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The Elder Scrolls V: Skyrim

537 files

  1. SAM — Shape Atlas for Men

    Original description by Vector:
    SAM Shape Atlas for Men
    by VectorPlexus
    Available exclusively at https://www.vectorplexus.com
    Please read and adhere to SAM's EULA.
    Please do not distribute SAM or its assets in total or in part on any other website than https://vectorplexus.com
    Introduction
    What is SAM?
    SAM is a male body replacer mod for Skyrim (32-bit version) and is meant to replace SOS (Schlongs of Skyrim).
    It introduces a wide variety of body forms that can be assigned directly or randomly to male characters in Skyrim.
    This is achieved by introducing three basic body types:
    "Normal" - Similar to the vanilla body. Ranges from skinny to, well, normal. "Samson" -  Muscular, top heavy body form. Wide shoulders, small hips. Adds muscle definition to the body. "Samuel" - Fat, almost pear-shaped body form. Narrow shoulders, wide hips. Adds softness to the body. To create a nearly unlimited amount of body shapes, the Samson and/or Samuel morphs are "injected" into the normal body on a scale from 0 to 100.
    Furthermore, SAM adds male genitals, also lovingly called schlongs, that can be morphed, scaled and toggled on and off in-game, 5 different degrees of body hair,
    Beast Character support, Werewolf support and 13 poses.
    INSTALLATION
    REQUIREMENTS
    Setup without HDT And XPMSE
    SKSE                   http://skse.silverlock.org/
    SkyUI                   https://www.nexusmods.com/skyrim/mods/3863
    Racemenu v3-3-0 or older       https://www.nexusmods.com/skyrim/mods/29624/
    OR NetImmerse Override Standalone   https://www.nexusmods.com/skyrim/mods/37481
    SAM Core               https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/
    SAM Textures (SD, HD or third party)   https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/
    SAM Vanilla Refits           https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/
    Setup with HDT and XPMSE
    SKSE                   http://skse.silverlock.org/
    SkyUI                   https://www.nexusmods.com/skyrim/mods/3863
    Racemenu (latest)           https://www.nexusmods.com/skyrim/mods/29624/
    Realistic Ragdolls & Force       https://www.nexusmods.com/skyrim/mods/601/
    HDT Physics Extensions           https://www.nexusmods.com/skyrim/mods/53996/
    SAM Core               https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/
    SAM Textures (SD, HD or third party)   https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/
    SAM Vanilla Refits           https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/
    XP32 Maximum Skeleton Extended (XPMSE)   https://www.nexusmods.com/skyrim/mods/68000/?
    Soft requirements
    for SAM's integrated poses:
    FNIS                   https://www.nexusmods.com/skyrim/mods/11811 (toggle "Skeleton Arm Fix" ON when running the FNIS tool)
    for Werewolf support:
    Moonlight Tales - Werewolf and Werebear Essentials   https://www.nexusmods.com/skyrim/mods/59463/
    SAM Optional Moonlight Tales Essentials Patch       https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/
    Highly recommended
    Dawnguard DLC Refits by Afendor       https://www.nexusmods.com/skyrim/mods/65853
    Dragonborn DLC Refits by Afendor   https://www.nexusmods.com/skyrim/mods/61523
    More armor and other optional content available on https://www.vectorplexus.com
    NOTE: Only armor, clothing and accessories that have been refitted for SAM specifically will work as intended. Items that have not been refitted will lead to visual issues when equipped.
    INCOMPATIBILITIES
    Schlongs of Skyrim (SOS) Armors and clothes created for SOS Latest version of Racemenu (unless SAM's skeleton is overwritten by XPMSE, see above) HOW TO USE
    To get the most out of SAM, you are encouraged to adjust SAM's settings in its MCM to your liking.
    Available settings in MCM:
    GENERAL SETTINGS
    Most of the options here alter the way SAM assigns values to NPCs.
    Enable Automatic Race Settings: If enabled, SAM will morph NPCs according to their race. Adjust race offsets in the "Races" tab. Class morph offsets: If enabled, SAM will also morph NPCs to fit their assigned class (muscular warriors, thin mages, etc.) Weight Cap: If enabled, the Samuel and Samson values cannot exceed the overall weight of the NPC. For example, if an NPC has the weight 37, the Samuel and Samson values can only add up to 37. If disabled, this rule no longer applies. Variaton Range: The higher the value, the more varied and extreme the randomly assigned body morphs become. Enable schlongs: If enabled, all male characters will have genitals. If disabled, schlongs will be replaced by black underwear. Overrides: this button resets textures applied to all characters. For trouble-shooting purposes only. Export/Import settings: all your settings can be saved and loaded via these buttons. Very useful if you start new games often. SCALING
    Body Options
    Most of these options are fairly self-explanatory. However, the schlong options won't be present if schlongs are disabled in the general tab.
    NPC body scaling and NPC Schlong scaling are toggled off by default to save system resources. Enabling them means that the engine will assign moprhs to all male characters that get loaded into the game.
    This can stress the engine considerably as NPCs are loaded and unloaded more or less all the time.
    The Scale multiplier affects all male NPCs. It is set to a believable value by default.
    Proportion Settings
    Here, you can adjust the proportion of the Samson and Samuel moprhs to your liking. The "Original Values" buttons reset your inputs in this menu.
    ACTORS
    In this menu, you can assign Samuel and Samson values as well as schlong options to your character and currently loaded male NPCs around you.
    Actor: Choose which currently loaded male actor you want to alter. Default is your character. Overrides: Same button as the one under the general tab. Body Options
    Here, the values SAM applied to the character that you chose in the Actor field are shown and can be adjusted to your liking.
    Weight: Vanilla weight slider. Makes the character broader or slimmer. Not available for NPCs. Height: Vanilla height slider. Use carefully as even small changes can have big impacts. Samson / Samuel sliders: Choose how much of each body morph should be injected. Max combined value is either 100 or the character's weight, depending on settings in the general tab. Texture: choose between up to 5 texture sets. By default, these contain different degrees of hairyness for human and elf races, from smooth to Furball. Khajiits have two texture options (smooth and stripes), Argonians only have one default option. Body hair is black by default, which cannot be altered without reworking the textures directly. Schlong Options
    Schlong Size: Alters the schlong's size, primarily its length. Schlong Taper: Makes the tip of the schlong narrower. 0= evenly wide, 100 = strongly tapered towards the tip. High values also shorten the schlong noticeably. Testicle Size: slider from -50 to +50, default is 0. Cut: Toggle foreskin on and off. RACES
    This menu lets you predetermine the values assigned to different races.
    Most options work exactly like the options in the Actor tab, so only the ones behaving differently will be discussed here.
    Race: choose which race you want to alter. Texture Lock: Make all characters of the chosen race have the chosen texture. If unticked, variations can occur. Cut: In this tab, the cut option is a slider rather than a toggle on/off button. Sets the probability of characters of the chosen race being cut or uncut. 0= everyone is uncut, 100 = everyone is cut. Werewolf
    This tab only works as intended if you have Moonlight Tales Essentials as well as the Moonlight Tales Essentials Patch installed.
    Options are fairly self-explanatory. Schlong options carry over from the Actor tab.
    SAM Poses and SOS console commands
    SAM contains 13 poses for your pleasure. FNIS is required to play them in-game. Important note: when running the FNIS tool, make sure to toggle the "Skeleton Arm Fix" option ON.
    To play the poses, open the console in-game and use one of the following commands:
    player.SAE SAMPose XX SAE SAMPose xx The first version plays the pose for the player character, the second version plays the pose for the character selected in the console (left click on them while the console is open).
    Replace XX with a value from 01 to 13 to play the according pose.
    Alternatively, you can use mods such as Poser Hotkeys to access poses, be it from SAM or other poser mods.
    Also, some console commands carry over from SOS (Schlongs of Skyrim). These include:
    SAE SOSFlaccid        //turn schlong flaccid SAE SOSFastErect    //get erection quickly SAE SOSErect        //get erection gradually SAE SOSBendXX        //replace xx with value from -9 to 9 to adjust erection angle, default=0 Again, add player. before the command to target the player character.
    Alternative download links
    Since downloading texture archives fails for a substantial number of members, here's alternative links for these files:
    SAM Textures HD SAM Textures SD Credits
    @Vector, the maker of SAM and maintainer of the vectorplexus.com website.
    FavoredSoul for the initial and unfinished body mesh.
    B3lisario for the SKSE plugin.
    Translators for providing SAM localization.
    "SAM Hands fix 2" by @KouLeifoh. Thank you!
    A big thank you goes to VectorPlexus community, authors and active members alike, for making the forums a lively place.
    ReadMe file created by @Dredd.

