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Showing content with the highest reputation on 01/06/2024 in all areas

  1. 1 point

    Version 1.0.4


    Body mods like cbbe, bhunp or himbo, has a bodyslide support and bodyslide files to make it more easy to modders to convert their stuff. I like the new mod by SavrenX, SOSAM. The textures are so nice and always with the high quality. So, after studying the file and the terminology from the xml files from bodyslide, I did this! For modders and users. More for modders since this would make their job more easy! What does it have? It have a reference for cbbe to sosam, bhunp to sosam and ofc, himbo to sosam by SavrenX. If you're a modder, just open outfit studio and you will see the references! It will cost you less clics than before! Also I include a smp support for hands collisions based on backwords work. Download the option file too if you're interesed on hands collisions, it's a xml file. Body presets. We know SAM bodies isn't complex like cbbe or himbo or bhunp about the sliders, but SAM have sliders and SOSAM ofc. So I did some bodypresets. You can make your own body presets tho. Obody NG support OBody NG from nexus is a skse mod who automatically distributes all installed bodyslide presets to NPCs for greater body variety, and also lets you change bodyslide presets of NPCs or your player character ingame with one click. The latest updated of Obody have SAM support. So, if you know how to use Obody, I included a preset for obody, so just load bodyslide and run the preset for the hands, the feet and the body using the Obody preset from the menu. Read more about in the obody page. Installation Just drag and drop on your mod manager! Both files have the proper folder directions. Have a happy modding and thanks and credits to SavrenX, Baka and backwords and Pepto
  2. 1 point

    Version 1.0.0


    Description Another original outfit made from scratch is exclusively available for Atomic Muscle 2. Now just enjoy. Features Overview Highly modular. 35 colorswaps available, including camo, faction, pattern and single colors. 1K, 2K and 4K textures available. Textures in main download are 1k by default. 2K and 4K textures are uploaded as separate optional download. Male only. For female characters, they will appear as "Casual Outfit". It-Just-Work standalone ground models with physics and collision. Standalone MISC mods. All support railroad weaves. Optional leveled lists injection to make these outfits randomly spawn in the world. The colors are separated for each faction, for example only relevant colors will spawn on Minutemen to keep break lore friendly immersion. Optional INNR patch for ECO users which allows showing their current colorswap in item names dynamically. Requirements Atomic Muscle 2.0+ by Ulfberto Installation First, install "(AM) Commonwealth Tanga" by mod manager. Then, optionally, if you want 2K or 4K textures, also download and install one of them. (Textures are 1k by default) The esps in this mod are esl-flagged. BodySlide files are uploaded as a seperate file and only download it if you need. Content Commonwealth Tanga: Mandatory in FOMOD installation. Actually there is only 1 outfit inside but it has 5 different variants (so in total there are 5 forms): top piece + tanga + leg wrap fullset, tanga only, leg wrap standalone, top piece with erect naked body, top piece with flaccid naked body. Leveled List Injection: Optional in FOMOD installation. Requires my Leveled List Injection Core File (Hard Requirement) for script file and my Outfit Leveled Lists Expansion Framework (Hard Requirement) for new leveled lists. They are injected into leveled lists of almost all the factions as well as loots and vendors. The colors are classified for each faction and will randomly spawn in the world. So the lore friendly immersion will not be broken by intrusive colorswaps. Improved Naming Rules: Optional in FOMOD installation. Requires Equipment and Crafting Overhaul - Redux. This patch improves and expands the Instance Naming Rules (INNR) based on the one from ECO, so the colorswaps, linings, weaves, legendaries will show up in the name dynamically. It is primarily designed for FallUI suite users but works with other UI mods without any problem. Get in Game Chem Station under "(Atomic Muscle) Commonwealth Tanga". Add item via Screen Archer Menu. Use the optional leveled list injection. Known Issues The weight painting for the top piece still needs some fixes. Currently, they can distort when characters pose, aim or jump. Installation with Vortex should work. Permission Do anything you want as long as the final files will stay within VectorPlexus or Ulf's Discord. If you want to publish the relevant works to other websites, please make this mod as a hard requirement. Credits Kreiste for all the guidance with details and patience. Ulfberto for Atomic Muscle the best male body as for me Blender and PyNifly Blender Export-Import Add-On for making meshes Substance Painter for creating textures Photoshop and Intel DDS Plugin for creating DDS textures chainner for bulk editing textures Bodyslide & Outfit Studio for creating morphs FO4Edit for creating plugins DankRafft for Leveled List Injection guidance and script file reference Mods used in screenshots Reactor ENB by Sevenence Sporty Sweat Overlay for Atomic Muscle by me Screen Archer Menu by maximusmaxy Support me in creating male mods
  3. 1 point
    Currently rebuilding a modlist and thought to take a quick screenshot while testing after liking how my character looked here. Might redo it better once I have more of my mods in order.
  4. 1 point
  5. 1 point

