Leito86 for the base body (EVB - Enhanced Vanilla Bodies)
ARYAYADA, Grayshepherd, smorris2012 (SHB) & Coldsteelj (SSBBW) for the slider references
ZAZ for the Zaz Extended Skeleton and genitals weights
Ousinus & Caliente for some other slider references + Bodyslide & Outfit Studio tools
NaiRae for the SexSwap Outfit Conversion Templates
EVERYONE IN BEARHOOD OF STEEL DISCORD SERVER who encouraged me to make this project
@good0593 for the wonderful male texture resource
asdasfa for the Bodygen tool
Wanderer for the FOMOD Creation Tool
@Napodan for the FO4edit script to apply random skin for male npcs.
@FadeToBlack for the Immersive CBP Preset
AS OF AM V2.0.0 I WONT GIVE SUPPORT TO THIS LEGACY VERSION ANY LONGER. THE NEW AM VERSION CAN BE FOUND HERE:
Atomic Muscle is a body replacer based on EVB and with the same idea as SAM ( 2 Major body sliders + Genital sliders).
2 body sliders only because its easier to refit, with the downside of simple customization but can still be combined with vanilla sliders to accomplish various body shapes.
🌑 Animated Penis, so its compatible with AAF Animations such as Atomic Lust, BP70's and Savage Cabbage Animation Pack
🌑 Full compatible with AAF - Penis morphs are included for the compatibility as well as Anus Spread slider for anal penetration anims.
🌑 Cut & Uncut Penis Variants
🌑 Unique sculpted Anus
🌑 2 Major Body Sliders
- Nuclear Bodybuilder: focused on bodybuilder body type
- Nuka Bull: focused on powerlifter body type (chonky but stronk)
🌑 Optional Equipable penis and Nudesuits, they are craftable in your Chem Lab under the Atomic Muscle category
🌑 Optional Jiggly CBP Preset (requires CBP) or Immersive CBP Preset (by @FadeToBlack)
🌑 Optional ZeX Skeleton Edits or ZeX Skeleton Edit Wider Shoulders
🌑 Compatible with any EVB Based Body texture
🌑 Looksmenu Integration for full customization experience ingame
🌑 Support for all the Vanilla outfits including DLCs Nuka World, Far Harbour & Automatron (Refits)
🌑 Optional Skin Randomization (I gonna call it Skingen). This will make all vanilla and dlcs npcs have different body skins. Recommend to be used with Bodygen
🌑 Optional Bodygen. This will make all vanilla and dlcs npcs have different body morphs. Recomended to be used with Skingen
-BIG NOTE: IF YOU DECIDE TO PICK THE BODYGEN OPTION, YOU WILL ONLY BE ABLE TO ROLLBACK IF YOU DO THE FOLLOWING:
1. REINSTALL ATOMIC MUSCLE WITHOUT THE BODYGEN MODULE
2. DONWLOAD, INSTALL AND ENABLE THE "BODYGEN RESET SCRIPT" ARCHIVE
3. LOAD YOUR SAVE, WAIT FOR 1 MINUTE OR SOME, SAVE YOUR GAME AND EXIT
4. DISABLE THE BODYGEN RESET SCRIPT MOD AND YOU ARE SET, NOW YOU CAN INSTALL ANOTHER BODYGEN PRESET OF YOUR CHOICE OR DONT HAVE ANY BODYGEN PRESET APPLIED AT ALL!!!
🌑 Any EVB Based Texture of your choice, since victoriam line is not available anymore, you can use this as replacement (ignore the requirements from that page) https://www.nexusmods.com/fallout4/mods/24540
🌑 ZaZ Extended Skeleton, the skeleton this body was rigged to: https://drive.google.com/file/d/1eAUcQ79tgXzDhRCvnpH6WhNfaKFsjh3a/view
🌑 Looksmenu, for the ingame customization: https://www.nexusmods.com/fallout4/mods/12631
🌑 Nude Skin for Human Male Ghoul not really a requirement but if you dont have something like this, human male ghouls will get a underwear texture when undressed and unmatched penis skin (Yeah, AM does work on human ghouls as well) https://www.nexusmods.com/fallout4/mods/7432
🌑 Main texture database for the Skin Randomization that comes in Skingen (you need to install the v2.0a+ the is just some additional textures but they are not used in Skingen) https://www.nexusmods.com/fallout4/mods/38676
🌑 Ulfberth's SKin Overlay + Its requirements If you want to have the Skin Randomization that comes in Skingen (Option available in the FOMOD) enabled.
