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Raydonn

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  1. For some reason, certain torso parts will cause certain arm/leg parts to not appear. I think it's because the config file wasn't setup to use it for anything but torso2/3 of XSoldier. Here's an updated one, it seems to work fine: [XComGame.X2BodyPartTemplateManager] ;---------------------------------------------------------------------------------------------------- ;------------------------------------------- VALIDPARTS ------------------------------------------- ;---------------------------------------------------------------------------------------------------- +ValidPartTypes=TorsoTattoos +ValidPartTypes=LegLeftTattoos +ValidPartTypes=LegRightTattoos +ValidPartTypes=HeadTattoos ;---------------------------------------------------------------------------------------------------- ;------------------------------------ REMOVE TEMPLATES - PAWNS ------------------------------------ ;---------------------------------------------------------------------------------------------------- ;----- PAWNS ----- -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Soldier") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Central", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="TutorialCentral", SpecializedType=true) -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_StratCentral", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="StrategyCentral", SpecializedType=true) -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Soldier_VIP_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Soldier_VIP") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Scientist_VIP_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Scientist_VIP") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Engineer_VIP_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Engineer_VIP") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Civilian_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Civilian") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="HostileCivilian_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="HostileCivilian") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="FacelessCivilian_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="FacelessCivilian") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Engineer_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Engineer") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Scientist_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Scientist") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="FriendlyVIPCivilian_M", ArchetypeName="GameUnit_Civilian.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="FriendlyVIPCivilian") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="HostileVIPCivilian_M", ArchetypeName="GameUnit_Civilian.ARC_CivilianHostile_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="HostileVIPCivilian") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Clerk_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Clerk") ;----- PAWNS WOTC ----- -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_Reaper_M", ArchetypeName="GameUnit_Reaper.ARC_Reaper_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="ReaperSoldier") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_Skirmisher_M", ArchetypeName="GameUnit_Skirmisher.ARC_Skirmisher_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="SkirmisherSoldier") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_Templar_M", ArchetypeName="GameUnit_Templar.ARC_Templar_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="TemplarSoldier") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_Templar_Ghost_M", ArchetypeName="GameUnit_Templar.ARC_Templar_Ghost_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="TemplarSoldier", bGhostPawn=true) -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="CivilianMilitia_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="CivilianMilitia") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="CivilianMilitiaM2_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="CivilianMilitiaM2") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="CivilianMilitiaM3_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="CivilianMilitiaM3") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="VAMilitia_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="VolunteerArmyMilitia") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="VAMilitiaM2_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="VolunteerArmyMilitiaM2") -BodyPartTemplateConfig=(PartType="Pawn", TemplateName="VAMilitiaM3_M", ArchetypeName="GameUnit_XComSoldier.ARC_Soldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="VolunteerArmyMilitiaM3") ;---------------------------------------------------------------------------------------------------- ;------------------------------------ REMOVE TEMPLATES - ARMORS ------------------------------------ ;---------------------------------------------------------------------------------------------------- ;----- UNDERLAY ----- -BodyPartTemplateConfig=(PartType="Torso", TemplateName="Clerk_Std_Torsos_A_M", ArchetypeName="SldCnvUnderlay_Std_GD.ARC_SldCnvUnderlay_Std_Full_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Clerk") -BodyPartTemplateConfig=(PartType="Torso", TemplateName="CnvUnderlay_Std_Torsos_A_M", ArchetypeName="SldCnvUnderlay_Std_GD.ARC_SldCnvUnderlay_Std_Torsos_A_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="Underlay", CharacterTemplate="Soldier") -BodyPartTemplateConfig=(PartType="Arms", TemplateName="CnvUnderlay_Std_Arms_A_M", ArchetypeName="SldCnvUnderlay_Std_GD.ARC_SldCnvUnderlay_Std_Arms_A_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="Underlay", CharacterTemplate="Soldier") -BodyPartTemplateConfig=(PartType="Legs", TemplateName="CnvUnderlay_Std_Legs_A_M", ArchetypeName="SldCnvUnderlay_Std_GD.ARC_SldCnvUnderlay_Std_Legs_A_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="Underlay", CharacterTemplate="Soldier") -BodyPartTemplateConfig=(PartType="Torso", TemplateName="Central_Torso_A", ArchetypeName="Central_GD.ARC_Central_Torso_A", Gender=eGender_Male, bVeteran=false, CharacterTemplate="TutorialCentral", SpecializedType=true) -BodyPartTemplateConfig=(PartType="Arms", TemplateName="Central_Arms_A", ArchetypeName="Central_GD.ARC_Central_Arms_A", Gender=eGender_Male, bVeteran=false, CharacterTemplate="TutorialCentral", SpecializedType=true) -BodyPartTemplateConfig=(PartType="Legs", TemplateName="Central_Legs_A", ArchetypeName="Central_GD.ARC_Central_Legs_A", Gender=eGender_Male, bVeteran=false, CharacterTemplate="TutorialCentral", SpecializedType=true) -BodyPartTemplateConfig=(PartType="Torso", TemplateName="Central_Torso_B", ArchetypeName="Central_GD.ARC_Central_Torso_B", Gender=eGender_Male, bVeteran=false, CharacterTemplate="StrategyCentral", SpecializedType=true) -BodyPartTemplateConfig=(PartType="Arms", TemplateName="Central_Arms_B", ArchetypeName="Central_GD.ARC_Central_Arms_B", Gender=eGender_Male, bVeteran=false, CharacterTemplate="StrategyCentral", SpecializedType=true) -BodyPartTemplateConfig=(PartType="Legs", TemplateName="Central_Legs_B", ArchetypeName="Central_GD.ARC_Central_Legs_B", Gender=eGender_Male, bVeteran=false, CharacterTemplate="StrategyCentral", SpecializedType=true) ;---------------------------------------------------------------------------------------------------- ;------------------------------------ REMOVE TEMPLATES - HEADS ------------------------------------ ;---------------------------------------------------------------------------------------------------- ;----- HEADS ----- -BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_A", ArchetypeName="Head_AfrMale_A.ARC_Head_AfrMale_A", Gender=eGender_Male, Race=eRace_African) -BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_B", ArchetypeName="Head_AfrMale_B.ARC_Head_AfrMale_B", Gender=eGender_Male, Race=eRace_African) -BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_C", ArchetypeName="Head_AfrMale_C.ARC_Head_AfrMale_C", Gender=eGender_Male, Race=eRace_African) -BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_D", ArchetypeName="Head_AfrMale_D.ARC_Head_AfrMale_D", Gender=eGender_Male, Race=eRace_African) -BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_E", ArchetypeName="Head_AfrMale_E.ARC_Head_AfrMale_E", Gender=eGender_Male, Race=eRace_African) -BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_F", ArchetypeName="Head_AfrMale_F.ARC_Head_AfrMale_F", Gender=eGender_Male, Race=eRace_African) -BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_A", ArchetypeName="Head_AsnMale_A.ARC_Head_AsnMale_A", Gender=eGender_Male, Race=eRace_Asian) -BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_B", ArchetypeName="Head_AsnMale_B.ARC_Head_AsnMale_B", Gender=eGender_Male, Race=eRace_Asian) -BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_C", ArchetypeName="Head_AsnMale_C.ARC_Head_AsnMale_C", Gender=eGender_Male, Race=eRace_Asian) -BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_D", ArchetypeName="Head_AsnMale_D.ARC_Head_AsnMale_D", Gender=eGender_Male, Race=eRace_Asian) -BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_E", ArchetypeName="Head_AsnMale_E.ARC_Head_AsnMale_E", Gender=eGender_Male, Race=eRace_Asian) -BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_F", ArchetypeName="Head_AsnMale_F.ARC_Head_AsnMale_F", Gender=eGender_Male, Race=eRace_Asian) -BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_A", ArchetypeName="Head_CaucMale_A.ARC_Head_CaucMale_A", Gender=eGender_Male, Race=eRace_Caucasian) -BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_B", ArchetypeName="Head_CaucMale_B.ARC_Head_CaucMale_B", Gender=eGender_Male, Race=eRace_Caucasian) -BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_C", ArchetypeName="Head_CaucMale_C.ARC_Head_CaucMale_C", Gender=eGender_Male, Race=eRace_Caucasian) -BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_D", ArchetypeName="Head_CaucMale_D.ARC_Head_CaucMale_D", Gender=eGender_Male, Race=eRace_Caucasian) -BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_E", ArchetypeName="Head_CaucMale_E.ARC_Head_CaucMale_E", Gender=eGender_Male, Race=eRace_Caucasian) -BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_F", ArchetypeName="Head_CaucMale_F.ARC_Head_CaucMale_F", Gender=eGender_Male, Race=eRace_Caucasian) -BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_A", ArchetypeName="Head_LatMale_A.ARC_Head_LatMale_A", Gender=eGender_Male, Race=eRace_Hispanic) -BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_B", ArchetypeName="Head_LatMale_B.ARC_Head_LatMale_B", Gender=eGender_Male, Race=eRace_Hispanic) -BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_C", ArchetypeName="Head_LatMale_C.ARC_Head_LatMale_C", Gender=eGender_Male, Race=eRace_Hispanic) -BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_D", ArchetypeName="Head_LatMale_D.ARC_Head_LatMale_D", Gender=eGender_Male, Race=eRace_Hispanic) -BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_E", ArchetypeName="Head_LatMale_E.ARC_Head_LatMale_E", Gender=eGender_Male, Race=eRace_Hispanic) -BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_F", ArchetypeName="Head_LatMale_F.ARC_Head_LatMale_F", Gender=eGender_Male, Race=eRace_Hispanic) ;----- HEADS SUPERSOLDIERS ----- -BodyPartTemplateConfig=(PartType="Head", TemplateName="Supersoldier1_M", ArchetypeName="Head_Supersoldier1.ARC_Head_Supersoldier1", Gender=eGender_Male, Race=eRace_Caucasian, SpecializedType=true) -BodyPartTemplateConfig=(PartType="Head", TemplateName="Supersoldier2_M", ArchetypeName="Head_Supersoldier2.ARC_Head_Supersoldier2", Gender=eGender_Male, SpecializedType=true) -BodyPartTemplateConfig=(PartType="Head", TemplateName="Supersoldier3_M", ArchetypeName="Head_Supersoldier3.ARC_Head_Supersoldier3", Gender=eGender_Male, SpecializedType=true) ;----- HEADS NPCS ----- -BodyPartTemplateConfig=(PartType="Head", TemplateName="Central", ArchetypeName="Head_Central.ARC_Head_Central", Gender=eGender_Male, Race=eRace_Caucasian, CharacterTemplate="TutorialCentral", SpecializedType=true) -BodyPartTemplateConfig=(PartType="Head", TemplateName="Central_StratHead", ArchetypeName="Head_Central.ARC_Head_Central", Gender=eGender_Male, Race=eRace_Caucasian, CharacterTemplate="StrategyCentral", SpecializedType=true) ;----- HEADS WOTC ----- -BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMale_A_Afr", ArchetypeName="Head_Skirmisher.ARC_Head_SkirmisherMaleA_Afr", Gender=eGender_Male, Race=eRace_African, CharacterTemplate="SkirmisherSoldier") -BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMale_A_Asn", ArchetypeName="Head_Skirmisher.ARC_Head_SkirmisherMaleA_Asn", Gender=eGender_Male, Race=eRace_Asian, CharacterTemplate="SkirmisherSoldier") -BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMale_A_Cauc", ArchetypeName="Head_Skirmisher.ARC_Head_SkirmisherMaleA_Cauc", Gender=eGender_Male, Race=eRace_Caucasian, CharacterTemplate="SkirmisherSoldier") -BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMale_A_Lat", ArchetypeName="Head_Skirmisher.ARC_Head_SkirmisherMaleA_Lat", Gender=eGender_Male, Race=eRace_Hispanic, CharacterTemplate="SkirmisherSoldier") -BodyPartTemplateConfig=(PartType="Head", TemplateName="ReaperMale_A", ArchetypeName="Head_Reaper.ARC_Head_ReaperMaleA", Gender=eGender_Male, Race=eRace_Caucasian) -BodyPartTemplateConfig=(PartType="Head", TemplateName="TemplarMale_A", ArchetypeName="Head_Templar.ARC_Head_TemplarMaleA", Gender=eGender_Male, Race=eRace_Hispanic) ;---------------------------------------------------------------------------------------------------- ;------------------------------------ REMOVE TEMPLATES - HAIRS ------------------------------------ ;---------------------------------------------------------------------------------------------------- ;----- HAIRS ----- -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Male_LongCurls", ArchetypeName="Hair_Male_LongCurls.ARC_Hair_Male_LongCurls", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Male_LongLayers", ArchetypeName="Hair_Male_LongLayers.ARC_Hair_Male_LongLayers", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHairShort_A", ArchetypeName="Hair_MaleHairShortA.ARC_Hair_MaleHairShortA", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHairShort_B", ArchetypeName="Hair_MaleHairShortB.ARC_Hair_MaleHairShortB", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHairShort_C", ArchetypeName="Hair_MaleHairShortC.ARC_Hair_MaleHairShortC", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_A", ArchetypeName="Hair_MaleHairA.ARC_Hair_MaleHairA", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_B", ArchetypeName="Hair_MaleHairB.ARC_Hair_MaleHairB", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_C", ArchetypeName="Hair_MaleHairC.ARC_Hair_MaleHairC", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_D", ArchetypeName="Hair_MaleHairD.ARC_Hair_MaleHairD", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_E", ArchetypeName="Hair_MaleHairE.ARC_Hair_MaleHairE", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_F", ArchetypeName="Hair_MaleHairF.ARC_Hair_MaleHairF", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_Buzzcut", ArchetypeName="Hair_MaleHairBuzzcut.ARC_Hair_MaleHairBuzzcut", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_Buzzcut_2", ArchetypeName="Hair_MaleHairBuzzcut.ARC_Hair_MaleHairBuzzcut_2", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="AfroShort_M", ArchetypeName="Hair_Veteran.ARC_Hair_AfroShort_M", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Flattop_M", ArchetypeName="Hair_Veteran.ARC_Hair_Flattop_M", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="SidMeier_Hair", ArchetypeName="Hair_SidMeier.ARC_Hair_SidMeier", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Beaglerush_Hair", ArchetypeName="Hair_Beaglerush.ARC_Hair_Beaglerush", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="VanDoorn_Hair", ArchetypeName="Hair_VanDoorn.ARC_Hair_VanDoorn", Gender=eGender_Male, bCanUseOnCivilian=false) ;----- HAIRS VETERAN ----- -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_Afro_M", ArchetypeName="Hair_Veteran.ARC_Hair_Vet_Afro_M", Gender=eGender_Male, bveteran=false, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_CleanDreadDown_M", ArchetypeName="Hair_Veteran.ARC_Hair_Vet_CleanDreadDown_M", Gender=eGender_Male, bveteran=false, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_CleanDreadPony_M", ArchetypeName="Hair_Veteran.ARC_Hair_Vet_CleanDreadPony_M", Gender=eGender_Male, bveteran=false, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_Cornrows_M", ArchetypeName="Hair_Veteran.ARC_Hair_Vet_Cornrows_M", Gender=eGender_Male, bveteran=false, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_DirtyDreadDown_M", ArchetypeName="Hair_Veteran.ARC_Hair_Vet_DirtyDreadDown_M", Gender=eGender_Male, bveteran=false, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_DirtyDreadPony_M", ArchetypeName="Hair_Veteran.ARC_Hair_Vet_DirtyDreadPony_M", Gender=eGender_Male, bveteran=false, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_SpikeMohawk_M", ArchetypeName="Hair_Veteran.ARC_Hair_Vet_SpikeMohawk_M", Gender=eGender_Male, bveteran=false, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_ThickMohawk_M", ArchetypeName="Hair_Veteran.ARC_Hair_Vet_ThickMohawk_M", Gender=eGender_Male, bveteran=false, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_Viking_M", ArchetypeName="Hair_Veteran.ARC_Hair_Vet_Viking_M", Gender=eGender_Male, bveteran=false, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Classic_M", ArchetypeName="Hair_Classic.ARC_Hair_Classic_M", Gender=eGender_Male, bveteran=false, bCanUseOnCivilian=false) ;----- HAIRS NPCS ----- -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Central_Hair", ArchetypeName="Hair_Central.ARC_Hair_Central", Gender=eGender_Male, bCanUseOnCivilian=false, CharacterTemplate="TutorialCentral", SpecializedType=true) -BodyPartTemplateConfig=(PartType="Hair", TemplateName="Central_StratHair", ArchetypeName="Hair_Central.ARC_Hair_Central", Gender=eGender_Male, bCanUseOnCivilian=false, CharacterTemplate="StrategyCentral", SpecializedType=true) ;----- HAIRS DLC 1 ----- -BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_A_TopKnot_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_A_TopKnot_M", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_A_TopKnot2_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_A_TopKnot2_M", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_B_ExtremeMohawk_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_B_ExtremeMohawk_M", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_B_ExtremeMohawk2_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_B_ExtremeMohawk2_M", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_C_StripedMohawk_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_C_StripedMohawk_M", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_C_StripedMohawk2_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_C_StripedMohawk2_M", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_D_TopBraid_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_D_TopBraid_M", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_E_Spikes_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_E_Spikes_M", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_F_Pigtails_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_F_Pigtails_M", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_1", TemplateName="DLC_30_Hair_F_Pigtails2_M", ArchetypeName="DLC_30_Hair_GD.ARC_Hair_F_Pigtails2_M", Gender=eGender_Male, bCanUseOnCivilian=false) ;----- HAIRS DLC 2 ----- -BodyPartTemplateConfig=(PartType="Hair", DLCName="DLC_2", TemplateName="DLC_60_Hair_AdvPsiWitch_M", ArchetypeName="DLC_60_Hair_GD.ARC_Hair_AdvPsiWitch_M", Gender=eGender_Male, bCanUseOnCivilian=false) ;---------------------------------------------------------------------------------------------------- ;------------------------------------ REMOVE TEMPLATES - BEARDS ------------------------------------ ;---------------------------------------------------------------------------------------------------- ;----- BEARDS ----- -BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Chin", ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardA", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Lincoln", ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardB", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Goatee", ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardI", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Full", ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardC", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Handlebar", ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardD", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Moustache", ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardE", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_MuttonChop", ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardF", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Sideburns", ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardG", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_FriendlyChops", ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardH", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_HalfBurns", ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardJ", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Scruffy", ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardK", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Sulz", ArchetypeName="FacialHair_Long.ARC_FacialHair_BeardL", Gender=eGender_Male, bCanUseOnCivilian=false) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="ShortFullBeard", ArchetypeName="FacialHair_Short.ARC_FacialHair_ShortFullBeard", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="ShortGoatee", ArchetypeName="FacialHair_Short.ARC_FacialHair_ShortGoatee", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="ShortHandlebar", ArchetypeName="FacialHair_Short.ARC_FacialHair_ShortHandlebar", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="ShortMoustache", ArchetypeName="FacialHair_Short.ARC_FacialHair_ShortMoustache", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="ShortMuttonChops", ArchetypeName="FacialHair_Short.ARC_FacialHair_ShortMuttonChops", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="ShortSideburns", ArchetypeName="FacialHair_Short.ARC_FacialHair_ShortSideburns", Gender=eGender_Male, bCanUseOnCivilian=true) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="Beard_Beaglerush", ArchetypeName="FacialHair_Beard_Beaglerush.ARC_FacialHair_Beard_Beaglerush", Gender=eGender_Male, bCanUseOnCivilian=false) ;----- BEARDS NPCS ----- -BodyPartTemplateConfig=(PartType="Beards", TemplateName="Central_Beard", ArchetypeName="FacialHair_Central_Beard.ARC_FacialHair_Central_Beard", Gender=eGender_Male, CharacterTemplate="TutorialCentral", SpecializedType=true) -BodyPartTemplateConfig=(PartType="Beards", TemplateName="Central_StratBeard", ArchetypeName="FacialHair_Central_Beard.ARC_FacialHair_Central_Beard", Gender=eGender_Male, CharacterTemplate="StrategyCentral", SpecializedType=true) ;---------------------------------------------------------------------------------------------------- ;------------------------------------ REMOVE TEMPLATES - ARMORS ------------------------------------ ;---------------------------------------------------------------------------------------------------- ;----- ALIEN HUNTER ARMORS ----- -BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienMed_Std_A_M", ArchetypeName="DLC_2_IcarusSuit_GD.ARC_IcarusSuit_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier") -BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienHvy_Std_A_M", ArchetypeName="DLC_2_RageSuit_GD.ARC_RageSuit_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="HeavyAlienArmor", CharacterTemplate="Soldier") -BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienHvyMk2_Std_A_M", ArchetypeName="DLC_2_RageSuit_GD.ARC_RageSuit_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="HeavyAlienArmorMk2", CharacterTemplate="Soldier") -BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgt_Std_A_M", ArchetypeName="DLC_2_SerpentSuit_GD.ARC_SerpentSuit_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier") -BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgtMk2_Std_A_M", ArchetypeName="DLC_2_SerpentSuit_GD.ARC_SerpentSuit_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier") ;---------------------------------------------------------------------------------------------------- ;------------------------------------- ADD TEMPLATES - PAWNS -------------------------------------- ;---------------------------------------------------------------------------------------------------- ;----- PAWNS ----- +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_M", ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Soldier") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Central", ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="TutorialCentral", SpecializedType=true) +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_StratCentral", ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="StrategyCentral", SpecializedType=true) +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Soldier_VIP_M", ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Soldier_VIP") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Scientist_VIP_M", ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Scientist_VIP") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Engineer_VIP_M", ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Engineer_VIP") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Civilian_M", ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Civilian") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="HostileCivilian_M", ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="HostileCivilian") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="FacelessCivilian_M", ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="FacelessCivilian") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Engineer_M", ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Engineer") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="Scientist_M", ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Scientist") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="FriendlyVIPCivilian_M", ArchetypeName="XSoldier_GameUnits.ARC_Civilian_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="FriendlyVIPCivilian") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="HostileVIPCivilian_M", ArchetypeName="XSoldier_GameUnits.ARC_CivilianHostile_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="HostileVIPCivilian") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Clerk_M", ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="Clerk") ;----- PAWNS WOTC ----- +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_Reaper_M", ArchetypeName="WotC_XSoldier_GameUnits.ARC_XReaper_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="ReaperSoldier") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_Skirmisher_M", ArchetypeName="WotC_XSoldier_GameUnits.ARC_XSkirmisher_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="SkirmisherSoldier") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_Templar_M", ArchetypeName="WotC_XSoldier_GameUnits.ARC_XTemplar_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="TemplarSoldier") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="XCom_Soldier_Templar_Ghost_M", ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="TemplarSoldier", bGhostPawn=true) +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="CivilianMilitia_M", ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="CivilianMilitia") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="CivilianMilitiaM2_M", ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="CivilianMilitiaM2") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="CivilianMilitiaM3_M", ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="CivilianMilitiaM3") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="VAMilitia_M", ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="VolunteerArmyMilitia") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="VAMilitiaM2_M", ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="VolunteerArmyMilitiaM2") +BodyPartTemplateConfig=(PartType="Pawn", TemplateName="VAMilitiaM3_M", ArchetypeName="XSoldier_GameUnits.ARC_XSoldier_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="", CharacterTemplate="VolunteerArmyMilitiaM3") ;---------------------------------------------------------------------------------------------------- ;------------------------------------- ADD TEMPLATES - ARMORS -------------------------------------- ;---------------------------------------------------------------------------------------------------- ;----- TEST ----- ;+BodyPartTemplateConfig=(PartType="Torso", TemplateName="Body_Test", ArchetypeName="XSoldier_Base_GD.ARC_Central_Torso", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") ;----- NAKED ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_BareTorso_M", ArchetypeName="XSoldier_Base_GD.ARC_Torso_M", ArmorTemplate="Naked", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_BareArms_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="Naked", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_BareLegs_M", ArchetypeName="XSoldier_Base_GD.ARC_Legs_M", ArmorTemplate="Naked", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") ;----- UNDERLAY ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="CnvUnderlay_Std_Torsos_A_M", ArchetypeName="XSoldier_Underlay_GD.ARC_SldCnvUnderlay_Std_Torsos_A_M", ArmorTemplate="Underlay", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="CnvUnderlay_Std_Arms_A_M", ArchetypeName="XSoldier_Underlay_GD.ARC_SldCnvUnderlay_Std_Arms_A_M", ArmorTemplate="Underlay", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="CnvUnderlay_Std_Legs_A_M", ArchetypeName="XSoldier_Underlay_GD.ARC_SldCnvUnderlay_Std_Legs_A_M", ArmorTemplate="Underlay", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="Clerk_Std_Torsos_A_M", ArchetypeName="XSoldier_Underlay_GD.ARC_SldCnvUnderlay_Std_Full_M", ArmorTemplate="FullBodyUnderlay", CharacterTemplate="Clerk", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") ;----- CENTRAL ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="Central_Torso_A", ArchetypeName="XSoldier_Central_GD.ARC_Central_Torso", CharacterTemplate="TutorialCentral", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SpecializedType=true) +BodyPartTemplateConfig=(PartType="Arms", TemplateName="Central_Arms_A", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", CharacterTemplate="TutorialCentral", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SpecializedType=true) +BodyPartTemplateConfig=(PartType="Legs", TemplateName="Central_Legs_A", ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs", CharacterTemplate="TutorialCentral", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SpecializedType=true) +BodyPartTemplateConfig=(PartType="Torso", TemplateName="Central_Torso_B", ArchetypeName="XSoldier_Central_GD.ARC_Central_Torso", CharacterTemplate="StrategyCentral", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SpecializedType=true) +BodyPartTemplateConfig=(PartType="Arms", TemplateName="Central_Arms_B", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", CharacterTemplate="StrategyCentral", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SpecializedType=true) +BodyPartTemplateConfig=(PartType="Legs", TemplateName="Central_Legs_B", ArchetypeName="XSoldier_Central_GD.ARC_Central_Shorts", CharacterTemplate="StrategyCentral", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SpecializedType=true) ;----- SOLDIER CONVENTIONAL ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_CnvMed_BareTorso_M", ArchetypeName="XSoldier_Base_GD.ARC_Torso_M", ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_CnvMed_Central_Torso", ArchetypeName="XSoldier_Central_GD.ARC_Central_Torso", ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_CnvMed_Underlay_Torso_M", ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Torsos_A_M", ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_CnvMed_BareArms_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_CnvMed_Central_Arms", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_CnvMed_Underlay_Arms_M", ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Arms_A_M", ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_CnvMed_BareLegs_M", ArchetypeName="XSoldier_Base_GD.ARC_Legs_M", ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_CnvMed_Underlay_Legs_M", ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Legs_A_M", ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Central_Shorts", ArchetypeName="XSoldier_Central_GD.ARC_Central_Shorts", ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Central_Legs", ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs", ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Central_Legs_Naked", ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs_Naked", ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") ;----- REAPER CONVENTIONAL WOTC ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Cnv_Reaper_BareTorso_M", ArchetypeName="XSoldier_Base_GD.ARC_Torso_M", ArmorTemplate="ReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Cnv_Reaper_Central_Torso", ArchetypeName="XSoldier_Central_GD.ARC_Central_Torso", ArmorTemplate="ReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Cnv_Reaper_Underlay_Torso_M", ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Torsos_A_M", ArmorTemplate="ReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Cnv_Reaper_BareArms_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="ReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Cnv_Reaper_Central_Arms", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", ArmorTemplate="ReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Cnv_Reaper_Underlay_Arms_M", ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Arms_A_M", ArmorTemplate="ReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Cnv_Reaper_Underlay_Legs_M", ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Legs_A_M", ArmorTemplate="ReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Reaper_Central_Shorts", ArchetypeName="XSoldier_Central_GD.ARC_Central_Shorts", ArmorTemplate="ReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Reaper_Central_Legs", ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs", ArmorTemplate="ReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Reaper_Central_Legs_Naked", ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs_Naked", ArmorTemplate="ReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") ;----- SKIRMISHER CONVENTIONAL WOTC ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Cnv_Skirmisher_BareTorso_M", ArchetypeName="XSoldier_Base_GD.ARC_Torso_M", ArmorTemplate="SkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Cnv_Skirmisher_Central_Torso", ArchetypeName="XSoldier_Central_GD.ARC_Central_Torso", ArmorTemplate="SkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Cnv_Skirmisher_Underlay_Torso_M", ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Torsos_A_M", ArmorTemplate="SkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Cnv_Skirmisher_BareArms_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="SkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Cnv_Skirmisher_Central_Arms", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", ArmorTemplate="SkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Cnv_Skirmisher_Underlay_Arms_M", ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Arms_A_M", ArmorTemplate="SkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Cnv_Skirmisher_Underlay_Legs_M", ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Legs_A_M", ArmorTemplate="SkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Skirmisher_Central_Shorts", ArchetypeName="XSoldier_Central_GD.ARC_Central_Shorts", ArmorTemplate="SkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Skirmisher_Central_Legs", ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs", ArmorTemplate="SkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Skirmisher_Central_Legs_Naked", ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs_Naked", ArmorTemplate="SkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") ;----- TEMPLAR CONVENTIONAL MEDIUM ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Cnv_Templar_BareTorso_M", ArchetypeName="XSoldier_Base_GD.ARC_Torso_M", ArmorTemplate="TemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Cnv_Templar_Central_Torso", ArchetypeName="XSoldier_Central_GD.ARC_Central_Torso", ArmorTemplate="TemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Cnv_Templar_Underlay_Torso_M", ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Torsos_A_M", ArmorTemplate="TemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Cnv_Templar_BareArms_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="TemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Cnv_Templar_Central_Arms", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", ArmorTemplate="TemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Cnv_Templar_Underlay_Arms_M", ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Arms_A_M", ArmorTemplate="TemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Cnv_Templar_Underlay_Legs_M", ArchetypeName="XSoldier_Conventional_GD.ARC_SldCnv_Std_Legs_A_M", ArmorTemplate="TemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Templar_Central_Shorts", ArchetypeName="XSoldier_Central_GD.ARC_Central_Shorts", ArmorTemplate="TemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Templar_Central_Legs", ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs", ArmorTemplate="TemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Templar_Central_Legs_Naked", ArchetypeName="XSoldier_Central_GD.ARC_Central_Legs_Naked", ArmorTemplate="TemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") ;----- SOLDIER PLATED LIGHT ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PltLgt_Torso_Bare_M", ArchetypeName="XSoldier_Base_GD.ARC_Torso_M", ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PltLgt_Torso_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Torso_M", ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_PltLgt_Arms_Bare_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_PltLgt_Arms_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Arms_M", ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PltLgt_Legs_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Legs_M", ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PltLgt_Chaps_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Chaps_M", ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PltLgt_ChapsLeather_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_ChapsLeather_M", ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PltLgt_Boots_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Boots_M", ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") ;----- SOLDIER PLATED MEDIUM ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PltMed_Torso_Bare_M", ArchetypeName="XSoldier_Base_GD.ARC_Torso_M", ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PltMed_Torso_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Torso_M", ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_PltMed_Arms_Bare_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_PltMed_Arms_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Arms_M", ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PltMed_Legs_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Legs_M", ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PltMed_Chaps_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Chaps_M", ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PltMed_ChapsLeather_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_ChapsLeather_M", ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PltMed_Boots_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Boots_M", ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") ;----- SOLDIER PLATED HEAVY ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PltHvy_Torso_Bare_M", ArchetypeName="XSoldier_Base_GD.ARC_Torso_M", ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PltHvy_Torso_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Torso_M", ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_PltHvy_Arms_Bare_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_PltHvy_Arms_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Arms_M", ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PltHvy_Legs_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Legs_M", ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PltHvy_Chaps_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Chaps_M", ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PltHvy_ChapsLeather_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_ChapsLeather_M", ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PltHvy_Boots_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Boots_M", ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") ;----- REAPER PLATED ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Reaper_Torso_Bare_M", ArchetypeName="XSoldier_Base_GD.ARC_Torso_M", ArmorTemplate="PlatedReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Reaper_Torso_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Torso_M", ArmorTemplate="PlatedReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Reaper_Arms_Bare_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="PlatedReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Reaper_Arms_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Arms_M", ArmorTemplate="PlatedReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Reaper_Legs_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Legs_M", ArmorTemplate="PlatedReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Reaper_Chaps_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Chaps_M", ArmorTemplate="PlatedReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Reaper_ChapsLeather_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_ChapsLeather_M", ArmorTemplate="PlatedReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Reaper_Boots_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Boots_M", ArmorTemplate="PlatedReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") ;----- SKIRMISHER PLATED ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Skirmisher_Torso_Bare_M", ArchetypeName="XSoldier_Base_GD.ARC_Torso_M", ArmorTemplate="PlatedSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Skirmisher_Torso_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Torso_M", ArmorTemplate="PlatedSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Skirmisher_Arms_Bare_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="PlatedSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Skirmisher_Arms_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Arms_M", ArmorTemplate="PlatedSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Skirmisher_Legs_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Legs_M", ArmorTemplate="PlatedSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Skirmisher_Chaps_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Chaps_M", ArmorTemplate="PlatedSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Skirmisher_ChapsLeather_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_ChapsLeather_M", ArmorTemplate="PlatedSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Skirmisher_Boots_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Boots_M", ArmorTemplate="PlatedSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") ;----- TEMPLAR PLATED ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Templar_Torso_Bare_M", ArchetypeName="XSoldier_Base_GD.ARC_Torso_M", ArmorTemplate="PlatedTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Central", SetNames[2]="XSoldier_Underlay") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Templar_Torso_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Torso_M", ArmorTemplate="PlatedTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Templar_Arms_Bare_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="PlatedTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Templar_Arms_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Arms_M", ArmorTemplate="PlatedTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Templar_Legs_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Legs_M", ArmorTemplate="PlatedTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Templar_Chaps_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Chaps_M", ArmorTemplate="PlatedTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Templar_ChapsLeather_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_ChapsLeather_M", ArmorTemplate="PlatedTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Templar_Boots_M", ArchetypeName="XSoldier_StunLancer_GD.ARC_AdvStunLancer_Boots_M", ArmorTemplate="PlatedTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="XSoldier_Bare", SetNames[1]="XSoldier_Standard") ;----- SOLDIER POWERED LIGHT ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrLgt_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrLgt_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrLgt_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrLgt_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrLgt_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrLgt_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrLgt_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_PwrLgt_BareArms_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_PwrLgt_Central_Arms", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrLgt_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrLgt_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrLgt_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrLgt_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrLgt_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrLgt_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrLgt_Std_A_6_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrLgt_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrLgt_Std_B_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrLgt_Std_B_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrLgt_Std_B_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M", ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") ;----- SOLDIER POWERED MEDIUM ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrMed_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrMed_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrMed_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrMed_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrMed_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrMed_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrMed_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_PwrMed_BareArms_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_PwrMed_Central_Arms", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrMed_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrMed_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrMed_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrMed_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrMed_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrMed_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrMed_Std_A_6_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrMed_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrMed_Std_B_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrMed_Std_B_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrMed_Std_B_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M", ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") ;----- SOLDIER POWERED HEAVY ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrHvy_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrHvy_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrHvy_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrHvy_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrHvy_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrHvy_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_PwrHvy_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_PwrHvy_BareArms_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_PwrHvy_Central_Arms", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrHvy_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrHvy_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrHvy_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrHvy_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrHvy_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrHvy_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrHvy_Std_A_6_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrHvy_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrHvy_Std_B_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrHvy_Std_B_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_PwrHvy_Std_B_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M", ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") ;----- REAPER POWERED ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Reaper_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Reaper_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Reaper_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Reaper_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Reaper_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Reaper_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Reaper_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Pwr_Reaper_BareArms_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Pwr_Reaper_Central_Arms", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Reaper_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Reaper_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Reaper_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Reaper_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Reaper_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Reaper_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Reaper_Std_A_6_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Reaper_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Reaper_Std_B_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Reaper_Std_B_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Reaper_Std_B_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M", ArmorTemplate="PoweredReaperArmor", CharacterTemplate="ReaperSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") ;----- SKIRMISHER POWERED ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Pwr_Skirmisher_BareArms_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Pwr_Skirmisher_Central_Arms", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_6_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Skirmisher_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Skirmisher_Std_B_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Skirmisher_Std_B_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Skirmisher_Std_B_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M", ArmorTemplate="PoweredSkirmisherArmor", CharacterTemplate="SkirmisherSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") ;----- TEMPLAR POWERED ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Templar_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Templar_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Templar_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Templar_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Templar_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Templar_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="XSoldier_Pwr_Templar_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Pwr_Templar_BareArms_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="XSoldier_Pwr_Templar_Central_Arms", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Templar_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Templar_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Templar_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Templar_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Templar_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Templar_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Templar_Std_A_6_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Templar_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Templar_Std_B_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Templar_Std_B_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="XSoldier_Pwr_Templar_Std_B_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M", ArmorTemplate="PoweredTemplarArmor", CharacterTemplate="TemplarSoldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") ;----- ALIEN HUNTER ARMORS - SERPENT SUIT ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgt_Std_A_M", ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgt_Std_A_1_M", ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgt_Std_A_2_M", ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgt_Std_A_3_M", ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgt_Std_A_4_M", ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgt_Std_A_5_M", ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgt_Std_A_7_M", ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="AlienLgt_Std_A_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="AlienLgt_Std_A_1_M", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgt_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgt_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgt_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgt_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgt_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgt_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgt_Std_A_6_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgt_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgt_Std_B_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgt_Std_B_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgt_Std_B_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M", ArmorTemplate="LightAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") ;----- ALIEN HUNTER ARMORS - SERPENT SUIT MK2 ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgtMk2_Std_A_M", ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgtMk2_Std_A_1_M", ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgtMk2_Std_A_2_M", ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgtMk2_Std_A_3_M", ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgtMk2_Std_A_4_M", ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgtMk2_Std_A_5_M", ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienLgtMk2_Std_A_7_M", ArchetypeName="XSoldier_SerpentSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="AlienLgtMk2_Std_A_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="AlienLgtMk2_Std_A_1_M", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgtMk2_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgtMk2_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgtMk2_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgtMk2_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgtMk2_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgtMk2_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgtMk2_Std_A_6_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgtMk2_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgtMk2_Std_B_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgtMk2_Std_B_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienLgtMk2_Std_B_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M", ArmorTemplate="LightAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") ;----- ALIEN HUNTER ARMORS - RAGE SUIT ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienHvy_Std_A_M", ArchetypeName="XSoldier_MutonArmor_GD.ARC_MutonArmor_Torso_M", ArmorTemplate="HeavyAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="AlienHvy_Std_A_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="HeavyAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienHvy_Std_A_M", ArchetypeName="XSoldier_MutonArmor_GD.ARC_MutonArmor_Legs_A_M", ArmorTemplate="HeavyAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienHvy_Std_B_M", ArchetypeName="XSoldier_MutonArmor_GD.ARC_MutonArmor_Legs_B_M", ArmorTemplate="HeavyAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") ;----- ALIEN HUNTER ARMORS - RAGE SUIT MK2 ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienHvyMk2_Std_A_M", ArchetypeName="XSoldier_MutonArmor_GD.ARC_MutonArmor_Torso_M", ArmorTemplate="HeavyAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="AlienHvyMk2_Std_A_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="HeavyAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienHvyMk2_Std_A_M", ArchetypeName="XSoldier_MutonArmor_GD.ARC_MutonArmor_Legs_A_M", ArmorTemplate="HeavyAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienHvyMk2_Std_B_M", ArchetypeName="XSoldier_MutonArmor_GD.ARC_MutonArmor_Legs_B_M", ArmorTemplate="HeavyAlienArmorMk2", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier") ;----- ALIEN HUNTER ARMORS - ICARUS SUIT ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienMed_Std_A_M", ArchetypeName="XSoldier_IcarusSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienMed_Std_A_1_M", ArchetypeName="XSoldier_IcarusSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_1_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienMed_Std_A_2_M", ArchetypeName="XSoldier_IcarusSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_2_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienMed_Std_A_3_M", ArchetypeName="XSoldier_IcarusSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_3_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienMed_Std_A_4_M", ArchetypeName="XSoldier_IcarusSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_4_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienMed_Std_A_5_M", ArchetypeName="XSoldier_IcarusSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_5_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienMed_Std_A_7_M", ArchetypeName="XSoldier_IcarusSuit_GD.ARC_SldPwrHvy_Std_Torsos_A_7_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="AlienMed_Std_A_M", ArchetypeName="XSoldier_Base_GD.ARC_Arms_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Arms", TemplateName="AlienMed_Std_A_1_M", ArchetypeName="XSoldier_Central_GD.ARC_Central_Arms", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla", SetNames[1]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienMed_Std_A_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienMed_Std_A_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_1_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienMed_Std_A_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_2_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienMed_Std_A_3_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_3_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienMed_Std_A_4_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_4_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienMed_Std_A_5_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_5_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienMed_Std_A_6_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_6_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienMed_Std_A_7_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_A_7_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienMed_Std_B_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienMed_Std_B_1_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_1_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="Vanilla") +BodyPartTemplateConfig=(PartType="Legs", TemplateName="AlienMed_Std_B_2_M", ArchetypeName="XSoldier_PoweredHeavy_GD.ARC_SldPwrHvy_Std_Legs_B_2_M", ArmorTemplate="MediumAlienArmor", CharacterTemplate="Soldier", Gender=eGender_Male, bVeteran=false, DLCName="XSoldier", SetNames[0]="AnarchysChildren") ;----- ALIEN HUNTER PLACEHOLDERS ----- +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienArchonSuitAnimations", ArchetypeName="DLC_2_IcarusSuit_GD.ARC_IcarusSuit_M", SpecializedType=true) +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienBerserkerSuitAnimations", ArchetypeName="DLC_2_RageSuit_GD.ARC_RageSuit_M", SpecializedType=true) +BodyPartTemplateConfig=(PartType="Torso", TemplateName="AlienViperSuitAnimations", ArchetypeName="DLC_2_SerpentSuit_GD.ARC_SerpentSuit_M", SpecializedType=true) ;---------------------------------------------------------------------------------------------------- ;------------------------------------- ADD TEMPLATES - HEADS -------------------------------------- ;---------------------------------------------------------------------------------------------------- ;----- HEADS AFRICAN ----- +BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_A", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrMale_A", Gender=eGender_Male, Race=eRace_African) +BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_B", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrMale_B", Gender=eGender_Male, Race=eRace_African) +BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_C", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrMale_C", Gender=eGender_Male, Race=eRace_African) +BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_D", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrMale_D", Gender=eGender_Male, Race=eRace_African) +BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_E", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrMale_E", Gender=eGender_Male, Race=eRace_African) +BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrMale_F", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrMale_F", Gender=eGender_Male, Race=eRace_African) +BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrTrans_A", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrTrans_A", Gender=eGender_Male, Race=eRace_African, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrTrans_B", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrTrans_B", Gender=eGender_Male, Race=eRace_African, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrTrans_C", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrTrans_C", Gender=eGender_Male, Race=eRace_African, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrTrans_D", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrTrans_D", Gender=eGender_Male, Race=eRace_African, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrTrans_E", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrTrans_E", Gender=eGender_Male, Race=eRace_African, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="AfrTrans_F", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AfrTrans_F", Gender=eGender_Male, Race=eRace_African, DLCName="XSoldier") ;----- HEADS