    Version 1.1.1


    This is the enhanced version of RyanReos-SpartanHoplite Outfit with HDT-SMP Physics SAM light 1.0.0 by Lilyrim, along with SavrenX's BILF refit version and modified texture. Since it should be considered an improvement of the original mod, I label it as 1.1.0. Although I think I've added more things than I expected, almost spent a month working on it Here shows my deepest gratitude for Lilyrim and SavrenX's permission to use their assets and improve the mod based on their work. If you like this outfit, please go to their original mod page to give them kudos! Important note: The link names "Us4WiCCK" is the mirror link goes to MEGA drive. It has to be named like that because VP doesn't have a feature to attach a caption for an external download link. If you encounter connection problems with the local download link, please try that one! Requirements: Exactly same to the original mod. XP32 Maximum Skeleton Special Extended - XPMSSE HDT-SMP or its successor FSMP (recommended) Racemenu SavrenX Schlong of SAM Light and its prerequisites. Optional Prerequisites: True Spear Combat or its DAR version by Bouboule, if you want to use the One-handed Spear add-on. How to install: Install the Requirements above (I believe all the SAM fellows here already have them) Drag the archive into your MO2 window and let the FOMOD installer guide you. (Includes a number of options like textures, BILF refit, craftable, and other add-on. Just choose what you like most!) Launch the game, and you can open AddItemMenu to check if the items are installed correctly. Enjoy! Update from previous version: It is safe to update in mid-save from either Lilyrim's original version or SavrenX's modified version. Just unequip all your Spartan items and store them into a container, then make a new save before updating. After update to this version, you can go back to the container to retrieve the items, although you might find out some items disappeared. In that case, you have to use AddItemMenu to get them back. Compatibility: Anything but other mod items which occupy the same slots. You can use UI expansion mods such as SkyUI AIO Survival or Body Slots for SkyUI/Nordic UI to check the slot for each item more easily in-game. For Simple Wearable Lantern users, I made an optional patch included in the mod pack that move skirts from Slot 49 to Slot 48, so they wouldn't conflict. (Of course, you wouldn't need it if you don't wear skirts at all) Description: If you are interested in what's the difference in this "Enhanced version", here lists the detail: Fixed several errors of the original files, include the original helmet's misplaced plume, missing first-person hands, sword's scabbard not working and CTD when dropping. Ground model for every single item... Hair and beard too. Add Argonians and Khajiit model for both kinds (Regular and Opened) of helmet. SavrenX's BILF Bodysilde refit and modified textures included, and you can pick the option you like when installing (If you choose BILF then every piece of armour is refitted for BILF body) Bows! Inspired from recurve bows in Ancient Greece and Asia Minor, I decided to make my own version based on the model from DecimusMaximus' Real Bows, since I believe it looks much more suitable with the outfit than vanilla bows. (The bows are standalone and don't require Real Bow mod, but I still highly recommend it. Here is SSE version) Optional One-handed Spear add-on based on True Spear Combat, which is necessary for the add-on to work. I recommend using the DAR version since DAR offers more flexibility, like you can easily set up animation packs and switch them based on different condition like stances. Finally, you can fight like a real Spartan warrior! (You can also get my small patch for the corrected weapon type and icon of spears in SkyUI AIO Survival) A Craftable add-On that adds a new book depicts the legendary warriors and their equipment. There are several copies could be found at different places in Skyrim, and you will learn the recipe once you read it. Afterwards, you can make the items at the Forge (weapons and metal armour) and Tanning Rack (leather armour and cape), if you have the specific perk in Smithing active which is hinted in the book. Meshes and Textures are .BSA archived for cleaner file structure and less file size. (Can be decompressed with BSA Browser) Some quick Q&As: Q: Is it able to be used in AE? A: I haven't tested, but I don't see the mod itself has any incompatibility with AE so far, provided that you have updated the prerequisites into AE versions like the DLL update for SOS. Q: I'm using HIMBO, can you make a refit? A: No, at least in my current plan. First, I don't use HIMBO myself, since I still prefer SAM much more xD. And I've been tired after already spent too much time on this. Things involve HDT-SMP require many more extra works than regular armours, and I can see it'd be a headache to me. If you are interested in making a refit, or other modification, please contact Lilyrim by yourself for a permission. Q: My FPS drops significantly, particularly while equipping cape/skirt. A: HDT-SMP (and FSMP) requires sufficient CPU resource and the performance is varied at different setup. All I can suggest are trying different settings when installing SMP (like AVX/AVX2/AVX512 or CUDA on/off) and adjusting configs.xml with a text editor. I guess to set the number of <maximumActiveskeletons> or <percentageOfFrameTime> lower might be helpful. Anyway, you have to try figuring out a setting which is the best for your setup; and I have to state that it's far beyond my ability and responsibility to help with that. You can also go to the forum section in HDT-SMP/FSMP's nexus mod page to see if there are useful hints. Credits: Lilyrim for the original mod. SavrenX for BILF refit and modified texture. Of course, RyanReos for the original 3D model. DecimusMaximus for the bow model. Special thanks to every cool and lovely bro&sis on VectorPlexus
  6. 1 point

