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TheDarkPhoenix

Download — Ethan Hart Spellsword Follower by viwi for SE

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Ethan Hart Spellsword Follower by viwi for SE


Original Mod Link for full description 

Click the link above to get a full description of this hot, yet powerful follower.

Important: You  need Cutting Room floor or any mod that makes Castle Dour Tower a playable cell to get to him. your only other options are to 'COC  solitudeCastleDourTower' and then back out  to your current location. 

Question: Are you going to change this? Answer

Credit:

All credit goes to Viwi, who was kind enough to allow me to upload this SE conversion of his Spellsword follower creation, Ethan Hart. I only converted the .esp, meshes & textures for use on SSE.  


 

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Thanks, you're a legend for porting this to SE.

Edit: After running a game with this mod it appeared to me there errors in this mod related to non-existing script that is referred to in ESP file. They are:

rapidMagicRapidSlashHitDUPLICATE001, rapidSpellDimensionBladeDUPLICATE004 and rapidSpellDimensionBladeDUPLICATE005. Are they left there intentionally? They don't have a corresponding scripts attached nor any other references, so I'm assuming it is better to just remove them. Also, I had a problem with the NPC's head occasionally becoming invisible. Have you experienced a similar problem? It corrects itself when teleporting into another location and back. Occasionally I also have an outfit problems that looks like this.

ScreenShot1.png

Edited by Bushwalker2
Additional info after testing.

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On 8/18/2020 at 2:08 PM, Bushwalker2 said:

Thanks, you're a legend for porting this to SE.

Edit: After running a game with this mod it appeared to me there errors in this mod related to non-existing script that is referred to in ESP file. They are:

rapidMagicRapidSlashHitDUPLICATE001, rapidSpellDimensionBladeDUPLICATE004 and rapidSpellDimensionBladeDUPLICATE005. Are they left there intentionally? They don't have a corresponding scripts attached nor any other references, so I'm assuming it is better to just remove them. Also, I had a problem with the NPC's head occasionally becoming invisible. Have you experienced a similar problem? It corrects itself when teleporting into another location and back. Occasionally I also have an outfit problems that looks like this.

ScreenShot1.png

Somehow I've fixed this with AGU script and SSEdit, not. But the headless Ethan still eludes me. See below.

 

ScreenShot0.png

Edited by Bushwalker2
Additional info after testing.

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