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BDO on Steroids - Black Desert Online 1.5.6

   (8 reviews)

10 Screenshots

About This File

Adding nudity and making the men of BDO ripped while modify some outfits to be more revealing.
Currently supports SageHashashinMusaWarrior, StrikerWizard, and Ninja
also some NPCsFairy, and Summons

 

INSTRUCTION & INSTALLATION

Spoiler

Requirement  (need to create a free account to download)
BDO ToolKit : Download
Meta Injector : Download
- Meta Patcher : Download (Only need this if you're NOT playing on NA/EU server)

Installation
1. Download the BDO ToolKit and Meta Injector and Meta Patcher
2. Locate the Paz folder in your game directory.
3. Extract the contents in BDOToolkit.zip and Meta_Injector.zip and Meta Patcher.zip into the Paz Folder
4. Run the BDOToolkit Installer.exe
5. Download mods and extract the contents into the files_to_patch Folder (Choose to install only 1 main file, either Nude or Nevernude)
*6. BACKUP the pad00000.meta (original game files before we inject modded files)
7. Run Meta Injector.exe... if your mods are successfully patched, you're now ready to play.
(if it crashes while trying to patch files, try running Meta Injector.exe as Administrator)

(if you're NOT playing on NA/EU server, proceed to the next step)
8. Run Meta Patcher.exe... then you're now ready to play

*** Before updating every new patch, uninstall your mod first then you can reinstall again after the new update has completed.

Uninstallation
- Replace the "modded pad00000.meta" with the original one that you made a back-up in step 6.

Reinstallation / Update from older versions
- Uninstall
- Repeat the instruction from step 5.

 

Credit
- Special thanks to Ulfberto for guiding me through BDO modding literally step by step.
- SavrenX for enhancing body textures for Sage
- BlackFireBR for Paz Browser
- UndercoverPervert for Pactool and Meta Injector
- mr.Slink for BDOToolKit

 

If you want to support me, I now have a Ko-fi page  nav-logo-stroke.png.b017ed4e2a19900adfa06439e6c2d72f.png


What's New in Version 1.5.6   See changelog

Released

Just updating Partcut file, so it doesn't mess up the newly added outfits

  • Like 25
  • 🍆 by Kazu 4
  • Hot 5
  • Thanks! 3
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On 11/5/2022 at 8:44 PM, rob4rab1405 said:

love your mods, and even better with the npcs. also will you be doing the npcs fully naked that will be aa nice sight to see

I could do nude NPCs next time I update the mod.

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Forgive me for the stupid question 😖 but... what's the difference between NeverNude and Nude?

My assumption is that the NeverNude still gives the revealing outfits (picture 1 and 2 in file gallery), but just not actually nude (picture 3 in file gallery).

I followed the installation instructions and it didn't seem to work in my game, so I just want to make sure that the error is a problem on my end and not me misunderstanding the mod.

Thank you for the amazing mod nonetheless ☺️

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23 hours ago, searchingforit said:

Forgive me for the stupid question 😖 but... what's the difference between NeverNude and Nude?

My assumption is that the NeverNude still gives the revealing outfits (picture 1 and 2 in file gallery), but just not actually nude (picture 3 in file gallery).

I followed the installation instructions and it didn't seem to work in my game, so I just want to make sure that the error is a problem on my end and not me misunderstanding the mod.

Thank you for the amazing mod nonetheless ☺️

Yes. Either use Nude version if you want to see penises, or use NeverNude version if you don't want to see penises.
I got lazy and stop adding pictures for every modded outfit for both versions.

If there's no changes in-game at all, then maybe you've skipped some instructions or maybe your game launcher restore the game files for you.
Maybe try re-intalling it again carefully, if it's still not working, you could show me what your Meta Injector says after it finished instailling.

*** Apparently, the instruction I wrote only works for the official NA/EU servers, if you're playing on other official servers, you'd need another program called "Meta Patcher" (which I don't know how to use, for now)

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6 hours ago, Sit said:

Yes. Either use Nude version if you want to see penises, or use NeverNude version if you don't want to see penises.
I got lazy and stop adding pictures for every modded outfit for both versions.