    Version 1.1


    Custom skin textures I created for SAM Light for personal use. It's reached a point where I feel it's ready for everyone else to use. These textures are for human races only. Each texture set is custom made and meant to be used together. Hand and feet textures include fingernails/toenails and are meant to be used with hand/feet meshes from SAM High Poly Conversion. Face textures include high quality ears and no problematic seams commonly found in the back of the head. Requirements SAM Light Diffuse Maps created from various photo references slightly saturated and mainly tailored for Nords skin tone might be off for non-Nord races includes body hair options optional tanline body available in 2k (uncompressed) Normal Maps (_msn) baked from high poly models and blended with skin pores for extra details face maps use vanilla maps as base and blended to remove neck seams available in 4k and 2k (uncompressed) Specular Maps (_s) designed specifically to highlight fine skin pores while not being overly glossy available in 4k and 2k (compresed and uncompressed variants) Subsurface Maps (_sk) effect is subtle in Oldrim but much more noticeable in SE created from diffuse maps available in 1k (compressed and uncompressed variants) Face Complexion Maps custom-made complexion maps rough maps are freckles and age maps are sharper and appear younger than vanilla certain NPC's may look different due to age complexion available in 1k uncompressed (RGB 64:64:64) Installation If using a mod manager, just follow the installer. The quality 4k options are meant for screenarchery, but they're usable for general gameplay if you have a capable system. Manual Installation 00 Diffuse textures in _bodyBase, _hands, _head folders are required choose one body texture from _bodyDefault (normal body) or _bodyTan (tanline body) folders 01 Normal textures in _hands and _head folders are required. choose between 2k body (_body2k) or 4k body (_body4k) optionally install texture in _headCustom folder for custom head texture 02 Specular Quality: pick one body texture from _body2k or _body4k folder, then install all textures in _quality2k folder Performance: install all textures in the _performance2k folder 03 Subsurface Quality: install all textures in the _quality1k folder Performance: install all textures in the _performance1k folder 04 Face Detail optional for custom face complexion maps What about SAM (full)? Due to the vast amount of normal maps used, I decided to only support SAM Light since it uses only one set of normal maps. The other maps can be used for SAM, but some editing is needed if you want the genital textures. Please do not modify and share without my permission. Credit goes to Vector for the creation of Shape Atlas for Men.
  7. 1 point

    Version 3.0


    "Super-duper" update. -Clearer texture. -A better body relief. -Nipples :D. -Almost overhaul. -Now there is support for chameleon textures !!! (RaptorFS not included) Notice! (This revised version of the mod that was posted here. http://www.nexusmods.com/skyrim/mods/76427/? . I asked permission of the person who made these textures for Sam. But when I finished and put them into his Message. He just disappeared (on the nexus mod has not been updated). So I decided to post it here.) Special thanks to the Fiszi . For the first adaptation of the original textures under the mod SAM. And Kraan for nipple textures.
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