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temporary500

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  1. Just glad to help! Thank you for making this!
  2. For anyone having this same issue and wanting to know how to fix it, I managed to find what was wrong! You need to enable collisions for Males in an SKSE .txt file called CBPCMasterConfig.txt (you can find it in SKSE->Plugins folder in your Data folder, do let me know if something is not clear, if I can help I will!), there you will have to set MalePhysics= from 0 to 1, and anything woman-related will also work for males. I hope it helps! (If anything doesn't work, do check if they didn't say IsFemale() in their settings somewhere, if they did, I added OR IsMale() to every line, it worked like a charm, not sure if outright removing the condition will break things, so just in case).
  3. Fellow modder question, I hope you can answer seeing as this mod does the same I am trying to do, if not I hope to be directed somewhere where I can learn to do this. I just recently started using the SSE mod called something like 3BBB for females, and wanted to make those body physics (genitalia in particular, same like you did actually! Body mesh and all of that) available for males, but even just switching the body mesh's name (calling it malebody_1 and _0 for example instead of femalebody_1 and _0) without modifying anything does not make the collisions work (I switched the skeleton over as well, first step I did). SAM used to have something in the nif file that directed to the SKSE settings for the collisions, but the female bodies from 3BBB seem to be completely blank of this, no virtual ground as well. I read through their xml files, esp and scripts and switched "off" where it restricted the files for females only (the =isFemale() lines), but it still does nothing (I also added the ArmorAA in TesEdit where it was missing, nothing). The mesh works perfectly, but only when a female equips it, short version, why is that? What changed with the 3BBB/SSE bodies? I thank you for any answer and for sharing your mod here! Incredible mesh work!
  4. Just realized you aren't the texture author of this mod lol Sorry for the confusion! Thank you again for the link and a thank you to you as well for sharing your work with us, the bat files have worked wonders for me thus far!
  5. Wow, thank you! That will come in real handy! Thank you again for sharing your work with the textures, by the way! There are few mods that cover the snow elves skin, and almost none that do so while keeping the same feeling of it (the red tint in places).
  6. Hey there, thank you, first of all, for sharing your work with everyone here! There can never be enough textures and mods for SAM and male characters in general, I started modding because of how lacking things were back in the early days. Now, I wanted to ask what you proposed, how do you convert BC7 to DXT5? I tried opening the texture to try and do it myself, but GIMP gives me an error an refuses to open it. I read around and found that you need Photoshop or some such for this BEFORE you can open the texture in GIMP, is that correct?
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