If there's no changes in-game at all, then maybe you've skipped some instructions or maybe your game launcher restore the game files for you.
Maybe try re-intalling it again carefully, if it's still not working, you could show me what your Meta Injector says after it finished instailling.

*** Apparently, the instruction I wrote only works for the official NA/EU servers, if you're playing on other official servers, you'd need another program called "Meta Patcher" (which I don't know how to use, for now)

False alarm, I deleted all the old files and tried the exact same thing again and it worked!

It's possible something may have happened to the files while I was downloading them or something like that.

Also, I'm not playing on an official server so I can tell you that the Meta Injector still works. Thanks anyways! ☺️

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On 11/21/2022 at 7:41 PM, g12 said:

Will there be any update to Ninja? I just transferred my season char from Musa into a Ninja. 😉

sorry for the late reply, I've been a bit busy, and don't have much free time as before, probably not going to update anything new for a while.

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On 12/12/2022 at 12:17 PM, Sit said:

sorry for the late reply, I've been a bit busy, and don't have much free time as before, probably not going to update anything new for a while.

Don't worry. I will play a striker for the new winter season 😘 

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Man, this mod is incredible. I have always been fascinated by the meshes/texture editing, I had tried something too, only it was Skyrim. I think sculpting virtual bodies is awesome and goes beyond sexual orientations and/or any type or perversion, it is just studying and appreciating the wonders of the human (and non-) body.

Definitely going to download the latest version as soon as I get home. Keep up the good work!

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why  i can't download the toolkit or meta injector... it says, that  site can't be reached.... are this mod not available anymore? or there's alternative link to download the injector and toolkit... please help..

Edited by Anddrio

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48 minutes ago, Anddrio said:

why  i can't download the toolkit or meta injector... it says, that  site can't be reached.... are this mod not available anymore? or there's alternative link to download the injector and toolkit... please help..

I changed the link, should be working now...
I'm not sure if I can just upload the tools here, so you need to sign up a free account on the Undertow Club to access the download.

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thx man your link download, it work now... but sadly the mod didn't work for me because i'm at SEA Server i quess.... it says there's some uncommon files something like that.... when i'm about to choose character T_T however thank yo and i'm appreciate what you do, and i'm really like with that mod..., hope soon or when you or BD would give the permission for modding.... cuz i've top up issue if i have to play outside SEA server.... but thanks again ^^ GL

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4 hours ago, Anddrio said:

sadly the mod didn't work for me because i'm at SEA Server

I updated the instruction for people who are playing on server that block mods.
I'm not sure if this would work, but you could give it a try (and let me know about the result if you can)

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hmmm idk it just me or.... i download the Meta patcher that you put on description, but after i download and exctract to file paz and about to run the app... it won't open.... nothing pop up, or something to make me know that i already run the app ^_^" so i try to run my BDO again, and same as b4, the problem said they detect uncommon files... 

 

btw thx for your help, for to do such a thing..... i was hoping u can give me another link about the patcher ^_^ 

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16 hours ago, Anddrio said:

i download the Meta patcher that you put on description, but after i download and exctract to file paz and about to run the app... it won't open.... nothing pop up, or something to make me know that i already run the app

I think it might be because you haven't installed the .NET 6
It's required to run the Meta Patcher

The .NET 6 download link is in the Meta Patcher page. try download and install it first then try again.

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Dude idk how to said it, but thank you so much for your effort to thing and effort you give to guide me, it worked now.... Thx you so much dude^_^ now i can enjoy my game more :)), and i'm still looking for your next update for other characters  ^^spacer.png

Edited by Anddrio
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Is it possible to only use the mods for warrior without affecting sage? ive only extracted the files shown in the screenshot but sage seems to clip through canape and karlstein for some reason

 

Edited by Obys

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Just wanted to let you know that inquirer's destiny for never nude on wizard is bugged. Legs are invisible, but the underwear still shows.

Inquirer's Destiny.png

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On 3/11/2023 at 10:29 AM, Obys said:

Is it possible to only use the mods for warrior without affecting sage? ive only extracted the files shown in the screenshot but sage seems to clip through canape and karlstein for some reason

Yes, only need to edit the partcut files. You can just delete the partcut folder and use this one instead PartCuts-WarriorOnly.zip

 

42 minutes ago, Caxz said:

Just wanted to let you know that inquirer's destiny for never nude on wizard is bugged. Legs are invisible, but the underwear still shows.