    Have fun with Skyrim and Shape Atlas for Men!

    327,118 downloads

       (35 reviews)

    343 comments

    Updated

  2. SAM Morphs for RaceMenu

    This is a RaceMenu plugin that adds SAM morphs without using any of SAM's scripts.  It's mainly intended to add SAM morphing features to SE, but a version for Oldrim is also provided.
    Using armor refits for SAM is highly recommended.  For SE users, the refits must be converted to SE format using NIF Optimizer.
    RaceMenu SE 0.2.4+ requires .tri morphs to be using the newer format exported by Outfit Studio.
    Main Features
    Body Morphs for different body types Texture selection for custom textures Body hair overlays for extra body hair control BodyGen Morphs for diverse body types on all male NPC's based on class (optional) Body Morphs
    Samson/Samuel morphs with a toggle for skeleton scaling Genital morphs based on SAM genital bones scaling formula Foreskin morph to toggle foreskin Individual bone scaling used in Samson/Samuel morphs for finer tuning Genital skeleton scaling for compatiblity with genital accessories
    Texture Selection (SAM Light only, textures not included)
    Swap to different diffuse, normal, and specular maps for the body, hands, and feet* Requires refits with body parts correctly named for SAM (SAMBody, SAMHands, SAMFeet, SAMGenitals, SAMForeskin) Textures follow the naming convention BaseName_xx.dds (diffuse), BaseName_xx_msn.dds (normal), BaseName_xx_s.dds (specular) where xx ranges from 01 to 10 For example, base texture malebody_1.dds would be named malebody_01.dds, malebody_02.dds, malebody_03.dds, etc. Feet textures have the BaseName of MaleFeet (default races), ArgonianMaleFeet (Argonian), and FeetMale (Khajiit) *feet uses body texture by default
    Usage
    Three custom spells are automatically added under Powers.
    SAM Morphs (Self)* Opens a minimal version of RaceMenu on the player character SAM Morphs (Target)* Opens a minimal version of RaceMenu on the target character SAM Textures Config Configures setting for feet texture mode and resets texture overrides *requires UIExtensions
    Requirements
    SKSE / SKSE64 RaceMenu (Oldrim, SE) SAM Light* UIExtensions** (Oldrim, SE) *not required, but SAM assets are required in some type of setup (like SOS).  SAM scripts/.esp/.dll are not used.
    **only required for editing morphs on NPC's
    Manual Installation
    00 Textures for overlays 01 Base mod for either Oldrim or SE 02 BodyGen morphs (1 for basic setup, 2 for overrides from other mods) (optional) 03 Genital Morphs if not using SAM Light (optional) Notes
    Foreskin morph requires SAM Light "un-cut" option during installation. BodyGen for RaceMenu SE can make the game unstable based on individual setups. BodyGen morphs are saved in the SKSE co-save alongside the game save.  NetImmerse Override Cleaner can be used to remove the morph data in Oldrim saves.  I'm not aware of any equivalent tool for SE. Body hair overlay only applies to the main body mesh, not the genitals.  This is due to how the overlay system was designed. RaceMenu for NPC's will show them in a T-pose during slider changes.  This is intentional and required when updating skeleton scaling since the game is paused.  NPC will resume animations once the menu is closed. Genital morphs don't use genital skeleton scaling and are intended for BodyGen randomization. If used alongside the full SAM, the morphs and scaling are not synchronized and will add on top of each other. Credits
    expired6978 for RaceMenu and UIExtensions Vector for the creation of Shape Atlas for Men

    91,905 downloads

       (16 reviews)

    317 comments

    Updated

  3. High Poly Head

    High poly heads for all playable vanilla races based on the vanilla head meshes (male and female).  A simple name for a not-so-simple mod.  Available for both LE and SE.
    Features
    smooth high poly male and female heads complementary high poly brows, beards, scars, and hair to fit new head shape includes morphs for RaceMenu's extended sliders compatible with vanilla-based head textures compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data) Requirements
    RaceMenu (LE, SE) Expressive Facegen Morphs (LE, SE) [optional] Expressive Facial Animation Male Edition (LE, SE) [optional] Expressive Facial Animation Female Edition (LE, SE) [optional] Installation
    Use a mod manager to install the original .zip file and follow the install script for easy installation.  Do not manually extract anything. Manual Installation
    00 - Base mod (required) 01 - Loose files needed for FaceGen creation in the Creation Kit (optional) 02 - no Dawnguard DLC (optional) 03 - vampire head fix (optional) 04 - remove sunken vampire face morphs (optional) 05 - symmetrical eye sockets (female) (optional) 06 - adds Aesthetic Elves (optional) 07 - adds Expressive Facegen Morphs (optional) 08 - adds Expressive Facial Animation Male edition (optional) 09 - adds Expressive Facial Animation Female edition (optional) 10 - adds high poly vanilla hair as optional replacers (optional) Usage
    For the player character Use the Face Part slider in RaceMenu to switch to the high poly head. If the head turns dark, change the player weight to force the skin shader to update. Don't forget to also change the vanilla brows/beard/scars to the included high poly versions. For NPC/follower mods Add this mod as a master and then swap the vanilla head parts with the high poly version Generate new FaceGen data (Ctrl + F4) in the Creation Kit. This method does not work for sculpted head meshes. Known Issues
    minor clipping with certain vanilla hair meshes eyes/scars appear darker than vanilla in SE.  can be fixed by changing player weight. changing to vampire race will reset the high poly head back to vanilla eye mesh may have flickering/rendering issue after switching to high poly head.  can be fixed by closing RaceMenu and opening it again. Modder Resource (xEdit Scripts)
    Skyrim - KL Filter Race.pas Filters NPC records based on races supported. Skyrim - KL Swap Headparts.pas Swaps vanilla head part records for their high poly versions. Custom head parts are not supported. Requires High Poly Head.esm to be loaded into xEdit. Skyrim - KL Copy NPC Protected Status.pas Copies NPC Protected status found on all plugins currently loaded (eg. NPCs Protected Redux.esp) Tools Used
    3DS Max Nifskope Animation Tools N2 Permissions
    You may use this mod for your NPC/follower mods that will be shared with others. For clarification, these NPC/follower mods may be uploaded to other sites. You may add extra RaceMenu morphs. You are not allowed to modify (in part or in whole) and claim it in its entirety as your own. You are not allowed to reupload this mod to other sites. For other usage not mentioned, please ask me first.
    Credits
    Niroku for Expressive Facegen Morphs and Expressive Facial Animation tktk1 for Enhanced Character Edit head mesh reference ruddy88 for Aesthetic Elves