ASIAN ----- +BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_A", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnMale_A", Gender=eGender_Male, Race=eRace_Asian) +BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_B", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnMale_B", Gender=eGender_Male, Race=eRace_Asian) +BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_C", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnMale_C", Gender=eGender_Male, Race=eRace_Asian) +BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_D", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnMale_D", Gender=eGender_Male, Race=eRace_Asian) +BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_E", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnMale_E", Gender=eGender_Male, Race=eRace_Asian) +BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnMale_F", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnMale_F", Gender=eGender_Male, Race=eRace_Asian) +BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnTrans_A", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnTrans_A", Gender=eGender_Male, Race=eRace_Asian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnTrans_B", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnTrans_B", Gender=eGender_Male, Race=eRace_Asian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnTrans_C", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnTrans_C", Gender=eGender_Male, Race=eRace_Asian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnTrans_D", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnTrans_D", Gender=eGender_Male, Race=eRace_Asian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnTrans_E", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnTrans_E", Gender=eGender_Male, Race=eRace_Asian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="AsnTrans_F", ArchetypeName="XSoldier_Heads_GD.ARC_Head_AsnTrans_F", Gender=eGender_Male, Race=eRace_Asian, DLCName="XSoldier") ;----- HEADS CAUCASIAN ----- +BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_A", ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucMale_A", Gender=eGender_Male, Race=eRace_Caucasian) +BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_B", ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucMale_B", Gender=eGender_Male, Race=eRace_Caucasian) +BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_C", ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucMale_C", Gender=eGender_Male, Race=eRace_Caucasian) +BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_D", ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucMale_D", Gender=eGender_Male, Race=eRace_Caucasian) +BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_E", ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucMale_E", Gender=eGender_Male, Race=eRace_Caucasian) +BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucMale_F", ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucMale_F", Gender=eGender_Male, Race=eRace_Caucasian) +BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucTrans_A", ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucTrans_A", Gender=eGender_Male, Race=eRace_Caucasian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucTrans_B", ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucTrans_B", Gender=eGender_Male, Race=eRace_Caucasian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucTrans_C", ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucTrans_C", Gender=eGender_Male, Race=eRace_Caucasian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucTrans_D", ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucTrans_D", Gender=eGender_Male, Race=eRace_Caucasian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucTrans_E", ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucTrans_E", Gender=eGender_Male, Race=eRace_Caucasian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="CaucTrans_F", ArchetypeName="XSoldier_Heads_GD.ARC_Head_CaucTrans_F", Gender=eGender_Male, Race=eRace_Caucasian, DLCName="XSoldier") ;----- HEADS LATINO ----- +BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_A", ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatMale_A", Gender=eGender_Male, Race=eRace_Hispanic) +BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_B", ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatMale_B", Gender=eGender_Male, Race=eRace_Hispanic) +BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_C", ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatMale_C", Gender=eGender_Male, Race=eRace_Hispanic) +BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_D", ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatMale_D", Gender=eGender_Male, Race=eRace_Hispanic) +BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_E", ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatMale_E", Gender=eGender_Male, Race=eRace_Hispanic) +BodyPartTemplateConfig=(PartType="Head", TemplateName="LatMale_F", ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatMale_F", Gender=eGender_Male, Race=eRace_Hispanic) +BodyPartTemplateConfig=(PartType="Head", TemplateName="LatTrans_A", ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatTrans_A", Gender=eGender_Male, Race=eRace_Hispanic, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="LatTrans_B", ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatTrans_B", Gender=eGender_Male, Race=eRace_Hispanic, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="LatTrans_C", ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatTrans_C", Gender=eGender_Male, Race=eRace_Hispanic, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="LatTrans_D", ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatTrans_D", Gender=eGender_Male, Race=eRace_Hispanic, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="LatTrans_E", ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatTrans_E", Gender=eGender_Male, Race=eRace_Hispanic, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="LatTrans_F", ArchetypeName="XSoldier_Heads_GD.ARC_Head_LatTrans_F", Gender=eGender_Male, Race=eRace_Hispanic, DLCName="XSoldier") ;----- HEADS WOTC ----- +BodyPartTemplateConfig=(PartType="Head", TemplateName="ReaperMale_A", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_ReaperMaleA", Gender=eGender_Male, Race=eRace_Caucasian) +BodyPartTemplateConfig=(PartType="Head", TemplateName="ReaperTrans_A", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_ReaperTransA", Gender=eGender_Male, Race=eRace_Caucasian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleA_Afr", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleA_Afr", Gender=eGender_Male, Race=eRace_African, CharacterTemplate="SkirmisherSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleB_Afr", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleB_Afr", Gender=eGender_Male, Race=eRace_African, CharacterTemplate="SkirmisherSoldier", DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleC_Afr", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleC_Afr", Gender=eGender_Male, Race=eRace_African, CharacterTemplate="SkirmisherSoldier", DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleD_Afr", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleD_Afr", Gender=eGender_Male, Race=eRace_African, CharacterTemplate="SkirmisherSoldier", DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleA_Asn", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleA_Asn", Gender=eGender_Male, Race=eRace_Asian, CharacterTemplate="SkirmisherSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleB_Asn", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleB_Asn", Gender=eGender_Male, Race=eRace_Asian, CharacterTemplate="SkirmisherSoldier", DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleC_Asn", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleC_Asn", Gender=eGender_Male, Race=eRace_Asian, CharacterTemplate="SkirmisherSoldier", DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleD_Asn", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleD_Asn", Gender=eGender_Male, Race=eRace_Asian, CharacterTemplate="SkirmisherSoldier", DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleA_Cauc", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleA_Cauc", Gender=eGender_Male, Race=eRace_Caucasian, CharacterTemplate="SkirmisherSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleB_Cauc", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleB_Cauc", Gender=eGender_Male, Race=eRace_Caucasian, CharacterTemplate="SkirmisherSoldier", DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleC_Cauc", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleC_Cauc", Gender=eGender_Male, Race=eRace_Caucasian, CharacterTemplate="SkirmisherSoldier", DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleD_Cauc", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleD_Cauc", Gender=eGender_Male, Race=eRace_Caucasian, CharacterTemplate="SkirmisherSoldier", DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleA_Lat", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleA_Lat", Gender=eGender_Male, Race=eRace_Hispanic, CharacterTemplate="SkirmisherSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleB_Lat", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleB_Lat", Gender=eGender_Male, Race=eRace_Hispanic, CharacterTemplate="SkirmisherSoldier", DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleC_Lat", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleC_Lat", Gender=eGender_Male, Race=eRace_Hispanic, CharacterTemplate="SkirmisherSoldier", DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="SkirmisherMaleD_Lat", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_SkirmisherMaleD_Lat", Gender=eGender_Male, Race=eRace_Hispanic, CharacterTemplate="SkirmisherSoldier", DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="TemplarMale_A", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_TemplarMaleA", Gender=eGender_Male, Race=eRace_Hispanic) +BodyPartTemplateConfig=(PartType="Head", TemplateName="TemplarTrans_A", ArchetypeName="WotC_XSoldier_Heads_GD.ARC_Head_TemplarTransA", Gender=eGender_Male, Race=eRace_Hispanic, DLCName="XSoldier") ;----- HEADS SUPERSOLDIERS ----- +BodyPartTemplateConfig=(PartType="Head", TemplateName="Supersoldier1_M", ArchetypeName="XSoldier_Heads_GD.ARC_Head_Supersoldier1", Gender=eGender_Male, Race=eRace_Caucasian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="Supersoldier2_M", ArchetypeName="XSoldier_Heads_GD.ARC_Head_Supersoldier2", Gender=eGender_Male, Race=eRace_Caucasian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="Supersoldier3_M", ArchetypeName="XSoldier_Heads_GD.ARC_Head_Supersoldier3", Gender=eGender_Male, Race=eRace_Caucasian, DLCName="XSoldier") ;----- HEADS NPCS ----- +BodyPartTemplateConfig=(PartType="Head", TemplateName="Central", ArchetypeName="XSoldier_Central_GD.ARC_Head_Central", Gender=eGender_Male, Race=eRace_Caucasian, CharacterTemplate="TutorialCentral", SpecializedType=true) +BodyPartTemplateConfig=(PartType="Head", TemplateName="Central_StratHead", ArchetypeName="XSoldier_Central_GD.ARC_Head_Central", Gender=eGender_Male, Race=eRace_Caucasian, CharacterTemplate="StrategyCentral", SpecializedType=true) ;----- HEADS USABLE NPCS ----- +BodyPartTemplateConfig=(PartType="Head", TemplateName="XSoldier_Tygan", ArchetypeName="XSoldier_Tygan_GD.ARC_Head_Tygan", Gender=eGender_Male, Race=eRace_African, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="XSoldier_Shen", ArchetypeName="XSoldier_Shen_GD.ARC_Head_Shen", Gender=eGender_Male, Race=eRace_Asian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="XSoldier_Central", ArchetypeName="XSoldier_Central_GD.ARC_Head_Central", Gender=eGender_Male, Race=eRace_Caucasian, DLCName="XSoldier") ;----- HEADS