Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
vectorplexus.com is at https://vectorplexis.com until further notice. ×

Leaderboard


Popular Content

Showing content with the highest reputation since 03/20/2024 in Files

  1. 15 points

    Version 1.0.0

    642 downloads

    Hello everyone, this is a male hair style pack from racemenu. There are 19 different styles in total. A few hairs have SMP physical effects added. The racemenu SMP hairstyle is killing me, there are so many steps to do and so many details to pay attention to.... Hope you guys will like it If you want to make followers or other NPC character styles, please feel free to do so, but please indicate thx.
  2. 13 points

    Version 1.0.0

    195 downloads

    Previously I made refit vampire lord armor for SAM but there was a request to make it for BILF's body. This time I made it more beautiful with ornaments for the armor and some parts glow in the dark. Makes the feel of the armor even more beautiful at night. For loincloth, only the front has HDT. I copied Lilyrim's fundoshi. The rear loincloth is short and does not require HDT. You can craft and temper armor as usual. You need a BILF shape body for this armor. I increased the defense stats so you can use this armor until the legendary game. Enjoy. Credit to lilyrim for hdt xml and Dizona for vampire lord armor normal map ( for mixing ). ------------------------------------------------------------------ Feel free to support my patreon here : www.patreon.com/SavrenX
  3. 8 points

    Version 1.1

    227 downloads

    Finally done with the brows. Felt like years. This can either be installed as a standalone or a replacer for the vanilla eyebrows. I tried to make them look realistic and imperfect. As well give them a more feathered out look at the tails. It’s not the best eyebrows, I am aware. I tried to honor the vanilla design as much as I could, even if some of them are a bit crazy (*looking at you men eyebrow 8*). Men eyebrows might seem all a bit too round, but it’s easier to use sliders to make them more edgy, than use sliders to make them more round. I provide - Replacer version that uses only textures for: HPH/Vanilla COR/UBE Replacer version with an ESP that unlocks Snow Elf brows for vanilla and High Poly Head and adds the missing Snow Elf brow to women. High Poly Head Standalone version with default colored and black brows. Credit: Eyebrow Mesh: Kouleifoh - High Poly Head Application used: Substance Painter HairTG Photoshop Nifskope xEdit Requirements for the Standalone versions: High Poly Head SE version Installation: Install with your mod manager or manual. The ESPs are flagged ESL. Chose between 2k or 1k textures Replacers and/or Standalones (You can use both if you want to.) If you don't use High Poly Head, but want the Replacer version that unlocks Snowelves, a patch ESP("LM's Eyebrows - Replacer - Snowelf unlocked - NonHPH ESP") is provided. Let it overwrite/load it after "LM's Eyebrows - Replacer - Snowelf unlocked". Happy Modding! o/ Cheers Leeloo Changelog: 8. April 2024 - Added a COR/UBE replacer version. Permission: No Upload partially or fully. If you want to use the eyebrows for your mods ask me for permission. Thanks! My other mods are here: LeelooMinai's Modding Corner
  4. 6 points

    Version 1.0.0

    113 downloads

    Fundoshi is always interesting. I made this as a patch for Fundoshi from Lilyrim which you can download here : https://vectorplexis.com/files/file/830-yakaku-fundoshi-of-sam-light/ After that, overwrite with my files so you can use BILF shape. Incase you not BILF users, just overwrite the textures and you will get my HD textures. The Diffuse and Normal maps are new. I have remastered it from 512 to 2K with true detail and added detailed cotton fabric motifs to both ( diffuse and normal ). Apart from that, I also readjusted the diffuse texture so that it wasn't too bright and the color was more natural. Of course HD 2K too. Enjoy then.
  5. 5 points

    Version 1.0.0

    94 downloads

    This is a NPC originally from the Rift's Rest male patch mod by 1296451373, which I made into a follower(with permission). I love 1296451373's character design, his art style is very unique and expressive, making his male characters very sexy and handsome. While we see a lot of hot male characters here at vector, there's very few followers uploaded and to be honest some of them are not my taste which is fine; but I aim to change that by diversifying the selection we have available. I can't sculpt nor create really good looking characters, but thankfully, 1296451373 allowed me to use his work - truly a masterpiece - to turn his NPCs into followers. As may you know, there are others in the Rift's Rest, but I liked this one in particular the most, with personal use in mind only initially, but later decided to share him with this community which I've been a part of for years, but didn't have the knowledge on how to create basic standalone followers back then; now that I do though, this is my way of showing gratitude. If you visit my profile, you'll notice this is a newly created account, but I'm a longtime lurker, however I made this account specifically for uploading mods, for the sake of organization. ABOUT THE FOLLOWER MOD Name: Tyr Race: Nord Voice: MaleBrute Class: 2h warrior Location: Sleeping Giant Inn, Riverwood Marriageable Equipped with a set of orcish armor, minus the helmet, and an orcish battleaxe The plugin is named RR07.esp, is espfe, flagged esl, meaning it's a light plugin and won't take a slot in your load order; bsa format RECOMMENDED MODS Simple Follower Extension AE - with this mod you can have up to 10 followers(10 humanoids and 10 animals)simultaneously, the best alternative for people who don't want to use AFT, UFO, EFF or whatever overfeatured follower management mod there is, best of all it's lightweight | works for SE too despite the AE in title Simple Outfit System - as the name suggests, you can manage the default outfit of any NPC ingame(can adjust it's settings through MCM to only make the dialogue option available for followers based on relationship rank), also lightweight and straightfoward SOSAM/BILF - Tyr is already packed with sosam bilf body, but the mod is needed in order to equip him with a compatible schlong, otherwise there will just be a hole in the crotch area CREDITS 1296451373 - the author of Rift's Rest male patch, which this mod is based off, and other awesome works Vector - for vectorplexus KouLeifoh - for SAM Light SavrenX - for SOSAM/BILF KShairdos The Eyes of Beauty
  6. 4 points

    Version 1.0.0

    309 downloads

    When you use HPH and EFA - male edition together, the animation file for the eyebrows have a tiny flaw. They move, too, when the character is blinking. I fixed the TRI file for this and asked KouLeifoh if I can publish this as a HotFix until he has enough energy to publish his new version of the HPH. And he gave me permission. - Credits - KouLeifoh Niroku Requirements : High Poly Head 1.4 by KouLeifoh - With EFA enabled. Expressive Facial Animation - Male Edition by Niroku Installation and Info: Works for SE and LE. Tri files are universal. Install with your mod manager, let it overwrite everything/load after High Poly Head. This is only one tri file. No ESP/plugin. PERMISSION: NO upload anywhere else in full! If you need to add the TRI file to your follower or NPC overhaul mod, High Poly Head permissions apply. My other mods are here: LeelooMinai's Modding Corner
  7. 4 points

    Version 1.4

    1,718,554 downloads

    High poly heads for all playable vanilla races based on the vanilla head meshes (male and female). A simple name for a not-so-simple mod. Available for both LE and SE. Features smooth high poly male and female heads complementary high poly brows, beards, scars, and hair to fit new head shape includes morphs for RaceMenu's extended sliders compatible with vanilla-based head textures compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data) Requirements RaceMenu (LE, SE) Expressive Facegen Morphs (LE, SE) [optional] Expressive Facial Animation Male Edition (LE, SE) [optional] Expressive Facial Animation Female Edition (LE, SE) [optional] Installation Use a mod manager to install the original .zip file and follow the install script for easy installation. Do not manually extract anything. Manual Installation 00 - Base mod (required) 01 - Loose files needed for FaceGen creation in the Creation Kit (optional) 02 - no Dawnguard DLC (optional) 03 - vampire head fix (optional) 04 - remove sunken vampire face morphs (optional) 05 - symmetrical eye sockets (female) (optional) 06 - adds Aesthetic Elves (optional) 07 - adds Expressive Facegen Morphs (optional) 08 - adds Expressive Facial Animation Male edition (optional) 09 - adds Expressive Facial Animation Female edition (optional) 10 - adds high poly vanilla hair as optional replacers (optional) Usage For the player character Use the Face Part slider in RaceMenu to switch to the high poly head. If the head turns dark, change the player weight to force the skin shader to update. Don't forget to also change the vanilla brows/beard/scars to the included high poly versions. For NPC/follower mods Add this mod as a master and then swap the vanilla head parts with the high poly version Generate new FaceGen data (Ctrl + F4) in the Creation Kit. This method does not work for sculpted head meshes. Known Issues minor clipping with certain vanilla hair meshes eyes/scars appear darker than vanilla in SE. can be fixed by changing player weight. changing to vampire race will reset the high poly head back to vanilla eye mesh may have flickering/rendering issue after switching to high poly head. can be fixed by closing RaceMenu and opening it again. Modder Resource (xEdit Scripts) Skyrim - KL Filter Race.pas Filters NPC records based on races supported. Skyrim - KL Swap Headparts.pas Swaps vanilla head part records for their high poly versions. Custom head parts are not supported. Requires High Poly Head.esm to be loaded into xEdit. Skyrim - KL Copy NPC Protected Status.pas Copies NPC Protected status found on all plugins currently loaded (eg. NPCs Protected Redux.esp) Tools Used 3DS Max Nifskope Animation Tools N2 Permissions You may use this mod for your NPC/follower mods that will be shared with others. For clarification, these NPC/follower mods may be uploaded to other sites. You may add extra RaceMenu morphs. You are not allowed to modify (in part or in whole) and claim it in its entirety as your own. You are not allowed to reupload this mod to other sites. For other usage not mentioned, please ask me first. Credits Niroku for Expressive Facegen Morphs and Expressive Facial Animation tktk1 for Enhanced Character Edit head mesh reference ruddy88 for Aesthetic Elves
  8. 3 points

