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Sam Light BodyHair Expansion 1.15

   (9 reviews)

10 Screenshots

About This File

A bodyhair expansion pack for SamLight . This mod provides 9 different overlay bodyhair styles with modular arms , hands and buttock hairmap. The screenshots are only showing some of them , you will have to find out the rest in game. 

 

Why make this ?

We have had the default SamLight bodyhair made by Kouleifoh for awhile now , which sufficient to say remain as one of the more accurate bodyhair map behind the male modding scenes. This mod aims to serve as an expansion of that and continue to provide styles and man fur options for SamLight users. 

 

We already have a lot of bodyhair mods on Nexusmods , what makes this different ? 

No offense to the modders , many of the nexus bodyhair mods are but the work of copy and paste . Some are bake-in diffuse textures which also strips away the option of  hair colors . We actually painted this over Sam Light body to ensure that the transition of hair between limbs are as smooth as it can be.

 

How did you do this ? 

The transition from skins to the hairy spots need not to be overlooked . The key lies in the strength of Alpha maps, gradient of hair transition need to be procedural or it will cause clumpy mascara effects which has plagued many other bodyhair mods.

To rectify this , we created a SamLight body clone in our rendering engine. We then put these new assets under different HDRI set up to ensure each patch of hair has got its position and depth right to mimic those of Fibermesh hairs .  The result is a clean , sharp and most importantly , anatomically accurate bodyhair distribution .

It is a time consuming process but we are the male bodies specialist in Skyrim's modding scene , that's why we need to throw in the extra effort to make sure we meet our community's high expectation.

 

Disclaimer : 

A lot of mod ownership drama recently , so let's get straight to the point . As usual , this mod is open to editing for all of our bros and sis on Vectorplexis as long as it stays here.

Any unauthorized distribution of the textures outside of Vectorplexis (like nexusmods) is STRICTLY prohibited . I keep the original blue print so it is easy to tell if you steal anything . It is unfortunate some people have been stealing assets from our community without giving any credits . If you want to use any them in your work , please have the courtesy to ask and I will most likely say yes . You should also do the same for other mods found here.

 

Requirement :

SKSE64

Racemenu

 

 

Notes :

**Adjusting brightness and saturation of hair colors will increase or decrease density of hairs . Darker tones = thicker and more dense hairs .

* Mod is created for Sam Light body only . If you use it on other body mods , it may not have the same effects . 

* The Hairy feet , Hairy wrist & Hairy limbs maps are meant to be used together as they provide hairs for arms to hands , legs to feet.

* A hairy back option (and buttock) is provided as a modular map as more customization for the users.

* There is an additional bodyhair style ( CurlyTwirly ) which is made for character with darkerskin tones . They will not have the same impact if being used on lighter skin tones .  As always we will not discriminate anyone in this community.

* Pubes remain a problem , the Schlong will not accept any overlay textures . That is how the system is designed , so there is nothing I can do about it . For bodyhair styles which extend into the groin  , you can still use the Sam Light default hairy map . It will not look as good but this is the only solution we have until someone ( or eventually me ) come up with a new option .  I have a fibermesh pube mod which is currently in W.I.P but that will take a long while to finish.

* The UV map around the wrists are stretched over some distance. The connecting area between Sam Light hands and arms therefore , will not look as smooth as the feet . We have did our tricks to ensure they blend together well . The feet will have no such problem. 

* Not tested on AE so I have no idea if it works. 

* Load Order ? Put this below Racemenu & Sam Light morph of Racemenu by KouLeiFoh .

 

Credits : 

Every one of you lovely ppl on vectorplexis.

KouLeiFoh : For Sam Light.


What's New in Version 1.15   See changelog

Released

released on vectorplex

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A while ago I tried to use this mod "MBHROP: Male Body Hair Racemenu Overlays Plug-in 0.51". What's the problem? the obvious ones, made for sos, lots of cutouts bla bla bla. But the hairs for arms and armpits are good enough. One of the things I was really tempted to use was the butt hair. What's the problem? It covered part of the groin, leaving an odd circle of hair in front. So I figured how could I fix this? with a 3d pubic hair mod, if it was dense enough it would hide imperfections. I haven't found anything that solves this problem. Just an idea...

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5 hours ago, Darnexx said:

Looks pretty cool in the shots, gonna try this whenever I'm back to Skyrim. :D

welcome back , soon ☺️

4 hours ago, Warfreed2 said:

A while ago I tried to use this mod "MBHROP: Male Body Hair Racemenu Overlays Plug-in 0.51". What's the problem? the obvious ones, made for sos, lots of cutouts bla bla bla. But the hairs for arms and armpits are good enough. One of the things I was really tempted to use was the butt hair. What's the problem? It covered part of the groin, leaving an odd circle of hair in front. So I figured how could I fix this? with a 3d pubic hair mod, if it was dense enough it would hide imperfections. I haven't found anything that solves this problem. Just an idea...

That is why we are tempted to go fibermesh . It is just that Skyrim's engine still has many limits and fibermesh hairs tend to have millions of polygons ...  I do think I can shrink it down to fit Skyrim with a lot of testing and times but I am still unsure at this point .

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19 hours ago, kosmos84 said:

welcome back , soon ☺️

That is why we are tempted to go fibermesh . It is just that Skyrim's engine still has many limits and fibermesh hairs tend to have millions of polygons ...  I do think I can shrink it down to fit Skyrim with a lot of testing and times but I am still unsure at this point .

there is a mod here called SkyFurry: Male Body and Schlongs 1.3, the interesting thing about it is that it has some very interesting hairs on the tail, back, crotch and neck. It doesn't seem to have a very high fps impact but maybe the aesthetic isn't pleasing to everyone. Remembering that these are equippable items, I don't know how this exactly affects the overall but is it not easier to make something equippable than something welded on the body?

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