Oops... Thank you so much for reporting, I'll fix it along with the next update.

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15 hours ago, Sit said:

Yes, only need to edit the partcut files. You can just delete the partcut folder and use this one instead PartCuts-WarriorOnly.zip

 

Oops... Thank you so much for reporting, I'll fix it along with the next update.

Thank youu! You are the best!

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Hi Sit, thank you for making this awesome and gorgeous mod! Love all the masculine hunk bodies! But personally I am not fond of the muscular textures for musa and striker as they look very unnatural and too prominent to me. I tried deleting the texture folder as you mentioned in previous post, the body matches the vanilla tone and that's much more appealing, but the pp becomes uncolored. I also tried replacing the textures with sage/hasha/wizard ones which I like but then the body tone would be unmatched with the head. It'd be great if you can add some vanilla or subtle tone textures for these classes as well~! Also is it possible to have a go through tutorial on how to modify an in-game outfit to these bodies? Feels like I am asking too much XD... Nonetheless, thank you again for your effort on making BDO much more playable.

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On 3/21/2023 at 1:22 AM, Mark said:

Hi Sit, thank you for making this awesome and gorgeous mod! Love all the masculine hunk bodies! But personally I am not fond of the muscular textures for musa and striker as they look very unnatural and too prominent to me. I tried deleting the texture folder as you mentioned in previous post, the body matches the vanilla tone and that's much more appealing, but the pp becomes uncolored. I also tried replacing the textures with sage/hasha/wizard ones which I like but then the body tone would be unmatched with the head. It'd be great if you can add some vanilla or subtle tone textures for these classes as well~! Also is it possible to have a go through tutorial on how to modify an in-game outfit to these bodies? Feels like I am asking too much XD... Nonetheless, thank you again for your effort on making BDO much more playable.

I ended up rework Musa's whole body. I think the old one is very bad, I've toned down the muscles a lot for him.

I think I could make a guide for refitting an outfit for you right here (I'll come up with one as soon as I can), but there are many complicated things and I mostly just follow the steps I was told would work, I don't really know in-dept BDO modding.
In the mean time, If you are interested in BDO modding in general, you could look around in this Discord ... they're all straight guys and female contents in there but they have all the best guides and tools for BDO modding... plus you can ask anyone in there for helps.
 

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On 3/21/2023 at 1:22 AM, Mark said:

is it possible to have a go through tutorial on how to modify an in-game outfit to these bodies?

Let's start with all the tools you'll need...

1. Paz Files Browser : Download (need a free account on the site to access the download button) This is used for extracting the game's files like models and textures for us to mod them.
     - Extract all of its contents in your Paz folder

2. 3D object converter : Download need this for viewing BDO meshes, so we know which model we are going to edit.

3. Blender : Download (the latest version is fine: currently 3.4.1) need this to edit the meshes

4. Blender-Addon Better Collada Exporter : Download The download button is at
     - Read the README file for how to install this addon to your Blender.

5. PACTool : You can get this tool in the BDO NSFW discord : Under... [MOD INSTALL > mod-resources] scroll down until you find the latest PACTool version to download (currently "PACTool_1.4.4.zip")

You'll also need to install Visual C++ 2013 if you don't have them installed already. You need PACtool for converting the extracted BDO models to DAE files, so we can edit them in Blender.

6. DAE Exporter/importer : You can get these tools in the BDO NSFW discord : Under... [MOD INSTALL > tutorial > Bat Files For More/Advanced Pactool Usage] download both DAE_EXPORTER.bat and DAE_IMPORTER.bat

After you've got all the tools, we can now start making mods for BDO.
For this tutorial, I'll be refitting a Kibelius outfit for my Sage body.