    Version 1.0.0

    14 downloads

    The asset comes from [Odin Valhalla Rising] Since I'm new to this outfit, there might be something wrong with it, I can't seem to handle the swing of my skirt very well, wish someone could tell me what to do :P Has been flagged esl . The helmet is another mod item that I will release later CREDITS SavrenX - for SOSAM/BILF
  9. 3 points

    Version 1.0.0

    110 downloads

    HPH SV Beards v.1.0 adds almost 1000 new beard combos to the facial hair slider for males in Skyrim. This mod is specifically made to work with High Poly Heads By KouLeifoh, and it is required. The new beards are made from vanilla assets, and put together differently to make new combinations.
  10. 2 points

    Version 1.0.0

    25 downloads

    Install the original first here : https://www.nexusmods.com/skyrimspecialedition/mods/56322 Overwrite with my patch. Simple. This will make follower using default SAM Body. His face patched for SAM. Compatible with SAM light or SOSAM. For schlong, just force it as usual.
  11. 2 points

    Version 1.0.2

    242 downloads

    Requirements Selachii Shark Race SE You will need the main race mod file and all of its associated requirements for this mod to work. SOS can be subbed with SOSAM or the SOS - no DLL variant. Description This mod patches the males in the Selachii Shark Race to work with the SAM Light Body. The associated meshes used for the hands, feet, tail, and schlongs have been updated to conform with the SAM Light body and are using the assets from the SAM Light High Poly Conversion by KouLeifoh, and the textures have been reworked to provide an almost seamless experience. Only the humanoid Shark Human and Shark Human Cut schlongs have been reworked to fit the SAM Body shape. I have provided an extra Samuel variant of the normal map used for the body, named "malebodyBig_msn.dds". Just swap it with the existing "malebody_msn.dds" file in case you want to create a character with a larger mesomorph. I did not test with SOSAM BILF body shape, but it may need a patch to work with the hands and feet since these were conformed only for the Samson and Samuel body shapes. The tails have been conformed to scale with the SAM light bodymorphs; the tail will also recognize and use the Argonian tail physics found in the "HDTTailArgonianMale.xml" file from the Advanced Furry Physics addon in SkyFurry. Just the .xml file is needed for the physics to work. I've included a few optional files that can be considered tweaks/addons to the main race mod: A patch to use the SAM Light human feet instead of the plantigrade feet in the main race mod. A patch that adds a single fin that can be picked over hair. Credits Blaze69 for their amazing race mod and permissions to post this patch here: https://www.loverslab.com/files/file/17072-the-selachii-shark-race-se-wip/ Diffuse and normal map texture work by Shirou Kazuhira. Vectorplexus for the SAM body. SAM Light from KouLeifoh. Hands and feet meshes from KouLeifoh for SAM LIght High Poly Conversion: https://vectorplexis.com/files/file/70-sam-high-poly-conversion/ The human feet claws are derived from Beast Feet adapted by LustyBeast, original creators Derok and Didact2401 for Claws: https://vectorplexis.com/files/file/487-beast-feet/ SAM Light Skysight Skins Normal Map Patch by MavsWolf, original creator fadingsignal: https://vectorplexis.com/files/file/921-sam-light-skysight-normal-map-patch/ Speculars are from SOSAM by SavrenX: https://vectorplexis.com/files/file/900-savrenx-schlong-of-sam-sosam/
  12. 2 points

    Version 3

    43,278 downloads

    +++ +++ Introduction: Due to the loss of my mods over at Nexus (moment of silence) I wanted a new home for this so here it is This is the High Poly of my original mod CVO Since I already have detailed info for original I will instead have basic info here Suggested SKSE ini setting [Display] iTintTextureResolution = 1024 Replaces Goblins in Skyrim with HD Vampires. CVO HD is an appearance overhaul for vampire NPC and player NPC: Higher quality heads, hairs and tints from original Player: Same as original sans 1* while keeping you set in the new head when vampire without disabling overlays so you get appearance changes normally such as vampire eyes Using this the Fix esp from HPH itself or similar mod(s) that edit your race to disable overlays are not needed to keep your head from reverting back and instead would be optional choice for users that do not want ANY appearance change from overlays when vampire to include eyes *Unlike original this does not include the files for no sunken face for player for the simple reason Kouleifoh already did that for you. Wasn't that nice of them. HPH installer has option for both vanilla and aesthetic elves. EFM has it by default. Choosing any of those 3 gets you same change as original Versions: Images show some from both Classic and Expressive. Same as original at any time you can safely switch between them to find your fav or just to mix it up a bit ( what i do ) Issues: If you run into problems such as broken faces for NPC using this alongside your other mods then refer back to the general info for compatibility and troubleshooting on original page to ensure you have PCR with them as ~99% of issues can be resolved following that Requires High Poly Head and DLC Dawnguard This was made using version 1.4 of HPH. It is likely that this will still work without issue if newer version is out so try it first. If in the odd chance there was a change that requires this to also update let me know Permission: You may not upload this to other sites, if I want it there ill put it there myself You may host a patched esp to get CVO HD compatible with mods that alter vampires non-appearance stats such as AI/Combat/lvls/outfits/class etc Credits: Better Vampire Fangs and Eyes by Aipex8 For mouth TRI files Fair Skin Complexion by HHaleyy For the original eye texture used to make the new Red and Blue eyes for B and C all versions and the mouth texture for Expressive Eyes AO Clipping Fix by Artsick Fix is included for eyes Modders Resource: Expressive Facegen Morphs by Niroku High Poly Vanilla Hair by Macxhiin
  13. 2 points

    Version 1.1.0

    3,694 downloads

    This is the male SOS addon by TRX_Trixter that has been refitted, reweighed and has remapped UV to fit the Schlongs of SAM body and textures. It is a standalone version of the patch included in SkyFurry, so if you are using that mod, DO NOT use this patch! Use the one bundled with the mod instead. There are now two file downloads, of which you should choose one, not both: Use the first one if: You are using texture packs which override SAM Light. This mesh has UV that is mapped to the 'baked-in' schlong on the SAM body texture. Use the second one with the suffix SOS Maps if: You are using default SAM textures, but want the schlongs to be a bit higher in texture resolution. This mesh has UV that is similar to classic SOS and has schlong textures separate from the body. The requirements in order of installation are: SAM Light Schlongs of SAM Light TRX - SOS Addon Male This patch is also hosted on LoversLab. Screenshots by theshiba.
  14. 2 points

    Version 1.0.2

    549 downloads

    Hello guys,this time I bring you a mod from loverslab in 2016. A friend asked me to beautify the NPCs inside. It was delayed for a few days because of some things. So I send it out in time for the holidays. Although it doesn't take much time, after all, it's just changing the appearance of the NPC... Original address:https://www.loverslab.com/files/file/2745-house-of-men/ The author : ffabris The small version is Chinese localization. If your Skyrim supports Chinese, you will also see Chinese, you can try it. Please read the instructions before choosing to download... CN means (Chinese version) To be honest, when I change NPCs, I double-check the author's requirements and announcements. My English is not good, please point it out if there are any imperfections. Originally I came up with an Esl patch, but there are really too many prerequisites associated with this mod... causing its NPC sequence value to be very high. If you want to make NPC modification patches, you can only use esp, but there is no way to use esl. (Statement: I personally still use the old one, and I don’t know the details of the changes in the new version of esl) The original version is loaded with the prefix it requires, and the first two digits of the serial number have become 0BXXXXXX. And I'm worried that someone's collection package uses a lot of ESP, so I personally decided to modify this esp. Details can be found in the link to the original version. In the version I have sent out so far, I have changed the appearance of all NPCs. The body's texture uses the body's default texture.Only the race and faces of 11 NPCs were changed. Just be a small holiday gift. Merry Christmas everyone. 同时我也准备上传好了中文汉化版本。 Require: 1.USLEEP 2.Sosam/Sam Light 3.Ks Hairdo 4.Improved Eyes Skyrim https://www.nexusmods.com/skyrimspecialedition/mods/9141 5.The Beauty Of Eyes 6.Sexlab 7.SexLab Aroused Redux This version is SE! Credit: House Of Men Original Version by ffabris Celtic Decor for Skyrim I, by DarkRider - Original Poser/Vue artwork by ffabris Static dishes and food resource, by Tamira BookSets Resource, by Blary Ready Clutter and Furnishings, by Lilith Modder's Resource Pack, by Oaristys Insanity's Bath Towels, by InsanitySorrow Lolicept Resources, by Lolicept 奸商群如果用奸商的老滚合集包别来用哈,你们敬爱的奸商版本和我用的mod,改的mod都不匹配。 要找就找你们家那个无比伟大的奸商给你们出吧!
  15. 2 points

