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gerbergreat

[Archived] Screenshot Showoff Thread — Part 1

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My new SAM morph. SAM Hercules. Inspired by bodybuilder and Spartan. Detailed muscle, Big ass, Thick thigh, Muscle, Chest, Bullet forearm shape,....and look at that NIPPLES.....suck it...XD.

Still need tweak but for now i just have it for fun and "scene".

20191025060002_1.thumb.jpg.3b45158cb0857aea470679ce503d8d67.jpg20191025055639_1.thumb.jpg.04181527fdaefd3a25fa977ec577639d.jpg20191025055924_1.thumb.jpg.423eec53971b0949fd012714ea1a7f48.jpg20191025055617_1.thumb.jpg.032f9e9f2530c20e753bb1d19fb9676e.jpg

20191025055710_1.thumb.jpg.b6e0e9949a99118847dbda78519fc666.jpg

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2 hours ago, NeutronSphere said:

That is a very nice shape Don. Only reason I dont make bodybuilders more is they tend to look too unnatural IMO. Like where you are goin with that

Bodybuilder always natural even in real life. Until they consume that steroid and make their shoulder bigger than their head. Lol. Old hulk movie i think totally borderline between maximum bodybuilder and common human shape.

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4 hours ago, Kyoshi said:

Does your Hercules have compatible with armors to have refitted for SAM?

Of course need refit. Different shape need different refit.

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58 minutes ago, Don said:

Of course need refit. Different shape need different refit.

How can I refit for it? If you release it then can I use air's refitting guide and tri file?

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1 hour ago, Kyoshi said:

How can I refit for it? If you release it then can I use air's refitting guide and tri file?

Well no need talk about it right now. This project not finish. When someday i release it, this will include bodyslide and body reference for Kouleifoh high poly meshes. I already made custom slide and zap slider too so we can refit everything easy. Hide armpit, hide shoulder, ect. with slider. This slider available in LE old sam but we need in sam light too with high poly. I know what we need for refit. Bro Kouleifoh already provide us his great work, so let other modder take care the rest and don't disturb him with his new project.

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For now i will focus on this first. This vampire lord using old SAM meshes patch. I already made bodyslide for vampire lord too so it's possible we can use Thong for him. XD XD XD. I mean it. My vampire lord using Loincloth. I don't like that shit crown. Yes this vampire lord have Schlong for SE XD

20191008110729_1.thumb.jpg.89f65a82c64c8332ac6c34a1df920e10.jpg

We can make Kpop vamp lord too. XD XD

1491026069_kpopvamp.thumb.jpg.54832490be823969074bf2c2f0b4a44d.jpg

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That armor based on Dint99 work. I did have refit with different style. If AIR want release it as patch and provide original link i think no problem. Besides Dint indeed use SAM body. It should hosted here like other SAM Assets. EULA stuff from SAM.

My refit different but i still not finish it yet. I'm working on other project and not in the mood finish this for now. This refit including transparent stuff and removeable. But like i said before if AIR want release his refit then it would be good. I'm lazy for now refit this cloth because stuck imagination. XD.

dint.thumb.jpg.f0acea4544cf8ee1cd510f62dd583872.jpgdint2.thumb.jpg.5b7768205f7506beccfefecbd04a5fde.jpg

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This is SAM Stripper morph.

Bubble Butt, Detailed sixpack, Smaller biceps and triceps, Narrow wings + waist + hips ( last pic ), Thicker back and front thigh, more rounded calf, ect to reproduce Slender Muscular Male Stripper.

Similar to slender Swimmer body but more muscle.

20191026142403_1.thumb.jpg.63d252ffb39adea87f185c7c1cf71dd7.jpg20191026142107_1.thumb.jpg.f38bb145a61a9447a513d6a70dd545cc.jpg20191026142134_1.thumb.jpg.66f95bcdbeafda64fdedcc8919e76326.jpg20191026142150_1.thumb.jpg.413c5e5cb6631f98d3c9d6162b5d2bfc.jpgslender.thumb.jpg.469865ac07fefc2f4368f46dbba6c636.jpg

Left pic is default sam weight 100. Right is slender version with narrow wings + waist + hips

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Are those morphs done using just Outfit Studio or are you also scaling the skeleton (which relies on vertex weights)?  I figured out how to properly blend vertex weights without having overlapping vertices explode into different directions.  This fixes/reduces the sharp edges on the fingers, thighs, back shoulders, armpits, etc on my high poly models.  The meshes themselves weren't altered.  Existing morphs should still work.  Morphs created from skeleton scaling will need to be redone.  While fixing the vertex weights, I went ahead and made the genitals high poly for completion sake.

00.thumb.jpg.ed2b81baa17e33840354be774a5457fa.jpg

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1 hour ago, KouLeifoh said:

Are those morphs done using just Outfit Studio or are you also scaling the skeleton (which relies on vertex weights)?  I figured out how to properly blend vertex weights without having overlapping vertices explode into different directions.  This fixes/reduces the sharp edges on the fingers, thighs, back shoulders, armpits, etc on my high poly models.  The meshes themselves weren't altered.  Existing morphs should still work.  Morphs created from skeleton scaling will need to be redone.  While fixing the vertex weights, I went ahead and made the genitals high poly for completion sake.

