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1 pointView File High Poly Head High poly heads for all playable vanilla races based on the vanilla head meshes (male and female). A simple name for a not-so-simple mod. Available for both LE and SE. Features smooth high poly male and female heads complementary high poly brows, beards, scars, and hair to fit new head shape includes morphs for RaceMenu's extended sliders compatible with vanilla-based head textures compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data) Requirements RaceMenu (LE, SE) Expressive Facegen Morphs (LE, SE) [optional] Expressive Facial Animation Male Edition (LE, SE) [optional] Expressive Facial Animation Female Edition (LE, SE) [optional] Installation Use a mod manager to install the original .zip file and follow the install script for easy installation. Do not manually extract anything. Manual Installation 00 - Base mod (required) 01 - Loose files needed for FaceGen creation in the Creation Kit (optional) 02 - no Dawnguard DLC (optional) 03 - vampire head fix (optional) 04 - remove sunken vampire face morphs (optional) 05 - symmetrical eye sockets (female) (optional) 06 - adds Aesthetic Elves (optional) 07 - adds Expressive Facegen Morphs (optional) 08 - adds Expressive Facial Animation Male edition (optional) 09 - adds Expressive Facial Animation Female edition (optional) 10 - adds high poly vanilla hair as optional replacers (optional) Usage For the player character Use the Face Part slider in RaceMenu to switch to the high poly head. If the head turns dark, change the player weight to force the skin shader to update. Don't forget to also change the vanilla brows/beard/scars to the included high poly versions. For NPC/follower mods Add this mod as a master and then swap the vanilla head parts with the high poly version Generate new FaceGen data (Ctrl + F4) in the Creation Kit. This method does not work for sculpted head meshes. Known Issues minor clipping with certain vanilla hair meshes eyes/scars appear darker than vanilla in SE. can be fixed by changing player weight. changing to vampire race will reset the high poly head back to vanilla eye mesh may have flickering/rendering issue after switching to high poly head. can be fixed by closing RaceMenu and opening it again. Modder Resource (xEdit Scripts) Skyrim - KL Filter Race.pas Filters NPC records based on races supported. Skyrim - KL Swap Headparts.pas Swaps vanilla head part records for their high poly versions. Custom head parts are not supported. Requires High Poly Head.esm to be loaded into xEdit. Skyrim - KL Copy NPC Protected Status.pas Copies NPC Protected status found on all plugins currently loaded (eg. NPCs Protected Redux.esp) Tools Used 3DS Max Nifskope Animation Tools N2 Permissions You may use this mod for your NPC/follower mods that will be shared with others. For clarification, these NPC/follower mods may be uploaded to other sites. You may add extra RaceMenu morphs. You are not allowed to modify (in part or in whole) and claim it in its entirety as your own. You are not allowed to reupload this mod to other sites. For other usage not mentioned, please ask me first. Credits Niroku for Expressive Facegen Morphs and Expressive Facial Animation tktk1 for Enhanced Character Edit head mesh reference ruddy88 for Aesthetic Elves Submitter KouLeifoh Submitted 12/19/2019 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by
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Version 1.1.0
231 downloads
These files are various patches for my nexus mod which can be found here: A Makeover For Kaidan You will need to download the main nexus file first then install whichever patch you want from here. A Makeover for Kaidan - Extended Edition - Standalone Patch: Download this if you want Kaidan to have his own standalone body mesh and skin. A Makeover for Kaidan - non EE - Standalone: Download this if you want Kaidan to have his own standalone body mesh and skin but you don't use the extended edition mod. A Makeover for Kaidan - Skin only: Download this if you just want the skin seen in the photos but want him to use the body mesh you have installed. Credits SavrenX BILF Normal Map By SavrenX SAM Light By KouLeifoh SAM High Poly Conversion By KouLeifoh SAM Light Texture Add-on By KouLeifoh -
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Version 2.1
417 downloads
Installation Extract the contents of the .7Z fileS into BG3 Data directory. For instance, if you're using steam this would be something like: C:\Program Files (x86)\Steam\steamapps\common\Baldurs Gate 3\Data\ After copying you should have a directory called Generated and puplic(if you have extracted the refits ) in the Data directory. Note 1 : the refits can be obtained using spawn all items mod , look for druid,barbarian, bonespike garb, bloodguzzler garb and Grab all undies and see which one has a refit. Note 2 : this post is being regularly updated untill i say not , so stay tunned if u interested and make sure to delete old files before u update. unfortunatly im gonna have to stop working on it for now due to medical issue (hand fracture), i might come back i might not but for now the topic will be tagged (unfinished) , thanks for the support . Bugs - Will cause clipping issues with most other clothes. - some weight painting issues that im trying to fix with each release. -̶ t̶h̶e̶ b̶o̶d̶y̶ m̶e̶s̶h̶ i̶s̶ f̶a̶r̶ f̶r̶o̶m̶ b̶e̶i̶n̶g̶ p̶e̶r̶f̶e̶c̶t̶ s̶o̶ d̶o̶n̶'t̶ e̶x̶p̶e̶c̶t̶ s̶o̶m̶t̶h̶i̶n̶g̶ H̶Q̶ , a̶l̶s̶o̶ i̶ h̶a̶v̶e̶ e̶d̶i̶t̶e̶d̶ t̶h̶e̶ N̶m̶a̶p̶s̶.d̶d̶s̶ t̶o̶ m̶a̶k̶e̶ i̶t̶ l̶o̶o̶k̶ l̶e̶s̶s̶ m̶u̶s̶c̶u̶l̶a̶r̶ a̶n̶d̶ m̶o̶r̶e̶ b̶e̶e̶f̶y̶ w̶h̶i̶c̶h̶ y̶o̶u̶ c̶a̶n̶ s̶a̶f̶e̶l̶y̶ d̶e̶l̶e̶t̶e̶ f̶r̶o̶m̶ :̶ (̶G̶e̶n̶e̶r̶a̶t̶e̶d̶\P̶u̶b̶l̶i̶c̶\S̶h̶a̶r̶e̶d̶\A̶s̶s̶e̶t̶s̶\C̶h̶a̶r̶a̶c̶t̶e̶r̶s̶\_̶M̶o̶d̶e̶l̶s̶\D̶w̶a̶r̶v̶e̶s̶\D̶W̶R̶_̶M̶_̶N̶K̶D̶\R̶e̶s̶o̶u̶r̶c̶e̶s̶)̶ t̶o̶ r̶e̶s̶t̶o̶r̶e̶ m̶u̶s̶c̶u̶l̶a̶r̶ f̶o̶r̶m̶. , u don't have to do that anymore the Nmaps now come baked to fullfill both fatter and muscular form. - currently not possible to modify clothing with moving fabric ,modders haven't figured a way to fix the clothes physics when exporting. -
