Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
vectorplexus.com is at https://vectorplexis.com until further notice. ×
  • Create an account

    Want more? Register now and get full access to our community!


This topic is now archived and is closed to further replies.


List of SAM Mods

Recommended Posts

Since I'm going to change my PC and reinstall all mods, I'll make a list of links that I found that might be useful to me or someone

****First BODY(SAM😞

Main Mods:

****SAM Morphs for RaceMenu*****: (Very useful, but optional)

Can be used to load textures other than the original, up to 10(diffuse,normal and specular)

remembering to rename each file Ex.: malebody_1.dds to malebody_01.dds up to 10 (Better details on the mod's main page)

****Textures to use with Racemenu SAM Morphs:



As main texture i use SAM Light Texture Add-on without the tanline (I see if i can make work)


With the normal Sandow PP Ripped Bodies SAM textures it can be used as a simple complement OR as a alternative which is automatically applied to the default texture based on its weight.

*its use this maps(More on main page)


**Diffuse(alternative texture) use with Racemenu

  • 05 Textures (hairy level)(Need to convert and rename)
  • 05 Textures (hairy level)(Need to rename)
  • 01 Skysight(Need to rename)
  • 01 Vitruvia(Need to rename)
  • I recommend creating an empty mod and putting textures in it. on the same path as the main
  • or place directly on the texture file


****If you like to use female armor without have to convert, A Femboy is a great option( have all the male characteristics like pronouns)



***using cbbe to create FEMBOYS WILL MAKE ALL FEMALE FEMBOYS *** use unique player to make only you

**the Thelewdgooberkitty69 in LoversLab created a direct download here**

***FEMBOY mods:

BODY Only(With CBBE Outfit) :




******************* I will edit and add more later. this is my first post tell me if something's wrong thank you


Share this post

Link to post
Share on other sites

Hi. New here. I'm trying to play Skyrim again after I don't know how many years (and to see if I ever finish it) and I'm dipping mods like a maniac in several attempts (I've already deleted load orders 3 times). I want to try Ostim, OSex and OSA and Flower Girl Framework and their quests: I have already seen that Osex and Osa are compatible with Flower girls framework (I still have to investigate with Ostim). I have found that they complement each other and work well. There is even an option in the Flower Girls fomod installation that asks if you have Osex installed.

I've decided to spice it up along with the typical collection of hundreds of immersion, beautification, quest, and survival mods. Finally I decided to create a list of mods with a trend that caught my attention in nexus that wasn't there the last time I was modding with Skyrim: the cathedral way or something like that. But with a spicy touch as I said. I have even seen some very interesting new tools like Synthesis and Mator Bash (I used to use LOOT and Wyre Bash). Oh, oh, oh. And the most exciting: templates that automatically install mod lists automatically (Wabbajack or Nolvus for example). Amazing how this modding thing has changed in Skyrim.

I've been reading forums, here and on LL and on Nexus, countless descriptions of mods also in Nexus, trying out guides for modding Skyrim SE, brushing up on Skyrim modding, using tools etc, etc, etc, etc, etc. Phew... It's exhausting... and addictive.  So, in the end I've decided to go for SAM for men and CBBE for women on the side of an 'adult' modding Skyrim. I'm afraid that I'll have more fun modding Skyrim than playing it. 


Anyway. Cool. I'm going to try what you say. But I have a doubt...  What about all the refit outfit mods for SAM SE that are in the download section? Do I download them too?


For example this:


Or is refit already included in one of the mods in your list? I have seen that when I installed CBBE there was an option to refit (I understand all vanilla clothing and armor) for that body, does the same thing happen with one of the mods listed above? Maybe I have seen the option in Schlong of SAM Light - Continuation? I don't know. I think I thought I did, one of the options was on that fomod installation, but I'm not sure.

Thank you very much and best regards.

P.S. Sorry for my English

Share this post

Link to post
Share on other sites

Hey @ArlossC, nice list.

Are you able to get SAM Morphs for Racemenu texture morphs working correctly with Schlongs of SAM Light continuation? When I try to switch diffuse textures, I get a z-fighting-like texture effect on the schlong. I looked over the comments on schlong of SAM Light and continuation posts and I think it might have to do with the SOS schlong models using different coordinates for the maps? If you got it working, can you share how you did it?


Share this post

Link to post
Share on other sites
Author of the topic Posted
7 hours ago, Demic312 said:

Schlongs of SAM Light continuation

Yes I use this one, see if the schlong texture is included otherwise it will be a texture error, also check if the texture is aligned, these are the only errors I found while using. :)

Share this post

Link to post
Share on other sites
On 12/29/2021 at 12:53 AM, ArlossC said:

see if the schlong texture is included otherwise it will be a texture error, also check if the texture is aligned

Like if the schlong texture is integrated into the malebody texture?

Ok I went into photoshop to check out the textures. The 3MW textures didn't have the schlongs integrated into the malebody textures so that makes sense. But I also have the skysight and vitruva diffuse textures and those do include the schlong in malebody textures and they're causing the weird issues too.

here are some screenshots. all pics use the muscular body normal in slot 6. 

the first pic with default slot 0 diffuse is sam light texture addon. there are no issues


the second pic uses skylight i believe. notice how this one has weird rect artifacts on the schlong, but otherwise the colors are correct20211230111107_1.thumb.jpg.caeaee0a623bd58dda6fb0758a61c213.jpg

the third one uses vitruva i think. also same issue


But, I just noticed that when i equip the 3d body hair, the artfacts go away.



I didn't notice any misalighments in photoshop but there could be a tiny bit. I'm not sure. Your thoughts?

Share this post

Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.