 

My TRI morph created in outfit studio bro. This totally relying on my imagination and sculpt skill just like my custom fallout morph body. I found that way more simple for me. I can't do what you do because this sam light pure your work, i don't understand how to enhance it the way you do. Besides you more advanced than me. I altered the meshes with TRI MORPH. Other word, default body still same 100 percent like SAM Light. This morph only happen when we activate the Slider on bodyslide or generate it as TRI files. Say...replace Samson tri with this new morph. Of course with same name, Samson.

I hope you release that fix bro especially reduced jagged poly and high poly genital. Hahaha. I'm glad you really perfectionist even to finger. I made my morph because i got bored with this shape since first sam bro. I need better shape and unique such slender, swimmer, ect.

But may i request at least provide 1 optional dick meshes using UV map like old sam ? I mean some people maybe want make HD penis textures. I did create genital patch for your high poly and rig it on your high poly body. I'm using old sam genital meshes for this. I did this because everytime i make screenshoots i always disturbed by low diffuse sam light add on. Forgive me because ask this request but i think quite important. Because that low diffuse ruining your body quality XD. If this low textures attached to your HD poly  genital...i can cry. Especially you know in this vector web, dick screenshoots important too XD.

I think we can treat that genital meshes like facegen. Just need one more textures extra and attach it with Nif. No need Esp or anything like your mod style.

Consider my work like Extra fun bro. What you do especially that new fix ( reduced jagged and high poly genitals ) is 1st class work. I can't do it XD. I better watch pornhub than messing with that skill. XD XD

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53 minutes ago, Don said:

I hope you release that fix bro especially reduced jagged poly and high poly genital. Hahaha. I'm glad you really perfectionist even to finger. I made my morph because i got bored with this shape since first sam bro. I need better shape and unique such slender, swimmer, ect.

I still need to add the updated meshes to my refits before releasing the high poly SAM update.  I may just split it between Oldrim and SE to keep the filesize down (nearly 500mb already).

53 minutes ago, Don said:

But may i request at least provide 1 optional dick meshes using UV map like old sam ? I mean some people maybe want make HD penis textures. I did create genital patch for your high poly and rig it on your high poly body. I'm using old sam genital meshes for this. I did this because everytime i make screenshoots i always disturbed by low diffuse sam light add on. Forgive me because ask this request but i think quite important. Because that low diffuse ruining your body quality XD. If this low textures attached to your HD poly  genital...i can cry. Especially you know in this vector web, dick screenshoots important too XD.

That runs into the issue of genital management (SAM vs SOS) for general gameplay.  I wanted to keep SAM Light itself lightweight without relying on any scripts or .esp changes.  A separate high poly genital mesh using the old SAM UV will still be included.

RaceMenu SE has a feature to morph UV mapping.  I can use that to change the genital mapping from SAM Light UV to SAM UV (and change genital texture to SAM) and add it as a slider to my RaceMenu mod.  This will be exclusive to SE though.

 

 

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Whaaa. Racemenu se that advanced ?? Awesome. Yes you can provide extra textures too.

Oh if about sam light right now, no need esp bro even you provide extra textures. I tried it. What i did...i just change path textures in genitals nif. That textures automatically choose other textures. Other word...if you have hd textures genitals that match sam add on...we directly can use it. But yes we have consequences.  5 diffuse body from smooth to hairy means 5 genital textures. 

The problem right now is the uv. Because the uv altered to sam body textures, we can't assign the path to new one. It will require 8k body textures to get 2k genitals XD.

Since i use old sam genital meshes, i just put genitals textures in sam folder and assign it to genital inside nif. Of course i patch your skin first and recolor old genital textures to match your sam add on. Like this... this is just assign the textures. No need esp. I just use recolor old sam genital textures and patched your skin.

20190309185213_1.thumb.jpg.13e1b6545693b1bdb9aa8def6f875bfd.jpg

 

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Is this Geralt de Rivia?
- No, clearly not, it's just a distant relative of him.
- What's your name? And how did you get here in Tamriel?
- Some rumors say your name is called Aquilles.

NO ENB

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I've implemented the genital texture sliders to my RaceMenu mod.  The first image is using my custom textures for SAM Light while the 2nd one uses the original SAM textures including the genital texture.  The genital UV is swapped from SAM Light to original SAM.  It needs more testing before it's ready for release.  The genital mesh shown is a high poly variant I made.

10260.thumb.jpg.fc6fc0f3f6046d1727c8aeaa6043904a.jpg 10261.thumb.jpg.089cac9f8dc160c3be44bab8999ee1c7.jpg

 

And now the obligatory selfie using one of my reworked custom face textures. ?

10262.thumb.jpg.215422b215936b4c97bd25c35d540d49.jpg

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