    Version 1.0.5

    92,481 downloads

    This is a RaceMenu plugin that adds SAM morphs without using any of SAM's scripts. It's mainly intended to add SAM morphing features to SE, but a version for Oldrim is also provided. Using armor refits for SAM is highly recommended. For SE users, the refits must be converted to SE format using NIF Optimizer. RaceMenu SE 0.2.4+ requires .tri morphs to be using the newer format exported by Outfit Studio. Main Features Body Morphs for different body types Texture selection for custom textures Body hair overlays for extra body hair control BodyGen Morphs for diverse body types on all male NPC's based on class (optional) Body Morphs Samson/Samuel morphs with a toggle for skeleton scaling Genital morphs based on SAM genital bones scaling formula Foreskin morph to toggle foreskin Individual bone scaling used in Samson/Samuel morphs for finer tuning Genital skeleton scaling for compatiblity with genital accessories Texture Selection (SAM Light only, textures not included) Swap to different diffuse, normal, and specular maps for the body, hands, and feet* Requires refits with body parts correctly named for SAM (SAMBody, SAMHands, SAMFeet, SAMGenitals, SAMForeskin) Textures follow the naming convention BaseName_xx.dds (diffuse), BaseName_xx_msn.dds (normal), BaseName_xx_s.dds (specular) where xx ranges from 01 to 10 For example, base texture malebody_1.dds would be named malebody_01.dds, malebody_02.dds, malebody_03.dds, etc. Feet textures have the BaseName of MaleFeet (default races), ArgonianMaleFeet (Argonian), and FeetMale (Khajiit) *feet uses body texture by default Usage Three custom spells are automatically added under Powers. SAM Morphs (Self)* Opens a minimal version of RaceMenu on the player character SAM Morphs (Target)* Opens a minimal version of RaceMenu on the target character SAM Textures Config Configures setting for feet texture mode and resets texture overrides *requires UIExtensions Requirements SKSE / SKSE64 RaceMenu (Oldrim, SE) SAM Light* UIExtensions** (Oldrim, SE) *not required, but SAM assets are required in some type of setup (like SOS). SAM scripts/.esp/.dll are not used. **only required for editing morphs on NPC's Manual Installation 00 Textures for overlays 01 Base mod for either Oldrim or SE 02 BodyGen morphs (1 for basic setup, 2 for overrides from other mods) (optional) 03 Genital Morphs if not using SAM Light (optional) Notes Foreskin morph requires SAM Light "un-cut" option during installation. BodyGen for RaceMenu SE can make the game unstable based on individual setups. BodyGen morphs are saved in the SKSE co-save alongside the game save. NetImmerse Override Cleaner can be used to remove the morph data in Oldrim saves. I'm not aware of any equivalent tool for SE. Body hair overlay only applies to the main body mesh, not the genitals. This is due to how the overlay system was designed. RaceMenu for NPC's will show them in a T-pose during slider changes. This is intentional and required when updating skeleton scaling since the game is paused. NPC will resume animations once the menu is closed. Genital morphs don't use genital skeleton scaling and are intended for BodyGen randomization. If used alongside the full SAM, the morphs and scaling are not synchronized and will add on top of each other. Credits expired6978 for RaceMenu and UIExtensions Vector for the creation of Shape Atlas for Men
  16. 2 points

    Version 1.0.0

    341 downloads

    Hello, guys. I tried to convert a face texture to skyrim. It is from https://www.deviantart.com/johnwithlenon/art/Male-base-Undawn-1005168275 Thanks for johnwithlenon! Just base color map. I have no idea about how to convert other maps like normal map. So I took some from pretty face mod. And thanks for tktk1! Actually, it has a few flaws in the back of the ears but it’s all right. Because the hair will hide them.
  17. 2 points

    Version 1.1.2

    1,614 downloads

    This mod contains versions of vanilla light armors as pants. It is a standalone plugin, no leveled list, non BBP, HDT, or anything of the sort (it won't have). This version might contain some glitches, that I will address later on. Feel free to report anything you find. There is no Permission to upload this Mod with the SAM Assets outside of VectorPlexus (VectorPlexis). Please read and respect the VectorPlexus' EULA terms. Here is the link: I have used some assets from this mod https://www.nexusmods.com/skyrimspecialedition/mods/12872, as a resource to create my Elven Armored Pants. I have tried to contact its creator https://www.nexusmods.com/skyrimspecialedition/users/6960965?tab=about+me, asking him to let me use his Light Elven armor as base, but I have not obtained any answer yet. In the case that authorization is denied, I will remake the formerly mentioned armor. CREDITS Letstryagain for Truly Light Elven Armor (male) - Replacer Expired for Racemenu VectorPlexus for SAM Kouleifoh for SAM Light, High Poly Conversion Ousnius For BodySlide/OutfitStudio.
  18. 1 point

    Version 1.0.0

    23 downloads

    Install the original first here : https://www.nexusmods.com/skyrimspecialedition/mods/5634 Overwrite with my patch. Simple. This will make follower using default SAM Body. His face patched for SAM. Compatible with SAM light or SOSAM. For schlong, just force it as usual.
  19. 1 point

    Version 1.0.0

    403 downloads

    Hello everyone, this is a set of costumes that I transplanted from Mortal Kombat 1. This costume has a normal version, a light version 1 and a light version 2. The light version is inspired by Sexy suit for Reptile After you wear the light version, please go to mcm menu/schlongs of skyrim/player settings Check revealing.3
  20. 1 point

    Version 1.0.0

    545 downloads

    This thong based on this old mod : So I won't repeat the description again. Now available in 5 colors. Black, White, Red, Silver, and Gold. You can craft it and temper it. Now this new thong uses 52 slots aka MODULAR and does not contain body replacement as before. More beautiful shape and more V shape. Plus...I added a gold ring and now the strap will be the same color as the fabric part. I also made the back curve smoother (not stiff like before). Only for BILF shape. I keep the ESP name same like before so can replace your esp order safely. You can replace the CUBEMAP inside textures folder ( Metal 1 and Metal 2 ) if you want another silver and gold color so it will match your armor. Enjoy then. Feel free to support my patreon if you like. https://www.patreon.com/SavrenX
  21. 1 point

    Version 1.0.0

    806 downloads

    Gorgeous armor from other games ported to skyrim is common. Because modern games now have beautiful designs even though most of them have bad textures too XD. Beautiful textures for Skyrim are not enough because our armor requires special changes to it's Nif specifications. Using good textures is only half the story and will not immediately bring your armor to game quality as it is today ( just much better than before ). By providing specifications including the addition of other maps (cubemap as well), our armor can be beautiful and not even inferior to the gorgeous MMO game. Wolf armor is now shiny and detailed. I added a refitted circlet from Tawoba for the male head as well as optional with esp tagged as esl. The default helmet is available for all races including argonian and khajiit but unfortunately the gauntlet is only for humans so you can use another suitable gauntlet. The chest protector is shaped to be both dashing, sexy and manly. Textures are all remastered and enhanced so the details are beautiful. The armor structure is clearer even for close screenshots. The resolution is all 2K even though for screenshots I use my personal 4K. But 2K is more than enough for gameplay and very good quality. Thongs are modded like metal pouches which are sexy XD. I hope this SavrenX-style armor can make your game even more beautiful. Please enjoy. Credit to Kreiste for base meshes and Amidianborn for half base textures. -------------------------------------------------------------------------------------------------------- Feel free to support me on https://www.patreon.com/SavrenX ( Your support can give me a lot of time to make mods )
  22. 1 point

