask tho, how you make your screenshots? Nornally in-game there is this weird distortion at the edges of the screen caused by the FOV, I think it's called fisheye effect. I don't see that on your pics however. What FOV setting are you using? Or did you change anything else to get rid of that FOV fisheye effect?
  9. Huh, for some reason the physics work on the balls, but not on the schlong? The schlong just twitches occasionally but doesn't really bounce when walking or jumping. Only the balls do. Really weird. I'm using SOS SE and HDT-SMP. Also using Sexlab Aroused, not sure if this could cause such issues maybe? Can't really think of anything else. Also not using any other mods altering schlongs. Any idea, what could be the issue?
  10. Ah, I see. I'm using High Poly Vanilla Hair now, and I'm having the same issue there. So it seems they didn't remake the hair either but just edited the original meshes? Not sure, but it's really strange that nobody fixed this in the last 10 years. o.o Anyway, thanks for the clarification.
  11. Aye, that sounds like they did download something fishy, alright. Why would anyone download HPH anywhere else but here? This site is the only reliable source for this mod.
  12. It looks like there is that weird clipping issue with hoods on the male Hair04.nif of this mod, the long one with the 4 braids. It clips through hoods basically. I think there was a similar issue with that same vanilla hair. I believe USSEP fixed it, tho? Anyway, the High Poly version added with High Poly Head clips through hoods, again.
  13. I just checked the Nexus conversation regarding this topic. I hope Kou and Niroku can figure this out without removing EFM/EFA support from HPH. Niroku doesn't demand it tho, so please don't remove it, Kou. >.<
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