CUSTOM ----- +BodyPartTemplateConfig=(PartType="Head", TemplateName="Gurak", ArchetypeName="XSoldier_Heads_GD.ARC_Head_Gurak", Gender=eGender_Male, SpecializedType=true, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="Dustin", ArchetypeName="XSoldier_Dustin_GD.ARC_Head_Dustin", Gender=eGender_Male, Race=eRace_Caucasian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="ChrisRedfield_RE5", ArchetypeName="XSoldier_ChrisRedfield_GD.ARC_Head_ChrisRedfield_RE5", Gender=eGender_Male, Race=eRace_Caucasian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="ChrisRedfield_RE6", ArchetypeName="XSoldier_ChrisRedfield_GD.ARC_Head_ChrisRedfield_RE6", Gender=eGender_Male, Race=eRace_Caucasian, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Head", TemplateName="JamesVega", ArchetypeName="XSoldier_JamesVega_GD.ARC_Head_JamesVega", Gender=eGender_Male, Race=eRace_Hispanic, DLCName="XSoldier") ;---------------------------------------------------------------------------------------------------- ;------------------------------------- ADD TEMPLATES - HAIRS -------------------------------------- ;---------------------------------------------------------------------------------------------------- ;----- HAIRS ----- +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Male_LongCurls", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Male_LongCurls", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Male_LongLayers", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Male_LongLayers", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHairShort_A", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairShortA", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHairShort_B", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairShortB", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHairShort_C", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairShortC", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_A", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairA", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_B", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairB", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_C", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairC", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_D", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairD", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_E", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairE", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_F", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairF", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_Buzzcut", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairBuzzcut", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="MaleHair_Buzzcut_2", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_MaleHairBuzzcut_2", Gender=eGender_Male, bCanUseOnCivilian=false) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="AfroShort_M", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_AfroShort_M", Gender=eGender_Male, bCanUseOnCivilian=false) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Flattop_M", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Flattop_M", Gender=eGender_Male, bCanUseOnCivilian=false) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="SidMeier_Hair", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_SidMeier", Gender=eGender_Male, bCanUseOnCivilian=false) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Beaglerush_Hair", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Beaglerush", Gender=eGender_Male, bCanUseOnCivilian=false) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="VanDoorn_Hair", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_VanDoorn", Gender=eGender_Male, bCanUseOnCivilian=false) ;----- HAIRS VETERAN ----- +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_Afro_M", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_Afro_M", Gender=eGender_Male, bCanUseOnCivilian=false, bveteran=false) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_CleanDreadDown_M", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_CleanDreadDown_M", Gender=eGender_Male, bCanUseOnCivilian=false, bveteran=false) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_CleanDreadPony_M", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_CleanDreadPony_M", Gender=eGender_Male, bCanUseOnCivilian=false, bveteran=false) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_Cornrows_M", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_Cornrows_M", Gender=eGender_Male, bCanUseOnCivilian=false, bveteran=false) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_DirtyDreadDown_M", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_DirtyDreadDown_M", Gender=eGender_Male, bCanUseOnCivilian=false, bveteran=false) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_DirtyDreadPony_M", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_DirtyDreadPony_M", Gender=eGender_Male, bCanUseOnCivilian=false, bveteran=false) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_SpikeMohawk_M", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_SpikeMohawk_M", Gender=eGender_Male, bCanUseOnCivilian=false, bveteran=false) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_ThickMohawk_M", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_ThickMohawk_M", Gender=eGender_Male, bCanUseOnCivilian=false, bveteran=false) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Vet_Viking_M", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Vet_Viking_M", Gender=eGender_Male, bCanUseOnCivilian=false, bveteran=false) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Classic_M", ArchetypeName="XSoldier_Hairs_GD.ARC_Hair_Classic_M", Gender=eGender_Male, bCanUseOnCivilian=false, bveteran=false) ;----- HAIRS NPCS ----- +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Central_Hair", ArchetypeName="XSoldier_Central_GD.ARC_Hair_Central", Gender=eGender_Male, bCanUseOnCivilian=false, CharacterTemplate="TutorialCentral", SpecializedType=true) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Central_StratHair", ArchetypeName="XSoldier_Central_GD.ARC_Hair_Central", Gender=eGender_Male, bCanUseOnCivilian=false, CharacterTemplate="StrategyCentral", SpecializedType=true) +BodyPartTemplateConfig=(PartType="Hair", TemplateName="Central_CustomHair", ArchetypeName="XSoldier_Central_GD.ARC_Hair_Central", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="XSoldier") ;----- HAIRS DLC 1 ----- +BodyPartTemplateConfig=(PartType="Hair", TemplateName="DLC_30_Hair_A_TopKnot_M", ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_A_TopKnot_M", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="DLC_1") +BodyPartTemplateConfig=(PartType="Hair", TemplateName="DLC_30_Hair_A_TopKnot2_M", ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_A_TopKnot2_M", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="DLC_1") +BodyPartTemplateConfig=(PartType="Hair", TemplateName="DLC_30_Hair_B_ExtremeMohawk_M", ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_B_ExtremeMohawk_M", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="DLC_1") +BodyPartTemplateConfig=(PartType="Hair", TemplateName="DLC_30_Hair_B_ExtremeMohawk2_M", ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_B_ExtremeMohawk2_M", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="DLC_1") +BodyPartTemplateConfig=(PartType="Hair", TemplateName="DLC_30_Hair_C_StripedMohawk_M", ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_C_StripedMohawk_M", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="DLC_1") +BodyPartTemplateConfig=(PartType="Hair", TemplateName="DLC_30_Hair_C_StripedMohawk2_M", ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_C_StripedMohawk2_M", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="DLC_1") +BodyPartTemplateConfig=(PartType="Hair", TemplateName="DLC_30_Hair_D_TopBraid_M", ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_D_TopBraid_M", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="DLC_1") +BodyPartTemplateConfig=(PartType="Hair", TemplateName="DLC_30_Hair_E_Spikes_M", ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_E_Spikes_M", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="DLC_1") +BodyPartTemplateConfig=(PartType="Hair", TemplateName="DLC_30_Hair_F_Pigtails_M", ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_F_Pigtails_M", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="DLC_1") +BodyPartTemplateConfig=(PartType="Hair", TemplateName="DLC_30_Hair_F_Pigtails2_M", ArchetypeName="XSoldier_Hairs_DLC_1_GD.ARC_Hair_F_Pigtails2_M", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="DLC_1") ;----- HAIRS DLC 2 ----- +BodyPartTemplateConfig=(PartType="Hair", TemplateName="DLC_60_Hair_AdvPsiWitch_M", ArchetypeName="XSoldier_Hairs_DLC_2_GD.ARC_Hair_AdvPsiWitch_M", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="DLC_2") ;----- HAIRS CUSTOM ----- +BodyPartTemplateConfig=(PartType="Hair", TemplateName="ChrisRedfield_RE5_Hair", ArchetypeName="XSoldier_ChrisRedfield_GD.ARC_Hair_ChrisRedfield_RE5", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Hair", TemplateName="ChrisRedfield_RE6_Hair", ArchetypeName="XSoldier_ChrisRedfield_GD.ARC_Hair_ChrisRedfield_RE6", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Hair", TemplateName="JamesVega_Hair", ArchetypeName="XSoldier_JamesVega_GD.ARC_Hair_JamesVega", Gender=eGender_Male, bCanUseOnCivilian=false, DLCName="XSoldier") ;---------------------------------------------------------------------------------------------------- ;------------------------------------- ADD TEMPLATES - BEARDS -------------------------------------- ;---------------------------------------------------------------------------------------------------- ;----- BEARDS SHORT ----- +BodyPartTemplateConfig=(PartType="Beards", TemplateName="Short_Full", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_Full", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="Short_Balbo", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_Balbo", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="Short_Goatee", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_Goatee", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="Short_Handlebar", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_Handlebar", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="Short_Moustache", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_Moustache", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="Short_MuttonChops", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_MuttonChops", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="Short_NeckLine", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_NeckLine", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="Short_Sideburns", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Short_Sideburns", Gender=eGender_Male, bCanUseOnCivilian=true) ;----- BEARDS FULL ----- +BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Chin", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardA", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Goatee", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardI", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Full", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardC", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Moustache", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardE", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Sideburns", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardG", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_HalfBurns", ArchetypeName="XSoldier_Beards_GD..ARC_FacialHair_BeardJ", Gender=eGender_Male, bCanUseOnCivilian=true) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Lincoln", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardB", Gender=eGender_Male, bCanUseOnCivilian=false) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Handlebar", ArchetypeName="XSoldier_Beards_GD..ARC_FacialHair_BeardD", Gender=eGender_Male, bCanUseOnCivilian=false) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_MuttonChop", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardF", Gender=eGender_Male, bCanUseOnCivilian=false) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_FriendlyChops", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardH", Gender=eGender_Male, bCanUseOnCivilian=false) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Scruffy", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardK", Gender=eGender_Male, bCanUseOnCivilian=false) +BodyPartTemplateConfig=(PartType="Beards", TemplateName="SM_Beard_Sulz", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_BeardL", Gender=eGender_Male, bCanUseOnCivilian=false) ;----- BEARDS