    Version 2.0.1

    6,564 downloads

    A semi-realistic, meticulously crafted high-quality skin texture replacer for males with insane attention to detail and characteristics based on Svein skin by talented Vobla. Parts of the textures are made from photoscans and 3D sculptures with hand drawn parts made with lots of love, care and consideration with realism and a touch of fantasy in mind. You will also find a lot of microdetails on this skin, such as pores, wrinkles, spots, moles, freckles and vellus hair to resemble more like real skin. This is the SAM light and Schlong of SAM ( SOSAM ) version. Choose from 4k or 2k resolutions with BC7 compression for maximum quality. Pictures are taken with SOS full, but should look similar for SAM light. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> You can select from: 15 different body/face skins. 4 different shine on body. Young or older face types found here. 7 vampire face options. 5 schlong textures for SOSAM. 2 Snow elf options. Makeup tintmasks. SAM pubic hairs resource to add to your texture. We recommend 3D pubes, but if you want 2D pubes this is the file for you. No body normals are included, we did not have enough SAM resources to make them. The head normals is located at Nexus page because of permission reasons. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Requirements: Schlong of SAM ( SOSAM ) if you are using that. SAM light base mod. SAM Light Texture Add-on. Skysight Skins for SAM Light (w/ elder race normal) Only the elder body and hands. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Installation and load order (Only for SAM light) SAM light base mod and its requirements. SAM Light Texture Add-on + Skysight Skins for SAM Light (w/ elder race normal) Only the elder body and hands. BnP skin SAM light patch BnP. BnP SAM light head normal patch under misc files on Nexus page. These heads are optional if you want them and they work with SAM Light Texture Add-on and most of SavrenX body normals. Optional Akaviri face for Nord in the files. You can change out the normal if you like it on another race. Installation and load order (SOSAM) Schlong of SAM ( SOSAM ) and its requirements. Skysight Skins for SAM Light (w/ elder race normal) Only the elder body and hands. BnP skin SAM light patch BnP. BnP SAM light head normal patch under misc files on Nexus page. Optional Akaviri face for Nord in the files. You can change out the normal if you like it on another race. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Permissions "Can I use assets from this mod in my mods?" Yes, but only for NPC/followers. However, you have to ask us and Kosmos84 first for permission. If you use BnP assets in your mods, we also want you to have strict permissions regarding the asset use so no one bypasses ours. Also If you get permission to use assets from this skin make sure to put both us and all the others in your credit list. As for the other authors we have in our credit list, make sure to also give them credits if you get permission to use this skin in your mods. "Am I allowed to make translations?" Yes without permission, however the translation have to depend on the BnP mod and only contain the Fomod files. "Am I allowed to mix this skin to make a new one?" No, only for personal use. You are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances. You are not allowed to convert this file to work on other games under any circumstances. You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Credits Vobla: Base diffuse/normals and psd recources. Kosmos84: For allowing us to use their amazing body hair for SAM and SOS. Fadingsignal: Elder normals. Traa108: Complexions. Nbtime: Face normals. Mok Chaoticran: Body/face diffuse and normals. Cuyima: Body diffuse. KouLeifoh: For allowing us to use the SAM light addon neck blend for SAM patch. Maevan2: Diffuse from psd recourse. HHaleyy: Fingernails and wet specular.  Koralina: Makeup. Betterbecause: Psd recources such as dirt and scars etc. TheFriedturkey: Body and face normals. Nuska: Face normals. Sumner: Body veins. Tetrodoxin: Freckles and dirt. Kartoffels: Various vanilla upscales. Xs2reality: Wet specular.  OniNigma: Wet specular. Brusheezy: For Gimp/Photoshop brushes. Riddler: Lip textures. RenVR: Lip textures. DomainWolf: Various overlays on diffuses.  Gearhog: Face diffuse. Kreiste and Elwari: Body hair. _Greedy_: Complexions. P: Complexions. SavrenX: For allowing people to make patches for their lovely SOSAM. Family and friends: For providing us with photoscans of body parts such as ears, eyes, nose, cheeks, neck, elbows, knees, hands, pores, forehead and feet etc. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> We wish you to enjoy BnP here on Vectorplexis and have a happy modding time! Frida and Anna
  23. 1 point

    Version 1.0.0

    5,465 downloads

    Hey, guys. I have tried to convert some Sims4 hair to Skyrim. There are 32 haircuts for male. And I highly recommend Expressive Facegen Morphs SE, because I modified the meshes with reference of Expressive Facegen male head, not the vanilla male head. credits, wingssims - https://www.thesimsresource.com/artists/wingssims S-Club - https://www.thesimsresource.com/artists/S-Club/ VivianDang - https://www.thesimsresource.com/members/VivianDang/ Kalilies - https://www.nexusmods.com/skyrimspecialedition/users/4559665 ousnius - https://www.nexusmods.com/skyrimspecialedition/users/4291759 hexabits - https://github.com/niftools/nifskope/commits?author=hexabits Thanks for them very much!
  24. 1 point

    Version 1.0.0

    2,007 downloads

    My English is very poor. I use translation software to describe it. I hope you can understand what I mean. Only SAM BILF is supported, because I modified it only for my character. This module has no problem for my character. If your character is too big, you may encounter mesh clipping. Please try it yourself. If you need SAM light, please modify it yourself. This module has 90 parts. Hope you like it. Original address: https://www.patreon.com/Harry2135/pos Many thanks to the original author for building such a great mod.
  25. 1 point

    Version 1.1.1

    14,987 downloads

    Original description by @Melesse, who compiled this into a single handy FOMOD installer: This is an upload of @Hymnaru's 3MW Texture Pack, compiled into a FOMOD. All credit goes to him for creating it, and to @good0593 for reuploading the files here. All I did was compile the various options into a FOMOD installer, which can be used by your mod manager of choice to customize the installation according to your desire. Because the file size was huge, it has been split into 4 parts - you will need to download all 4 parts, and then you should be able to use the .001 file like you would a normal archive. MO has been tested to be able to read the .001 file, the same should presumably be true for NMM and Vortex. Moderator note: The archive has been slimmed down to a ~500Mb file. The multi-part download no longer required. Since some people have issues downloading large files using CMS-generated links, here's a direct one: Download
  26. 1 point

    Version 1.1.2

    5,929 downloads

    This is the enhanced version of RyanReos-SpartanHoplite Outfit with HDT-SMP Physics SAM light 1.0.0 by Lilyrim, along with SavrenX's BILF refit version and modified texture. Since it should be considered an improvement of the original mod, I label it as 1.1.0. Although I think I've added more things than I expected, almost spent a month working on it Here shows my deepest gratitude for Lilyrim and SavrenX's permission to use their assets and improve the mod based on their work. If you like this outfit, please go to their original mod page to give them kudos! Important note: The link names "Us4WiCCK" is the mirror link goes to MEGA drive. It has to be named like that because VP doesn't have a feature to attach a caption for an external download link. If you encounter connection problems with the local download link, please try that one! Requirements: Exactly same to the original mod. XP32 Maximum Skeleton Special Extended - XPMSSE HDT-SMP or its successor FSMP (recommended) Racemenu SavrenX Schlong of SAM Light and its prerequisites. Optional Prerequisites: True Spear Combat or its DAR version by Bouboule, if you want to use the One-handed Spear add-on. How to install: Install the Requirements above (I believe all the SAM fellows here already have them) Drag the archive into your MO2 window and let the FOMOD installer guide you. (Includes a number of options like textures, BILF refit, craftable, and other add-on. Just choose what you like most!) Launch the game, and you can open AddItemMenu to check if the items are installed correctly. Enjoy! Update from previous version: It is safe to update in mid-save from either Lilyrim's original version or SavrenX's modified version. Just unequip all your Spartan items and store them into a container, then make a new save before updating. After update to this version, you can go back to the container to retrieve the items, although you might find out some items disappeared. In that case, you have to use AddItemMenu to get them back. Compatibility: Anything but other mod items which occupy the same slots. You can use UI expansion mods such as SkyUI AIO Survival or Body Slots for SkyUI/Nordic UI to check the slot for each item more easily in-game. For Simple Wearable Lantern users, I made an optional patch included in the mod pack that move skirts from Slot 49 to Slot 48, so they wouldn't conflict. (Of course, you wouldn't need it if you don't wear skirts at all) Description: If you are interested in what's the difference in this "Enhanced version", here lists the detail: Fixed several errors of the original files, include the original helmet's misplaced plume, missing first-person hands, sword's scabbard not working and CTD when dropping. Ground model for every single item... Hair and beard too. Add Argonians and Khajiit model for both kinds (Regular and Opened) of helmet. SavrenX's BILF Bodysilde refit and modified textures included, and you can pick the option you like when installing (If you choose BILF then every piece of armour is refitted for BILF body) Bows! Inspired from recurve bows in Ancient Greece and Asia Minor, I decided to make my own version based on the model from DecimusMaximus' Real Bows, since I believe it looks much more suitable with the outfit than vanilla bows. (The bows are standalone and don't require Real Bow mod, but I still highly recommend it. Here is SSE version) Optional One-handed Spear add-on based on True Spear Combat, which is necessary for the add-on to work. I recommend using the DAR version since DAR offers more flexibility, like you can easily set up animation packs and switch them based on different condition like stances. Finally, you can fight like a real Spartan warrior! (You can also get my small patch for the corrected weapon type and icon of spears in SkyUI AIO Survival) A Craftable add-On that adds a new book depicts the legendary warriors and their equipment. There are several copies could be found at different places in Skyrim, and you will learn the recipe once you read it. Afterwards, you can make the items at the Forge (weapons and metal armour) and Tanning Rack (leather armour and cape), if you have the specific perk in Smithing active which is hinted in the book. Meshes and Textures are .BSA archived for cleaner file structure and less file size. (Can be decompressed with BSA Browser) Some quick Q&As: Q: Is it able to be used in AE? A: I haven't tested, but I don't see the mod itself has any incompatibility with AE so far, provided that you have updated the prerequisites into AE versions like the DLL update for SOS. Q: I'm using HIMBO, can you make a refit? A: No, at least in my current plan. First, I don't use HIMBO myself, since I still prefer SAM much more xD. And I've been tired after already spent too much time on this. Things involve HDT-SMP require many more extra works than regular armours, and I can see it'd be a headache to me. If you are interested in making a refit, or other modification, please contact Lilyrim by yourself for a permission. Q: My FPS drops significantly, particularly while equipping cape/skirt. A: HDT-SMP (and FSMP) requires sufficient CPU resource and the performance is varied at different setup. All I can suggest are trying different settings when installing SMP (like AVX/AVX2/AVX512 or CUDA on/off) and adjusting configs.xml with a text editor. I guess to set the number of <maximumActiveskeletons> or <percentageOfFrameTime> lower might be helpful. Anyway, you have to try figuring out a setting which is the best for your setup; and I have to state that it's far beyond my ability and responsibility to help with that. You can also go to the forum section in HDT-SMP/FSMP's nexus mod page to see if there are useful hints. Credits: Lilyrim for the original mod. SavrenX for BILF refit and modified texture. Of course, RyanReos for the original 3D model. DecimusMaximus for the bow model. Special thanks to every cool and lovely bro&sis on VectorPlexus
  27. 1 point

