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vectorplexus.com is at https://vectorplexis.com until further notice. ×
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Vector

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Everything posted by Vector

  1. Yes I know what you meant but the paths should be somewhat similar, typically if you have the game from steam, you will have something like c:\Program Files (x86)\Steam\SteamApps\Common\Divinity Original Sin Enhanced and somewhere inside that, there should be a MainLSF.pak, use that as reference ffor the remaining "guide"
  2. @julius8877 Just try to check the same pattern on the paths, or alternatively, just search your drive for the file MainLSF.pak, and then you'll find the right place
  3. probably not, but even if possible it would be far too complicated to do so. Whenever possible I like to have some variety (like I did for SAM or XCOM 2). If I can't do it, its probably because its not that possible/easy to accomplish. I'm always limited to the Dev Kits/Tools that allow to add morphs/variety, but that is always my main goal when modding =)
  4. Vector

    XSoldier

    Thanks. Also, I've been procrastinating a bit, so thats why I havent uploaded more armors and fixes, but I honestly deserve some rest from modding now. I will get back to it soon though
  5. there's no reason to apologize, I know you didnt meant any harm, I asked you to change, you did, and I'm appreciated =)
  6. Yeah I was about to send you a msg about yours, I would appreciate if you "toned" it down a bit. I know I do have some "followers" and personal friends who are not really too much into more explicit "porn" stuff, so thats why I'm asking this. A bare torso is fine, while sligthly homo-erotic, is not NSFW per se, or anything that doesn't suggest pornographic content. But having stuff that is in some way graphically explicit (like some "unknown" sticky fluid dripping from someone's face, I wnoder what that could be *cough*) is already crossing the line a bit When I developed SAM, I did the Hide Schlongs options for the same very reason. I think its a small thing that we can compromise with, its not a big deal, and allows users to have a better experience in both the mod and now on the site. I know that there are quite a few not gaymers,that would welcome having more beefy and muscular men on their games, but not neccessarily schlongs or anything all over the place.
  7. kinda embarassed right now... Larian Studios just liked a tweet I made a while ago about my Mod =S

    1. Luxen

      Luxen

      Hehe, I think that's pretty cool~

  8. Vector

    XSoldier

    I'm sure I've tested it without the suit though, but I'll give it another try. its a pain to have it working actually, since I can only read the assets at runtime, Firaxis has blocked us access to them directly through the SDK (which makes sense, otherwise anyone could have parts of it without actually owning it)
  9. Vector

    XSoldier

    @Popsicalitine You need Alien Hunters DLC for the animation to play. I will in the future hookup the dmg it does to scale with the weight. I may or may not add a config variable to be able to change the base dmg.
  10. Vector