🌑 If you want the Nuka Bull Model's preset (Ulfberth) or the Nuclear Bodybuilder Model's preset (Danse):
🌑 Player Voice Frequency Slider. No point having a big body with a high voice. With this, you can have your character's voice really deep and make you wet as he talks: https://www.nexusmods.com/fallout4/mods/30953?tab=files
🌑 Idle Animation for Muscular Male for a tougher look: https://www.nexusmods.com/fallout4/mods/39256/
🌑 for who wants to wide the shoulders a bit more, you can download the BT Skeleton in optional section of this mod page (yeah, it'll work with AM just fine): https://www.nexusmods.com/fallout4/mods/40037?tab=files
(OR YOU CAN JUST PICK THE WIDER SHOULDERS SKELETON EDIT DURING ATOMIC MUSCLE INSTALLATION)
If you are going to do that, make sure load it after all the other conflicts!
🌑 CBP Physics for Fallout 4; Atomic Muscle is compatible with CBP... and you'd need it if you pick the CBP Jiggly Preset during the FOMOD installation anyway: https://www.nexusmods.com/fallout4/mods/39088?tab=description
🌑 UAP (Ulfberth's AAF Patch). For AAF gay support + it has a lot of extras like male moaning during anims:
🌑 Pip Boy 2000; because we cant refit the pip boy, it will clip a lot with the body, specially for atomic muscle where the bodies can look real big, so this mod will install a pipboy that is not shown in your forearm and you wont see the clipping bug while in the first person / while you have the pipboy menu on: https://www.nexusmods.com/fallout4/mods/32025/
🌑 Tactical Flashlight; in case you gonna use Pip Boy 2000 you'll lose the regular pipboy flashlight. So to keep it a bit more immersive, you can equip tactical flashlights to go through dark places:
🌑 Pip-Boy Flashlight; to customize your Tactical Flashlight lighting: https://www.nexusmods.com/fallout4/mods/10840/?
🌑 Skimpy/Semi-Skimpy Vanilla Replacers refit by the great @ g12. Thanks again for your hard work :
edit: He just released a new version which cover like 95% of vanilla outfits.
Just install with your mod manager like any other regular mod. If you have any other male body installed for any reason, you may want to load this after it.
Since it comes with prebuilt meshes for vanilla outfits, you may want to load this before outfit replacers.
The load order for other mods, in your assets order (left panel if you are mo2 user) should be something like:
For the plugins order (right panel for mo2 users) You just want to load all the AM Bodygen plugins after MaleBodies.esm and UlfSkinOverlay.esp:
Once you have installed your body, you may want customize it right away. Open looksmenu by bringing the console up then use SLM 14 to open the looksmenu for the player character or while the console is up, left click on the npcs you want to open the looksmenu for (an id will show up on the center) and enter SLM SHOWED_UP_NPC_ID_HERE > Like SLM 24cdb3.
With the looksmenu interface up, select the Body option, then go to Advanced. There you may find some sliders you can make use of to customize your body.
During FOMOD installation you'll notice some options that will give you bodyslide files. Those are meant for modders only to be used on any projects they may have as i believe users shouldnt have to go through bodyslide, just to have a body functioning.
🌑 The regular naked projects can be used for skimpy outfits.
🌑 The Nevernude for non skimpy outfits (NOTE that you are free to customize the bulge slider on your outfit the way you want).
🌑 The Hands projects have the Nuka Bull and Nuclear Bodybuilder sliders on it to make the wrist more thicker and to match the body proportions more.
🌑 The NeverNude/Cut/Uncut + Hands projects are just meant to be used to make it easier to conform from outfits that cover both the wrist/hands and the forearms. You dont want to keep it on the end of your project depending on how the outfit looks like (because the hand textures are messed up in this one)
ANOTHER VERY IMPORTANT THING:
All the bodyslide projects, including the vanilla outfits, were added to a slider group, its called Atomic Muscle in bodyslide. You can directly DOWNLOAD HERE:
If you want to add your outfits to the sliderGroup yourself, you can create a pull request here: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/tree/dev/Tools/BodySlide/SliderGroups Or, if you dont know how to use Github, just send the XML to me and i'll upload it with the changes.
You are free to use these assets in your projects as long you credit me. You dont really need to ask for permission then, but at least let me know so i can know the cool things you are working on for it
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