    Version 1.0.0

    229 downloads

    A SOSAM conversion from NordwarUA work! Not sure if it would work with sam light. I think can work... Latest work for today. Sorry for the spamming from my conversions. Requirements Sons of Skyrim SOSAM of course SOSAM - Bodyslide Support (needed because I didn't include the meshes, only the bodyslide files)
  28. 1 point

    Version 1.0.0

    1,228 downloads

    Who doesn't like sports students? I believe you can't refuse sports students' beach trips. Hahaha, only Sam Bill is supported because I made it for my character and can match multiple styles and colors. I also make my underwear jump because it's more pornographic. Print more pictures so that I can see the clothes on you. Original link: https://www.nexusmods.com/skyrimspecialedition/mods/90892 Thank you to the original author!!!
  29. 1 point

    Version 1.0.0

    566 downloads

    Hi guys,I made a NPC replacer of The Rift's Rest,turning about 20 NPCs inside it into men with hand-sculpted faces of mine. For some users asked for sharing,I decide to release my patch. I set my LDB as the landlord of the house,you can interact the NPCs in the house with Sexlab mods as your wish. The link of the main mod: https://www.nexusmods.com/skyrimspecialedition/mods/75649 English is not my mother tongue and I am not good at it.You need to translate it with tools like Xtranslator. Installation: Remember to put my patch after the main mod esp in the load order(Both left and right panel). Sort as:1.riftrest 2.riftrestReplace 3.riftrestSL For users of LUX,LUX has a patch for The Rift's Rest,load it after my patch. Maybe you should regenerate you Dyndolod,I am not sure. You don't necessarily need SOSAM, but it's better to use SOSAM because I use SOSAM textures for the body and I'm not sure how it will look with Sam Light. Here's a preview: The Elder Scrolls V Skyrim Special Edition 2023.07.16 - 04.43.47.03~1.mp4 Require:1.Sam Light/BILF 2.The Beauty Of Eyes 3.KS Hairdos 4.male npc overhaul
  30. 1 point

    Version 1.30

    13,672 downloads

    I'm still convinced that SAM Morphs for RaceMenu works well for enjoying the male body This is a collection of textures and normal maps for the race menu slot in the SAM Lite add-on for using it A collection of textures and normal maps from shared files or your own creations ○ REQUIREMENTS SAM Light SAM Light Texture Add-on SAM Morphs for RaceMenu SavrenX Schlong of SAM Light - Continuation | HDT BBB | HDT SMP 1.0.6 If you use the slot feature of the race menu, this penis is a must Other versions of the body and penis are not compatible with the Race Menu morph Most of the issues that arise come from overwriting this mod's body and penis with something else ○ Load-order SAM Light SAM High Poly Conversion SE HDT-BBB for SAM SavrenX Schlong of SAM Light SE - Continuation SAM Light Texture Add-on SAM_Light_Texture_Add-on_slot_1_10 SavrenX Specular (Recommend) Head mod compatible with add-on (optional) RaceMenu SAM Morphs for RaceMenu ○ Introduction of each file ● SAM_Light_Texture_Add-on_slot_1~10.zip ! (SOSAM Base version) Includes basic head, body, and hand textures Texture 0(Public Body) - SOSAM Body (new) (Only SOSAM Base version) / 1 - Default Add-on Brown sos / 2 - Smooth / 3 - Light / 4 - Medium / 5 - Heavy / 6 - Furball [+ slot 1 Texture Hand] / 7 - Tempered Skins Clean Bear Light / 8 - Tempered Skins Clean Bear (Brown SOS) [+ slot 8 Texture Hand] / 9 - Tempered Skins Clean Bear (Dark SOS) [+ slot 9 Texture Hand] / 10 - Chubby hairy Body [+ slot 10 Texture Hand] Nomal Map 0(Public Body) SOSAM Nomalmap (new) 1 Skysight skin [+ slot 1 Nomalmap Hand] 2 Vitruvia [+ slot 1 Nomalmap Hand] 3 Skysight skin Oldman [+ slot 1 Nomalmap Hand] 4 SavrenX Boyish Body [+ slot 2 Nomalmap Hand] 5 Masculine men SAM [+ slot 2 Nomalmap Hand] 6 SavrenX Muscular [+ slot 2 Nomalmap Hand] 7 SAM Mustle [+ slot 2 Nomalmap Hand] 8 tul chan Mustler [+ slot 2 Nomalmap Hand] 9 Daddy Chubby [+ slot 2 Nomalmap Hand] 10 Chubby Body [+ slot 2 Nomalmap Hand] I made it possible to use the TRX penis in this state by replacing the base body with a SOSAM Created a texture for the SOSAM body with a modified penis You can enjoy your TRX penis by adding SOSAM TRX in this state! ● [Add-on Default] Different Sos Bodytexture.zip I made sos of various colors to match the body If you change the slot while using this texture and the color of sos does not change, use the old version of sos ● Default Back+Masculine nomalmap.dds Add NomalMap [0.Add-on Default] back body + [5.Masculine Men SAM] front body I can't speak english very well. This article uses a translator This is a combination of textures and normal maps for Sam light add-on Based on the head of the add-on, the body and hand lines were aligned Therefore, it is compatible with all heads compatible with the add-on body Always use SAM Morphs (Self) and SAM Morphs (Target) Spell when switching bodies Please use it well! thank you Credits SAM Light Texture Add-on // By KouLeifoh Tempered Skin // By traa108 Chubby Body // By Somsommi Skysight skin // By fadingsignal Vitruvia // By Mandragorasprouts SavrenX Schlong of SAM ( SOSAM ) // @SavrenX
  31. 1 point

    Version 1.0.0

    874 downloads

    A friend on the forum recommended this to me yesterday, hoping I can modify it, it is really a great outfit, women's bras are not suitable for men, so I converted the bra into wings and necklaces and bandages, only suitable for sam bilf, my minimum weight and maximum weight are shown in my previous posts, if you are like me then there is no problem, I don't understand that I have shown my minimum weight and maximum weight many times, but some people still say that it is not suitable for his body, and if it is not the same, don't download it. Thank you. Many people don't understand the time and effort behind the modification, because they only need to download and install it, and they will make the modification so simple with their mouth open, so perfectionists should not download it. He can't meet your requirements of perfection, nor can he meet your requirements of not changing shape in any difficult move. I released these devices in a short period of time, spent a lot of time and energy, I just want to share to more sam bilf users, do not expect many people to thank, also do not want to see belittlement and comparison, which makes me feel very annoying, it is not advice and opinions, but self-righteous arrogance, do not like to feel bad, do not download. The original connection: https://www.sunkeumjeong.com/post/christine-quetzali Thanks to the original author!!
  32. 1 point

    Version 1.0.0

    788 downloads

    Hello everyone. Today I bring leather pants tights in four colors. Thanks again to the author of the original model for allowing me to transplant it into skyrim (1) Westlaketea (@westlaketea) / Twitter --- Requirement --- XP32 Maximum Skeleton Special Extended - XMPSSE HDT-SMP SE Netlmmerse Override or Racemenu SE SavrenX Schlong of SAM Light + HDT Patch - The Elder Scrolls V: Skyrim - VectorPlexus (vectorplexis.com) -Model porting: me Model author:Westlaketea
  33. 1 point