1 point
Version 1.0.5
13,473 downloads
Finally, Schlong of SAM ( SOSAM ) here. It is undeniable that in the mod world we need a lot of modifications and many highly skilled modders also participate in enlivening the SAM community. However, it must be admitted that every Modder has their own imagination (including mine), so sometimes we have to combine imaginations to produce something new. This mod will continue to be developed and make patches that are more supportive ( such as skin, body hair, etc ) so that our SAM is even more Awesome. Making this mod took a lot of time, brain and energy but I wanted it a long time ago. Gather all the ingredients including from my own, and select the parts until the process of combining them well. Even for the penis, a combination of several mods for example. For Skyrim AE users, as long as you can make SOS work by updating the SOS module, this mod will also work fine. I don't have AE so I can't say anything about compatibility. As default, the body meshes in this mod are the default form and the normal map is also with default muscles. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This mod is not made to replace the default SAM Light system but is provided for those who are quite critical with genital separation and some fantasy that is not in the default system. So if you are not interested in this system, stick with Default SAM Light or my SOS Patch + SAM Light. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> FEATURES: >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> INSTALLATION : >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> COMPATIBILITY >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> HOW TO UPDATE FACE TEXTURES Make sure all textures from Diffuse, Normal map, Specular and Subsurface are perfectly patched for SAM Light Skin Add On. If it is not compatible with the Skin Add On, you cannot change the face textures. FOR COTR, INSTALL FULL from my patch. It's directly compatible. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> THIS SECTION IS SPECIFICALLY FOR THE LIST OF UPDATES THAT WILL BE DONE AND HAVE BEEN DONE. Always read the Patch instructions in this section. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> UPDATE FOR FIX LIST : This section is specifically for the Update and Fix list that will be carried out. Always check this section to see cases and solutions. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> QUESTION AND ANSWER >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PERMISSION >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> THANKS TO 1. SAM community that always inspires. 2. PATRONS. Since covid, there's no denying the economy has totally changed and I've had to work harder. The patrons who have supported me since I opened patreon have been very helpful in allowing me to find time to continue modding. Without the support of patrons, it feels like I will disappear from the world of mods because I have to work like a horse to restore my economy that has been damaged by Covid. Once again, thank you. 3. SAM Modders who always strives to make new and creative mods because producing works for other people will automatically generate new inspiration for their users. CREDIT TO 1. Bro Vector as SAM original creator. 2. Bro Kouleifoh ( our General ) for SAM Light creation and his guidance. The new Khajiit skin that bro Kou gave us is very beautiful and suits SAM's style. 3. Vobla for the skins and free permissions that make it easy for the community to create new creations. 4. Dizona author with great textures including face textures. 5. Flawn's Vanilla Argonians Redux as my base Argonian mod. 6. Frosferes from Loverslab for TRX Addon. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Finally, I hope this mod can give new air to your SAM. Just like me, who enjoys cooking this mod and spends a lot of tissue XD. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Please feel free to visit this link if you want to support me. Thank You. https://www.patreon.com/SavrenX -
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1 pointA test of the ygNord male racial head morph for my high poly head mesh. I also tried converting the vanilla hair meshes to high poly, but it's a tediously slow process (around 600 files).
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1 pointGod your Character looks so great! So Asian from the Face The Armor is PERFECT for him!
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1 pointLovely twink and pose, Akalor. Last pose very hot. I will participate too then. Yorha Unit 9s.
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