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melinoe

I have encountered a problem with SAM Refitting

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I conducted SAM Refitting for an Outfit, and everything was done according to the tutorial.

But in the game, I cannot change this outfit, such as Samson, by using sliders other than the weight slider. Moving the sliders does nothing.

In Outfit Studio, everything is normal. Slide the slider and the outfit changes. The same is true in the preview of bodyslide.

In addition, I am very sure that I selected Build Morphs in the bodyslide and the tri file was generated correctly.

But somehow, in the game, both Samson and Samuel sliders have failed.

Does anyone know what the reason might be?

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Author of the topic Posted
On 2/6/2024 at 8:06 AM, air said:

if you can you post the _1.nif and _0.nif and .tri file it will be easier to look and see what's going on. :)

Here are the files. Thank you for your help!
https://mega.nz/file/lr0HBSaL#Bi_DPAxiGhiBta2GUoYzbocbadidfVT4CAy_BbO78vU

Why is my reply hidden? Is it because it contains a link?

Moderator note: no, it was waiting for approval since you're a new member.

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The issue is most likely that there are two referenced .tri files inside the nif, and the game probably picked up the wrong one.image.thumb.png.b7e8d69ce7bb0862f24e0c6bffd64640.png

To solve this, go in CalienteTools\Bodyslide\ShapeData, find the folder with the project, open the .nif in nifskope, find the NiStringExtraData, select it and do Delete Branch.

Then build the outfit again.

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Author of the topic Posted
19 minutes ago, Draspian said:

The issue is most likely that there are two referenced .tri files inside the nif, and the game probably picked up the wrong one.
image.thumb.png.b7e8d69ce7bb0862f24e0c6bffd64640.png

To solve this, go in CalienteTools\Bodyslide\ShapeData, find the folder with the project, open the .nif in nifskope, find the NiStringExtraData, select it and do Delete Branch.

Then build the outfit again.

Thank for you help!

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