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Ju Erdene

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Everything posted by Ju Erdene

  1. As your outfit doesn't show skin, you could delete that area on the body underneath. This will solve the skin showing, but not the deformation as this is quite unevitable in this area I could explain the whole process, but This guide should be clearer than my explanations, you'll find how to do it under the additional techniques tab, hope it helps!
  2. Probably because the dll needs to be updated for AE latest version, try downloading the latest version here : https://www.loverslab.com/topic/208074-schlongs-of-skyrim-dll-for-ae/ Make a backup of your current dll just in case, but it should work
  3. Sorry no, never got this issue. I just recently started modding the SE version myself, and I don't get everything, so I have no idea what could be causing this. Someone else may know
  4. I could be wrong, but I think you are using the LE SAM version on SE, it isn't going to work! For SE, you need to use SAM light, follow the instructions and download SAM Morphs for racemenu mod after, the link is on the SAM light page.
  5. No problem, many of us do prefer them strong and manly! Your characters are always incredible anyway!
  6. It is interesting, I never saw that mod before. Well, it doesn't seem to be too hard to convert, but that would certainly take quite a lot of time.
  7. I don't know if it's the best way to go, but so far it worked for me. Just gave a shot in the dark, first I converted an armor for SAM High poly HDT. Then, I opened the meshes 0 and 1 with nifskope, and then replaced the NiStringExtraData from 0NiNode with the ones from the original armors. I don't know if this is very clear, but I could have both body physics and cloth physics running at the same time. Surprising given I have literally zero knowlegde with HDT stuff.
  8. I'm trying to have it working on LE, I converted the meshes, downloaded textures from original mod, and everything is where it should be in folders, and yet I'm missing every single texture in game. Fun thing is, they appear when in Outfit studio... What am I missing, does anyone know?
  9. I think I wouldn't be the only one interested if you did update your LE mod! As of now nipple piercings aren't following perfectly chest movements with HDT, they are somewhat at the right place when not moving, but they are not if you're crouching or whatever I tried this mod ( from HarryDoppler, thanks for you work ), and converted the meshes to LE, and piercings move perfectly with HDT. Even on SAM full which is surprising at this was designed for SAM light, I'm confused! But back to your mod Kraan, I can take some screenshots of what I'm explaining if you want and if that helps! Also, when equipping a nipple ring only on the left or the right, a white piercing also appears on the other side, I do not know if it was already reported. So yes, an update would be very nice of you, your work was excellent and I don't know if I could ever play without it again! Just let us know, thank you so much in advance!
  10. Amazing! This is exactly what I was looking for, sadly I can't get it to work properly on LE with Sam full. I tried optimizing meshes with SSE nif optimizer, but hairs colour remains black instead of being of hair colour, and pubes are probably on the same slot as genitals, so they make them disappear once equiped. Could someone skilled enough try converting it? Or I could try myself but I don't know how to do so, especially if it implies modifying the esp. If not, well I understand.
  11. Thank you air. I tried to do as you said, this is the first time I try to do it. It was not successful, the forearm partition seemed to be already there in the mesh, and I used TES5Edit to modify the esp and add the missing partition. But still having gaps, I don't know what I missed or incorrectly did. Thank you for your help though it's very kind!
  12. Hello, thank you for this guide, it is really helpful! I'm trying to refit an armor but I get gaps on forearms when in game only, I don't have this issue when viewing the project with outfistudio and bodyslide. Does anyone know what's causing it and how I can fix this please? I'm using SAM full on Oldrim by the way in case it matters, with normal poly body and HDT. There's a sreenshot showing the issue, thanks in advance for the help!
  13. Wonderful work, and I never would have thought snow could be hot instead of cold XD
  14. Oh I see, thank you air, I never would have thought this could have been because of this. Oooookay, now I know this I'll finish converting the rest of the files, thanks again!
  15. Thanks for the quick answer! Ah I see. I'll have to try that. As for the files, I first have to convert them all, I'm converting some modern clothing and there are several outfits. I have still many to do and so little time right now, I'll be doing it as soon as I can and send them to you. I think it'll be done by the week, I hope it's all right. Thats' very kind of you!
  16. Okay, thanks a lot for this guide! I finally succeeded porting some clothes after a lot of mistakes, I didn't read carfully enough ^^' But I still get some issues, even if it looks okay in outfit studio and bodyslide, I still get some gaps in game. I guess I'll just have to try to remove parts of the body that we are not supposed to see anyway, right? My other issue is, and I don't know why it's happening, the outfits I'm trying to convert have several recolours, once I convert, I get the default one to show correctly, but all others are messed up. For example, sleeves will have a blank texture and textures on pants will look messed up, showing blank squares and black textures or whatever. Reminds me of bug city glitch in firsts Pokémon games XD Does anyone know what is going on here and if there is an easy way to fix this? This is the very first time I try converting things and I have zero knowledge, I just religiously followed the guide! XD Thanks in advance!
  17. I never tried making refits, but it seems to be easy enough if we follow carefully! I'll give it a try, thank you very much for all your excellent work!
  18. That's what I use but just understood you had to uncompress the 3 parts at the same time, that's why it was saying it was incorrect when trying to uncompress each part one by one. Problem solved, thanks anyway! Looks like there's a lot of options possible, I'll have to give it a try when I have time to do it!
  19. Thanks for sharing this but if these textures are meant to work with the unofficial SAM version posted above, then please note they can't be uncompressed. I thought it was because of the numbers being written after the .7z, but no. There is something wrong but I don't know what
  20. I can't believe I didn't see this, I'm so late! It's not perfect, but at least we can play Lykaios with SAM, thank you! And I never thought it would, but the race got updated here : https://www.loverslab.com/topic/119485-lykaios-reborn/ I wish I had time enough to learn how to make it fully compatible with SAM... *sigh*
  21. Thank you very much for all those fixes, I can finally use many things I couldn't anymore because they just didn't fit!
  22. Okay, thank you! I will try that later when I've time enough and see if it's fixed. I just hope moving blocks in nif is just as easy as it is, I never tried that yet. ?
  23. Great conversion, although there are two problems I noticed with it : tattoos equipped with Racemenu won't show when wearing this armor, and there is a gap around genitals as well. I didn't see it at first because it's not that visible, but it's here. Just thought I would let you know! Anyway, thanks for your work!
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