About This File
V2 now provides better support for beast races. See changelog for details.
This mod is a small normal map replacement for Sandow Plus Plus - Ripped Bodies
See original mod here for a description of how it works https://www.nexusmods.com/skyrimspecialedition/mods/34632?tab=description
You will need to download the original mod, then install my mod and allow the normal maps to overwrite those provided.
All credit for the mod belongs to the author Papitas, this is just a set of normal maps.
The normal maps also were not made by me, credit for the normal maps belongs to Don for his light boyish body map and his Savren X Muscular map and KouLeifoh for the normal map in SAM light texture Add-on. I only slightly edited them to create a smoother transition between the three maps.
Please be aware that I am not a modder and know next to nothing about image editing. The blended normal maps I made are probably not of the highest quality but they do seem to work quite nicely in game. I upload this more as a proof of concept in the hope that someone more talented than me will be able to create higher quality blended transitions.
Original normal maps used below.
What's New in Version 2.1 Final See changelog
Released
V 2.1Final
Slight change to the 75% human/mer normal map that is a bit cleaner. You probably won't notice much difference but its a little more elegant in solution. In the old version I took the 50% weight map and the 90% weight one and overlapped them with the 90% map at half opacity. This time I've used the 0% no muscle map as the basis and then overlaid the 90% muscle map. Sine the 0% map has no muscle definition it avoids any potential for doubled overlapping muscles which you could see on the old 75% map if you looked very closely. Don't know why I didn't do it that way in the first place to be honest, just didn't think about it.
This is the last update for this, I don't think I can take it any further with my skills. Although as I've said previously, if anyone wants to take the idea and do it better they are free to do so, I don't even need credit.
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Added proper support for beast races. You will need Flawn's Argonians https://www.nexusmods.com/skyrimspecialedition/mods/28995?tab=description and the SAM patch for the argonian maps to work correctly and https://vectorplexus.com/files/file/139-masculine-khajiit-textures-for-sam-special-edition-sam-light/?tab=comments for the Khajiit maps to work correctly.
Credit does to Flewn for the Argonian normal maps. The Sam patch already includes all the normal maps for different body weights. All I've done is rename them to fit the naming conventions of the mod.
Credit for the Khajiit textures goes to Ulfberto for the Sam Light conversion and thereby Render for the original SAM conversion and Monsterraider for the original textures. While Flawn's Argonians had enough normal maps to work in the system and has a nice smooth transition I had to get a bit more creative with the Khajiit textures and do a bit of editing of my own. You may see that fur levels fluctuate a little bit with some weights having cleaner bellies and some having furrier bellies.