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Masculine Khajiit for SAM 1.0.0

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  • Similar Content

    • By rhavik
      View File SAM - Lunar Guard
      Refit of Deydranos's Lunar Guard. For Special Edition. 
      Requires original mod for textures and esp. Place this mod below the original in Mod Organizer or install my files over originals.
      Credits go to Deydranos for the original mod. 
      Submitter rhavik Submitted 09/16/2022 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Anniversary Edition compatible Yes  
    • By rhavik
      Refit of Deydranos's Lunar Guard. For Special Edition. 
      Requires original mod for textures and esp. Place this mod below the original in Mod Organizer or install my files over originals.
      Credits go to Deydranos for the original mod. 
    • By durf
      View File Khajiit Overhaul SAM Patch - Humanoid Feet
      This is an edit of Khajiit Overhaul - SAM Patch by Hedy,  this time made for humanoid feet. Credit to them for the base. I improved the textures and normal maps, made them 4K, changed the schlong textures and made it compatible with other mods I use. I highly recommend also installing Beast Feet by LustyBeast and Sandow PP Ripped Bodies SAM by kunolandalin with my patches. (I'm still not an expert on editing textures and stuff so feel free to improve upon this further if you can).
      This was made for Special Edition, not sure if it'll work with LE.
      Requirements:
      Khajiit Overhaul SSE (Regular version)
      SAM Light
      Recommended:
      Sandow PP Ripped Bodies SAM (If you're gonna use this mod I recommend downloading the  PP Ripped Bodies Compatability patch in the downloads section as well as the 4K or 2K version, make sure to override the original)
      Beast Feet (To match the black fingernails)
      Schlong of SAM
      SAM Morphs for RaceMenu
      Beast Race Bodypaints and Flawn's Argonian Overlays (Overlays for beast races, seen in screenshots)
      Flawn's Argonians (make sure to download the SAM patch in the files section, if you also use beast feet download the beast feet patch in the download section here)
       
      Only download one of the following:
      1) 4K version
      2) 2K version
      3) Ripped Version (Abs by default). This one is for those that don't want to use Sandow PP Ripped Bodies but still want their khajiit to have rock-hard abs regardless of weight level. This is 4K by default.
      Optional Files:
      1) PP Ripped Bodies Compatibility - this is to use with  Sandow PP Ripped Bodies so your khajiit will have different normal maps (abs and muscle definition) depending on the weight slider.
      2) Flawn's Argonians Beast Feet Patch - for those who use Flawn's Argonians (highly recommended, especially if you use PP ripped bodies) and Beast Feet. This patch fixes the male argonian's toenails to match their fingernails. Let it override Flawn's Argonians. Also make sure to download the SAM patch in their files section.
       
      The idle animations from the screenshots are from Vanargand Animations by Verolevi on Nexus.
      Submitter durf Submitted 12/01/2021 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Durf Anniversary Edition compatible No  
    • By durf
      This is an edit of Khajiit Overhaul - SAM Patch by Hedy,  this time made for humanoid feet. Credit to them for the base. I improved the textures and normal maps, made them 4K, changed the schlong textures and made it compatible with other mods I use. I highly recommend also installing Beast Feet by LustyBeast and Sandow PP Ripped Bodies SAM by kunolandalin with my patches. (I'm still not an expert on editing textures and stuff so feel free to improve upon this further if you can).
      This was made for Special Edition, not sure if it'll work with LE.
      Requirements:
      Khajiit Overhaul SSE (Regular version)
      SAM Light
      Recommended:
      Sandow PP Ripped Bodies SAM (If you're gonna use this mod I recommend downloading the  PP Ripped Bodies Compatability patch in the downloads section as well as the 4K or 2K version, make sure to override the original)
      Beast Feet (To match the black fingernails)
      Schlong of SAM
      SAM Morphs for RaceMenu
      Beast Race Bodypaints and Flawn's Argonian Overlays (Overlays for beast races, seen in screenshots)
      Flawn's Argonians (make sure to download the SAM patch in the files section, if you also use beast feet download the beast feet patch in the download section here)
       
      Only download one of the following:
      1) 4K version
      2) 2K version
      3) Ripped Version (Abs by default). This one is for those that don't want to use Sandow PP Ripped Bodies but still want their khajiit to have rock-hard abs regardless of weight level. This is 4K by default.
      Optional Files:
      1) PP Ripped Bodies Compatibility - this is to use with  Sandow PP Ripped Bodies so your khajiit will have different normal maps (abs and muscle definition) depending on the weight slider.
      2) Flawn's Argonians Beast Feet Patch - for those who use Flawn's Argonians (highly recommended, especially if you use PP ripped bodies) and Beast Feet. This patch fixes the male argonian's toenails to match their fingernails. Let it override Flawn's Argonians. Also make sure to download the SAM patch in their files section.
       
      The idle animations from the screenshots are from Vanargand Animations by Verolevi on Nexus.
    • By rhavik
      Description
      To say that this is a retexture isn't entirely true. It uses the textures that are already included in the base download (made by SinglesCat). However, those were never really destined for the SAM body shape, so there were several inconsistencies when you used it. I originally did some edits and uploaded them to the Hall of Torque, but they no longer host mods; I was in the process of doing some edits for myself so I decided to upload a newer package here. Generally the edits are subtle, but hopefully noticeable, mostly fixing seams and so on. Bear in mind I'm not a texture artist, so the work isn't going to be 100% perfect, but I hope it's acceptable.
      What's Included
      I included facial textures, but I didn't edit them. I included them only because they are no longer available on SC - Khajiit Improvement, and the body textures simply won't match with anything otherwise.
      I tweaked the smooth and striped diffuse textures to remove some seams along the inner leg. There's some lighter color sections that didn't match up, I did some cloning to close that seam a bit. This was more noticeable on the smooth texture, so that's where I focused the work. I also added shading for a belly button and nipples. SAM's body mesh has them modeled in, so I figured I would add them. The belly button is just simple shading I did, but the nipples are from the Lykaios Race by KrittaKitty. I also added toe nails that were used from the hand mesh, personally I use a set of toe claws I modified so I don't even notice it anyways. I copied over the pink toned flesh that ShinglesCat put on the palms and soles in her newer version of her textures, and put them in here. Vector's original genital texture was meant to match up with Bethesda's, creating a seam, now it should be mitigated.
      With certain ENBs the specular lighting on the hands and feet were too high, and as a result created a seam. I reduced the specular lighting here to reduce some seams. The same is true sides of the body, and the hip/groin region.
      I heavily edited the normal maps so that now when your character's weight is at 0, or you have high values of samuel, there's less muscle definition. This is most noticeable in the chest region but I smoothed out everywhere else as well. For higher weights I added abdominal definition, and more definition in the pecs, they should appear a bit more smooth now than before. The abs aren't quite as defined as some of the mods I have seen here, but I was going more for a look that was in line with the Vector's textures. Finally, I swapped some of the channels for the normal maps on the tail. This was present even in the vanilla game. Basically light hitting the tail from above would be treated as if it was being cast from the front, and vice versa. This was most noticeable in front of something like a fire, or outside, where your back would be bright and the tail would be dark, or vice versa. The tail should match the body now. I included a before and after picture if this doesn't make sense. 
      Credits
      ShinglesCat for the original textures, whose work is most predominantly featured here
      VectorPlexus for SAM
      KrittaKitty for LykaiosRace, whose texture assets I used slightly
      mrLenski for CoverKhajiits
      Bethesda for Skyrim
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