The first step is to use Paz Files Browser to extract the Sage's Kibelius outfit files
     - launch "paz_browser.exe" in your game's Paz folder
     - Type "1" and press "Enter" to browser fiiles

image.thumb.png.f047900db99ccc1fa04b9376af7a15e9.png

     - Select "Characters Folder" then press "Enter"
image.thumb.png.ec4a124b4f26d7e204b855975c128bc7.png

     - This page displays all the codenames for all of the player characters in the game.
For examples...
Warrior is "1_phm"
Musa is "6_pkm"
Wizard is "8_pwmm"
Striker is "16_pcm"
Hashashin is "18_pam"
Sage is "23_ppm"
     For this tutorial, I'll be extracting Sage's outfit, so I'll navigate to "23_ppm" then press "Enter"
image.thumb.png.24cd1706180902869972e410673d142c.png

     - navigate to "armor" then press "enter"
image.thumb.png.cc3dcbb448783c9acef28d03bac5ae07.png

     - Navigate to "9_upperbody" then press "Enter"
image.thumb.png.ba5e9aa302ac865a54a0f134121d7774.png

     - This page has most of the character's outfits displays by each outfit's codenames.
For examples for Sage...
Code 00-0001 is Contular outfit
Code 00-0002 is Exclatus outfit
Code 00-0254 is Keraunos outfit
Code 00-0034 is Kebelius outfit (This outfit has name assigned to them by default as seen in the picture)
The problem with this step is that we can not know the codename of the outfit that we want to mod unless we extract and view their models one by one.

     For this tutorial, I'll extract the Kibelius outfit by navigating to "Kibelius Outfit" then press "spacebar" to highlight my selection as shown in the picture below... then press "Enter"
*only need to highlight just one of the same codename.
Example1: the Kibelius outfit has 4 codenames, but you only need to highlight just one of them as shown in the picture below.
Example2: if you want to extract Contular outfit, you'll only need to highlight just the "ppm_00_ub_0001.pac"
image.thumb.png.c7c2a95bfbcc06cc73dc953eb73b5932.png

     - Press "Enter" again to extract everything you've highlighted
     - Press "y" to confirm extracting all of the outfit parts then wait until the extraction is completed.
image.thumb.png.5cfe43601b9700990a827cf1df3a83e7.png

     - The folder will automatically appear with all the extracted files in it. You can now just close the Paz files browser
You can pick any folder here to check if this codename is the right outfit that you want to mod.
Each folder will contain all the textures and model for the labeled outfit parts
For examples...
ub = upperbody part
lb = lowerbody part
hel = helmet
hand = gloves
foot = shoes/boots
image.png.ebf1f8a72aba7c6cbf8f6c78a0107d01.png

     - After you've installed the 3D object converter, you can select any of the .pac files and set to open them with 3dconverter.exe by default to view the models
image.png.dea376a7f151887b638412a0600bc2a8.png

     - Click on the icon at the red arrow shown in the picture below to see the model with textures
This is just to help us confirm that the outfit that we've extracted is in fact the correct outfit that we want to mod.
image.thumb.png.5b07e3322c4eee6a98f2c1b0ccd5372d.png

The next step is setting up our workshop for BDO modding.

     - Starting with creating your work folder... you can put this folder anywhere you want and you can name it anything you want
For example... I'll create a folder named "BDO Modding Workshop 1" at my Desktop
Inside of the folder... you need to place the PACTool, DAE Exporter/Importer in it, you'll also need to create an empty folder and name it "bones" as shown in the picture below
image.png.5e5d8185a3ff23c5f1c5a78ac0c1bafa.png

     - You'll need to add the character's bone files inside the "bones" folder according to which character you're making mods for.
This tutorial is modding Sage's outfit, so I'll need to put Sage's bone file in the "bones" folder
You can get Sage's bone file using Paz files browser again...
     - Navigate to the page shown in the picture below then highlight the "ppm_01.pab"  <<<(this is Sage's bone file)
     - Press "Enter" twice to extract the highlighted file
     - Place the "ppm_01.pab" inside of the "bones" folder
image.thumb.png.9d230d7d5ceddf948bd1b9fb08881d2f.png

     - now we can add all the .pac files of the outfit that we need to mod to our workshop folder.
* You don't need to edit every outfit parts for every outfit, for this Sage's Kibelius, I will not edit the helmet, so I'll only copy the .pac from these highlighted folders in the picture below.
     - You'll also need to add the texture files in each outfit part folder to the workshop folder too, so you can see the textures while editing them.
image.png.f141f454f2e435d9791bcf465beaddc0.png

image.png.6d7a1c7e833be31d37c0c887894dc8d8.png

The result will look something like this picture below...
image.png.a30dff2619c51b85e78826d6ebaab1f7.png