    EULA's

    So to avoid any future issues, from now on, any software created by me, will have End User License Agreements. I'm doing this for my own defense, I don't want to go after anyone, unless I have strong feelings against someone. Never in my life would I ever imagined I had to resort to this, but unfortunately it's a "necessary evil". Also I want to leave a public message regarding this. Don't judge me, when almost none of you know what exactly happened for me to go off for more than a year, and to have to implement this measurement. All I can say is that so far, the few ppl with whom I trusted the full story, are being extremely empathetic towards me, and fully understand my reasons and motives. This is the EULA for any mods I'll be creating and making available from now on: End­-User License Agreement Last updated: 01-01-2023 Please read this End­ User License Agreement carefully before installing and using any content provided by VectorPlexus and vectorplexis.com. By installing or using this software, you are agreeing to be bound by the terms and conditions of this Agreement. If you do not agree to the terms of this Agreement, do not install or use this software. License VectorPlexus grants you a revocable, non­exclusive, non­transferable, limited license to download, install and use any software from www.vectorplexus.com, solely for your personal, non­commercial purposes strictly in accordance with the terms of this Agreement. Restrictions You agree not to, and you will not permit others to: a) license, sell, rent, lease, assign, distribute, transmit, host, outsource, disclose or otherwise commercially exploit this software or parts of it, available to any third party. b) use this software to create any questionable content that depict or promote harassment, racism, rape, bestiality or child abuse. c) use this software to create any product, by-product media or derivative content to promote you, your work or your company, without watermarking it with VectorPlexus logo and site address (vectorplexis.com). Permissions In case you wish to modify any part of this, you will require written approval from VectorPlexus. Any request should be submitted via e-mail to [email protected]. Any modification or any product created with this software, such as screengrabs or gameplay videos, will be subject and inherit the same EULA has the original software you are modifying. Modifications VectorPlexus reserves the right to modify, suspend or discontinue, temporarily or permanently, the availability of any software available at vectorplexis.com, with or without notice and without liability to you. Term and Termination This Agreement shall remain in effect until terminated by you or VectorPlexus. VectorPlexus may, in its sole discretion, at any time and for any or no reason, suspend or terminate this Agreement with or without prior notice. This Agreement will terminate immediately, without prior notice from VectorPlexus, in the event that you fail to comply with any provision of this Agreement. You may also terminate this Agreement by deleting the software, all its parts and all copies thereof from any data storage you may possess or be in agreement with, such as clouding or sharing services. Upon termination of this Agreement, you shall cease all use of the software and delete all copies of it. Amendments to this Agreement VectorPlexus reserves the right, at its sole discretion, to modify or replace this Agreement at any time. If a revision is material we will provide at least 30 days' notice prior to any new terms taking effect. What constitutes a material change will be determined at our sole discretion. VectorPlexus is free of any liability that may result from any misuse of any software available at vectorplexis.com. Contact Information If you have any questions about this Agreement, please contact us at [email protected] © Copyright VectorPlexus 2016-2023. All Rights Reserved If you are a mod author, please contact me or other admins for further details on how you should proceed if you're unsure. EDIT: Forgot to mention, SAM - Shape Atlas for Men, will also have a specific EULA to allow for the exception I'm opening to LadyMoiraine. That EULA was also approved by LadyMoiraine EDIT 2: I'm uploading a PSD template file for anyone who wants to watermark any media created while using any of my mods (exemption given to content posted on www.ladymoiraine.com). While I will not go after people who choose not to do it, I will leave that decision entirely to my own discretion. The PSD contains 2 logos, a black and a white version. They should be used against a flat bar that will cover the entire width of the media in which is being used, of the opposing colour (white over black and vice-versa). Logo should be aligned on either left or right, but not centered. The bar in which the logo should be contained is always horizontal, related to the media's direction, and can be either used at the top or bottom. Logo and bar containing it should be scaled to better fit the media, but never in any way that might cause "vectorplexus.com" to become unreadable. I'm a designer, I'm sorry if I'm being too picky, but again this is mostly "optional" VECTORPLEXUS.COM.psd
  11. Vector

    XSoldier

    I know, so does the Wall Breaking at level 5 (100%) ATM, I'm still pretty much managing stuff, and I'm taking a small break from modding. Believe it or not, but I have barely done anything since February other than modding XCOM 2... had to learn UDK on my own, learn UnrealScript (this one was a real roadblock... I literally just stared for a whole month at the scripting, before being able to actually do anything,) restart the mod from scratch several times, etc... Complicated Science
  12. Vector

    Vigilo Confido undies

    LOL! I totally forgot about that!
  13. Vector

    VectorPlexus

    Mostly just screenshots showing development of stuff
  14. Vector

    Vigilo Confido undies

    From the album: VectorPlexus

    This was something I worked on before I had to restart the mod from scratch. I will eventually re-do it again

    © Copyright 2016 Vector Plexus. All Rights Reserved

  15. Vector

    Chris Redfield

    From the album: VectorPlexus

    This was the Chris Redfield I did when I first started to work on my XCOM 2 mod. Current Chris head is more of a Placeholder, I will work on it again in the future

    © Copyright 2016 Vector Plexus. All Rights Reserved

  16. Vector

    XSoldier

    Well, I would be lying if I said you were the first one asking me about that, I would eventually like to do that but there are 2 reasons why I havent done so: I need to take a deeper look on how projects work My philosophy was very simple, don't override anything to avoid incompatibility with other mods. I'm unsure if creating custom projects would require that. XSoldier doesnt override anything, the only thing it does is extending one single class, which is the class that controls how humans should be... rendered. It will be incompatible with mods that override or extend the same class if done in specific ways, and since this mostly a graphical mod, I'll leave the overriding ones for other modders.
  17. Vector

