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philayminyon

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About philayminyon

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  1. Has anyone had issues with the breasts/butt just glitching and falling straight down and through the floor? I used to have this mod working just fine and then did a clean reinstall of skyrim and mods. Currently I just have xp32 maximum extended, sam light, sam high poly, and hdt smp, and fnis. made sure all pre reqs were installed and fnis was run but my character's body just sags through the floor the moment the clothes come off
  2. Thank you for the reply, do you know what path the co-saves are located at? Never mind, I found them. I see the .skse file along with my save. So basically just to make sure I have it right, first disable bodygen and morphs in the skee.ini file, reload the save, check morphs are removed using the target spell, save again (?), then alter the template/morph ini, then reload the save?
  3. Just wanted to thank you for the mod! It works great except I'm having trouble figuring out the bodygen part. All other functionality works but when I try editing the template and morph ini files in the BodyGen folder, the changes are not reflected in game. This is mid-game so I first went into skee.ini and changed the bodygen and bodymorph options to 0, went back into the game, saved, edited the template/morph ini, set the skee.ini options back to 1. However, when using the sam target spell, all npcs still start off at their default values
  4. I just wanted to say thanks for this tutorial! I was able to refit a lot of outfits for my personal playthrough and it's all thanks to this tutorial! Just wondering what if I wanted to edit the default SAM body for all npcs when nude? When building the High Poly HDT body outfit, it just outputs to a "New Outfit" folder in meshes and the changes aren't reflected in game.
  5. Okay thanks so much. Just wondering, with the additional mods I'm using that I listed, the only skeleton I should be using is the one from Xp32? Assuming I'm not trying to refit for hdt
  6. Thanks for the response, I want to apologize in advance if I'm being dense as I'm new to bodyslide and still learning. I'm using vortex as my mod manager and here is the path I'm looking in for XP32 C:\Users\<user_name>\AppData\Roaming\Vortex\skyrimse\mods\XP32 Maximum Skeleton Special Extended-1988-4-67-1575860546\meshes Within that folder, I don't see a character subfolder nor a skeleton nif file. Within the actors subfolder however, I did some digging and there is a character assets subfolder with skeleton files but neither are nifs. I'm concerned I'm looking in the wrong directory. I tried looking in the main special edition data folder as well and can't find a XP32 skeleton folder. Also just out of curiosity I did some more digging and I have nif files for the following mods in my vortex folder: Sam Light for SE (v 1.3) Sam Morphs for Racemenu Sam High Poly conversion HDT for SAM HDT-SMP for SSE Each of these folders have skeleton nif files though I'm not sure which one would be the right one corresponding to your tutorial. I'm sorry if I'm missing something obvious!
  7. If I'm working with sam light in the se, where do I find the reference skeleton? I'm using vortex and the folder containing the XP32 skeleton doesn't have any nif I see for male bodies. What am I looking for?
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