    1,695,673 downloads

       (105 reviews)

    308 comments

    Updated

  4. SAM Light

    This is a modified version of SAM that removes dependencies on scripts and .esp to allow the genitals to show when fully nude by resizing and placing the genital texture on the body texture layout.  As a result, body morphs are not supported.  It's a basic body replacer along the same lines as Better Males and SOS Light.  Compatible with classic Skyrim and Special Edition.
    This mod is not an official release of SAM.  Therefore, if you encounter any issues with it, please do not contact Vector about them.
    Difference between full SAM
    Lightweight due to no scripts or .esp used No body morphs* No dynamic body type and genital adjustments No dynamic body texture options Revealing armor with "SAMRevealing" node not supported Werewolf and Vampire Lord not supported *morph functionality can be added with SAM Morphs for RaceMenu
    Installation
    If using a mod manager, just follow the installer.
    Manual installation
    00 and 01 are required for core functionality. 02 Genital Option - Select between Cut, Uncut, or Underwear (non-nude) version 03 Human Body Texture - Select one body texture for human races 04 Khajiit Body Texture - Select one body texture for Khajiit race Custom Textures
    If you'd like to use your own body textures, use the layout template to resize and align the genital correctly.
    Base texture 2k, resize genital texture to 256x256
    Base texture 4k, resize genital texture to 512x512
    Align genital texture in the green box, create selection mask with the green color, and delete the selection.
    Due to genital texture resizing, minor texture seams may be visible.
    Regarding Refits
    Armor refits are not required for basic functionality.  They're only needed if you use SAM Morphs for RaceMenu and want the morph features.
    Credit goes to Vector for the creation of Shape Atlas for Men.

    158,941 downloads

       (22 reviews)

    184 comments

    Updated

  5. HDT BBB Bounce for SAM

    Add HDT butt, breast, and belly bounce physics to SAM's body mesh with this mod.
    Features
    supports HDT Physics Extensions (PE) for LE and Skinned Mesh Physics (SMP) for SE butt, breast, belly bounce scrotum bounce (optional for PE) thigh jiggles full body collisions (not extensively tested) Requirements
    SAM or SAM Light HDT-PE (LE only) or HDT-SMP (SE only) XPMSE (LE, SE) or my modified SAM skeleton *game will crash if an unsupported or vanilla skeleton is used
    Installation
    If using a mod manager, just follow the installer.
    Manual Installation
    _LE (PE) or _SE (SMP) - base SAM body 01 - PE or SMP config 02 - modified SAM skeleton (optional) My modified SAM skeleton includes the butt, breasts, belly, and front/rear thigh nodes as well as the changes from Realistic Ragdolls and Force.
    Credits
    HydrogensaysHDT for PE/SMP Vector for the creation of Shape Atlas for Men

    61,538 downloads

       (10 reviews)

    147 comments

    Updated

  6. SAM High Poly Conversion

    This is a high poly conversion of SAM meshes.  The resulting meshes are smooth and contain around 4x the amount of vertices while still being usable for general gameplay.  It started out as something for my own personal use, but I decided to share it with everyone.  Compatible with SAM and SAM Light for both LE and SE.
    High Poly Body Mesh
    high poly body for both SAM and SAM Light variants underwear was given high poly treatment there are some minor sharp edges on certain poses due to weights if you're on a low end system and worried about performance, stick with the default body mesh High Poly Genital Mesh new
    high poly genitals for both SAM and SAM Light smoother edges are noticeable when zoomed in High Poly Hand Mesh
    high poly hands for playable human and beast races new mesh is based on the vanilla HandMaleBig mesh optional fingernail mesh to enhance details hand mesh v2 requires manual texture editing for fingernail textures High Poly Feet Mesh
    symmetrical feet meshes (original mesh had a smaller right foot) optional toenail mesh to enhance details even further feet mesh v2 requires manual texture editing for toenail textures High Poly Tail Mesh new
    high poly tail meshes for Argonian and Khajiit races vertex weights smoothed to look less blocky during movement Refits
    full vanilla refits made specifically for high poly SAM minor clipping may occur during movement currently does not include:  briarheart body mesh or USLEEP/USSEP changes Fingernail/Toenail Mesh Texture
    v1 mesh uses a separate texture for the fingernails/toenails.  Color won't change, but certain skin tones might make the nails look out of place. v2 mesh requires the fingernail/toenail textures to be on the same texture as the hand/body.  This allows the use of the skin shader to change the color of the nails to match skin tone.  Use the provided texture resources to copy and paste the fingernails into the hand textures and the toenails into the body textures. Installation
    If using a mod manager, just follow the installer.
    Manual Installation
    00 and 01 - high poly body + genital meshes, select between SAM or SAM Light (cut or uncut) 02 - hand mesh, select between high poly hand with or without fingernail meshes 03 - feet mesh, select between high poly feet with or without toenail meshes 04 - high poly tail meshes for Argonian and Khajiit 05 - refits, each subfolder covers a specific armor part (body, hand, feet), base folder covers all armor that does not include skin Credit goes to Vector for the creation of Shape Atlas for Men.

    168,518 downloads

       (12 reviews)

    140 comments

    Updated

  7. Masculine Argonian texture for SAM "half overhaul"

    "Super-duper" update.
     -Clearer texture.
     -A better body relief.
     -Nipples :D.
     -Almost overhaul.
     -Now there is support for chameleon textures !!! (RaptorFS not included)
     
    Notice!
    (This revised version of the mod that was posted here.  http://www.nexusmods.com/skyrim/mods/76427/? . I asked permission of the person who made these textures for Sam. But when I finished and put them into his Message. He just disappeared (on the nexus mod has not been updated). So I decided to post it here.)
     
     
    Special thanks to the Fiszi . For the first adaptation of the original textures under the mod SAM.
    And Kraan for nipple textures.