    Version 1.0.0

    11,481 downloads

    Introduction This mod adds nipple, navel and prince-albert rings in several different styles and colours for use on your character. These items use different slots so they can be used in combination. Please note though that they may conflict with other mods that use the same slots. This mod requires that you use the HDT physics mod and relies on the BBB for SAM mod (linked below) to move with the body properly. Please not that while these can be worn under armour they may clip and on meshed that are not physics enabled they may not fit or move with the body correctly. Requirements SAM - Shape Atlas For Men. [LINK] HDT Butt Breast Belly Bounce for SAM (and its prerequisites) [LINK] XP32 Maximum Skeleton Extended [LINK] Acquisition Use the dev console to search for the ring type you want. -- Or -- Go to Warmaidens in Whiterun, look on the table to the left of the door and you will find a strongbox many of them. Not all rings are available through this method. -- Or -- Craft them at the forge / tanning rack as outlined below Crafting has been redone and now works as follows: Buy the 'How to Make Piercings' book from a jeweller in Whiterun, Riften or Markarth. You will need t his to be able to see the crafting recipes. Craft the basic components for a ring at the forge, you will need gold / silver for this as well as steel and an appropriate gem to make an inset (if applicable). Assemble you rings at the tanning rack. The crafting method doesn't seem to work for everyone, so I will be reworking it at some point in the future. Notes Compatible with RaceMenu 3, 3.1 and 3.2+ Requires HDT Physics. (Rings may not always line up correctly during animations or for all body sizes/morphs) Rings are not hidden by armour and may need to me manually unequipped if they're in the way Known issues Crafting book doesn't always appear for some users Ruby recipes sometimes incorrectly use emerald instead
  34. 1 point

    Version 1.0.0

    615 downloads

    Funky Glasses for Skyrim , comes in 5 styles . Each style has 3 different option of colors What is so special about these glasses ? These are opulent glasses optimized in Very High Polygon details , for the smoothest surfaces and pretty curves . Ideal for close up and High end screenshots Archery. Both Men and Women of Skyrim can wear this. Compatible with both COR & High Poly Heads , make sure you pick the right one for the headtype you are using . Lizards , Cats and HPH elves are currently not supported , sorry . As always , Mod is packed in BSA and ESL Flagged , with GND and collision. Disclaimer : Anyone can edit and use this as long as credit is properly given . IMPORTANT , READ THIS IF YOU HAVE ISSUES : Transparency map A.K.A Alpha Maps do not stack / blend with each other very well in the Skyrim Engine . Since the Lens and eyeballs are both using Alpha maps , therefore it is possible for them to encounter issues such as the eyeball disappearing . Worry not , I have already taken the steps to " fix " this , sort of ☺️ However , this only apply to the default headshapes . If you are using very peculiar headshapes you may still encounter the issue . If that is happening to you , put some distance between the eyeball and Glasses . You can do this by editing the position of the eyeball OR the glasses.
  35. 1 point

    Version 1.0.0

    1,202 downloads

    -- Description --- In order to celebrate this new year, I made physical Fundoshi in six colors, I hope you will like it --- Requirement --- XP32 Maximum Skeleton Special Extended - XMPSSE HDT-SMP SE Netlmmerse Override or Racemenu SE SavrenX Schlong of SAM Light + HDT Patch - The Elder Scrolls V: Skyrim - VectorPlexus (vectorplexis.com) --- How To Get --- using AddItemMenu - Ultimate Mod Explorer
  36. 1 point

    Version 2.00

    5,741 downloads

    This mod contains versions of vanilla heavy armors as pants. It is a standalone plugin, no leveled list, non BBP, HDT, or anything of the sort (it won't have). The replacer version won't be uploaded anymore, sorry. There is no Permission to upload this Mod with the SAM Assets outside of VectorPlexus (VectorPlexis). Please read and respect the VectorPlexus' EULA terms. Here is the link:
  37. 1 point

    Version 1.0.0

    496 downloads

    About this mod: It was a very easy outift to refit and I've been wanting a new robe for a while, it's a Light armor set. The top part I removed because I didn't liked how it looked (I hate reffiting tops made for females lol). There's a revealing and a normal version, non-hdt tho because I've noticed that hdt can mess a lot with reffiting and can make it look ugly. You can get the armor trough the AddItemMenu - Ultimate Mod Explorer or by finding it on a hidden chest in Silus Vesuiu's House in Dawnstar. Requirements: Kozakowy's Mythic Dawn Priestess Outfit UNP CBBE - for original textures, then overwrite it with my meshes and .esp (hard requirement) SAM High Poly Conversion - for HP body (hard requirement) Install/Uninstall: Use your mod manager or just drop the files into Skyrim Special Edition/Data - and overwrite all files. To uninstall just remove the files, it shouldn't affect your game at all since it's just an outfit, just make sure to unequip it before removing the mod. Known Issues: - The necklace was reffited to the race I use (COR), so I don't know how it'll look in different races. And yes I let the necklace cut through the jawline because I think it looks better that way and I love a jawline lol - The script within the mod is to match your hair color to the helmet, there's no issue uninstalling it if you ever remove the mod, it's a very light script. Credits and Special Thanks: kozakowy for the original Mythic Dawn Priestess outfit air for the SAM Reffiting Guide KouLeifoh for High Poly body VectorPlexus (duh)
  38. 1 point

    Version 1.0.0

    1,335 downloads

    It's been a long time since I shared the last mod. The original mod come from---https://www.sunkeumjeong.com/post/christine-beggar-warrior No textures in the files I uploaded, so you need download the original mod in ↑ and cover it with my mod. And get the outfits with AddItemMenu. Each piece of armor comes in three or four colors. Thanks for fjaa3D and Sunjeong !
  39. 1 point

    Version 1.0.1

    976 downloads

    Sup bro... This stuff originally from BDO Female but i think very good for males so i took it and retex it. More shiny and like true gold. Use additem menu to get the item. Feel free visit my Patreon anytime : https://www.patreon.com/posts/sam-gold-55282176
  40. 1 point

    Version 1.4.0

    1,719 downloads

    Like what I do? Buy me a Kofi! https://ko-fi.com/deltatango Giant guards for a giant world. Super Sized Guards is a simple mod that increases the scale of all male guards in the game, deepens their voices, and removes their armor (Maintaining and adding helmet variety). It also increases guard health and stamina in accordance to their increased size. I made this mod to mainly complement growth/giant/macro mods - if growth magic existed, of course guards would use it to get massive! Of course, it can still be used independently if you wish. This mod works in both LE and SE. The mod comes in six versions: XL - Minimum size 1.5x, max 3.5x. Guards have their outfits (excluding helmets and shields) removed. Guards are a fair amount more powerful. XXL - Min 2.5, max 4.5. Guards have their outfits (excluding helmets and shields) removed. Guards are a fair amount more powerful. XXXL - Min 3.5, max 6. Guards have their outfits (excluding helmets and shields) removed. Guards are much more powerful. 4XL - Min 6.5, max 8.5. Guards have their outfits (excluding helmets and shields) removed. Guards are extremely powerful- you may not win any fights with them. 5XL - Min 9.25, max 10. Guards have their outfits (excluding helmets and shields) removed. Guards are unbelievably powerful. Bow down to your new gods. Author's Pick - My personal favorite, which has a variety of sizes from 1.5x all the way to 7x. Additional Addons GiantSounds - An optional addon which will add giant sounds to all guards (mainly breathing). Guard Fixes - Removes some canopies, shifts around guard posts to reduce frequent clipping and teleporting. Areas affected: Whiterun Exterior, Markarth Exterior, Whiterun Entrance, Blue Palace, Riften Entrance & Courtyard. UltimateDeepVoice - Deepens the guards' voices about as deep as they can go. They'll rumble like volcanoes. Issues -Does not work on old saves. Please start a new save. -Scales can override each other if multiple versions are installed. -Guards occasionally clip/vanish at XXL+ sizes. -Clipping occurs in watchtowers and some interior areas. (FIXED With Guard Fixes plug-in!) -Some guards with unique dialogues still keep default size. Compatibility -Compatible with SAM, SOS, etc, and all other skeleton and mesh mods. This mod only changes scaling and audio. -Immersive Citizens can override guard outfits. Please place SuperSizedGuards.esp AFTER it. -Mods such as Cloaks of Skyrim will still add cloaks to guards. Personally, I like that. -Audio may be overridden by other audio-altering mods. -Mods that make city spaces more dense (JK's Skyrim, COTN, Great Cities, etc) will likely cause guards to clip, vanish and teleport more frequently. This mod can either be manually installed, or installed using NMM or MO2. To-Do: -Macromancy 2 Mod Patch (Give guards growth spells) -Additional, original voice lines (If anyone knows about dialogue audio paths, let me know!)
  41. 1 point

