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Cross Courser Strigidae - Atomic Muscle Refit 1.1.5

   (1 review)

15 Screenshots

About This File


Niero for the original mod -> models/textures/plugin and scripts


🌑 Craftable in Armor Workbench with C.O.A.T.S framework under the (Atomic Muscle) Cross Courser Strigidae Suit category - See Requirements!!!
🌑 Modifiable in Armor Workench so you can get many variants (See screenshots for reference) + Ballistic Weaves to improve the survival and gear score. You can modify the Visor, Suit, Overcoat & Armguards.
🌑 Material Swaps available in the armor workbench for many different retextures of the set.
🌑 Comes with prebuilt meshes with 0 sliders (NO NEED TO BUILD IN BODYSLIDE, JUST CUSTOMIZE IN LOOKSMENU)



🌑 Atomic Muscle and Its Requirements


🌑 Original Cross Courser Strigidae mod installed: https://www.nexusmods.com/fallout4/mods/28009?tab=description


 🌑 C.O.A.T.S framework to make the outfit craftable in Armor Workbench.


Just install with your mod manager like any other regular mod. You want to make this file load after the Original Cross Courser Strigidae mod like this:


During FOMOD installation you'll be given an option to install the bodyslide files. Those are meant for modders only to be used on any projects they may have, as i believe regular users shouldnt have to go through bodyslide just to have an outfit functioning.
🌑 The bodyslide projects will be named as the following in your Body/Outfit dropdown menu:


All the bodyslide projects, were added to a slider group, its called Atomic Muscle in bodyslide. You can directly DOWNLOAD HERE:

If you want to add your outfits to the sliderGroup yourself, you can create a pull request here: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/tree/dev/Tools/BodySlide/SliderGroups Or, if you dont know how to use Github, just send the XML to me and i'll upload it with the changes.



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What's New in Version 1.1.5   See changelog


🌑 Added C.O.A.T.S support! The mod is now required (you'll now have to craft the outfit using vanilla Armor Workbench):

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the page says this mod was updated today, but the file version is the same as it was on the 1st of July. 1.1.5, was the file skipped?

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