     - the next step is to extract DAE files from all of the .pac files in this folder.
We can do that by drag and drop each .pac file on top of the DAE_EXPORTER.bat
image.png.e249060763e0d7f5a74c03695bb516fc.png

     - a window will pop up, we'll need to type a codename for the bone file of the character we are modding (for me is Sage : "ppm_01")
     - Press "Enter" to start DAE extraction
image.png.444a3974cb4975d1b62331daa7388ac3.png

     - You'll get at least 3 DAE files per 1 .pac file as shown below.
* one model will have 3 versions... lod0, lod1, and lod2 representing the graphic High, medium, and low respectively.
we only need to mod just lod0 and delete all the lod1 and lod2 DAE files.
image.thumb.png.a681788ddf77076d41bc63f6a904cf3b.png

     - repeat the DAE extraction process for each of the .pac files and you'll end up with something like this picture below.
image.thumb.png.a061f41e94b516e8489354adaf7c2969.png

The next step is using Blender
     - Open up Blender then go to [file > import > collada]
image.thumb.png.def6509c2c171b4807c10e14a2324279.png

     - navigate to your Workshop folder then import all the necessary DAE files one by one (tick all the options as shown in the picture below)
* the reason that only one ub and lb DAE files are needed is because all 4 of each are basically identical, so we only need to edit just one of each.
image.png.51729ec785197e8f25a2b8d8aacc8aca.png

You'll end up with something like this...
image.thumb.png.128fe169c2d81b9fbd02094b2faca44f.png

Click on the icons where the red arrows are pointing in the picture below to show textures and hide all the bones
image.thumb.png.76f5e5571f0901998d41b0442e899f9a.png

     - one last thing I forgot is the body reference, so we can refit this outfit onto.
You can download my character bodies, and copy the .pac and the texture file to your Workshop folder then extract the DAE file as usual as shown below.
image.thumb.png.e2e4615e6111edd017ad24fae78f5bfc.png

     - After importing all the components to Blender, you can make adjustment however you want.
image.thumb.png.e88772abf9db5739bd5c2411cb2d4cdd.png

     - After you've done, you'll need to select each edited outfit part and export them one by one by going to [file > export > Better Collada]image.thumb.png.19517e68e4cfca689b1d11412289bce4.png

     - select the export option as shown below then export each outfit part replacing their own original DAE files
* the edited ub can replace all of the 4 ub DAE files
the edited lb can replace all of the 4 lb DAE files
the edited hand can replace all of the 2 hand DAE files
image.png.4bf89d4ce6410faa53da31b57c29801b.png

     - Now we need to import the edited DAE files back into each of their .pac files
By selecting the edited DAE file and their original .pac file, then click and hold at the DAE file and drag them on top of the DAE_IMPORTER.bat as shown in the picture below
image.png.64774e88b72f968ba6fd2eb5f2db01ce.png

     - type your character's bone file codename (Sage is "ppm_01") then press "Enter"
     - Press "n" then press Enter" again
image.png.2eba86c51859ddbb3e9e168594f14b62.png

     - repeat the importing process for each and every pair of your edited DAE and original .pac

     - The last step is to pack up all of your edited .pac files into one folder.
Create an empty folder and name it ".WhateverYouWant" (folder name can be whatever but need to start with one dot)
then create sub-folders inside as shown below...
image.png.82308b3384fcd116f1a018bce733ddf2.png

     - then move all the modded .pac files to their suitable folder according to their matching outfit part as shown below.

image.png.9f8a18690ae291aa8deb98ddf08d3bef.png

     - and it's done (almost). you can install the mod you just made by adding this ".WhateverYouWant" folder to your files_to_patch and inject them using meta injector as usual.

(The process is harder to explain than I thought it would, I hope I explained it well enough, feel free to ask about anything you don't understand, I might've explained loosely on some parts)

There is one thing left you might need to adjust after you've done modding any outfit. it's about the "partcuts"
You'll only see something wrong once you've test the modded outfit in-game, in the form of missing body parts.
They'll need to be fixed accordingly for each outfit depending on which body parts are invisible... I'll explain that later if you encounter such problem, feel free to let me know.

Edited by Sit
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