    XSoldier

    No there isnt... I mean not impossible ofc, but I haven't checked what is neccessary for that... but scripting in XCOM 2... is complicated science!! I literally spent at least 1 month, looking at scripts with no idea what to do! You can always increase/decrease weight gains to counter it though
  18. Yes I will upload them soon, just making it available first =)
  19. Version 2.4.0.0

    1,440 downloads

    New version as promised, check the change log to see what was changed. INSTALLATION This new version is mostly some minor improvements and to unify all modules into one mod for convenience, which is much easier to install. Just download the Pak file, and put it inside the the following folder: WINDOWS C:\Users\XXX\Documents\Larian Studios\Divinity Original Sin Enhanced Edition\Mods MAC \Users\XXX\Documents\Larian Studios\Divinity Original Sin Enhanced Edition\Mods LINUX /home/XXX/Larian Studios/Divinity Original Sin Enhanced Edition/Mods (thanks to @Drakon for telling me the exact folder) XXX will be your system username ofc IMPORTANT: if you don't have a Mods folder, simply create it After installing, go to the Mods menu, and simply enable it. When enabled you will have a buffed character on the menu. IN GAME SCALING The new scaling system brings a few advantages: You can scale for whatever character, its not limited to any specific character (I haven't tested with Wolgraff or Jahan, but should work) This will also prevent the problem that was happening during character creation, where customization was harder, since the head was being "cropped" by the screen There is also some limitations to it though. Usually, in games, "dynamic" scaling scaling is done by changing a single float variable.. Skyrim, XCOM, etc. However, D: OS doesn't allow for that so I had to re-export all 544 animations, 5 times, once for each level. I won't be adding more levels because each one takes about 2 hours to setup and its an excruciating task... However... In case ppl feel like they want bigger characters, I'm willing to make a 2nd version of the mod, with increased scaling, since re-exporting all animations, with different values is a fairly easy task that I do using batch tools. If you want it, let me know, and I'll see what I can do. CRAFTING AND POTIONS I created potions and other items, mostly as a way to replace the Initial stats boost module: Divine Essence (ingredient, requires any essence + Augmentor) Potion of the Mage (+1 Intelligence, requires Magic Starfish + Empty Potion Bottle) Potion of the Ranger (+1 Speed, requires Magic Rabbit Paw + Empty Potion Bottle) Potion of the Rogue (+1 Dexterity, requires Magic Feather + Empty Potion Bottle) Potion of the Warrior (+1 Strength, requires Magic Claw + Empty Potion Bottle) Potion of the Knight (+1 Constitution, requires Magic Tusk + Empty Potion Bottle) Potion of the Archer (+1 Perception, requires Magic Eye + Empty Potion Bottle) Potion of the Titan (+1 Strength, +1 Constitution, -1 Dexterity, -1 Speed, Scale Level increase, requires Divine Essence + Empty Potion Bottle) Blank Book (ingredient, requires Sheet of Paper + Sheet of Paper) Compendium of Mortal Techniques (same book the the Keeper of Secrets sells, requires Blank Book + Divine Essence) The Potion of the Titans, always changes the stats that lists, but, will only scale up to 5 times/levels. When changing scale, it will play a "Power Up" animation aswell. Then there is also dyable bags for convenience, to better organize your inventory. Simply combine any non-specific backpack or pouch with any dye. Special Backpacks like the starting one or Evelyn's Bag, can't be dyed. Also, to avoid getting it too easy, I increased the price of Essences and Augmentors =P IMPORTANT NOTE For those that had the previous version, you can now rename the MainLSF.pak back to the original name (which is MainLSF.pak ofc...) unles you are running other mods that require so.
  20. Version 1.0.0

    113 downloads

    Very simple mod that makes Berserker and Engineer classes a bit bigger INSTALLING: Just throw the .MOD file in the mods folder: WINDOWS c:\Users\XXX\Documents\My Games\Runic Games\torchlight 2\mods MAC /Users/XXX/Documents/My Games/runic games/torchlight 2/mods
  21. Version 1.0.0