    Version 1.0.0

    14,601 downloads

    These are simply the armors I have already converted for Oldrim, converted over to SE. They will work as is, if you want functioning morphs then you must also have KouLeifoh's SAM Morphs for RaceMenu. There are a few 1st person body meshes missing that I forgot to do. Other than that, this is mostly complete. Credits: VectorPlexus for SAM KouLeifoh for getting SAM to work in SE Bethesda for Skyrim Permissions: Do what you want with these, just give credit.
  42. 1 point

    Version 1

    735 downloads

    Patch for High Poly Head by KouLeifoh and Brows by Hvergelmir so they work together The reason I made this is that the patches I found were replacing the original esp from brows with one that changed existing to use high poly. That does work but is ill advised as mods like Brows may be used for NPC Those mods will not know the original was changed and may be destroyed. This patch works differently, it is not a replacer and makes all needed changes in a patched plugin that loads after. Instead of changing the original to use high poly this instead adds new. The original are hidden from character menu and replaced by the new compatible ones. This makes it non-destructive and safe to use with NPC mods that require original Support for both Legacy (LE) and Special Edition (SE)
  43. 1 point

    Version 1.0.1

    2,493 downloads

    About this mod: I was trying to find something that wasn't too much complicated to refit and that it looked good, then I came across this. Made using HDT-BBB and HP body. I removed the top part and the feathers because I felt that they cluttered more than actually helped, the amulet I didn't refit because I'm new to this and don't know how to refit accessories to a different body shape without breaking the meshes and the gloves didn't look good so they weren't reffited. There's the normal version of the outfit and the transparent one, just know that the genitalia will only be covered in the normal version, but it'll still be there, and the transparent version, well I guess the name says it all. You can get the armor trough the AddItemMenu - Ultimate Mod Explorer or by finding it in game in the Hall of Dead in Windhelm. Requirements: DX Necromancer Robes - UNP - for original textures, then overwrite it with my meshes and .esp (hard requirement) SAM High Poly Conversion - for HP body (hard requirement) HDT BBB Bounce for SAM - for body physics (hard requirement) DX Staff of Necromancy - SE - for playable staff (optional) Install/Uninstall: Use your mod manager or just drop the files into Skyrim Special Edition/Data - and overwrite all files. To uninstall just remove the files, it shouldn't affect your game at all since it's just an outfit, just make sure to unequip it before removing the mod. Known Issues: - The skulls in the side of the outfit may change its shape depending in how much Samsom/Samuel you use. - There's minor clipping with the mask that I couldn't find a way to fix it. - The penis will clip trough the vest if it's way too long (like literally a horse cock don't ask me how I found out about this) - I haven't tested without the HP body or the HDT physics, so test it at your own risk, the worst that could happen is not looking exactly like in the pictures. Credits and Special Thanks: DeserterX for the original Necromancer UNP outfit and playable staff air for the SAM Reffiting Guide KouLeifoh for both HP body and HDT BBB physics VectorPlexus (duh)
  44. 1 point

    Version 1.3.0

    925 downloads

    This is an LE backport of hiro male hair, made by hiromaxi All credits to hiromaxi and the various hair creators mentioned in his page. Be sure to check out hiro's original file here, it has the rest of the photos of the hair, and like and follow him.🥰
  45. 1 point

    Version 1.6.0

    5,492 downloads

    REMEMBER, THIS MOD IS STILL IN DEVELOPMENT! -------------------------------------------------------------------------------- 1. INSTALLATION -------------------------------------------------------------------------------- To install the mod just extract it to your game installation mod folder: \SteamLibrary\steamapps\common\XCOM 2\XComGame\Mods -------------------------------------------------------------------------------- 2. ABOUT THE MOD -------------------------------------------------------------------------------- This mod was initially developed to simply add a slider Customization option, to be able to have soldiers look more or less muscular. Aside from that I also made revealing versions of some of the armor parts (it's a WIP, and eventually I may refit more parts at some later point). But to achieve a slider it's a type of mod that changes the Soldier Animation Tree, so any mod that does the same will be incompatible (none that I'm aware of though). In order to make meshes (specially heads) to be slider enabled, its an incredible "destructive" thing to do, since the game engine doesn't allowfor proper export of the existing meshes, so I basically had to "redo" all heads and that's why they look different from the ones on the base game. I added two new custom heads (Dustin and Chris Redfield) but I do plan to add more later on. -------------------------------------------------------------------------------- 3. REQUIREMENTS -------------------------------------------------------------------------------- Because with time I have added countless features from Alien Hunters DLC, it is now an absolute requirement. Without it, bugs will happen. XSoldier has support for XCOM 2 MCM, get it here: https://steamcommunity.com/sharedfiles/filedetails/?id=1122831824 -------------------------------------------------------------------------------- 4. FEATURES -------------------------------------------------------------------------------- Although the mod started by being just a graphic mod, I generally do like to include some minor gameplay changes to go along with it. NO BOOBS ALLOWED! As many of you know, my goal and mission is mostly to provide mods that focus on men, so this mod operates exclusively on male soldiers. There is also an option on the MCM that will allow you to automatically convert any female crew members on the Avenger to male. This will affect Clerks and Crew, but not Soldiers. If you want inflating boobs... ask someone else! GAME MODES NORMAL: The normal mode makes the game operate almost only like a graphical Mod. The soldiers will have a Weight slider on the customization screen, that will you to set a value for each. Some gameplay elements might be present, but they don't affect gameplay. To set the mode to normal, you must uncheck IMMERSIVE and STAT PROGRESSION on the MCM screen (false for both if you edit the INI). IMMERSIVE: The Immersive mode operates much like NORMAL, with the exception of the slider, which will be locked. So if you want to get a soldier bigger, you will have to use the GTS and the AWC. This mode will also automatically import a soldier's weight from the Character Pool, as long as a character with the same name exists. STAT PROGRESSION: As the name implies, this mode will change soldier's stats and abilities, which will influence the gameplay. Slider is also be locked, and no CP import will happen. For balance reasons each "body level" will have some buffs and debuffs. GUERRILA TRAINING SCHOOL (GTS) The GTS will now have an extra training staff slot, in which you can have a soldier to train. Just like any other training project, after a few days, the soldier's weight will increase. I have also made so that any soldier or NPC will be bare chest while at the facility. ADVANCED WARFARE CENTER (AWC) Training at the GTS can only get you so far, and to continue gaining more weight and increase the body level, you will need to subject the soldier to Gene Therapy. Once the appropriate project time runs, the soldier will be able to further increase his weight by training at the GTS. BODY LEVELS AND ABILITIES While playing with XSoldier on STAT PROGRESSION mode, soldiers will have to train at the GTS to be able to bulk up, and by doing so they get some buffs but also debuffs. Each level steps at every 20 weight: LEVEL 1 - LEAN: The first level, will be earned when you get weight at 20. LEVEL 2 - ATHLETIC: Earned when the soldier gets weight at 40. LEVEL 3 - ROBUST: At weight 60. Typically you will need to get the soldier under Gene Therapy to be able to reach this level, as by default, the Weight Cap is set to 50. The soldier will also gain immunity to panic. LEVEL 4 - MUSCULAR: Set at 80. At this level, the soldier will earn the Rage Strike ability, the same from the Rage Suit, but no charges, and with a cooldown of 3 turns. LEVEL 5 - MASSIVE: Reached when you get the soldier at max weight, 100. The Soldier will gain the Wall Breaking ability, which allows him to break everything in is path... Who needs doors? Just smash through that wall and keep moving! Unfortunately, this ability will also break the Squad/Soldier concealment, forcing you to rethink your gameplay if you have a Massive Soldier on your squad. Some advice regarding Classes vs Weights. I generally built the Buffs and Debuffs around this order: Psi Operatives Sharpshooters/Specialists Rangers/Grenadiers/Commando Basically, the more weight you get, the more you will benefit if you are a more "Heavy" class. The motto is, Big and Dumb... A soldier at 100 weight, will be extremely susceptible to Mind Control, so be careful. I also strongly advise using Speed/Movement PCS, as the bigger they get, their mobility will be reduced and more easily visible by aliens. MORE BERSERKERS Because by default, the Gene Therapy will require you to expend a Berserker body I have changed the spawns for Berserkers, so they may now spawn in every mission. ALIEN HUNTERS/CENTRAL AS A SOLDIER/RAGE SUIT Central Officer John Bradford will now be available as a soldier, with a unique class, Commando. This class is basically a mix between Grenadier and Ranger, but instead of buffing grenades, it will buff Heavy Weapons. He can equip one, regardless of the armor being used. He will also be able to gain an extra level, Field Marshall, and can be a bit Overpowered. However, letting him die or be captured in battle, will end the game. Since at weight 80 in STAT PROGRESSION the soldiers will gain the Rage Strike ability, I have changed the Rage Suit ability to the Quake ability from the Berserker Queen. Because of the way the ability works, it will work differently on NORMAL/IMMERSIVE and STAT PROGRESSION. The 2 first, the ability is just a Rage Strike AoE instead of single target. It was also added a "system" in the game that tries to load Bradford always, regardless of the soldiers who are already loaded and any INI tweaks that have been made. There are some occasions when he will not show up, but I was unable to determine the reason. REVEALING ARMORS Yep, thats a thing for me... if there are for women, why not for men? =P BODY TATTOOS XSoldier adds options on the customization to have Tattoos on other body parts besides arms. MCM SUPPORT XSoldier integrates MCM API, so users can easily change options in-game. Aside from the features already described, I'll skip explaining the options since most are self-explanatory. -------------------------------------------------------------------------------- 5. KNOWN ISSUES AND BUGS -------------------------------------------------------------------------------- This is a list of known bugs/issues. If you find anything not listed here, please report the issue at the forums (www.vectorplexus.com): GENERAL If you have Scale enabled, Soldiers that are +50 weight will have the XPad Camera not properly aligned, which renders the XPad the rise out of the screen. Likewise, for the same reason you will see some silly offset when a Soldier is doing pullups at the GTS, and other animations might look less "optimal". There is a known bug with the game, that causes Proving Ground Experimental projects to not properly reward an item. Although XSoldier does not really add any new item projects, it seems to be causing this issue aswell. You can fix this by installing http://steamcommunity.com/sharedfiles/filedetails/?id=665435869 When Central is forced to spawn on the Avenger, it might not show up, or spawn in T-Pose. ASSETS Lack of vanilla content: Because I had to "destroy" all original content, to make all meshes "compatible", I would need to refit all. It takes a lot of time, so in some cases I have opted to remove some content. Few minor mesh "bugs", that produce some holes, on shoulders/arms and on the butt. Arms Tattoos are being applied simultaneously on left and right arms. This issue its because how they are applied on the mesh by using a vertex colour filter, I need to re-export the meshes to fix it. The male Codex texture swaps between the original and the proper one. CUSTOMIZATION The slider doesn't work very well when using the scroll on the mouse. I did my best to minimize this issue, but it may still happen. During Customization, you are able to have the Kevlar Armor sleeves with the bare torso. This is not intended, and everything is properly setup, so I can only assume its happening because of some Game bug. MISSIONS Soldiers who have gained the Wall Breaking ability, will destroy the elevator on Shen's Last Gift Mission (The Lost Tower). I tried to see if I could get a fix, but so far no luck. Just don't take any Soldier that is 100 Weight on the mission, in case you play with STAT PROGRESSION. When a soldier gets resurrected by psi attacks, it will loose the weight and will get the double head bug. -------------------------------------------------------------------------------- 6. GENERAL GAMEPLAY TIPS -------------------------------------------------------------------------------- If you chose to use STAT PROGRESSION mode, you should consider the following issues: As a soldier gets bigger, he will lose his mobility, so equipping PCS: Speed on them is vital, otherwise they will be severely gimped. Be mindful that as soon as you have a soldier with weight 100 on your squad, the moment he moves, the squad will lose concealment. Avoid changing Mod Options in the middle of a mission or if that mission save was made with a different Mode setting. While I did some effort to make the appropriate changes on the strategy layer, changing stuff on units while in a mission is a bit more complex and I couldn't be bothered with it. -------------------------------------------------------------------------------- 7. USABILITY AND COMPATIBILITY WITH OTHER MODS -------------------------------------------------------------------------------- Some people have asked me for a LW2 patch, I tried and failed, and if you read the LW2 disclaimer, you will see that it's a mod that is very intrusive and changes A LOT of classes by overriding them. Overriding is the best method to do changes, but also to ensure mod incompatibility, and thats why I only override one single class, XComHumanPawn. I tried several times to implement the slider without any overrides, but the results were buggy. TL;DR: I will not provide any compatible patches with any complex mod such as LW2. However, XSoldier's Slider feature, still works with LW2, just not those things that change gameplay. -------------------------------------------------------------------------------- 8. LOCALIZATIONS -------------------------------------------------------------------------------- Since I can't really write everything on every available language, I'm leaving a call out to everyone that is able to do the localizations for me: GERMAN: Drakon FRENCH: Xenthas RUSSIAN: sh1ny/Ivik CHINESE: No one TRADITIONAL CHINESE: No one SPANISH: No one ITALIAN: No one JAPANESE: No one KOREAN: No one POLISH: No one
  46. 1 point