    25,802 downloads

       (5 reviews)

    73 comments

    Updated

  8. Schlongs CBPC Physics SSE

    An addon for CBPC Physics to make it jiggle.
    REQUIREMENTS:
    - any sos-based schlong mod (I use SavrenX's) 
    - CBPC - Physics with Collisions for SSE and VR
    INSTALLATION:
    You may just drop it into mod manager (however if you already use CBPC and especially if you modified something - better merge CBPCMasterConfig.txt files).
    Voila, it should work now. You can play with settings in CBPConfig_SOS.txt (there are some comments) and CBPConfig_SOSScrotum.txt. I didn't manage to get any significant results for scrotum, sorry for that. 
    NB! Forgot to mention that physics work both while erected and while not, so it might get weird while hard. Use reduced jiggle file to make it less visible.
    ==========================================================================================================================
    Should work fine with CBPC 1.5
    ==========================================================================================================================

    18,701 downloads

       (2 reviews)

    70 comments

    Updated

  9. SavrenX Schlong of SAM ( SOSAM )

    Finally, Schlong of SAM ( SOSAM ) here. It is undeniable that in the mod world we need a lot of modifications and many highly skilled modders also participate in enlivening the SAM community.
    However, it must be admitted that every Modder has their own imagination (including mine), so sometimes we have to combine imaginations to produce something new. This mod will continue to be developed and make patches that are more supportive ( such as skin, body hair, etc ) so that our SAM is even more Awesome.
    Making this mod took a lot of time, brain and energy but I wanted it a long time ago. Gather all the ingredients including from my own, and select the parts until the process of combining them well. Even for the penis, a combination of several mods for example.
    For Skyrim AE users, as long as you can make SOS work by updating the SOS module, this mod will also work fine. I don't have AE so I can't say anything about compatibility.
    As default, the body meshes in this mod are the default form and the normal map is also with default muscles.
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
       This mod is not made to replace the default SAM Light system but is provided for those who are quite critical with genital separation and some fantasy that is not in the default system. So if you are not interested in this system, stick with Default SAM Light or my SOS Patch + SAM Light.
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    FEATURES:
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    INSTALLATION :
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    COMPATIBILITY
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    HOW TO UPDATE FACE TEXTURES
    Make sure all textures from Diffuse, Normal map, Specular and Subsurface are perfectly patched for SAM Light Skin Add On. If it is not compatible with the Skin Add On, you cannot change the face textures.
    FOR COTR, INSTALL FULL from my patch. It's directly compatible.
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    THIS SECTION IS SPECIFICALLY FOR THE LIST OF UPDATES THAT WILL BE DONE AND HAVE BEEN DONE.
    Always read the Patch instructions in this section.
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    UPDATE FOR FIX LIST :
    This section is specifically for the Update and Fix list that will be carried out. Always check this section to see cases and solutions.
      >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    QUESTION AND ANSWER
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    PERMISSION
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    THANKS TO
    1. SAM community that always inspires.
    2. PATRONS.
        Since covid, there's no denying the economy has totally changed and I've had to work harder. The patrons who have supported me since I opened patreon have been very helpful in allowing me to find time to continue modding. Without the support of patrons, it feels like I will disappear from the world of mods because I have to work like a horse to restore my economy that has been damaged by Covid. Once again, thank you.
    3. SAM Modders who always strives to make new and creative mods because producing works for other people will automatically generate new inspiration for their users.
    CREDIT TO
    1. Bro Vector as SAM original creator.
    2. Bro Kouleifoh ( our General ) for SAM Light creation and his guidance. The new Khajiit skin that bro Kou gave us is very beautiful and suits SAM's style.
    3. Vobla for the skins and free permissions that make it easy for the community to create new creations.
    4. Dizona author with great textures including face textures.
    5. Flawn's Vanilla Argonians Redux as my base Argonian mod.
    6. Frosferes from Loverslab for TRX Addon.
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Finally, I hope this mod can give new air to your SAM. Just like me, who enjoys cooking this mod and spends a lot of tissue XD.

    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Please feel free to visit this link if you want to support me. Thank You.
    https://www.patreon.com/SavrenX

    25,467 downloads

       (15 reviews)

    67 comments

    Updated

  10. (Very) Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages (LE/ SE)

    Release Note for v 2.1a+ :
    Now this package does no longer requires the default vanilla Skyrim refit (in SAM's Download file section) for some torso refits. Together with rhavik's SAM - Vanilla Armor Refit  (LE/ SE), my three refit packages (with the optional Briarheart conversion) should now cover the entire vanilla armor/ clothes refit, and should be compatible also with the latest Racemenu SE as well as SKSE64 without any manual conversion.
     
    [Note for v 2.1a's optional package]:
    Thanks for the bug report from @Alarik, i've learned that the talented Briarheart SAM conversion by @Jamesalexian unfortunately works only with USLEEP that fundamentally alters the handling of the Briarheart naked skin, only in Skyrim LE as well. He also helped me with the repeated experiments of the tweaked meshes especially in Skyrim SE.
    What I did to the original conversion is only three minor tweaks:
    cleans the additinal extra skeleton nodes up, making the meshes compatible with SAM default skeleton as well. builds the briarheart meshes for non-USLEEP (USSEP) users converts LE meshes to SE (and arranged directory structure in accordance with USSEP). So, please choose the correct one for your Skyrim (LE/ SE, with USLEEP (USSEP) or without USLEEP (USSEP)) among four download options, and if you like it, please take a visit at @Jamesalexian's original download page and endorse it!
     
    +++
     
    Some clippings in the backside especially while crouching, but No neck seam anymore. 
    The hugh drawbacks of SAM for mine has been the lack of the full compatible vanilla CLOTHES (not armors) for long, even with the default vanilla outfit refits in SAM's download section. Once we go into the settlement and talk with some (male) vendors, we cannot but notice the neck seam of the blacksmith as well as magically slim cloth hiding the pot belly of the middle age trader soon. College professors (at least in my poor laptop) tend to accompany some floating bodies with their robes. I cannot put up with them anymore.
    This package is meant as a temporal hotfix for this matter until anyone more skillful will work with this problem: I cannot claim the quality of the meshes even as mediocore (just a quick and dirty conforming work by Outfitstudio), but at least they are compatible with SAM's Samson and Samson sliders (from ca. -20 to +80) and no noticeable visual glitch like the neck seam, I hope.
    Although I only play Skyrim in LE, I also prepared the SE package by SSE NIF optimizer (not tested in the game by myself). If you find any problem for this package, please also notice to me.
     
    How to use:
    Overwrite the default vanilla outfits with the meshes from this package. v 1.1.0+: Updated as well as the earlier meshes are all included in the latest package. Overwrite the default mesh with them, too. (You don't have to download all the versions I've uploaded. Only the latest one will suffice).  
    What is currently NOT covered (v 2.2):
    Sheogorath (not obtainable in the vanilla game) Nocturnal; Psijic (not obtainable in the vanilla game/ boots is not weight slider-supported, if I remember correctly)  
    Except for these few exceptions, now all the vanilla [Clothing] equipments can be compatible with SAM (complements each other with rhavik's Vanilla Armors).
     