SUPERSOLDIERS ----- +BodyPartTemplateConfig=(PartType="Beards", TemplateName="Beard_Beaglerush", ArchetypeName="XSoldier_Beards_GD.ARC_FacialHair_Beard_Beaglerush", Gender=eGender_Male, bCanUseOnCivilian=false) ;----- BEARDS NPCS ----- +BodyPartTemplateConfig=(PartType="Beards", TemplateName="Central_Beard", ArchetypeName="XSoldier_Central_GD.ARC_FacialHair_Central_Beard", Gender=eGender_Male, bCanUseOnCivilian=false) ;---------------------------------------------------------------------------------------------------- ;------------------------------------ ADD TEMPLATES - TATTOOS ------------------------------------- ;---------------------------------------------------------------------------------------------------- +BodyPartTemplateConfig=(PartType="TorsoTattoos", TemplateName="Torso_Tattoo_BLANK", ArchetypeName="XSoldier_Tattoos_GD.Tattoo_BLANK", bCanUseOnCivilian=false, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="TorsoTattoos", TemplateName="XSoldier_TorsoTattoo_01", ArchetypeName="XSoldier_Tattoos_GD.XSoldier_TorsoTattoo_01", bCanUseOnCivilian=false, bVeteran=true, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="TorsoTattoos", TemplateName="XSoldier_TorsoTattoo_02", ArchetypeName="XSoldier_Tattoos_GD.XSoldier_TorsoTattoo_02", bCanUseOnCivilian=false, bVeteran=true, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="TorsoTattoos", TemplateName="XSoldier_TorsoTattoo_03", ArchetypeName="XSoldier_Tattoos_GD.XSoldier_TorsoTattoo_03", bCanUseOnCivilian=false, bVeteran=true, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="LegLeftTattoos", TemplateName="LegLeft_Tattoo_BLANK", ArchetypeName="XSoldier_Tattoos_GD.Tattoo_BLANK", bCanUseOnCivilian=false, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="LegLeftTattoos", TemplateName="XSoldier_LegLeftTattoo_01", ArchetypeName="XSoldier_Tattoos_GD.XSoldier_LegsTattoo_01", bCanUseOnCivilian=false, bVeteran=true, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="LegLeftTattoos", TemplateName="XSoldier_LegLeftTattoo_02", ArchetypeName="XSoldier_Tattoos_GD.XSoldier_LegsTattoo_02", bCanUseOnCivilian=false, bVeteran=true, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="LegLeftTattoos", TemplateName="XSoldier_LegLeftTattoo_03", ArchetypeName="XSoldier_Tattoos_GD.XSoldier_LegsTattoo_03", bCanUseOnCivilian=false, bVeteran=true, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="LegRightTattoos", TemplateName="LegRight_Tattoo_BLANK", ArchetypeName="XSoldier_Tattoos_GD.Tattoo_BLANK", bCanUseOnCivilian=false, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="LegRightTattoos", TemplateName="XSoldier_LegRightTattoo_01", ArchetypeName="XSoldier_Tattoos_GD.XSoldier_LegsTattoo_01", bCanUseOnCivilian=false, bVeteran=true, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="LegRightTattoos", TemplateName="XSoldier_LegRightTattoo_02", ArchetypeName="XSoldier_Tattoos_GD.XSoldier_LegsTattoo_02", bCanUseOnCivilian=false, bVeteran=true, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="LegRightTattoos", TemplateName="XSoldier_LegRightTattoo_03", ArchetypeName="XSoldier_Tattoos_GD.XSoldier_LegsTattoo_03", bCanUseOnCivilian=false, bVeteran=true, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="HeadTattoos", TemplateName="Tattoo_Head_BLANK", ArchetypeName="XSoldier_Tattoos_GD.Tattoo_BLANK", bCanUseOnCivilian=false, bVeteran=false, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="HeadTattoos", TemplateName="XSoldier_HeadTattoo_01", ArchetypeName="XSoldier_Tattoos_GD.XSoldier_HeadTattoo_01", bCanUseOnCivilian=false, bVeteran=true, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="HeadTattoos", TemplateName="XSoldier_HeadTattoo_02", ArchetypeName="XSoldier_Tattoos_GD.XSoldier_HeadTattoo_02", bCanUseOnCivilian=false, bVeteran=true, DLCName="XSoldier") ;---------------------------------------------------------------------------------------------------- ;------------------------------------ ADD TEMPLATES - PATTERNS ------------------------------------- ;---------------------------------------------------------------------------------------------------- +BodyPartTemplateConfig=(PartType="Patterns", TemplateName="Pattern_Central_A", ArchetypeName="XSoldier_Patterns_GD.Central_A", bCanUseOnCivilian=false, bVeteran=true, DLCName="XSoldier") +BodyPartTemplateConfig=(PartType="Patterns", TemplateName="Pattern_Central_B", ArchetypeName="XSoldier_Patterns_GD.Central_B", bCanUseOnCivilian=false, bVeteran=true, DLCName="XSoldier") ;---------------------------------------------------------------------------------------------------- ;----------------------------------- ADD TEMPLATES - PHOTOBOOTH ------------------------------------ ;---------------------------------------------------------------------------------------------------- [XComGame.X2Photobooth] +m_arrBackgroundOptions=(BackgroundName="WotC_XSoldier_PhotoBooth.XSoldier_Posterback_1", BackgroundDisplayName="XSoldier 1", UsableByTeam=ePBT_XCOM, bAllowTintingOnRandomize=true) +m_arrBackgroundOptions=(BackgroundName="WotC_XSoldier_PhotoBooth.XSoldier_Posterback_2", BackgroundDisplayName="XSoldier 2", UsableByTeam=ePBT_XCOM, bAllowTintingOnRandomize=true) +m_arrBackgroundOptions=(BackgroundName="WotC_XSoldier_PhotoBooth.XSoldier_Posterback_3", BackgroundDisplayName="Vector", UsableByTeam=ePBT_XCOM, bAllowTintingOnRandomize=true) ;---------------------------------------------------------------------------------------------------- ;------------------------------------------ SHENANIGANS ------------------------------------------- ;---------------------------------------------------------------------------------------------------- [Engine.PatchPackages] ;+Package=XSoldier_GameUnits ;+Package=XSoldier_Base_GD ;+Package=XSoldier_Beards_GD ;+Package=XSoldier_Central_GD ;+Package=XSoldier_ChrisRedfield_GD ;+Package=XSoldier_JamesVega_GD ;+Package=XSoldier_Cyberus_GD ;+Package=XSoldier_Dustin_GD ;+Package=XSoldier_Hairs_GD ;+Package=XSoldier_Hairs_DLC_1_GD ;+Package=XSoldier_Hairs_DLC_2_GD ;+Package=XSoldier_Heads_GD ;+Package=XSoldier_IcarusSuit_GD ;+Package=XSoldier_MutonArmor_GD ;+Package=XSoldier_Patterns_GD ;+Package=XSoldier_PlatedHeavy_GD ;+Package=XSoldier_PoweredHeavy_GD ;+Package=XSoldier_RageSuit_GD ;+Package=XSoldier_SerpentSuit_GD ;+Package=XSoldier_StunLancer_GD ;+Package=XSoldier_Shen_GD ;+Package=XSoldier_Tattoos_GD ;+Package=XSoldier_Tygan_GD ;+Package=XSoldier_Underlay_GD ;+Package=WotC_XSoldier_GameUnits ;+Package=WotC_XSoldier_Heads_GD ; Objective map updates +Package=WotC_XSoldier_Obj_Blacksite Replace your XComContent.ini in XSoldier with this version.
  2. I kind of agree with you on the first part, since modding things that shouldn't have the sliders isn't good programming in case it does break something unintended. So I guess my solution would be a modified this: All|Male|ArgonianRace=MaleRandom,ForeskinRandom All|Male|BretonRace=MaleRandom,ForeskinRandom All|Male|DarkElfRace=MaleRandom,ForeskinRandom All|Male|HighElfRace=MaleRandom,ForeskinRandom All|Male|ImperialRace=MaleRandom,ForeskinRandom All|Male|KhajitRace=MaleRandom,ForeskinRandom All|Male|NordRace=MaleRandom,ForeskinRandom All|Male|OrcRace=MaleRandom,ForeskinRandom All|Male|RedguardRace=MaleRandom,ForeskinRandom All|Male|WoodElfRace=MaleRandom,ForeskinRandom All|Male|ArgonianRaceVampire=MaleRandom,ForeskinRandom All|Male|BretonRaceVampire=MaleRandom,ForeskinRandom All|Male|DarkElfRaceVampire=MaleRandom,ForeskinRandom All|Male|HighElfRaceVampire=MaleRandom,ForeskinRandom All|Male|ImperialRaceVampire=MaleRandom,ForeskinRandom All|Male|KhajitRaceVampire=MaleRandom,ForeskinRandom All|Male|NordRaceVampire=MaleRandom,ForeskinRandom All|Male|OrcRaceVampire=MaleRandom,ForeskinRandom All|Male|RedguardRaceVampire=MaleRandom,ForeskinRandom All|Male|WoodElfRaceVampire=MaleRandom,ForeskinRandom It'll affect all the vanilla races in the game without having to deal with creatures. So any DLC added NPCs will still be affected. I figured that part of the Enable Scaling thingy. That's why I didn't include it in any of the bodygen morphs. It's just a leftover from when I was trying various combinations.
  3. I'm just going to post this here.. Since the bodygen files were created, I realized that there were multiple ways to use it. At first, the few male bodygen files on the internet consisted of pasting every single NPC baseid that you wanted to change and giving them a preset body type. I've since found out that a simple All|Male=Bodytype works just as well. Next I realized that people were using a convoluted way to create bodytypes such as [email protected]|[email protected]|[email protected]|[email protected]|[email protected] which is basically a chance to give them Samson=.1/.2/etc. at equal values. I've since realized that the command [email protected]:0.50 would achieve the same effect, with more values inbetween and randomness. So anyway, I've created a truly random bodygen file for those who want true randomness, with it weighted more towards Samson high values and less Samuel randomness since it isn't a bodytype I'm too interested in. Here it is for anyone who is interested in modifying it for their own use. morphs.ini All|Male=MaleRandom,ForeskinRandom All|Female=FemaleRandom Skyrim.esm|0002BF9F=Hadvar Skyrim.esm|0002BF9D=Ralof Skyrim.esm|000A2C8C=Argis Skyrim.esm|000A2C90=Finn HearthFires.esm|0200521E=Christopher HearthFires.esm|0200521B=Wolfenheart Skyrim.esm|000B9980=Marcurio Skyrim.esm|0001A690=Skjor Skyrim.esm|00013B9D=Eorlund Skyrim.esm|0001A68E=Kodlak templates.ini [email protected]|ForeskinHide@1 [email protected]:1.10|[email protected]:1.20|[email protected]:1.30|[email protected]:1.40|[email protected]:1.50,[email protected]:0.0|[email protected]:0.1|[email protected]:0.2|[email protected]:0.3|[email protected]:0.4|[email protected]:0.5|[email protected]:0.6|[email protected]:0.7|[email protected]:0.8|[email protected]:0.9|[email protected]:1.0,[email protected]:1.00|[email protected]:0.10 [email protected]:1.00,[email protected]:1.5,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:0.50,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00,[email protected]:1.00 [email protected],[email protected],[email protected],Enable Scaling@0 [email protected],[email protected],[email protected],Enable Scaling@0 [email protected],[email protected],[email protected],Enable Scaling@0 [email protected],[email protected],[email protected],Enable Scaling@0 [email protected],[email protected],Enable Scaling@0,[email protected]|[email protected],[email protected]|[email protected]|[email protected]|[email protected]|[email protected]|[email protected]|[email protected]|[email protected]|[email protected]|[email protected]|[email protected] [email protected],[email protected],Enable Scaling@0,[email protected]|[email protected],[email protected]|[email protected]|[email protected]|[email protected]|[email protected]|[email protected]|[email protected]|[email protected]|[email protected]|[email protected]|[email protected] [email protected],[email protected],[email protected],Enable Scaling@0 [email protected],[email protected],[email protected],Enable Scaling@0 [email protected],[email protected],[email protected],Enable Scaling@0 [email protected],[email protected],[email protected],Enable Scaling@0 If you want a character to still have a certain bodytype, you just add it after the All|Male line as seen in the example above. If you want only certain NPCs from certain mods, you can use Dawnguard.esm|All|Male which will affect only male NPCs from Dawnguard.esm. If you want a certain race to only be affected, you can create an entry like this: All|Male|NordRace = MaleRandom (Or create a new entry in the template with the stats you desire). Now only all Nords will be affected by MaleRandom. If you want a character to have a 75% chance to be uncut, you can also turn [email protected]|[email protected]|[email protected]|[email protected]. Which would give a character 3 chances out of 4 to have ForeskinHide at 0, and 1 out of 4 chances to be cut at ForeskinHide at 1.0.
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