    90 downloads

    Very simple mod that basically replaces all male armor for the bare Torso Skin INSTALLING: Just throw the .MOD file in the mods folder: WINDOWS c:\Users\XXX\Documents\My Games\Runic Games\torchlight 2\mods MAC /Users/XXX/Documents/My Games/runic games/torchlight 2/mods
  22. Just a brief intro about the site and me, for those who don't know me or my work. I've been modding games for years, specifically because I could never quite find mods that would cater to my specific... tastes. It all began about when Sims 1 was released, and basically I wanted to have bigger and beefier men in my games... Sims 2, Oblivion and finally Sims 3. I never published anything back then because, I prefer to keep a low profile, and I'm always a bit to shy when showing what I do to others. When I was modding Sims 3, I got really fed up with it though. Sims iterations seem to cripple more and more the way I wanted to mod my men, not to mention that I would literally spend hours just launching up the game/neighbourhood, just to look at how something would look like in game, just to see that my guys would start suffering from Parkinson, just because I wanted them to have bigger arms/hands. I remember once, I think I waited 30 fucking long minutes, and that was the last straw... I shelved Sims and I'm done with it... Thats when I started to look for another game to play/mod, and discovered Skyrim. And I know that this will shock many ppl but... I hated Oblivion! So naturally Skyrim, was a nice surprise. And I decided for the first time to go out of my confort zone (I have severe social anxiety and I don't feel confortable around strangers or crowds), and actually release mods for it. First one it was of course, the (in)famous SOS - Schlongs of Skyrim, which got a whole lot more attention than what I expected or was prepared to. Later on I ended up abandoning it, due to several reasons, and I later developed SAM - Shape Atlas for Men, which was a more refined SOS version, with more features, and also more male centered. Not because I'm against boobs or vaginas, but because there are already so many people developing mods for that, I wanted to create something that would mostly cater to gay men and straight women alike. Up until about 1-2 years ago I made Hall of Torque my "home", but some very unfortunate sequence of events left me to abandon that community, and so now, here I am, with my own website (which was only possible due to support from my Patrons), and ready to start releasing again my very unique work, and to build a community around it, where people can feel welcome without having to go through the harassment of using other mainstream sites. Not that the administration of those sites are promoting in anyway an homophobic agenda, but there is little they can do against a rather loud and angry mob of homophobes that exists in their community. This last period I was gone, I kept on modding, its something I really enjoy, it distracts me from... bad ideas. The only reason why I wasn't publishing/releasing was because I was unconfortable to do so again. So, while I'm very happy and thrilled to have my own website, where I will be able to share my work again, in essence, this is for you guys. For all of you that enjoy my work, to give you a space free of harassment and judgement from others. I hope you guys enjoy your stay! Vector
  23. Because I want to keep the public access fairly clean, and also straight friendly (oh the irony lol) I won't be allowing any names and/or avatars that are explicitly NSFW. Sexy and gay is fine, but lets not over do it. In case you have have any doubt check with me. The Avatar policy also extends to the Profile Cover image. In a nutshell, everything that might be accessible to anyone (like unregistered users) should be relatively SFW
  24. Here's how the registration will go: You must first register as you would on any forum/site. Upon registration, your user will be locked and limited to the Public forums only You must then send an e-mail to [email protected] with the following information: - Make sure to use the word REGISTER on the mail subject - Forum Username - Steam Profile (try to give me your profile URL, giving me the name only, I may not be able to find you or may find multiple results) The reason why I'm asking a steam profile, is merely for control issues (sometimes I won't even bother at looking at them), this information will be kept private by me and only available to me, thats also why I'm keeping the registration proccess entirely under my control, no one else will be doing it. You can ofc just tell it to me directly in case you are on my Steam's Friend list =P The previous policy is no longer in practice however, I'm still going to ask for people, IF they want, for a Steam profile: - The Steam Profile field is entirely optional, you don't have to fill it in - The Steam Profile is exclusively visible to you and for the site staff (Admins and Moderators, people who I trust ofc). Other members won't be able to see it. - When registering a new user, you will have a field where you can specify it, but again its entirely optional... Now, listen to me... There are/were 2 different reasons why I'm asking the steam profile: - One of which I actually came to the conclusion that while I was trying to achieve something, I would have had maybe, a counter effect instead. - Second reason, I'm not going to explain exactly what is either, but I'm actually trying to make a good thing for some people that I know that use my mods. I'm unsure when will this happen, but when it does, I will announce it, and the only eligible people for this will be those who up to that moment have specified a Steam profile For Patrons: Same thing as before, just let me know on Patreon the user you registered so I can give you Patron status. You still need to register to be able to have access to galleries, downloads and other features =P
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