    To be Done:
    To deal with the imminent bugs (and bad clipping) within this package. To restore InvMarker in the worked meshes, though I don't know their significance for the mesh (only something with inventory model)/  
    Credits (in addition to Vector and Bethesda):
    USLEEP team: for updated meshes for some clothes like Magejourneyman and Barkeepers jorrob96 for his tutorial for refitting: Forum on the importance of set 'CT_Mutable' flag: /u/Hump_my_face at /r/skyrimmods/: for checking and fixing the problematic wristguard mesh to be handled with OS. @Jamesalexian for the original SAM converted mesh of Briarheart naked skin. @Alarik for the bug reports of the Briarheart skin as well as tester of updated Briarheart skin both in LE and in SE.  
    Permissions:
    Do what do you would like to (preferably with credit).

    11,224 downloads

       (1 review)

    65 comments

    Updated

  11. SAM Light Texture Add-on

    Custom skin textures I created for SAM Light for personal use.  It's reached a point where I feel it's ready for everyone else to use.  These textures are for human races only.
    Each texture set is custom made and meant to be used together.
    Hand and feet textures include fingernails/toenails and are meant to be used with hand/feet meshes from SAM High Poly Conversion.
    Face textures include high quality ears and no problematic seams commonly found in the back of the head.
    Requirements
    SAM Light Diffuse Maps
    created from various photo references slightly saturated and mainly tailored for Nords skin tone might be off for non-Nord races includes body hair options optional tanline body available in 2k (uncompressed) Normal Maps (_msn)
    baked from high poly models and blended with skin pores for extra details face maps use vanilla maps as base and blended to remove neck seams available in 4k and 2k (uncompressed) Specular Maps (_s)
    designed specifically to highlight fine skin pores while not being overly glossy available in 4k and 2k (compresed and uncompressed variants) Subsurface Maps (_sk)
    effect is subtle in Oldrim but much more noticeable in SE created from diffuse maps available in 1k (compressed and uncompressed variants) Face Complexion Maps
    custom-made complexion maps rough maps are freckles and age maps are sharper and appear younger than vanilla certain NPC's may look different due to age complexion available in 1k uncompressed (RGB 64:64:64) Installation
    If using a mod manager, just follow the installer.  The quality 4k options are meant for screenarchery, but they're usable for general gameplay if you have a capable system.
    Manual Installation
    00 Diffuse textures in _bodyBase, _hands, _head folders are required choose one body texture from _bodyDefault (normal body) or _bodyTan (tanline body) folders 01 Normal textures in _hands and _head folders are required. choose between 2k body (_body2k) or 4k body (_body4k) optionally install texture in _headCustom folder for custom head texture 02 Specular Quality: pick one body texture from _body2k or _body4k folder, then install all textures in _quality2k folder Performance: install all textures in the _performance2k folder 03 Subsurface Quality: install all textures in the _quality1k folder Performance: install all textures in the _performance1k folder 04 Face Detail optional for custom face complexion maps What about SAM (full)?
    Due to the vast amount of normal maps used, I decided to only support SAM Light since it uses only one set of normal maps.  The other maps can be used for SAM, but some editing is needed if you want the genital textures.
    Please do not modify and share without my permission.
    Credit goes to Vector for the creation of Shape Atlas for Men.

    85,272 downloads

       (17 reviews)

    63 comments

    Updated

  12. Masculine men for SAM

    Installation:  Here are some archives. Choose and install. Just drop the data folder into the root folder of the game.
    This is a set of textures for men that I made for my personal use. But I decided to put it here.
    What's inside ? - Variations of body textures (from hairless to full bear). -Muscular normal maps. (genitals, main, samuel, samson) -Better hands (diffuse and normal maps() -Better head textures. -Specular and subsurface maps  -hd mouth (orc and human)


                                                                                                                                                                                                           


    Archives:
    Standard:  I don’t
    Hairless:  think
    less hair: you
    more hair: need
    bear: to explain
    full bear: anything
    Body: Textures that uses without samson or samuel morphs
    Samuel: Muscular with soft belly
    Samson: Just muscular
    Genitals:  I don't know what to say

    Specular maps: just install if you want
    Red Subsurface maps:  just install if you want
    HD mouth:  just install if you want

    46,521 downloads

       (10 reviews)

    62 comments

    Updated

  13. [SAM] 3MW Texture Pack

    Original description by @Melesse, who compiled this into a single handy FOMOD installer:
    This is an upload of @Hymnaru's 3MW Texture Pack, compiled into a FOMOD. All credit goes to him for creating it, and to @good0593 for reuploading the files here. All I did was compile the various options into a FOMOD installer, which can be used by your mod manager of choice to customize the installation according to your desire.
    Because the file size was huge, it has been split into 4 parts - you will need to download all 4 parts, and then you should be able to use the .001 file like you would a normal archive. MO has been tested to be able to read the .001 file, the same should presumably be true for NMM and Vortex. 
    Moderator note:
    The archive has been slimmed down to a ~500Mb file. The multi-part download no longer required.
    Since some people have issues downloading large files using CMS-generated links, here's a direct one:
    Download

    14,950 downloads

       (3 reviews)

    62 comments

    Updated

  14. SavrenX Schlong of SAM Light + HDT Patch

    While I'm working on a much better SOS V2, first update this SOS dll by downloading the file that I uploaded. Put that file DLL inside this folder path sos ( SKSE\Plugins ).
    If you are a BILF and TWINK RACE V2 user, keep using this SOS because the schlong patch uses the default.
    Put HDT patch manually inside meshes folder character male as usual. 
    Load order very easy 
    - SAM Light and everything including skin
    - SOS Patch ( + HDT patch if you need it )
    - HDT SCHLONG mod from vectorplexis if you need one
    - TWINK Race V2 ( If you use it )
     
    If you only use SAM Light without Twink or BILF, use SOS patch continuation here :
    SavrenX Schlong of SAM Light - Continuation | HDT BBB | HDT SMP - The Elder Scrolls V: Skyrim - VectorPlexus (vectorplexis.com)
    All my mods going forward will still be based on the default path because compatibility includes SOS V2. Be patient because SOS V2 very complicated with textures patch.

    60,537 downloads

       (8 reviews)

    57 comments

    Updated

  15. Bochu V2 Twink Race Alpha 1.02

    The Bochu V2 :
    This mod comes from a mod called Lafayette CME & Twink Race which was made by a Korean modder. I don't know how the story is that this mod was not continued and was refined several times by other korean modders in the packaging until the patch for Tullius Eyes mod and all. But one point that surprised me, in the fomod there is a SAM body and it seems that this mod packs everything in one mod, aka taking assets from SAM too. Unfortunately the mod for SAM body isn't perfect and of all the textures, there is only 1 face texture that matches SAM.
     