    Version 1.1.1

    808 downloads

    I just a bit tweaked Kreis’ Mage Thong by kreiste to match my Bodybuilder’s bulging butt because I guessed this thong was suitable for the body so much. And I also added a small tweak to make this front bulge in the thong be compatible with SAM genitals’ scaling as I couldn’t resist this textures’ fascinate. This mod has 3 light armors as below. 1) Kreis Thong with BB Body: Normal size of front bulge with incompatible with SAM genitals’ scaling 2) Kreis Thong with BB Body Large: Scalable front bulge with compatible with SAM genitals’ scaling 3) Bodybuilder Naked Armor: Naked body without Kreis Thong and be identical with what I have already uploaded as Bodybuilder Naked Armor on other download thread This mod is only for SAM original LE, and SE version still has some issues so now this version’s uploading is pending so far. My next step is to make this thong meshes subdivide to match its convexoconcave with these nice textures more. Thanks for kreiste and KouLeifoh for your nice mods and kind supports. <Credits> Kreis' Armors of Oblivion by kreiste SAM High Poly Conversion by KouLeifoh Kreis Thong With Bodybuilder Body.7z
  47. 1 point

    Version 1.0.0

    2,457 downloads

    Hello, First submitted refit It's not perfect but I'm getting better every day and will hopefully post an update in the future. Disclaimer: *************************************** This is not my original work. I just made the refit to make the armor compatible with the SAM body. original armor page: Credit to ARROW&KNEE MOD TEAM. SOS Portal to said armor mod: Courtesy of b3lisario **************************************************** There are a few clipping issues in the back and under the arms that I cannot seem to figure out how to solve. They become more noticeable past Samson/Samuel 50. There are also some pieces around the leg straps that also don't move with some custom animations for some reason. Again, I will see if I can take another look down the road. I incorporated with the SAM HDT body so HDT physics should work. Give it a go and let me know of any issues you might find. It should still at least look good Acknowledgements: ******************************* User jdronk for requesting this refit. Arrow&Knee Mod Team for their fine work on the armor. Vector for SAM, KouLeifoh for the HDT support body that I used, and everyone else in this great community for making Skyrim a little more Fabulous Lastly, I am no graphics expert (I'm a programmer, can't even draw) but I was able to do this with literally everything that was posted in the Modding Tools For SAM Kit. Granted, I got these tools a little earlier via other means. but basically what I am trying to say is that, If I can do it, you can probably do it too Thanks Oh, I almost forgot, to get the armor in game, do the following console commands: help "zhanyi" player.additem <formid> 1
  48. 1 point

    Version 1.3

    11,908 downloads

    This is Geralt's Wolf armor that I ported from Witcher 3 for SAM. It has support for Samson/Samuel morphs. Armor and Weapon parts: It can be crafted under the Elven section. The stats are the same as dragonscale armor and intended for endgame. The belt is tagged as a helmet to take advantage of perks with set bonuses. Requirements: Male skeleton from SAM or XPMSE (classic, SE) Known Issues: Texture in jacket armpit areas Shoulder belt along collar while crouching This mod is exclusive to www.vectorplexus.com and must not be uploaded anywhere else.
  49. 1 point

    Version 1.0.0

    4,165 downloads

    [Disclaimer: I did not make this armor, Just Editted it] Do you hate how the loincloth would get in the way and how the bulge would clip through on the Tsun armor? Or Rather, Do you not have this armor and really wanna see your peeps in it? Than man do I have the mod for you! This mod will not only add this lovely armor to your game but also remove that pesky bit of fabric in the way of the amazing view! Installing the mod is as simple as can be! If you use Nexus Mod manager than just add the mod Via the handy dandy "+" on the upper lefthand bar, Let it install, Activate it and your ready to be as skimpy as can be! (For specifics on "How" to get the armor once you install it, I'd suggest using the AddMenu ) To Install this manually, Just download the file and extract in your Skyrim 'Data" folder! If you want to use the HDT Version (Things get bouncy!) First, you must make sure, You have this: https://www.nexusmods.com/skyrim/mods/53996/ Then just install as you would for the other version! "If you use Nexus Mod manager than just the add mod Via the handy dandy "+" on the upper lefthand bar, Let it install, Activate it and your ready to be as skimpy as can be! (For specifics on "How" to get the armor once you install it, I'd suggest using thee AddMenu )"
  50. 1 point

    Version 0.1

    1,671 downloads

    A collection of Tattoos created by TheWetViking for XSoldier. To install the mod, extract it to your game installation mod folder: \SteamLibrary\steamapps\common\XCOM 2\XComGame\Mods
  • Newsletter

    Want to keep up to date with all our latest news and information?
    Sign Up
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.