    I can't contact and find out who the modder is either because my translation is messy and it's not clear from google. So it's hard to read the history of the mod. In the end I decided to perfect it and at the same time resetting the CK. I also got a new acquaintance from Discord, a modder with the nickname CHAOS who apparently provided a High poly head patch and allowed me to package it in 1 pack of this mod. I removed the all merged patreon Dint Hair from this mod. I won't let this pack include Dint patreon files.
    So, What's new in this pack?
    All SAM skins have been replaced with smoother ones, aka my own version and no longer use the old skin. Everything is new from diffuse, normal map and specular. Female diffuse edited too. All the textures on the face have been patched from Diffuse, normal map, to specular. SOS ADDON now takes a slot from the SOS Smurf Average addon and I include the replacement esp. So your smurf addon is now dedicated to this mod. I'm preparing this for the next mod which is SOS V2 Patch. Genital meshes are separate and no longer fused to the body. Smaller hands. The default size of SAM's hand is too big and suitable for muscular. I specially made SAM's hand for a new shape like a woman to make it more suitable for use. Body skin is much smoother and no more blotch or spots as usual. After all, which Femboy wants his skin to have lots of blotches and spots like a rough fighter? Haha. Minor Bugs : Sometimes when you save and reload the game in full nude condition, the hands can return to normal and get bigger. But this only happens if you save and reload your game in nude condition. The way to deal with it is very easy. Just equip and unequip armor, everything returns to normal. So this bug is only for certain situations and not every time. Only full nude save. Totally minor but you should know about this.
    All Sliders face, body and all work very well so you can preset much more freely.
    INSTALLATION :
    Install this mod after everything about sam and sos patch. Simple just like that. You will find Twink Race on the racemenu later. SOS Smurf Addon will automatically be exclusive to this mod.
    RACEMENU SLIDERS :
    You can focus on 2 sliders. In the HEAD section, you can choose a Head Part if you want a head with a different normal map and you can also choose a high poly there. To choose diffuse as an addition, you can play on the Complexion slide. Very simple right.
    THIN PUBIC HAIR PATCH :
    Patches are also available for thin pubic hair like the general Asian twink style. Backup your textures folder or rather Malebody.dds and Malegenital_1.dds before overwriting with the pubic hair patch.
    OLD BOCHU REMOVAL :
    You cannot load presets from old Bochu for this mod.
    What you have to do before you remove old Bochu from your game is:
    - Load your preset in old bochu, it's better to set the weight to 0. After that, Export the face using the racemenu sculpt. So make sure all your favorite presets have been exported. No need to be sad because this mod will make your presets even better. After that you are free and can remove Bochu v1. Import your exported head for new Twink Race and now you can customize it even more.
    Why Alpha  ?
    Because I still want to update this mod, including the pubic hair version. So this mod isn't finished as a whole but it can be used. Moreover, because there are too many files, I also want to see what needs to be fixed in the future. But so far I haven't had any problems using it. For the Sacrosanct patch I will upload it tomorrow or the day after because I changed the name of the esp and made it a master file to make it easier to make followers in the future. For SKYRIM AE, Please try it yourself because I don't have AE so I can't confirm about it.
    ---------------------------------------------------------------------------------------------------------------------------
     
    Special note for all modders who have worked on this mod before :
    To the all modders ( especially original author ) who worked to make this mod this far, the SAM community very grateful. But it's better to just join our SAM community here so that your mod can be perfected together and not pack up the whole SAM and spread it wildly underground. After all, there's nothing to lose if your mod becomes more perfect faster so we can enjoy it together. We can make patch for many things here including outfit pack.
    CREDIT TO :
    Official + Unofficial modder of this twink race mod, All Female assets modder, CHAOS from Discord and of course...SAM Community.
    ---------------------------------------------------------------------------------------------------------------------------
    Feel free if you want support me here. 
    https://www.patreon.com/SavrenX

    8,169 downloads

       (20 reviews)

    57 comments

    Updated

  16. SAM Vagina

    Been a long time comin' huh?
    An equippable SAM body with an HDT enabled vagina.
    The body mesh is based on the High Poly SAM Body by @KouLeifoh, vagina from UUNP Special, mesh expertise by @Ulfberth.
    Works with both regular SAM and SAM Light (my personal pick).
    Obtain item through console or AddItemMenu.
    Requirements:
    SAM or SAM Light + HDT BBB (highly recommend the High Poly edition to eliminate seams)
    HDT Physics Extension (LE)/HDT Skinned Mesh Physics (SE/AE)
    UUNP Special Physics XMLs from here (for LE only)
    CBPC (for SE/AE only)
    XPMSE/XPMSSE
    This mod overrides the male skeleton nif with an edited version of XPMSE that adds vagina bones (I will try to keep it updated to the latest version).
    On LE it overrides the male hands meshes as well, to account for collision (hand mesh from High Poly SAM).
    It is not affected by SAM's body hair system as the mesh uses its own separate texture paths.
    Enjoy!
     
     
    Footnote credits:
    Dorian and Iron Bull
    Location mods here and here.

    5,421 downloads

       (5 reviews)

    55 comments

    Updated

  17. Kreis' Skimpy Outfits - Light Armor Redux

    A set of Vanilla armor replacer, covering all basegame Light Armor (Guards/Imperial will have its own thread). 
    Thieves Guild/Elven Armor Redux from my previous posts is included. I changed up the Hide Armor to be more skimpy. If you prefer wearing pants, please use the one in my previous post. 
    Consists of : 
    Shrouded Armor  - regular and sleeveless (worn by Arnbjorn); each with alternative pants/thong. Dragonscale Armor - added reshaped boots to fit. Elven Armor & Elven Light Armor - same with the one on my previous post. Forsworn Armor Fur Kilt (Bandit) - all four tiers included. Glass Armor - thong options included. Hide Armor - thong only; for pants version check my old post Nightingale - thong only for now. Leather Armor - pants only for now. Thieves Guild Armor - same with the one on my previous post. Installation : 
    Install normally with your preferred mod manager. I personally use MO2. BodySlide files included if you want to mess around with them. 
    Permission : 
    If anyone wanted to convert, derive, modify; all I ask is that you share it with other people here also for everyone's benefit 😃
    Conversion to LE : 

    Credits : 
    Some of these use pieces from @Den987's armor replacer. Kudos to him! 

    8,536 downloads

       (4 reviews)

    46 comments

    Updated

  18. Schlong of Sam Light SE Cocks Update

    Problem
    The SOS + SAM HDT-SMP schlongs on SkyrimSE didnt have working collisions for me, the balls flew around a lot, through the thighs, penis, etcetera, nothing collided as it should. There was only one schlong type in cut/uncut The conflicts (for me at least) were causing HDT problems and gave me the twitchy body parts bug. Solutions & Additions Done
    Made this patch for the existing SavrenX continuation mod to fix some things and add more, eventually we might merge these for easier installation. I investigated the HDT-SMP xml files and setup, found & fixed things until balls were behaiving. Bonus was fixing all that all the twitching body parts issues went away. 😃 Recreated Muscular Schlong in High poly Recreated a Cut schlong type that looks circumcised & has no foreskin mesh. Theres now 3 Schlong types Regular, Muscular, Cut (more to come), all schlongs are the High Poly based version now. Added Support for SAM Morphs for Racemenu mod Regular And Muscular Schlongs have retractable foreskin. Added updated HDT capable underwear - visible with some revealing armors, & if using no-shlong option on character or npc. Added optional patch for esl flagged schlong plugin esp's, its in downloads, it will have same version number as release it goes with in its file name. __________________________________________________________________________________________________________________________________________________________________
    Info Update
    Ive been investigating and learning HDT & its aspects, as well as animations, and even the SAM hdt anus mesh lol, I have more learning to go, but things are progressing nicely to be able to add the full feature-set of working body collisions including anus/throat/schlong , with dynamic schlong floppiness, auto retracting foreskin for schlongs that have em, & potentially also custom beast race plus werewolf retractable & sheathed schlongs.
    I still need to test a ton and tweak but the next update here will include the following.
    Update to the muscular schlong's mesh shape, I think I made it a bit too muscular and texture stretched too much, so thats fixed I will add some new updated xml for collisions including a schlong xml Add new version of each schlong mesh, all of which now include a new virtualPenis(simplified collision mesh). Most likely updates after that
    Add version utilizing classic texture arrangement with schlongs having their own texture outside of the body texture. I will keep working on getting functional HDT Anus & Throat into the SAM & HIMBO HDT body meshes, and more floppyness for the schlongs when flaccid. For more see Future Tweaks & Additions section lower on this page. Install Instructions
    You need to follow the main mods install instructions before you use this mod to patch theirs. (This is at least until we merge all these, or a new SAM is released.) Download is here -> SavrenX Schlong of SAM Light SE - Continuation Install HDT options in the FOMOD. Load my mod after SavrenX Schlong of SAM Light SE - Continuation. Modify from SavrenX Schlong of SAM Light SE - Continuation listed in step 1 delete their sos schlongs from mesh directory in their mod delete their schlong esp's SOS - SAM Light Cut Addon.esp and SOS - SAM Light Uncut Addon.esp, since they're named differently than the ones I provide. ? I may merge these together for a future release to remove all these steps ? If you want there are Optional eslsified schlong plugins in the downloads here now. The esp's will no longer count against basic load order plugin limit (I think it requires new game) let me know how it works for you. I am going to be adding more schlongs so this is great news! Theres a new version of HDT-SMP thats faster, its recommended, you dont need its xml config files for SAM to work, but if you install them from its FOMOD, be sure its DefaultBBPs.xml is deleted/hidden or doesnt overwrite the SAM one provided here. Known Issues
    SAM MORPHS When using SAM Morphs for Racemenu mod, the PenisSize, PenisTaper, ScrotumSize did not work for me (even though I added in the morphs in bodyslide), however those three right below it do work, they're named similarly, PenisSize 2, PenisTaper 2, ScrotumSize 2, you can also use the other menu labeled Genitals thats provided by SOS to tweak the schlong. FORESKIN HIDE When using SAM Morphs for Racemenu mod, the Foreskinhide setting does indeed work, but not instantly, after sliding it on/off you have to move Samson/Samuel left/right a touch to trigger the update, not sure if this is my mod or just a skyrim issue, either way, it works and thats what counts, if thats fixable I will do that in a future version. PUBIC TEXTURES Im not happy with textures of the pubic hair zoomed up close, maybe only solvable by going back to the old way of schlong textures separate from the body texture? I will try some UV tweaks, but if that doesnt work, then I will make schlongs have independent textures again like original SAM & SOS did. Notes & Tips
    MUSCLE DEFINITION For different very smooth to muscular definition (based on body size slider thus distributed automatically by game) I recommend Sandow PP Ripped Bodies SAM edition. This allows for a lot of variation(see in my screenshot), by combining this with SAM morphs for racemenu mod you can make several stages of smooth to super muscularly defined twinks, beefcakes, or chubby buddies, tweak to your hearts content. SCHLONGS You dont have to enable all schlong esps if you dont want, with the SAM Morphs for Racemenu mod you can make a lot of variations with just the one Vector Regular schlong, however, the additional esp's do allow for easy automatic distribution & tweaking via the SOS api. WEREWOLF If you want werewolf schlongs, check this out. https://www.loverslab.com/files/file/15605-hdt-werewolves-overhaul/ I might include werewolf like Vector had it in SAM here eventually, just have to look into it. IF YOU USE CBPC Use other mod on VectorPlexus made for that, these configs here are made for HDT-SMP not CBPC. TEXTURES these are made to work with SAM Light Texture Add-on just like the mods its patching. If you use with SAM Morphs for Racemenu mod it provides menus to change textures, for different hair levels, and the normal map & textures per NPC live in game, if you follow the naming conventions & instructions in their install guide its easy to get working. FOR SKYRIM LE You dont need this mod, go download the original SAM mod here on VP, its for LE and has all SAM features, im unsure of the way to do HDT on that version, but im certain its been done, instructions are there on its page, or here on the website somewhere. Future Tweaks & Additions
    Maybe add enhanced pubic hair mesh + overlays?. Add FOMOD installer for merging things into easy installation with choices. There needs to be a SAM HDT Anus & Throat addition at some point right? 😄🍑 Add other schlongs if they're out there, & we're allowed to post them here, also make new ones. Im investigating the sheathing schlongs from Bad Dog Hoodies, I think doing it a different way may be possible thats simpler by animating, rather than 4 mesh swap per peen like he has. Make a new mod that uses separate textures for schlongs, as it is now, they're contained in the body texture, and are slightly blurry compared to the body, I will leave this version up for those who want to do it this way though. Write a script that detects state of schlong and swaps hdt xml settings between more firm when boner, and really floppy when flaccid. the same script should be able to retract foreskin when boner too. NOTICE: This is Vector Plexus Exclusive, Do not upload these anywhere, its permissions are for here only. Thanks! 💚
    Credits & Thanks
    KouLeifoh for the many SAM updates we all need and love! His HDT XML files are the ones used, his high poly conversion of SAM mesh, his texture pack, & many more essentials. HIMBO builder Kreis for inspiration on how HDT-SMP is working & ways to setup things for Skyrim SE/AE that helped me a lot! SavrenX for the original SavrenX Schlong of SAM Light + HDT Patch 1.0.1 Kija for SavrenX Schlong of SAM Light SE - Continuation which was my inspiration to make this mod VectorPlexus for the original SAM (Shape Atlas for Men). VectorPlexus, Smurf, & b3lisario for the original SOS (Schlongs of Skyrim).

    9,644 downloads

       (3 reviews)

    41 comments

    Updated

  19. Heavy Armored Pants

    This mod contains versions of vanilla heavy armors as pants. It is a standalone plugin, no leveled list, non BBP, HDT, or anything of the sort (it won't have). 
    The replacer version won't be uploaded anymore, sorry.
    There is no Permission to upload this Mod with the SAM Assets outside of VectorPlexus (VectorPlexis). Please read and respect the VectorPlexus' EULA terms. Here is the link: 
     
     
     
     
     




    5,702 downloads

       (10 reviews)

    39 comments

    Updated

  20. Kreis' Skimpy Outfits - Clothing Redux

    A set of Vanilla clothing replacer, covering all basegame Clothing...except for Nocturnal's since no man wear them (or will they? 😉)
    They will use whatever texture packs you have installed as they don't come with any at all. 
    I won't bother listing them all since vanilla naming system is just like..."Fine Clothes", or "Clothes" (Unless you use mod to name them), heck I'd rather not confuse people. Refer to the screenshots, you probably could tell which is which. Basically, I should've covered every single clothes in vanilla basegame. DLC stuffs coming soon! 
    Take a moment to check out the BodySlide files, since some of them has tick-able options for pants/thong/butt--capes. Which outfits gets pants and which gets thong is purely my personal preferences (or if @Darnexx requested it haha). 
    I've had @InoOnew88's help throughout this tedious process. He offered tons of input, tested each outfits, and even provides screenshots as well. 
    Installation : 
    Install normally with your preferred mod manager. I personally use MO2. BodySlide files included if you want to mess around with them. 
    Permission : 
    If anyone wanted to convert, derive, modify; all I ask is that you share it with other people here also for everyone's benefit 😃
    Conversion to LE : 

    Footnotes : 
    Buy me a coffee, if you feeling generous. ko-fi.com/kreiste or paypal.me/ChristopherKho 
    I could use a little spare change in this trying times. 
    My creations will always remain free and would never be locked behind paywall. 

    10,589 downloads

       (4 reviews)

    36 comments

    Updated

  21. [SAM] UPD 19/08/19 All Heavy Armors Replacer

    19/08/19
    -Some meshes were re-adjusted in order to decrease the number of clippings
    All in-game heavy armors were refitted
    P.S. Don't pay attention to grey Imperial armor, it would look normal in your game.  
    DESCRIPTION
    This file replaces:
    Blades armor
    Dragonbone armor
    Dragonscale armor
    Draugr armor
    Ebony armor
    Iron Light/Heavy armor
    Glass armor
    Nordplate armor
    Nothing unusual. All changes can be seen on screens. Sorry but only screens with Samson 100. It works with any characteristic.
    IMPORTANT - gloves and boots weren't changed  
    If you notice any clippings or something just write here or in personal messages.
    INSTALLATION
    Drop files to Skyrim folder
    UNINSTALLATION
    As usual delete files added by archive (I'll all the information later)
     

    9,520 downloads

       (2 reviews)

    34 comments

    Updated

  22. Lykaios Male for SAM or SAM Light

    Just add genital to Lykaios to use with SAM or SAM Light.
    By follow KouLeifoh's guide in his SAM Light page.

    4,449 downloads

       (2 reviews)

    34 comments

    Updated

  23. Kaidan Face Replacer [SAM] by NotAnArcher

    Version 4.0.1
    Pleaser see changelog note.
     
    Requirments:
    High Poly Head 1.2 SV Beards for KouLeifoh's High Poly Head 1.0.1   
    Q: How do I make it look exactly like the pictures?
    A: I'm using Vitruvia for SAM Light  skin textures, SavrenX Muscular Body map by Don, and Lucid ENB in the pics. 
     
    Q: Kaidan has Neck/Wrist/Feet seams and/or color textures are off?
    A: Kaidan is a follower with specialized body textures that work different than most other followers. Long story short you have two options:
    Download version 4.0.1 the Universal version which points to the textures in SAM Light (Note: this will remove all of Kaidan's body scars once he is healed) or  change the head face textures in 'textures\actors\0kaidan\face' to match whatever texture is used for '0kaibodytexscarred.dds'  
    ____________________________________________________________________________________________________________________________
    Thanks to livtempleton , Kaidan 2 creator
    More thanks to KouLeifoh and air for the high poly head, brows, scars, and beard 
    Special thanks to Simon235 for helping me test and perfect the recent version.
    Shout out to ljtysunsky for the advice that finally helped me fix the beard clipping. Thank you!

    2,477 downloads

       (2 reviews)

    34 comments

    Updated

  24. Lucien replacer (only for SE)

    this file will change the look of Lucien.  will be no neckseam if you are using SAM Light with ' SAM Light Textures add-on
    you need to install the follower Lucien - fully voiced follower first if you want to try this mod
    REQUIREMENT
    Lucien - fully voiced follower
    How to fix his neck gap(Neck is not matching the body mesh)
    Lucien orignal weight is '0',but I change his weight to '50', so it would cause the neck gap.  
    You need to use the console to fix it.
    Open the console , click on Lucien,type '' setnpcweight 50 '' ,enter,  then you will see the neckgap fixed but his face become strange. type '' disable '' ,enter, type ''enable'' , enter . Close the console, done

     
    credit
    COtR- HQ Characters creation addon for RM (i made the face base on this head)
    emo hair for male (hair mesh and textures)
    Lucien - Fully Voiced Follower (requirement)
    beard  (beard textures)
    llygaid eye improver  (eye normal map)
    cor-SAM Light patch  (head textures patch)
     
     

    3,529 downloads

       (1 review)

    34 comments

    Updated

  25. 3mw texture as edited by textures converted to SAM Light

    i took the time to convert these textures for those that don't know how to or have the skill to 
    this is a convert from SAM le to SAM Light se   of the 3wm texture files as edited by 
    AUTHOR
    Men and Muscles said
    On 5/19/2021 at 10:41 AM on the screenshot-showoff-thread forum 
     
    i give credit to 
    AUTHOR
    Men and Muscles for his edit  and Hymnaru for 3mw-texture-pack well as well as  KouLeifoh for SAM Light Texture Add-on 1.1 and y_sengaku for the nails and toe nails  in 
    Vitruvia - (Crude) SAM Light Adaptation (LE/ SE) 1.0.0 in which he gave credit to 
    VectorPlexus: for his original SAM: Shape Atlas for men
    Kouleifoh: for SAM LIGHT and its texture conversion guide; Also for toenail/ fingernai resources in SAM High Poly Conversion; Toe and sole part normal map / ankle part specular map from SAM Light Texture Add-on 1.1.
    mandragorasprouts for the original skin texture, Vitruvia - Skin texture overhaul for males
    Fadingsignal: for  SkySight Skins - Ultra HD 4K and 2K - Male Textures and Real Feet Meshes  in some parts of feet
    Mok Chaoticran: for the resource files of : CMO - Complete Male Overhaul - Skyrim's Men Reimagined (now hidden, but published with his open permission)
     
    main point i dont own any thing , but the time and effort to make the conversions and thought some one might git use out of these  
    instructions down load the main file extract one (ONE ) of the 7zip files label with the type of body hair as of now there is only one body shape that can be edited with race menu 
    replace  SAM Light Texture Add-on 1.1 in your mod manager this should be compatible with every thing  SAM Light Texture Add-on 1.1 is
    to those that ask if this is for le you missed the point 

    3,076 downloads

       (3 reviews)

    33 comments

    Updated

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